 # Triggers are in Province scope. The From Scope contains the settlement holder (character)
 # start trigger is in title scope.
 
 #<tag> = {
 #	desc = description used in the tooltip of the building
 #	trigger = used for tech requirement of the building, set to 0 if no requirement so it can be build automatically on new games
 #	gold_cost = cost to build the building
 #	build_time = time to build, in days
 #	
 #	ai_creation_factor = weight that the AI uses to determine what building to build
 #	extra_tech_building_start = when starting a new game this building will be pre-built if the province has higher tech than the requirement + this + random 0-1
 #}
 
 
 
 ########## NOTE to people wanting custom religions:
 #	it's easy enough to do. just add the line 'religion = _____' in the relevent block
 #	Ishtarian is a custom religion from my Crusader Amazons mod. take it as an example under pyres.
 #	assuming you've done it correctly, the custom religion should appear a total of 15 times in the file. 
 #	just pick the best chain to add it to. no problem adding it to every chain, but c'mon. be cool.  
 
 
 
 
 
 # temple
temple = {
	
	tp_apiary_1 = {
		desc = tp_apiary_1_desc
		trigger = { TECH_CITY_CONSTRUCTION = 1 }
		gold_cost = 50
		build_time = 365
		
		potential = {
			OR = {
				terrain = farmlands
				terrain = plains
				terrain = steppe
			}
		}
		
		tax_income = 1
		levy_reinforce_rate = 0.025
		
		ai_creation_factor = 109
		
		extra_tech_building_start = 2
	}
	
	tp_apiary_2 = {
		desc = tp_apiary_2_desc
		trigger = { TECH_CITY_CONSTRUCTION = 2 }
		upgrades_from = tp_apiary_1
		gold_cost = 50
		build_time = 547
		
		potential = {
			OR = {
				terrain = farmlands
				terrain = plains
				terrain = steppe
			}
		}
		
		tax_income = 1
		levy_reinforce_rate = 0.025
		
		ai_creation_factor = 108

		extra_tech_building_start = 2
	}

	tp_apiary_3 = {
		desc = tp_apiary_3_desc
		trigger = { TECH_CITY_CONSTRUCTION = 3 }
		upgrades_from = tp_apiary_2
		gold_cost = 100
		build_time = 730
		
		potential = {
			OR = {
				terrain = farmlands
				terrain = plains
				terrain = steppe
			}
		}
		
		tax_income = 1
		levy_reinforce_rate = 0.025
		
		ai_creation_factor = 107

		extra_tech_building_start = 3
	}
	
	tp_water_garden_1 = {
		desc = tp_water_garden_1_desc
		trigger = { TECH_CITY_CONSTRUCTION = 1 }
		gold_cost = 100
		build_time = 365
		
		potential = {
			OR = {
				borders_lake = yes
				terrain = desert
			}
		}
		
		garrison_size = 0.05
		levy_reinforce_rate = 0.025
		
		ai_creation_factor = 109
		
		extra_tech_building_start = 2
	}
	
	tp_water_garden_2 = {
		desc = tp_water_garden_2_desc
		trigger = { TECH_CITY_CONSTRUCTION = 2 }
		upgrades_from = tp_water_garden_1
		gold_cost = 100
		build_time = 730
		
		potential = {
			OR = {
				borders_lake = yes
				terrain = desert
			}
		}
		
		garrison_size = 0.05
		levy_reinforce_rate = 0.025
		
		ai_creation_factor = 108

		extra_tech_building_start = 2
	}

	tp_water_garden_3 = {
		desc = tp_water_garden_3_desc
		trigger = { TECH_CITY_CONSTRUCTION = 3 }
		upgrades_from = tp_water_garden_2
		gold_cost = 100
		build_time = 1095
		
		potential = {
			OR = {
				borders_lake = yes
				terrain = desert
			}
		}
		
		garrison_size = 0.05
		levy_reinforce_rate = 0.025
		
		ai_creation_factor = 107

		extra_tech_building_start = 3
	}
	
	tp_sacred_grove_1 = {
		desc = tp_sacred_grove_1_desc
		trigger = { TECH_CITY_CONSTRUCTION = 1 }
		gold_cost = 100
		build_time = 365
		
