
## created rebels for amazonian cultures, piggybacked off vanilla characters 
	character_event = { # replaces vanilla dude with lady rebel
		id = AmzCul.6950
		hide_window = yes
		ai = yes
		
		mean_time_to_happen = { 
			years = 500 
			modifier = {			
				factor = 10		# unlikely in feminist societies
				any_demesne_title = { 
					OR = {
						has_law = true_cognatic_succession 
						has_law = enatic_cognatic_succession 
						has_law = enatic_succession
					}
				}
			}
			modifier = {			
				factor = 0.001	# 6 months		
				trait = peasant_leader	
			}
			modifier = {			
				factor = 0.001	# 6 months		
				has_global_flag = testing_amz_rebels_flag
			}
			modifier = {			
				factor = 0.5		
				trait = wroth
			}
			modifier = {			
				factor = 0.5		
				trait = cruel 
			}
			modifier = {
				factor = 0.5
				any_demesne_province = { revolt_risk >= 0.10 }
			}
			modifier = {
				factor = 0.5
				any_demesne_province = { revolt_risk >= 0.05 }
			}
			modifier = {			
				factor = 1.5		
				trait = patient
			}
			modifier = {			
				factor = 1.5		
				trait = kind 
			}
			modifier = {			
				factor = 2	
				is_tribal = yes 
			}
			modifier = {			
				factor = 0.75		
				religion_allows_female_temple_holders = no 
			}
		}
		
