
Title             : The Deathstar
Filename          : Deathstr.map
Author            : Mike Fleming
Email address     : mfleming@plains.nodak.edu
Misc. Author info : I'm a Mass Commuinication major at North Dakota State 
                    University. When I found out you could make your own 
                    levels I thought it would be fun to try a Deathstar
	            ripoff; I was wrong.

Description       : This is a replica of the Deathstar. It is not an accurate
                    representation though. I tried to include familiar settings
                    in a chronological order. You can go from the room overlooking
                    the docking bay to the elevators to the detention area to
                    the trash compactor etc. you get the picture. I also included
                    basic run of the mill rooms for the hell of it.
                    This is my first (and last) level so it is pretty crude. 
                    I dont have much finesse. It was such an ordeal to make it
                    that I don't think I'll ever try another one. I am however,
                    particularly proud of the door in the docking bay ( "Blast 
                    the door, kid!" ). I should say that this is not intended
                    to be played in god mode. There are many pitfalls that kill
                    you normally, but if you fall in god mode, you'll just be
                    stuck at the bottom. The trash compactor does not compact,
                    I don't even know if it's possible to do something like that.
                    I placed more tactical weapons around than the big fire power
                    ones, I hate it when a match turns into a rocket launcher
                    slug-fest and whoever had the most health wins. Although,
                    there is a rocket launcher in the level. Well I think thats 
                    a good enough description, the rest you can see for yourself. 
                    I'd love some feedback. Any comments positive or negative 
                    are more than welcome.

Additional credits : Of course, the imagination of George Lucas, the plethora
                     of authors of the various build help files, and Samuel 
                     Adam's Boston Lager.

Player information
-----------------------------------------------------------------------------------------
Single player      : yes

Dukematch level    : yes

Difficulty settings: I don't know. Sorry, but I am new at this. I just threw
                     stuff in there. I dont know if there's a difference
                     depending on the setting.


Construction
-------------------------------------------------------------------------------------------
Base               : New level, from scratch. 

Editor used        : The Build from the plutonium pack, but I made sure it is
                     playable in basic Duke3d.

Known bugs         : It seems to slow down alot because of the details maybe. 
                     The bridge sometimes tosses people up in the air because
                     I had to speed it up because it's so far down. I'm sure 
                     there is a better way to make a bridge appear or extend
                     but I don't know what it is.

Where to get this map
----------------------------------------------------------------------------------------------

I really don't know. I'm just going to distribute it to some Duke3d map web
sites. If your reading this you probably know better that I do.