		potential = {
			OR = {
				terrain = forest
				terrain = jungle
				terrain = woods
				terrain = marsh
			}
		}
		
		tax_income = 1
		liege_piety = 0.05
		
		ai_creation_factor = 109
		
		extra_tech_building_start = 2
	}
	
	tp_sacred_grove_2 = {
		desc = tp_sacred_grove_2_desc
		trigger = { TECH_CITY_CONSTRUCTION = 2 }
		upgrades_from = tp_sacred_grove_1
		gold_cost = 100
		build_time = 730
		
		potential = {
			OR = {
				terrain = forest
				terrain = jungle
				terrain = woods
				terrain = marsh
			}
		}
		
		tax_income = 1
		liege_piety = 0.05
		
		ai_creation_factor = 108

		extra_tech_building_start = 2
	}

	tp_sacred_grove_3 = {
		desc = tp_sacred_grove_3_desc
		trigger = { TECH_CITY_CONSTRUCTION = 3 }
		upgrades_from = tp_sacred_grove_2
		gold_cost = 100
		build_time = 1095
		
		potential = {
			OR = {
				terrain = forest
				terrain = jungle
				terrain = woods
				terrain = marsh
			}
		}
		
		tax_income = 1
		liege_piety = 0.05
		
		ai_creation_factor = 107

		extra_tech_building_start = 3
	}
	
	tp_retreat_1 = {
		desc = tp_retreat_1_desc
		trigger = { TECH_CONSTRUCTION = 1 }
		gold_cost = 100
		build_time = 365
		
		potential = {
			OR = {
				terrain = mountain
			}
		}
		
		fort_level = 0.5
		garrison_size = 0.25
		
		ai_creation_factor = 109
		
		extra_tech_building_start = 2
	}
	
	tp_retreat_2 = {
		desc = tp_retreat_2_desc
		trigger = { TECH_CONSTRUCTION = 2 }
		upgrades_from = tp_retreat_1
		gold_cost = 100
		build_time = 730
		
		potential = {
			OR = {
				terrain = mountain
			}
		}
		
		fort_level = 0.5
		garrison_size = 0.25
		
		ai_creation_factor = 108

		extra_tech_building_start = 2
	}

	tp_retreat_3 = {
		desc = tp_retreat_3_desc
		trigger = { TECH_CONSTRUCTION = 3 }
		upgrades_from = tp_retreat_2
		gold_cost = 100
		build_time = 1095
		
		potential = {
			OR = {
				terrain = mountain
			}
		}
		
		fort_level = 0.5
		garrison_size = 0.25
		
		ai_creation_factor = 107

		extra_tech_building_start = 3
	}
	
	tp_goatherd_1 = {
		desc = tp_goatherd_1_desc
		trigger = { TECH_CONSTRUCTION = 1 }
		gold_cost = 100
		build_time = 365
		
		potential = {
			OR = {
				terrain = hills
			}
		}
		
		tax_income = 1
		garrison_size = 0.025
		
		ai_creation_factor = 109
		
		extra_tech_building_start = 2
	}
	
	tp_goatherd_2 = {
		desc = tp_goatherd_2_desc
		trigger = { TECH_CONSTRUCTION = 2 }
		upgrades_from = tp_goatherd_1
		gold_cost = 100
		build_time = 730
		
		potential = {
			OR = {
				terrain = hills
			}
		}
		
		tax_income = 1
		garrison_size = 0.025
		
		ai_creation_factor = 108

		extra_tech_building_start = 2
	}

	tp_goatherd_3 = {
		desc = tp_goatherd_3_desc
		trigger = { TECH_CONSTRUCTION = 3 }
		upgrades_from = tp_goatherd_2
		gold_cost = 100
		build_time = 1095
		
		potential = {
			OR = {
				terrain = hills
			}
		}
		
		tax_income = 1
		garrison_size = 0.025
		
		ai_creation_factor = 107

		extra_tech_building_start = 3
	}	
	
	tp_cemetery_1 = {
		desc = tp_cemetery_1_desc
		gold_cost = 100
		build_time = 365
		