		trigger = {
			independent = yes
			OR = {
				tier = COUNT				# boring counts
				AND = {						# boring nomads
					tier = KING
					is_nomadic = yes
				}
				AND = {						# dukes without counts 
					tier = DUKE
					NOT = { any_vassal = { tier = COUNT } }
				}
			}
			NOR = {
				prestige > 500
				wealth > 250
				piety > 500
			}
			is_female = no 
			war = no 
			is_landed = yes 
			NOR = {
				has_game_rule = { 		
					name = culture_freq_amz
					value = never_amz
				}
				has_game_rule = { 
					name = succession_law_amz
					value = enatic_cognatic_amz
				}
				has_game_rule = { 
					name = succession_law_amz
					value = enatic_amz
				}
			}
			OR = {
				AND = {
					NOR = { 
						culture = themiskyran_amz 
						has_global_flag = themiskyran_reborn_flag
						any_player = {
							culture_group = byzantine 
						}
					}
					OR = {
						AND = {
							capital_scope = { de_jure_liege_or_above = k_trebizond }
							k_trebizond = { has_holder = no }
						}
						AND = {
							capital_scope = { de_jure_liege_or_above = k_anatolia }
							k_anatolia = { has_holder = no }
						}
					}
				}
				AND = {
					NOR = { 
						culture = valkyrie_amz 
						has_global_flag = valkyrie_reborn_flag
						any_player = {
							culture_group = north_germanic 
						}
					}
					OR = {
						AND = {
							capital_scope = { de_jure_liege_or_above = k_sweden }
							k_sweden = { has_holder = no }
						}
						AND = {
							capital_scope = { de_jure_liege_or_above = k_norway }
							k_norway = { has_holder = no }
						}
					}
				}
				AND = {
					NOR = { 
						culture = scythian_amz 
						has_global_flag = scythian_reborn_flag
						any_player = {
							culture_group = east_slavic 
						}
					}
					OR = {
						AND = {
							capital_scope = { de_jure_liege_or_above = k_crimea }
							k_crimea = { has_holder = no }
						}
						AND = {
							capital_scope = { de_jure_liege_or_above = k_alania }
							k_alania = { has_holder = no }
						}
					}
				}
				AND = {
					NOR = { 
						culture = parthian_amz 
						has_global_flag = parthian_reborn_flag
						any_player = {
							culture_group = iranian 
						}
					}
					OR = {
						AND = {
							capital_scope = { de_jure_liege_or_above = k_khorasan }
							k_khorasan = { has_holder = no }
						}
						AND = {
							capital_scope = { de_jure_liege_or_above = k_khiva }
							k_khiva = { has_holder = no }
						}
					}
				}
				AND = {
					NOR = { 
						culture = kushite_amz 
						has_global_flag = kushite_reborn_flag
						any_player = {
							OR = {
								culture_group = east_african 
								culture = egyptian_arabic
							}
						}
					}
					OR = {
						AND = {
							capital_scope = { de_jure_liege_or_above = k_nubia }
							k_nubia = { has_holder = no }
						}
						AND = {
							capital_scope = { de_jure_liege_or_above = k_egypt }
							k_egypt = { has_holder = no }
						}
					}
				}
				AND = {
					NOR = { 
						culture = carthaginian_amz 
						has_global_flag = carthaginian_reborn_flag
						any_player = {
							OR = {
								culture = maghreb_arabic 
								culture = andalusian_arabic
							}
						}
					}
					OR = {
						AND = {
							capital_scope = { de_jure_liege_or_above = k_africa }
							k_africa = { has_holder = no }
						}
						AND = {
							capital_scope = { de_jure_liege_or_above = k_mauretania }
							k_mauretania = { has_holder = no }
						}
					}
				}
				AND = {
					NOR = { 
						culture = etruscan_amz 
						has_global_flag = etruscan_reborn_flag
						any_player = {
							OR = {
								culture = italian
								culture = roman
								culture = sardinian
							}
						}
					}
					OR = {
						AND = {
							capital_scope = { de_jure_liege_or_above = k_italy }
							k_italy = { has_holder = no }
						}
						AND = {
							capital_scope = { de_jure_liege_or_above = k_romagna }
							k_romagna = { has_holder = no }
						}
					}
				}
				AND = {
					NOR = { 
						culture = pritani_amz 
						has_global_flag = pritani_reborn_flag
						any_player = {
							culture_group = celtic
						}
					}
					OR = {
						AND = {
							capital_scope = { de_jure_liege_or_above = k_wales }
							k_wales = { has_holder = no }
						}
						AND = {
							capital_scope = { de_jure_liege_or_above = k_scotland }
							k_scotland = { has_holder = no }
						}
					}
				}
				AND = {
					NOR = { 
						culture = illyrian_amz 
						has_global_flag = illyrian_reborn_flag
						any_player = {
							OR = {
								culture = bosnian
								culture = croatian
								culture = serbian
							}
						}
					}
					OR = {
						AND = {
							capital_scope = { de_jure_liege_or_above = k_serbia }
							k_serbia = { has_holder = no }
						}
						AND = {
							capital_scope = { de_jure_liege_or_above = k_croatia }
							k_croatia = { has_holder = no }
						}
					}
				}
				AND = {
					NOR = { 
						culture = valascan_amz 
						has_global_flag = valascan_reborn_flag
						any_player = {
							OR = {
								culture = bohemian
								culture = slovieni
							}
						}
					}
					OR = {
						AND = {
							capital_scope = { de_jure_liege_or_above = k_bohemia }
							k_bohemia = { has_holder = no }
						}
						AND = {
							capital_scope = { de_jure_liege_or_above = k_poland }
							k_poland = { has_holder = no }
						}
					}
				}
			}
		}
	
