
#### warrior lodge

heroines_sword = {	
	combat_rating = 15
	martial = 3
	command_modifier = { 
		speed = 0.05
		morale_offence = 0.1 
		damage = 0.1
	}
	quality = 4
	active = {
		is_adult = yes
	}
	flags = { combat_weapon sword created heroines_sword }
	stacking = no
	indestructible = yes
	picture = "GFX_sword_engraved"
	slot = weapon
}

heroines_armour = {
	combat_rating = 15
	martial = 3
	command_modifier = { 
		speed = 0.05
		morale_defence = 0.1 
		defence = 0.1
	}
	quality = 4
	active = {
		is_adult = yes
		is_female = yes			# it's a specially designed bodice. don't @ me with skyrim memes
	}
	flags = { armor_set armor created heroines_armour }
	stacking = no
	indestructible = yes
	picture = "GFX_chain_mail"
	slot = torso
}

#### imperial rewards

themiskyran_spear = {	
	combat_rating = 10
	martial = 2
	monthly_character_prestige = 0.75
	command_modifier = { 
		morale_defence = 0.1
		pikemen = 0.2
	}
	quality = 4
	active = {
		is_adult = yes
	}
	flags = { combat_weapon spear created }
	stacking = no
	indestructible = yes
	picture = "GFX_the_impaler"
	slot = weapon
}

valkyrian_axe = {	
	combat_rating = 10
	martial = 2
	monthly_character_prestige = 0.75
	command_modifier = { 
		morale_defence = 0.1
		actual_heavy_infantry = 0.2
	}
	quality = 4
	active = {
		is_adult = yes
	}
	flags = { combat_weapon axe created }
	stacking = no
	indestructible = yes
	picture = "GFX_marauder"
	slot = weapon
}

scythian_bow = {	
	combat_rating = 10
	martial = 2
	monthly_character_prestige = 0.75
	command_modifier = { 
		morale_defence = 0.1
		horse_archers = 0.2
	}
	quality = 4
	active = {
		is_adult = yes
	}
	flags = { combat_weapon bow created }
	stacking = no
	indestructible = yes
	picture = "GFX_eagle"
	slot = weapon
}

parthian_bow = {	
	combat_rating = 10
	martial = 2
	monthly_character_prestige = 0.75
	command_modifier = { 
		morale_defence = 0.1
		horse_archers = 0.2
	}
	quality = 4
	active = {
		is_adult = yes
	}
	flags = { combat_weapon bow created }
	stacking = no
	indestructible = yes
	picture = "GFX_silent_wind"
	slot = weapon
}

kushite_scimitar = {	
	combat_rating = 10
	martial = 2
	monthly_character_prestige = 0.75
	command_modifier = { 
		morale_defence = 0.1
		actual_heavy_infantry = 0.2
	}
	quality = 4
	active = {
		is_adult = yes
	}
	flags = { combat_weapon sword created }
	stacking = no
	indestructible = yes
	picture = "GFX_scimitar_T3"
	slot = weapon
}

carthaginian_spear = {	
	combat_rating = 10
	martial = 2
	monthly_character_prestige = 0.75
	command_modifier = { 
		morale_defence = 0.1
		pikemen = 0.2
	}
	quality = 4
	active = {
		is_adult = yes
	}
	flags = { combat_weapon spear created }
	stacking = no
	indestructible = yes
	picture = "GFX_the_impaler"
	slot = weapon
}

etruscan_mace = {	
	combat_rating = 10
	martial = 2
	monthly_character_prestige = 0.75
	command_modifier = { 
		morale_defence = 0.1
		actual_heavy_infantry = 0.2
	}
	quality = 4
	active = {
		is_adult = yes
	}
	flags = { combat_weapon mace created }
	stacking = no
	indestructible = yes
	picture = "GFX_the_bone_breaker"
	slot = weapon
}

pritani_claymore = {	
	combat_rating = 10
	martial = 2
	monthly_character_prestige = 0.75
	command_modifier = { 
		morale_defence = 0.1
		actual_heavy_infantry = 0.2
	}
	quality = 4
	active = {
		is_adult = yes
	}
	flags = { combat_weapon sword created }
	stacking = no
	indestructible = yes
	picture = "GFX_zweihander_sword"
	slot = weapon
}

illyrian_axe = {	
	combat_rating = 10
	martial = 2
	monthly_character_prestige = 0.75
	command_modifier = { 
		morale_defence = 0.1
		actual_heavy_infantry = 0.2
	}
	quality = 4
	active = {
		is_adult = yes
	}
	flags = { combat_weapon axe created }
	stacking = no
	indestructible = yes
	picture = "GFX_axe_of_perun"
	slot = weapon
}

valascan_bow = {	
	combat_rating = 10
	martial = 2
	monthly_character_prestige = 0.75
	command_modifier = { 
		morale_defence = 0.1
		archers = 0.2
	}
	quality = 4
	active = {
		is_adult = yes
	}
	flags = { combat_weapon bow created }
	stacking = no
	indestructible = yes
	picture = "GFX_silent_wind"
	slot = weapon
}