		potential = {
			OR = {
				FROM = {
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
						religion = west_african_pagan
						religion = west_african_pagan_reformed
						religion = tengri_pagan
						religion = tengri_pagan_reformed
						religion = finnish_pagan
						religion = finnish_pagan_reformed
						religion = aztec
						religion = aztec_reformed
						religion = pagan
					}
				}
				FROMFROM = { has_building = tp_cemetery_1 }
			}
		}
		trigger = {
			ROOT = {
				custom_tooltip = { 
				text = province_can_cemetery_tt
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
						religion = west_african_pagan
						religion = west_african_pagan_reformed
						religion = tengri_pagan
						religion = tengri_pagan_reformed
						religion = finnish_pagan
						religion = finnish_pagan_reformed
						religion = aztec
						religion = aztec_reformed
						religion = pagan
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_cemetery_tt
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
						religion = west_african_pagan
						religion = west_african_pagan_reformed
						religion = tengri_pagan
						religion = tengri_pagan_reformed
						religion = finnish_pagan
						religion = finnish_pagan_reformed
						religion = aztec
						religion = aztec_reformed
						religion = pagan
					}
				}
			}
		}
		is_active_trigger = {
			ROOT = {
				custom_tooltip = { 
				text = province_can_cemetery_tt
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
						religion = west_african_pagan
						religion = west_african_pagan_reformed
						religion = tengri_pagan
						religion = tengri_pagan_reformed
						religion = finnish_pagan
						religion = finnish_pagan_reformed
						religion = aztec
						religion = aztec_reformed
						religion = pagan
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_cemetery_tt
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
						religion = west_african_pagan
						religion = west_african_pagan_reformed
						religion = tengri_pagan
						religion = tengri_pagan_reformed
						religion = finnish_pagan
						religion = finnish_pagan_reformed
						religion = aztec
						religion = aztec_reformed
						religion = pagan
					}
				}
			}
		}
		
		monthly_character_piety = 0.02
		
		ai_creation_factor = 109
		add_number_to_name = no
		
		extra_tech_building_start = 4
	}
	
	tp_cemetery_2 = {
		desc = tp_cemetery_2_desc
		upgrades_from = tp_cemetery_1
		gold_cost = 100
		build_time = 730
		
		potential = {
			OR = {
				FROM = {
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
						religion = west_african_pagan
						religion = west_african_pagan_reformed
						religion = tengri_pagan
						religion = tengri_pagan_reformed
						religion = finnish_pagan
						religion = finnish_pagan_reformed
						religion = aztec
						religion = aztec_reformed
						religion = pagan
					}
				}
				FROMFROM = { has_building = tp_cemetery_1 }
				FROMFROM = { has_building = tp_cemetery_2 }
			}
		}
		trigger = {
			TECH_CITY_CONSTRUCTION = 2
			ROOT = {
				custom_tooltip = { 
				text = province_can_cemetery_tt
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
						religion = west_african_pagan
						religion = west_african_pagan_reformed
						religion = tengri_pagan
						religion = tengri_pagan_reformed
						religion = finnish_pagan
						religion = finnish_pagan_reformed
						religion = aztec
						religion = aztec_reformed
						religion = pagan
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_cemetery_tt
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
						religion = west_african_pagan
						religion = west_african_pagan_reformed
						religion = tengri_pagan
						religion = tengri_pagan_reformed
						religion = finnish_pagan
						religion = finnish_pagan_reformed
						religion = aztec
						religion = aztec_reformed
						religion = pagan
					}
				}
			}
		}
		is_active_trigger = {
			ROOT = {
				custom_tooltip = { 
				text = province_can_cemetery_tt
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
						religion = west_african_pagan
						religion = west_african_pagan_reformed
						religion = tengri_pagan
						religion = tengri_pagan_reformed
						religion = finnish_pagan
						religion = finnish_pagan_reformed
						religion = aztec
						religion = aztec_reformed
						religion = pagan
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_cemetery_tt
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
						religion = west_african_pagan
						religion = west_african_pagan_reformed
						religion = tengri_pagan
						religion = tengri_pagan_reformed
						religion = finnish_pagan
						religion = finnish_pagan_reformed
						religion = aztec
						religion = aztec_reformed
						religion = pagan
					}
				}
			}
		}
		