		option = {
			name = EVTOPTAAmzCul.6950
			ai_chance = { factor = 10 }
			
			create_random_soldier = {
				random_traits = yes
				dynasty = none
				female = yes
				age = 16
				religion = ROOT
				culture = ROOT
				trait = brave
				attributes = {
					martial = 6
					intrigue = 6
					diplomacy = 6
					stewardship = 6
					learning = 6
				}
			}
			new_character = {		# make a super fantastic amazonian 
				save_event_target_as = amazonian_replacement_target
				set_character_flag = fantastic_amazonian_maiden_flag
				remove_all_negative_congenital_traits_effect = yes
				set_immune_to_pruning = yes
				remove_trait = weak
				remove_trait = slow
				remove_trait = imbecile
				remove_trait = dull
				remove_trait = dwarf
				remove_trait = giant
				remove_trait = hunchback
				remove_trait = clubfooted
				remove_trait = craven
				remove_trait = paranoid
				remove_trait = mystic
				remove_trait = duelist
				remove_trait = hunter
				remove_trait = strategist
				remove_trait = misguided_warrior
				remove_trait = tough_soldier
				remove_trait = skilled_tactician
				add_trait = brilliant_strategist
				add_trait = ambitious
				random_list = {
					10 = {
						add_trait = robust
					}
					10 = {
						add_trait = strong
					}
					10 = {
						health = 1
					}
				}
				random_list = {
					1 = {
						add_age = 0
					}
					1 = {
						add_age = 1
					}
					1 = {
						add_age = 2
					}
					1 = {
						add_age = 3
					}
				}
				random_list = {
					10 = {
						add_trait = narrow_flank_leader
					}
					10 = {
						add_trait = defensive_leader
					}
					10 = {
						add_trait = experimenter
					}
					10 = {
						add_trait = flanker
					}
					10 = {
						add_trait = heavy_infantry_leader
					}
					10 = {
						add_trait = inspiring_leader
					}
					10 = {
						add_trait = organizer
					}
					10 = {
						add_trait = siege_leader
					}
					10 = {
						add_trait = trickster
					}
					10 = {
						add_trait = aggressive_leader
					}
				}
				random_list = {
					20 = {
						add_trait = brave
						add_trait = poet
						change_martial = 2
						give_nickname = nick_the_fearless
					}
					20 = {
						add_trait = unyielding_leader
						remove_trait = wroth
						add_trait = patient
						change_martial = 2
						give_nickname = nick_the_defender
					}
					20 = {
						add_trait = shrewd
						add_trait = brave
						change_martial = 2
						give_nickname = nick_the_brave
					}
					20 = {
						add_trait = genius
						add_trait = socializer
						add_trait = poet
						change_martial = 4
						give_nickname = nick_the_noble
					}
					20 = {
						remove_trait = humble
						add_trait = proud
						add_trait = duelist
						change_martial = 2
						give_nickname = nick_the_proud
					}
					20 = {
						add_trait = hunter
						add_trait = shrewd
						change_martial = 3
						give_nickname = nick_the_hunter
					}
					20 = {
						remove_trait = homosexual
						add_trait = brave
						add_trait = wroth
						change_martial = 2
						give_nickname = nick_the_she_devil 
					}
					20 = {
						add_trait = homosexual
						add_trait = brave
						change_martial = 3
						give_nickname = nick_warrior_princess 
					}				
				}
				if = {
					limit = { 
						OR = { 
							liege = { capital_scope = { de_jure_liege_or_above = k_trebizond } }
							liege = { capital_scope = { de_jure_liege_or_above = k_anatolia } }
						}
					}
					culture = themiskyran_amz
					dynasty = 69420	# hippolyti
					set_graphical_culture = greek
					set_global_flag = themiskyran_reborn_flag
				}
				if = {
					limit = { 
						OR = { 
							liege = { capital_scope = { de_jure_liege_or_above = k_sweden } }
							liege = { capital_scope = { de_jure_liege_or_above = k_norway } }
						}
					}
					culture = valkyrie_amz
					dynasty = 69442	# fraejr
					set_graphical_culture = norse
					set_global_flag = valkyrie_reborn_flag
				}
				if = {
					limit = { 
						OR = { 
							liege = { capital_scope = { de_jure_liege_or_above = k_crimea } }
							liege = { capital_scope = { de_jure_liege_or_above = k_alania } }
						}
					}
					culture = scythian_amz
					dynasty = 69449	# tomyr
					set_graphical_culture = severian
					set_global_flag = scythian_reborn_flag
				}
				if = {
