decisions = {
	# Decrees
	# Menu Controls
	open_decree_menu = {
		potential = {
			ai = no
			NOT = { has_character_flag = flag_decree_menu_open }
		}
		allow = { always = yes }
		effect = { set_character_flag = flag_decree_menu_open }
		ai_will_do = { factor = 0 }
	}
	close_decree_menu = {
		is_high_prio = yes
		potential = {
			ai = no
			has_character_flag = flag_decree_menu_open
		}
		allow = { always = yes }
		effect = { clr_character_flag = flag_decree_menu_open }
		ai_will_do = { factor = 1 }
	}
	# Cybernetics
	open_cybernetics_menu_decision = {
		potential = {
			ai = no
			NOT = { has_character_flag = flag_cybernetics_menu_open }
		}
		allow = {
			location = {
				any_province_lord = {
					NOT = { war_with = ROOT }
					any_demesne_title = {
						tier = baron
						location = { province_id = PREVPREVPREV }
						has_building = tp_cybernetics_lab_q_1
					}
				}
			}
		}
		effect = { set_character_flag = flag_cybernetics_menu_open }
	}
	close_cybernetics_menu_decision = {
		is_high_prio = yes
		potential = { has_character_flag = flag_cybernetics_menu_open }
		effect = { clr_character_flag = flag_cybernetics_menu_open }
	}
}