		monthly_character_piety = 0.03
		
		ai_creation_factor = 108
		add_number_to_name = no

		extra_tech_building_start = 3
	}

	tp_cemetery_3 = {
		desc = tp_cemetery_3_desc
		upgrades_from = tp_cemetery_2
		gold_cost = 100
		build_time = 1095
		
		potential = {
			OR = {
				FROM = {
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
						religion = west_african_pagan
						religion = west_african_pagan_reformed
						religion = tengri_pagan
						religion = tengri_pagan_reformed
						religion = finnish_pagan
						religion = finnish_pagan_reformed
						religion = aztec
						religion = aztec_reformed
						religion = pagan
					}
				}
				FROMFROM = { has_building = tp_cemetery_1 }
				FROMFROM = { has_building = tp_cemetery_2 }
				FROMFROM = { has_building = tp_cemetery_3 }
			}
		}
		trigger = {
			TECH_CITY_CONSTRUCTION = 4
			ROOT = {
				custom_tooltip = { 
				text = province_can_cemetery_tt
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
						religion = west_african_pagan
						religion = west_african_pagan_reformed
						religion = tengri_pagan
						religion = tengri_pagan_reformed
						religion = finnish_pagan
						religion = finnish_pagan_reformed
						religion = aztec
						religion = aztec_reformed
						religion = pagan
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_cemetery_tt
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
						religion = west_african_pagan
						religion = west_african_pagan_reformed
						religion = tengri_pagan
						religion = tengri_pagan_reformed
						religion = finnish_pagan
						religion = finnish_pagan_reformed
						religion = aztec
						religion = aztec_reformed
						religion = pagan
					}
				}
			}
		}
		is_active_trigger = {
			ROOT = {
				custom_tooltip = { 
				text = province_can_cemetery_tt
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
						religion = west_african_pagan
						religion = west_african_pagan_reformed
						religion = tengri_pagan
						religion = tengri_pagan_reformed
						religion = finnish_pagan
						religion = finnish_pagan_reformed
						religion = aztec
						religion = aztec_reformed
						religion = pagan
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_cemetery_tt
					OR = {
						religion_group = christian
						religion_group = muslim
						religion_group = jewish_group
						religion = west_african_pagan
						religion = west_african_pagan_reformed
						religion = tengri_pagan
						religion = tengri_pagan_reformed
						religion = finnish_pagan
						religion = finnish_pagan_reformed
						religion = aztec
						religion = aztec_reformed
						religion = pagan
					}
				}
			}
		}
		
		monthly_character_piety = 0.05
		liege_piety = 0.05
		
		ai_creation_factor = 107
		add_number_to_name = no

		extra_tech_building_start = 2
	}	
	
	tp_skyburial_1 = {
		desc = tp_skyburial_1_desc
		gold_cost = 100
		build_time = 365
		
		potential = {
			OR = {
				FROM = {
					OR = {
						religion_group = zoroastrian_group
						religion = bon
						religion = bon_reformed
						religion = zun_pagan
						religion = zun_pagan_reformed
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_sky_burial
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_sky_burial
							}
						}
					}
				}
				FROMFROM = { has_building = tp_skyburial_1 }
			}
		}
		trigger = {
			ROOT = {
				custom_tooltip = { 
				text = province_can_skyburial_tt
					OR = {
						religion_group = zoroastrian_group
						religion = bon
						religion = bon_reformed
						religion = zun_pagan
						religion = zun_pagan_reformed
						holder_scope = {
							OR = {
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_sky_burial
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_sky_burial
									}
								}
							}
						}
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_skyburial_tt
					OR = {
						religion_group = zoroastrian_group
						religion = bon
						religion = bon_reformed
						religion = zun_pagan
						religion = zun_pagan_reformed
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_sky_burial
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_sky_burial
							}
						}
					}
				}
			}
		}
		is_active_trigger = {
			ROOT = {
				custom_tooltip = { 
				text = province_can_skyburial_tt
					OR = {
						religion_group = zoroastrian_group
						religion = bon
						religion = bon_reformed
						religion = zun_pagan
						religion = zun_pagan_reformed
						holder_scope = {
							OR = {
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_sky_burial
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_sky_burial
									}
								}
							}
						}
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_skyburial_tt
					OR = {
						religion_group = zoroastrian_group
						religion = bon
						religion = bon_reformed
						religion = zun_pagan
						religion = zun_pagan_reformed
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_sky_burial
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_sky_burial
							}
						}
					}
				}
			}
		}
		