					limit = { 
						OR = { 
							liege = { capital_scope = { de_jure_liege_or_above = k_khorasan } }
							liege = { capital_scope = { de_jure_liege_or_above = k_khiva } }
						}
					}
					culture = parthian_amz
					dynasty = 100685	# historical father of sura
					set_graphical_culture = persian
					set_global_flag = parthian_reborn_flag
				}
				if = {
					limit = { 
						OR = { 
							liege = { capital_scope = { de_jure_liege_or_above = k_nubia } }
							liege = { capital_scope = { de_jure_liege_or_above = k_egypt } }
						}
					}
					culture = kushite_amz
					dynasty = 69472		# amanitore
					set_graphical_culture = egyptian_arabic
					set_global_flag = kushite_reborn_flag
				}
				if = {
					limit = { 
						OR = { 
							liege = { capital_scope = { de_jure_liege_or_above = k_africa } }
							liege = { capital_scope = { de_jure_liege_or_above = k_mauretania } }
						}
					}
					culture = carthaginian_amz
					dynasty = 69484		# ellisid
					set_graphical_culture = levantine_arabic
					set_global_flag = carthaginian_reborn_flag
				}
				if = {
					limit = { 
						OR = { 
							liege = { capital_scope = { de_jure_liege_or_above = k_italy } }
							liege = { capital_scope = { de_jure_liege_or_above = k_romagna } }
						}
					}
					culture = etruscan_amz
					dynasty = 69493		# arretia
					set_graphical_culture = roman
					set_global_flag = etruscan_reborn_flag
				}
				if = {
					limit = { 
						OR = { 
							liege = { capital_scope = { de_jure_liege_or_above = k_wales } }
							liege = { capital_scope = { de_jure_liege_or_above = k_scotland } }
						}
					}
					culture = pritani_amz
					dynasty = 105921		# historical boudica
					set_graphical_culture = welsh
					set_global_flag = pritani_reborn_flag
				}
				if = {
					limit = { 
						OR = { 
							liege = { capital_scope = { de_jure_liege_or_above = k_serbia } }
							liege = { capital_scope = { de_jure_liege_or_above = k_croatia } }
						}
					}
					culture = illyrian_amz
					dynasty = 69540 	# ardia
					set_graphical_culture = serbian
					set_global_flag = illyrian_reborn_flag
				}
				if = {
					limit = { 
						OR = { 
							liege = { capital_scope = { de_jure_liege_or_above = k_bohemia } }
							liege = { capital_scope = { de_jure_liege_or_above = k_poland } }
						}
					}
					culture = valascan_amz
					dynasty = 69567 	# libusa
					set_graphical_culture = bohemian
					set_global_flag = valascan_reborn_flag
				}
				add_trait = amazonian_leader
				random = {
					chance = 50
					add_trait = fair
				}
				random = {
					chance = 10
					add_trait = genius
				}
				random = {
					chance = 30
					add_trait = quick
				}
				character_event = { id = AmzCul.69500 days = 2 }	# ping 
			}
			capital_scope = {
				ROOT = {
					spawn_unit = {
						owner = THIS
						province = PREV
						home = PREV
						troops = {
							light_infantry = { 1000 1000 }
							horse_archers = { 200 200 }
							archers = { 1000 1000 }
							light_cavalry = { 500 500 }
						}
						reinforces = yes
						attrition = 0.5
						cannot_inherit = no
						disband_on_peace = no
						merge = no
						maintenance_multiplier = 0.0
					}
					spawn_unit = {
						owner = THIS
						province = PREV
						home = PREV
						troops = {
							light_infantry = { 1000 1000 }
							horse_archers = { 200 200 }
							archers = { 1000 1000 }
							light_cavalry = { 500 500 }
						}
						reinforces = yes
						attrition = 0.5
						cannot_inherit = no
						disband_on_peace = no
						merge = no
						maintenance_multiplier = 0.0
					}
					spawn_unit = {
						owner = THIS
						province = PREV
						home = PREV
						troops = {
							light_infantry = { 1000 1000 }
							horse_archers = { 200 200 }
							archers = { 1000 1000 }
							light_cavalry = { 500 500 }
						}
						reinforces = yes
						attrition = 0.5
						cannot_inherit = no
						disband_on_peace = no
						merge = no
						maintenance_multiplier = 0.0
					}
				}
			}
			abdicate_to = event_target:amazonian_replacement_target
			transfer_scaled_wealth = {
				to = event_target:amazonian_replacement_target
				value = all
			}
			death = {
				death_reason = death_execution_beheading  
				killer = event_target:amazonian_replacement_target
			}
		}
	}