#### protectorate rewards

hippolyta_girdle = {	
	stewardship = 3
	monthly_character_prestige = 1
	vassal_opinion = 10
	quality = 4
	active = {
		culture = themiskyran_amz
	}
	flags = { unique armor }
	stacking = no
	indestructible = yes
	picture = "GFX_bracelet_jeweled_gold"
	slot = ceremonial_torso
}

gleaming_torc = {	
	stewardship = 3
	monthly_character_prestige = 1
	vassal_opinion = 10
	quality = 4
	active = {
		culture = valkyrie_amz
	}
	flags = { unique jewelry }
	stacking = no
	indestructible = yes
	picture = "GFX_necklace_of_radiance"
	slot = neck
}

scythian_skull = {	
	stewardship = 3
	monthly_character_prestige = 1
	vassal_opinion = 10
	quality = 4
	active = {
		culture = scythian_amz
	}
	flags = { unique trophy skull mask }
	stacking = no
	indestructible = yes
	picture = "GFX_saints_skull"
	slot = mask
}

parthian_cataphract = {	
	stewardship = 3
	monthly_character_prestige = 1
	vassal_opinion = 10
	quality = 4
	active = {
		culture = parthian_amz
	}
	flags = { unique horse_armor armor }
	stacking = no
	indestructible = yes
	picture = "GFX_horse_armor_T3_glow_blue"
}

kushite_gem = {	
	stewardship = 3
	monthly_character_prestige = 1
	vassal_opinion = 10
	quality = 4
	active = {
		culture = kushite_amz
	}
	flags = { unique jewelry }
	stacking = no
	indestructible = yes
	picture = "GFX_gem_sapphire"
}

dido_veil = {	
	stewardship = 3
	monthly_character_prestige = 1
	vassal_opinion = 10
	quality = 4
	active = {
		culture = carthaginian_amz
	}
	flags = { unique textile cloth }
	stacking = no
	indestructible = yes
	picture = "GFX_veil_of_veronica"
}

etruscan_chalice = {	
	stewardship = 3
	monthly_character_prestige = 1
	vassal_opinion = 10
	quality = 4
	active = {
		culture = etruscan_amz
	}
	flags = { unique }
	stacking = no
	indestructible = yes
	picture = "GFX_cup_fancy"
}

pritani_horn = {	
	stewardship = 3
	monthly_character_prestige = 1
	vassal_opinion = 10
	quality = 4
	active = {
		culture = pritani_amz
	}
	flags = { unique horn }
	stacking = no
	indestructible = yes
	picture = "GFX_gjallarhorn"
}

illyrian_mantle = {	
	stewardship = 3
	monthly_character_prestige = 1
	vassal_opinion = 10
	quality = 4
	active = {
		culture = illyrian_amz
	}
	flags = { unique armor }
	stacking = no
	indestructible = yes
	picture = "GFX_leopard_skin_cloak"
	slot = ceremonial_torso
}

valascan_horn = {	
	stewardship = 3
	monthly_character_prestige = 1
	vassal_opinion = 10
	quality = 4
	active = {
		culture = valascan_amz
	}
	flags = { unique horn }
	stacking = no
	indestructible = yes
	picture = "GFX_gjallarhorn"
}

### amz extras

valascan_gouged_eye = {	
	defensive_plot_power_modifier = 0.05
	tribal_opinion = 5
	quality = 1
	active = {
		culture = valascan_amz
		is_female = yes 
	}
	flags = { trophy bodypart gouged_eye }
	stacking = yes
	indestructible = no
	picture = "GFX_fake_eye"
}

amazonian_enemy_stones = {	
	male_opinion = -5
	command_modifier = {
		morale_offence = 0.01
	}
	quality = 1
	active = {
		custom_tooltip = { 
		text = amazonian_trait_tooltip
			OR = {
				trait = is_amazonian
				trait = is_amazonian_immortal
			}
		}
	}
	flags = { trophy bodypart castration }
	stacking = yes
	indestructible = no
	picture = "GFX_pouch_of_ingredients"
}

amazonian_enemy_stones_collection = {	
	male_opinion = -10
	command_modifier = {
		morale_offence = 0.04
	}
	quality = 2
	active = {
		custom_tooltip = { 
		text = amazonian_trait_tooltip
			OR = {
				trait = is_amazonian
				trait = is_amazonian_immortal
			}
		}
	}
	flags = { trophy bodypart castration_collection }
	stacking = yes
	indestructible = yes
	picture = "GFX_relic_box_simple"
}

amazonian_enemy_stones_collection_big = {	
	male_opinion = -15
	command_modifier = {
		morale_offence = 0.15
	}
	quality = 3
	active = {
		custom_tooltip = { 
		text = amazonian_trait_tooltip
			OR = {
				trait = is_amazonian
				trait = is_amazonian_immortal
			}
		}
	}
	flags = { trophy bodypart castration_collection_big }
	stacking = yes
	indestructible = yes
	picture = "GFX_relic_box"
}