		monthly_character_piety = 0.02
		
		ai_creation_factor = 109
		add_number_to_name = no
		
		extra_tech_building_start = 4
	}
	
	tp_skyburial_2 = {
		desc = tp_skyburial_2_desc
		upgrades_from = tp_skyburial_1
		gold_cost = 100
		build_time = 730
		
		potential = {
			OR = {
				FROM = {
					OR = {
						religion_group = zoroastrian_group
						religion = bon
						religion = bon_reformed
						religion = zun_pagan
						religion = zun_pagan_reformed
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_sky_burial
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_sky_burial
							}
						}
					}
				}
				FROMFROM = { has_building = tp_skyburial_1 }
				FROMFROM = { has_building = tp_skyburial_2 }
			}
		}
		trigger = {
			TECH_CITY_CONSTRUCTION = 2
			ROOT = {
				custom_tooltip = { 
				text = province_can_skyburial_tt
					OR = {
						religion_group = zoroastrian_group
						religion = bon
						religion = bon_reformed
						religion = zun_pagan
						religion = zun_pagan_reformed
						holder_scope = {
							OR = {
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_sky_burial
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_sky_burial
									}
								}
							}
						}
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_skyburial_tt
					OR = {
						religion_group = zoroastrian_group
						religion = bon
						religion = bon_reformed
						religion = zun_pagan
						religion = zun_pagan_reformed
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_sky_burial
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_sky_burial
							}
						}
					}
				}
			}
		}
		is_active_trigger = {
			ROOT = {
				custom_tooltip = { 
				text = province_can_skyburial_tt
					OR = {
						religion_group = zoroastrian_group
						religion = bon
						religion = bon_reformed
						religion = zun_pagan
						religion = zun_pagan_reformed
						holder_scope = {
							OR = {
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_sky_burial
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_sky_burial
									}
								}
							}
						}
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_skyburial_tt
					OR = {
						religion_group = zoroastrian_group
						religion = bon
						religion = bon_reformed
						religion = zun_pagan
						religion = zun_pagan_reformed
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_sky_burial
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_sky_burial
							}
						}
					}
				}
			}
		}
		
		monthly_character_piety = 0.03
		
		ai_creation_factor = 108
		add_number_to_name = no

		extra_tech_building_start = 3
	}

	tp_skyburial_3 = {
		desc = tp_skyburial_3_desc
		upgrades_from = tp_skyburial_2
		gold_cost = 100
		build_time = 1095
		
		potential = {
			OR = {
				FROM = {
					OR = {
						religion_group = zoroastrian_group
						religion = bon
						religion = bon_reformed
						religion = zun_pagan
						religion = zun_pagan_reformed
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_sky_burial
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_sky_burial
							}
						}
					}
				}
				FROMFROM = { has_building = tp_skyburial_1 }
				FROMFROM = { has_building = tp_skyburial_2 }
				FROMFROM = { has_building = tp_skyburial_3 }
			}
		}
		trigger = {
			TECH_CITY_CONSTRUCTION = 4
			ROOT = {
				custom_tooltip = { 
				text = province_can_skyburial_tt
					OR = {
						religion_group = zoroastrian_group
						religion = bon
						religion = bon_reformed
						religion = zun_pagan
						religion = zun_pagan_reformed
						holder_scope = {
							OR = {
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_sky_burial
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_sky_burial
									}
								}
							}
						}
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_skyburial_tt
					OR = {
						religion_group = zoroastrian_group
						religion = bon
						religion = bon_reformed
						religion = zun_pagan
						religion = zun_pagan_reformed
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_sky_burial
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_sky_burial
							}
						}
					}
				}
			}
		}
		is_active_trigger = {
			ROOT = {
				custom_tooltip = { 
				text = province_can_skyburial_tt
					OR = {
						religion_group = zoroastrian_group
						religion = bon
						religion = bon_reformed
						religion = zun_pagan
						religion = zun_pagan_reformed
						holder_scope = {
							OR = {
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_sky_burial
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_sky_burial
									}
								}
							}
						}
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_skyburial_tt
					OR = {
						religion_group = zoroastrian_group
						religion = bon
						religion = bon_reformed
						religion = zun_pagan
						religion = zun_pagan_reformed
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_sky_burial
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_sky_burial
							}
						}
					}
				}
			}
		}
		