character_event = {		# ping event for new amazonian rebel 
	id = AmzCul.69500
	hide_window = yes
	
	is_triggered_only = yes
			
	option = {	# gain amz traits and claims 
		name = EVTOPTAAmzCul.69500
		add_character_modifier = { 
			name = trailblazer_modifier    
			duration = -1
		}
		add_trait = is_amazonian
		add_character_modifier = { 
			name = amazonian_centre_modifier    
			duration = -1
		}
		remove_tributary = suzerain
		capital_scope = { culture = ROOT }
		wealth = 69
		prestige = 690
		piety = 690
		add_artifact = amazonian_pitchfork 				# powerful trident
		if = {
			limit = {
				AND = {
					culture = themiskyran_amz
					capital_scope = { de_jure_liege_or_above = k_trebizond }
					k_trebizond = {
						has_holder = no
					}
				}
			}
			k_trebizond = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = themiskyran_amz
					capital_scope = { de_jure_liege_or_above = k_anatolia }
					k_anatolia = {
						has_holder = no
					}
				}
			}
			k_anatolia = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = valkyrie_amz
					capital_scope = { de_jure_liege_or_above = k_sweden }
					k_sweden = {
						has_holder = no
					}
				}
			}
			k_sweden = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = valkyrie_amz
					capital_scope = { de_jure_liege_or_above = k_norway }
					k_norway = {
						has_holder = no
					}
				}
			}
			k_norway = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = scythian_amz
					capital_scope = { de_jure_liege_or_above = k_crimea }
					k_crimea = {
						has_holder = no
					}
				}
			}
			k_crimea = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = scythian_amz
					capital_scope = { de_jure_liege_or_above = k_alania }
					k_alania = {
						has_holder = no
					}
				}
			}
			k_alania = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = parthian_amz
					capital_scope = { de_jure_liege_or_above = k_khorasan }
					k_khorasan = {
						has_holder = no
					}
				}
			}
			k_khorasan = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = parthian_amz
					capital_scope = { de_jure_liege_or_above = k_khiva }
					k_khiva = {
						has_holder = no
					}
				}
			}
			k_khiva = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = kushite_amz
					capital_scope = { de_jure_liege_or_above = k_nubia }
					k_nubia = {
						has_holder = no
					}
				}
			}
			k_nubia = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = kushite_amz
					capital_scope = { de_jure_liege_or_above = k_egypt }
					k_egypt = {
						has_holder = no
					}
				}
			}
			k_egypt = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = carthaginian_amz
					capital_scope = { de_jure_liege_or_above = k_africa }
					k_africa = {
						has_holder = no
					}
				}
			}
			k_africa = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = carthaginian_amz
					capital_scope = { de_jure_liege_or_above = k_mauretania }
					k_mauretania = {
						has_holder = no
					}
				}
			}
			k_mauretania = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = etruscan_amz
					capital_scope = { de_jure_liege_or_above = k_italy }
					k_italy = {
						has_holder = no
					}
				}
			}
			k_italy = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = etruscan_amz
					capital_scope = { de_jure_liege_or_above = k_romagna }
					k_romagna = {
						has_holder = no
					}
				}
			}
			k_romagna = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = pritani_amz
					capital_scope = { de_jure_liege_or_above = k_wales }
					k_wales = {
						has_holder = no
					}
				}
			}
			k_wales = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = pritani_amz
					capital_scope = { de_jure_liege_or_above = k_scotland }
					k_scotland = {
						has_holder = no
					}
				}
			}
			k_scotland = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = illyrian_amz
					capital_scope = { de_jure_liege_or_above = k_serbia }
					k_serbia = {
						has_holder = no
					}
				}
			}
			k_serbia = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = illyrian_amz
					capital_scope = { de_jure_liege_or_above = k_croatia }
					k_croatia = {
						has_holder = no
					}
				}
			}
			k_croatia = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = valascan_amz
					capital_scope = { de_jure_liege_or_above = k_bohemia }
					k_bohemia = {
						has_holder = no
					}
				}
			}
			k_bohemia = { usurp_title = ROOT }
		}
		if = {
			limit = {
				AND = {
					culture = valascan_amz
					capital_scope = { de_jure_liege_or_above = k_poland }
					k_poland = {
						has_holder = no
					}
				}
			}
			k_poland = { usurp_title = ROOT }
		}
		if = {
			limit = { culture = themiskyran_amz }
			set_global_flag = themiskyran_reborn_flag
			create_bloodline = {
				type = themiskyran_warrior_maiden 					# warrior maiden 
			}
		}
		if = {
			limit = { culture = valkyrie_amz }
			set_global_flag = valkyrie_reborn_flag
			create_bloodline = {
				type = valkyrian_warrior_maiden 					# warrior maiden 
			}
		}
		if = {
