decisions = {
	set_kingdom_capital_system = {
		potential = {
			capital_scope = {
				kingdom = { holder_scope = { character = ROOT } }
				NOT = { has_province_modifier = kingdom_capital_system }
			}
		}
		
		allow = {
			capital_scope = { kingdom = { NOT = { has_law = centralization_0 } } }
			custom_tooltip = {
				text = "NOVASSALNEGATIVEOPINION"
				hidden_tooltip = {
					NOT = {
						any_vassal = {
							any_demesne_province = { kingdom = { ROOT = { capital_scope = { kingdom = { title = PREVPREVPREV } } } } }
							NOT = { opinion = { who = ROOT value = 0 } }
						}
					}
				}
			}
			custom_tooltip = {
				text = "HASNOTDECLAREDKINGDOMCAPITAL"
				hidden_tooltip = { NOT = { has_character_flag = flag_declared_kingdom_capital } }
			}
			# Earth must always be the capital of the Terran Commonwealth
			capital_scope = {
				OR = {
					NOT = { kingdom = { title = k_terran_commonwealth } }
					province_id = 202
				}
			}
		}
		
		effect = {
			prestige = 500
			set_character_flag = flag_declared_kingdom_capital
			capital_scope = { province_event = { id = capital.100 tooltip = "EVTTOOLTIPCAPITAL100" } }
		}
		
		ai_will_do = {
			factor = 1 # Always do this if possible
		}
	}
	set_empire_capital_system = {
		potential = {
			capital_scope = {
				empire = { holder_scope = { character = ROOT } }
				NOT = { has_province_modifier = empire_capital_system }
			}
		}
		
		allow = {
			capital_scope = { empire = { NOT = { has_law = centralization_0 } } }
			custom_tooltip = {
				text = "NOVASSALNEGATIVEOPINION"
				hidden_tooltip = {
					NOT = {
						any_vassal = {
							any_demesne_province = { empire = { ROOT = { capital_scope = { empire = { title = PREVPREVPREV } } } } }
							NOT = { opinion = { who = ROOT value = 0 } }
						}
					}
				}
			}
			custom_tooltip = {
				text = "HASNOTDECLAREDEMPIRECAPITAL"
				hidden_tooltip = { NOT = { has_character_flag = flag_declared_empire_capital } }
			}
			# Earth must always be the capital of the Terran Confederation
			capital_scope = {
				OR = {
					NOT = { empire = { title = e_terran_confederation } }
					province_id = 202
				}
			}
		}
		
		effect = {
			prestige = 1000
			set_character_flag = flag_declared_empire_capital
			capital_scope = { province_event = { id = capital.101 tooltip = "EVTTOOLTIPCAPITAL101" } }
		}
		
		ai_will_do = {
			factor = 1 # Always do this if possible
		}
	}
}