		monthly_character_piety = 0.05
		liege_piety = 0.05
		
		ai_creation_factor = 107
		add_number_to_name = no

		extra_tech_building_start = 2
	}		

	tp_pyre_1 = {
		desc = tp_pyre_1_desc
		gold_cost = 100
		build_time = 365
		
		potential = {
			OR = {
				FROM = {
					OR = {
						religion_group = ishtarian_group
						religion = norse_pagan
						religion = norse_pagan_reformed
						religion = hellenic_pagan
						religion = hellenic_pagan_reformed
						religion = slavic_pagan
						religion = slavic_pagan_reformed
						religion = baltic_pagan
						religion = baltic_pagan_reformed
						religion_group = indian_group
						any_owned_bloodline = {
							has_bloodline_flag = more_raiders_bloodline 
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_viking  
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_faster_roman 
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = more_raiders_bloodline 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_viking 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_faster_roman
							}
						}
					}
				}
				FROMFROM = { has_building = tp_pyre_1 }
			}
		}
		trigger = {
			ROOT = {
				custom_tooltip = { 
				text = province_can_pyre_tt
					OR = {
						religion_group = ishtarian_group
						religion = norse_pagan
						religion = norse_pagan_reformed
						religion = hellenic_pagan
						religion = hellenic_pagan_reformed
						religion = slavic_pagan
						religion = slavic_pagan_reformed
						religion = baltic_pagan
						religion = baltic_pagan_reformed
						religion_group = indian_group
						holder_scope = {
							OR = {
								any_owned_bloodline = {
									has_bloodline_flag = more_raiders_bloodline 
								}
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_viking  
								}
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_faster_roman 
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = more_raiders_bloodline 
									}
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_viking 
									}
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_faster_roman
									}
								}
							}
						}
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_pyre_tt
					OR = {
						religion_group = ishtarian_group
						religion = norse_pagan
						religion = norse_pagan_reformed
						religion = hellenic_pagan
						religion = hellenic_pagan_reformed
						religion = slavic_pagan
						religion = slavic_pagan_reformed
						religion = baltic_pagan
						religion = baltic_pagan_reformed
						religion_group = indian_group
						any_owned_bloodline = {
							has_bloodline_flag = more_raiders_bloodline 
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_viking  
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_faster_roman 
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = more_raiders_bloodline 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_viking 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_faster_roman
							}
						}
					}
				}
			}
		}
		is_active_trigger = {
			ROOT = {
				custom_tooltip = { 
				text = province_can_pyre_tt
					OR = {
						religion_group = ishtarian_group
						religion = norse_pagan
						religion = norse_pagan_reformed
						religion = hellenic_pagan
						religion = hellenic_pagan_reformed
						religion = slavic_pagan
						religion = slavic_pagan_reformed
						religion = baltic_pagan
						religion = baltic_pagan_reformed
						religion_group = indian_group
						holder_scope = {
							OR = {
								any_owned_bloodline = {
									has_bloodline_flag = more_raiders_bloodline 
								}
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_viking  
								}
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_faster_roman 
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = more_raiders_bloodline 
									}
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_viking 
									}
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_faster_roman
									}
								}
							}
						}
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_pyre_tt
					OR = {
						religion_group = ishtarian_group
						religion = norse_pagan
						religion = norse_pagan_reformed
						religion = hellenic_pagan
						religion = hellenic_pagan_reformed
						religion = slavic_pagan
						religion = slavic_pagan_reformed
						religion = baltic_pagan
						religion = baltic_pagan_reformed
						religion_group = indian_group
						any_owned_bloodline = {
							has_bloodline_flag = more_raiders_bloodline 
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_viking  
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_faster_roman 
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = more_raiders_bloodline 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_viking 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_faster_roman
							}
						}
					}
				}
			}
		}
		
