decisions = {
    mw_choose_miscs = {
        desc = "Choose a vehicle/weapon from the menu."
        major = yes
        ai = no

        is_high_prio = yes

        potential = {
            is_ruler = yes
            ai = no
        }

        allow = {
            prestige = 50
        }

        effect = {
            hidden_effect = {
                character_event = { id = modern_warfare.0002 days = 0 } # Miscellaneous menu
            }
        }

        revoke_allowed = {
            always = no
        }
        ai_will_do = {
            factor = 0
        }
    }
    mw_choose_ships = {
        desc = "Choose a ship from the menu."
        major = yes
        ai = no

        is_high_prio = yes

        potential = {
            is_ruler = yes
            ai = no
        }

        allow = {
            prestige = 50
        }

        effect = {
            hidden_effect = {
                character_event = { id = modern_warfare.0005 days = 0 } # Ships menu
            }
        }

        revoke_allowed = {
            always = no
        }
        ai_will_do = {
            factor = 0
        }
    }
    mw_choose_ssk = {
        desc = "Choose a SSK submarine from the menu."
        major = yes
        ai = no

        is_high_prio = yes

        potential = {
            is_ruler = yes
            ai = no
        }

        allow = {
            prestige = 50
        }

        effect = {
            hidden_effect = {
                character_event = { id = modern_warfare.0006 days = 0 } # SSK menu
            }
        }

        revoke_allowed = {
            always = no
        }
        ai_will_do = {
            factor = 0
        }
    }
    mw_choose_ssn = {
        desc = "Choose a SSN submarine from the menu."
        major = yes
        ai = no

        is_high_prio = yes

        potential = {
            is_ruler = yes
            ai = no
        }

        allow = {
            prestige = 50
        }

        effect = {
            hidden_effect = {
                character_event = { id = modern_warfare.0007 days = 0 } # SSN menu
            }
        }

        revoke_allowed = {
            always = no
        }
        ai_will_do = {
            factor = 0
        }
    }
	mw_choose_rifles = {
        desc = "Choose a rifle from the menu."
        major = yes
        ai = no

        is_high_prio = yes

        potential = {
            is_ruler = yes
            ai = no
        }

        allow = {
            prestige = 50
        }

        effect = {
            hidden_effect = {
                character_event = { id = modern_warfare.0008 days = 0 } # Rifles menu
            }
        }

        revoke_allowed = {
            always = no
        }
        ai_will_do = {
            factor = 0
        }
    }
	mw_choose_others = {
        desc = "Choose another artifact from the menu."
        major = yes
        ai = no

        is_high_prio = yes

        potential = {
            is_ruler = yes
            ai = no
        }

        allow = {
            prestige = 50
        }

        effect = {
            hidden_effect = {
                character_event = { id = modern_warfare.0009 days = 0 } # Extras menu
            }
        }

        revoke_allowed = {
            always = no
        }
        ai_will_do = {
            factor = 0
        }
    }
}