			limit = { culture = scythian_amz }
			set_global_flag = scythian_reborn_flag
			create_bloodline = {
				type = scythian_warrior_maiden 					# warrior maiden 
			}
		}
		if = {
			limit = { culture = parthian_amz }
			set_global_flag = parthian_reborn_flag
			create_bloodline = {
				type = parthian_warrior_maiden 					# warrior maiden 
			}
		}
		if = {
			limit = { culture = kushite_amz }
			set_global_flag = kushite_reborn_flag
			create_bloodline = {
				type = kushite_warrior_maiden 					# warrior maiden 
			}
		}
		if = {
			limit = { culture = carthaginian_amz }
			set_global_flag = carthaginian_reborn_flag
			create_bloodline = {
				type = carthaginian_warrior_maiden 					# warrior maiden 
			}
		}
		if = {
			limit = { culture = etruscan_amz }
			set_global_flag = etruscan_reborn_flag
			create_bloodline = {
				type = etruscan_warrior_maiden 					# warrior maiden 
			}
		}
		if = {
			limit = { culture = pritani_amz }
			set_global_flag = pritani_reborn_flag
			create_bloodline = {
				type = pritani_warrior_maiden 					# warrior maiden 
			}
		}
		if = {
			limit = { culture = illyrian_amz }
			set_global_flag = illyrian_reborn_flag
			create_bloodline = {
				type = illyrian_warrior_maiden 					# warrior maiden 
			}
		}
		if = {
			limit = { culture = valascan_amz }
			set_global_flag = valascan_reborn_flag
			create_bloodline = {
				type = valascan_warrior_maiden 					# warrior maiden 
			}
		}
		if = {								# notify players 
			limit = { culture = themiskyran_amz }
			any_player = {
				limit = { 
					OR = { 
						any_realm_province = { region = world_europe_south_east } 
						any_realm_province = { region = world_asia_minor } 
						any_realm_province = { region = world_middle_east_jerusalem } 
					}
				}
				narrative_event = { id = AmzCul.6951 days = 5 }
			}
		}
		if = {
			limit = { culture = valkyrie_amz }
			any_player = {
				limit = { 
					OR = { 
						any_realm_province = { region = world_europe_north } 
						any_realm_province = { region = custom_eastern_baltic } 
						any_realm_province = { region = world_europe_west_germania } 
					}
				}
				narrative_event = { id = AmzCul.6952 days = 5 }
			}
		}
		if = {
			limit = { culture = scythian_amz }
			any_player = {
				limit = { 
					OR = { 
						any_realm_province = { region = world_steppe_west } 
						any_realm_province = { region = world_europe_east } 
						any_realm_province = { region = world_europe_south_east } 
						any_realm_province = { region = world_asia_minor } 
					}
				}
				narrative_event = { id = AmzCul.6953 days = 5 }
			}
		}
		if = {
			limit = { culture = parthian_amz }
			any_player = {
				limit = { 
					OR = { 
						any_realm_province = { region = world_persia } 
						any_realm_province = { region = world_europe_south_east } 
						any_realm_province = { region = world_india_rajastan } 
						any_realm_province = { region = world_middle_east } 
						any_realm_province = { region = world_asia_minor } 
					}
				}
				narrative_event = { id = AmzCul.6954 days = 5 }
			}
		}
		if = {
			limit = { culture = kushite_amz }
			any_player = {
				limit = { 
					OR = { 
						any_realm_province = { region = world_africa_east } 
						any_realm_province = { region = world_africa_north } 
						any_realm_province = { region = world_middle_east } 
					}
				}
				narrative_event = { id = AmzCul.6955 days = 5 }
			}
		}
		if = {
			limit = { culture = carthaginian_amz }
			any_player = {
				limit = { 
					OR = { 
						any_realm_province = { region = world_africa_north } 
						any_realm_province = { region = world_europe_south_italy } 
						any_realm_province = { region = world_europe_west_iberia } 
					}
				}
				narrative_event = { id = AmzCul.6956 days = 5 }
			}
		}
		if = {
			limit = { culture = etruscan_amz }
			any_player = {
				limit = { 
					OR = { 
						any_realm_province = { region = world_europe_south } 
						any_realm_province = { region = world_europe_west_francia } 
						any_realm_province = { region = world_europe_west_germania }  
					}
				}
				narrative_event = { id = AmzCul.6957 days = 5 }
			}
		}
		if = {
			limit = { culture = pritani_amz }
			any_player = {
				limit = { 
					OR = { 
						any_realm_province = { region = world_europe_west_brittania  } 
						any_realm_province = { region = world_europe_west_francia }  
					}
				}
				narrative_event = { id = AmzCul.6958 days = 5 }
			}
		}
		if = {
			limit = { culture = illyrian_amz }
			any_player = {
				limit = { 
					OR = { 
						any_realm_province = { region = world_europe_south_east } 
						any_realm_province = { region = world_europe_south_italy } 
					}
				}
				narrative_event = { id = AmzCul.6959 days = 5 }
			}
		}
		if = {
			limit = { culture = valascan_amz }
			any_player = {
				limit = { 
					OR = { 
						any_realm_province = { region = world_europe_west_germania } 
						any_realm_province = { region = world_europe_east } 
					}
				}
				narrative_event = { id = AmzCul.6960 days = 5 }
			}
		}
	}
}