		monthly_character_piety = 0.02
		
		ai_creation_factor = 109
		add_number_to_name = no
		
		extra_tech_building_start = 4
	}
	
	tp_pyre_2 = {
		desc = tp_pyre_2_desc
		upgrades_from = tp_pyre_1
		gold_cost = 100
		build_time = 730
		
		potential = {
			OR = {
				FROM = {
					OR = {
						religion_group = ishtarian_group
						religion = norse_pagan
						religion = norse_pagan_reformed
						religion = hellenic_pagan
						religion = hellenic_pagan_reformed
						religion = slavic_pagan
						religion = slavic_pagan_reformed
						religion = baltic_pagan
						religion = baltic_pagan_reformed
						religion_group = indian_group
						any_owned_bloodline = {
							has_bloodline_flag = more_raiders_bloodline 
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_viking  
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_faster_roman 
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = more_raiders_bloodline 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_viking 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_faster_roman
							}
						}
					}
				}
				FROMFROM = { has_building = tp_pyre_1 }
				FROMFROM = { has_building = tp_pyre_2 }
			}
		}
		trigger = {
			TECH_CITY_CONSTRUCTION = 2
			ROOT = {
				custom_tooltip = { 
				text = province_can_pyre_tt
					OR = {
						religion_group = ishtarian_group
						religion = norse_pagan
						religion = norse_pagan_reformed
						religion = hellenic_pagan
						religion = hellenic_pagan_reformed
						religion = slavic_pagan
						religion = slavic_pagan_reformed
						religion = baltic_pagan
						religion = baltic_pagan_reformed
						religion_group = indian_group
						holder_scope = {
							OR = {
								any_owned_bloodline = {
									has_bloodline_flag = more_raiders_bloodline 
								}
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_viking  
								}
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_faster_roman 
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = more_raiders_bloodline 
									}
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_viking 
									}
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_faster_roman
									}
								}
							}
						}
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_pyre_tt
					OR = {
						religion_group = ishtarian_group
						religion = norse_pagan
						religion = norse_pagan_reformed
						religion = hellenic_pagan
						religion = hellenic_pagan_reformed
						religion = slavic_pagan
						religion = slavic_pagan_reformed
						religion = baltic_pagan
						religion = baltic_pagan_reformed
						religion_group = indian_group
						any_owned_bloodline = {
							has_bloodline_flag = more_raiders_bloodline 
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_viking  
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_faster_roman 
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = more_raiders_bloodline 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_viking 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_faster_roman
							}
						}
					}
				}
			}
		}
		is_active_trigger = {
			ROOT = {
				custom_tooltip = { 
				text = province_can_pyre_tt
					OR = {
						religion_group = ishtarian_group
						religion = norse_pagan
						religion = norse_pagan_reformed
						religion = hellenic_pagan
						religion = hellenic_pagan_reformed
						religion = slavic_pagan
						religion = slavic_pagan_reformed
						religion = baltic_pagan
						religion = baltic_pagan_reformed
						religion_group = indian_group
						holder_scope = {
							OR = {
								any_owned_bloodline = {
									has_bloodline_flag = more_raiders_bloodline 
								}
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_viking  
								}
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_faster_roman 
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = more_raiders_bloodline 
									}
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_viking 
									}
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_faster_roman
									}
								}
							}
						}
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_pyre_tt
					OR = {
						religion_group = ishtarian_group
						religion = norse_pagan
						religion = norse_pagan_reformed
						religion = hellenic_pagan
						religion = hellenic_pagan_reformed
						religion = slavic_pagan
						religion = slavic_pagan_reformed
						religion = baltic_pagan
						religion = baltic_pagan_reformed
						religion_group = indian_group
						any_owned_bloodline = {
							has_bloodline_flag = more_raiders_bloodline 
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_viking  
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_faster_roman 
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = more_raiders_bloodline 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_viking 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_faster_roman
							}
						}
					}
				}
			}
		}
		
		monthly_character_piety = 0.03
		
		ai_creation_factor = 108
		add_number_to_name = no

		extra_tech_building_start = 3
	}

	tp_pyre_3 = {
		desc = tp_pyre_3_desc
		upgrades_from = tp_pyre_2
		gold_cost = 100
		build_time = 1095
		