amazonian_enemy_stones_collection_necklace = {	
	male_opinion = -20
	command_modifier = {
		morale_offence = 0.50
	}
	quality = 4
	active = {
		OR = {
			custom_tooltip = { 
			text = amazonian_trait_tooltip
				OR = {
					trait = is_amazonian
					trait = is_amazonian_immortal
				}
			}
			custom_tooltip = { 
			text = emasculatrix_bloodline_tooltip
				any_owned_bloodline = { has_bloodline_flag = bloodline_emasculatrix }
			}
		}
	}
	flags = { trophy bodypart unique jewelry }
	stacking = yes
	indestructible = yes
	picture = "GFX_pearl_necklace"
	slot = neck
}

amazonian_pitchfork = {	
	combat_rating = 10
	global_revolt_risk = -0.05
	command_modifier = {
		morale_defence = 0.15
	}
	quality = 3
	active = {
		custom_tooltip = { 
		text = amazonian_trait_tooltip
			OR = {
				trait = is_amazonian
				trait = is_amazonian_immortal
			}
		}
	}
	flags = { combat_weapon lance unique created }
	stacking = no
	picture = "GFX_the_trident"
	slot = weapon
}

### extras

concealed_dagger = {	
	intrigue = 3
	defensive_plot_power_modifier = 0.1
	quality = 1
	active = {
		is_female = yes
	}
	flags = { jewelry dagger created }
	stacking = no
	indestructible = no
	picture = "GFX_simple_dagger"
}

olisbos_medium = {	
	fertility = -0.05
	quality = 1
	active = {
		is_adult = yes
		is_female = yes
		is_incapable = no
	}
	flags = { }
	stacking = yes
	indestructible = no
	picture = "GFX_scepter_african_2"
}

olisbos_large = {	
	fertility = -0.1
	quality = 1
	active = {
		is_adult = yes
		is_female = yes
		is_incapable = no
	}
	flags = { }
	stacking = yes
	indestructible = no
	picture = "GFX_scepter_african_1"
}

pritani_sling = {	# no longer the imperial weapon
	combat_rating = 10
	martial = 2
	monthly_character_prestige = 0.75
	command_modifier = { 
		morale_defence = 0.1
		light_infantry = 0.2
	}
	quality = 4
	active = {
		is_adult = yes
	}
	flags = { combat_weapon created }
	stacking = no
	indestructible = yes
	picture = "GFX_davids_sling"
	slot = weapon
}

### ishtarian religion

ishtarian_skull = {	# the skull of nirgal
	stewardship = 3
	health = 1
	quality = 5
	active = {
		religion = ishtarian
	}
	allowed_gift = {
		religion = ishtarian
	}
	flags = { religious ishtarian very_rare }
	stacking = no
	indestructible = yes
	picture = "GFX_saints_skull"
}

ishtarian_arrow = {	# the arrow of dumuzid
	martial = 3
	land_morale = 0.1
	quality = 5
	active = {
		religion = ishtarian
	}
	allowed_gift = {
		religion = ishtarian
	}
	flags = { religious ishtarian very_rare }
	stacking = no
	indestructible = yes
	picture = "GFX_spear_of_destiny"
	slot = scepter  
}

ishtarian_goblet = {	# the poisoned chalice
	intrigue = 3
	murder_plot_power_modifier = 0.1
	quality = 5
	active = {
		religion = ishtarian
	}
	allowed_gift = {
		religion = ishtarian
	}
	flags = { religious ishtarian very_rare }
	stacking = no
	indestructible = yes
	picture = "GFX_cup_holy_grail"
}

ishtarian_dagger = {	# the razor of ishkur
	diplomacy = 3
	defensive_plot_power_modifier = 0.1
	quality = 5
	active = {
		religion = ishtarian
	}
	allowed_gift = {
		religion = ishtarian
	}
	flags = { religious ishtarian very_rare }
	stacking = no
	indestructible = yes
	picture = "GFX_inscriped_dagger"
	slot = ceremonial_weapon
}

ishtarian_scrolls = {	# the scriptures
	monthly_character_piety = 0.75
	same_religion_opinion = 10
	learning = 3
	quality = 5
	active = {
		religion = ishtarian
	}
	allowed_gift = {
		religion = ishtarian
	}
	flags = { religious ishtarian very_rare }
	stacking = no
	indestructible = yes
	picture = "GFX_classic_of_poetry"
	slot = library
}

beating_anunnaki_heart = {	# beating heart of __
	monthly_character_piety = 0.1
	monthly_character_prestige = 0.1
	health = 0.5
	quality = 5
	flags = { religious ishtarian very_rare anunnaki_heart }
	stacking = yes
	indestructible = yes
	picture = "GFX_mythological_beast_heart"