narrative_event = {		# player gets event that themiskyran army has appeared 
	id = AmzCul.6951
	title = EVTTITLAmzCul.6951
	desc = EVTDESCAmzCul.6951
	picture = GFX_evt_peasants
	border = GFX_event_narrative_frame_intrigue
	portrait = FROM
	
	is_triggered_only = yes 
	
	immediate = {
		sound_effect = assassins_occupy_infidel_holding
	}
		
	option = {	# dayum, gurl
		name = EVTOPTAAmzCul.6951
		ai_chance = { factor = 10 }
	}
}

narrative_event = {		# player gets event that valkyrian army has appeared 
	id = AmzCul.6952
	title = EVTTITLAmzCul.6952
	desc = EVTDESCAmzCul.6952
	picture = GFX_evt_peasants
	border = GFX_event_narrative_frame_intrigue
	portrait = FROM
	
	is_triggered_only = yes  
	
	immediate = {
		sound_effect = assassins_occupy_infidel_holding
	}
		
	option = {	# dayum, gurl
		name = EVTOPTAAmzCul.6952
		ai_chance = { factor = 10 }
	}
}

narrative_event = {		# player gets event that scythian army has appeared 
	id = AmzCul.6953
	title = EVTTITLAmzCul.6953
	desc = EVTDESCAmzCul.6953
	picture = GFX_evt_peasants
	border = GFX_event_narrative_frame_intrigue
	portrait = FROM
	
	is_triggered_only = yes  
	
	immediate = {
		sound_effect = assassins_occupy_infidel_holding
	}
		
	option = {	# dayum, gurl
		name = EVTOPTAAmzCul.6953
		ai_chance = { factor = 10 }
	}
}