		potential = {
			OR = {
				FROM = {
					OR = {
						religion_group = ishtarian_group
						religion = norse_pagan
						religion = norse_pagan_reformed
						religion = hellenic_pagan
						religion = hellenic_pagan_reformed
						religion = slavic_pagan
						religion = slavic_pagan_reformed
						religion = baltic_pagan
						religion = baltic_pagan_reformed
						religion_group = indian_group
						any_owned_bloodline = {
							has_bloodline_flag = more_raiders_bloodline 
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_viking  
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_faster_roman 
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = more_raiders_bloodline 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_viking 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_faster_roman
							}
						}
					}
				}
				FROMFROM = { has_building = tp_pyre_1 }
				FROMFROM = { has_building = tp_pyre_2 }
				FROMFROM = { has_building = tp_pyre_3 }
			}
		}
		trigger = {
			TECH_CITY_CONSTRUCTION = 4
			ROOT = {
				custom_tooltip = { 
				text = province_can_pyre_tt
					OR = {
						religion_group = ishtarian_group
						religion = norse_pagan
						religion = norse_pagan_reformed
						religion = hellenic_pagan
						religion = hellenic_pagan_reformed
						religion = slavic_pagan
						religion = slavic_pagan_reformed
						religion = baltic_pagan
						religion = baltic_pagan_reformed
						religion_group = indian_group
						holder_scope = {
							OR = {
								any_owned_bloodline = {
									has_bloodline_flag = more_raiders_bloodline 
								}
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_viking  
								}
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_faster_roman 
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = more_raiders_bloodline 
									}
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_viking 
									}
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_faster_roman
									}
								}
							}
						}
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_pyre_tt
					OR = {
						religion_group = ishtarian_group
						religion = norse_pagan
						religion = norse_pagan_reformed
						religion = hellenic_pagan
						religion = hellenic_pagan_reformed
						religion = slavic_pagan
						religion = slavic_pagan_reformed
						religion = baltic_pagan
						religion = baltic_pagan_reformed
						religion_group = indian_group
						any_owned_bloodline = {
							has_bloodline_flag = more_raiders_bloodline 
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_viking  
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_faster_roman 
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = more_raiders_bloodline 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_viking 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_faster_roman
							}
						}
					}
				}
			}
		}
		is_active_trigger = {
			ROOT = {
				custom_tooltip = { 
				text = province_can_pyre_tt
					OR = {
						religion_group = ishtarian_group
						religion = norse_pagan
						religion = norse_pagan_reformed
						religion = hellenic_pagan
						religion = hellenic_pagan_reformed
						religion = slavic_pagan
						religion = slavic_pagan_reformed
						religion = baltic_pagan
						religion = baltic_pagan_reformed
						religion_group = indian_group
						holder_scope = {
							OR = {
								any_owned_bloodline = {
									has_bloodline_flag = more_raiders_bloodline 
								}
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_viking  
								}
								any_owned_bloodline = {
									has_bloodline_flag = bloodline_faster_roman 
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = more_raiders_bloodline 
									}
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_viking 
									}
								}
								any_liege = {
									any_owned_bloodline = {
										has_bloodline_flag = bloodline_faster_roman
									}
								}
							}
						}
					}
				}
			}
			FROM = {
				custom_tooltip = { 
				text = priest_can_pyre_tt
					OR = {
						religion_group = ishtarian_group
						religion = norse_pagan
						religion = norse_pagan_reformed
						religion = hellenic_pagan
						religion = hellenic_pagan_reformed
						religion = slavic_pagan
						religion = slavic_pagan_reformed
						religion = baltic_pagan
						religion = baltic_pagan_reformed
						religion_group = indian_group
						any_owned_bloodline = {
							has_bloodline_flag = more_raiders_bloodline 
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_viking  
						}
						any_owned_bloodline = {
							has_bloodline_flag = bloodline_faster_roman 
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = more_raiders_bloodline 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_viking 
							}
						}
						any_liege = {
							any_owned_bloodline = {
								has_bloodline_flag = bloodline_faster_roman
							}
						}
					}
				}
			}
		}
		
		monthly_character_piety = 0.05
		liege_piety = 0.05
		
		ai_creation_factor = 107
		add_number_to_name = no

		extra_tech_building_start = 2
	}	
		
}