narrative_event = {		# player gets event that parthian army has appeared 
	id = AmzCul.6954
	title = EVTTITLAmzCul.6954
	desc = EVTDESCAmzCul.6954
	picture = GFX_evt_peasants
	border = GFX_event_narrative_frame_intrigue
	portrait = FROM
	
	is_triggered_only = yes 
	
	immediate = {
		sound_effect = assassins_occupy_infidel_holding
	} 
		
	option = {	# dayum, gurl
		name = EVTOPTAAmzCul.6954
		ai_chance = { factor = 10 }
	}
}

narrative_event = {		# player gets event that kushite army has appeared 
	id = AmzCul.6955
	title = EVTTITLAmzCul.6955
	desc = EVTDESCAmzCul.6955
	picture = GFX_evt_peasants
	border = GFX_event_narrative_frame_intrigue
	portrait = FROM
	
	is_triggered_only = yes  
	
	immediate = {
		sound_effect = assassins_occupy_infidel_holding
	}
		
	option = {	# dayum, gurl
		name = EVTOPTAAmzCul.6955
		ai_chance = { factor = 10 }
	}
}

narrative_event = {		# player gets event that carthaginian army has appeared 
	id = AmzCul.6956
	title = EVTTITLAmzCul.6956
	desc = EVTDESCAmzCul.6956
	picture = GFX_evt_peasants
	border = GFX_event_narrative_frame_intrigue
	portrait = FROM
	
	is_triggered_only = yes  
	
	immediate = {
		sound_effect = assassins_occupy_infidel_holding
	}
		
	option = {	# dayum, gurl
		name = EVTOPTAAmzCul.6956
		ai_chance = { factor = 10 }
	}
}

narrative_event = {		# player gets event that etruscan army has appeared 
	id = AmzCul.6957
	title = EVTTITLAmzCul.6957
	desc = EVTDESCAmzCul.6957
	picture = GFX_evt_peasants
	border = GFX_event_narrative_frame_intrigue
	portrait = FROM
	
	is_triggered_only = yes  
	
	immediate = {
		sound_effect = assassins_occupy_infidel_holding
	}
		
	option = {	# dayum, gurl
		name = EVTOPTAAmzCul.6957
		ai_chance = { factor = 10 }
	}
}

narrative_event = {		# player gets event that pritani army has appeared 
	id = AmzCul.6958
	title = EVTTITLAmzCul.6958
	desc = EVTDESCAmzCul.6958
	picture = GFX_evt_peasants
	border = GFX_event_narrative_frame_intrigue
	portrait = FROM
	
	is_triggered_only = yes 
	
	immediate = {
		sound_effect = assassins_occupy_infidel_holding
	} 
		
	option = {	# dayum, gurl
		name = EVTOPTAAmzCul.6958
		ai_chance = { factor = 10 }
	}
}

narrative_event = {		# player gets event that illyrian army has appeared 
	id = AmzCul.6959
	title = EVTTITLAmzCul.6959
	desc = EVTDESCAmzCul.6959
	picture = GFX_evt_peasants
	border = GFX_event_narrative_frame_intrigue
	portrait = FROM
	
	is_triggered_only = yes  
	
	immediate = {
		sound_effect = assassins_occupy_infidel_holding
	}
		
	option = {	# dayum, gurl
		name = EVTOPTAAmzCul.6959
		ai_chance = { factor = 10 }
	}
}

narrative_event = {		# player gets event that valascan army has appeared 
	id = AmzCul.6960
	title = EVTTITLAmzCul.6960
	desc = EVTDESCAmzCul.6960
	picture = GFX_evt_peasants
	border = GFX_event_narrative_frame_intrigue
	portrait = FROM
	
	is_triggered_only = yes  
	
	immediate = {
		sound_effect = assassins_occupy_infidel_holding
	} 
		
	option = {	# dayum, gurl
		name = EVTOPTAAmzCul.6960
		ai_chance = { factor = 10 }
	}
}

