namespace = mental_health

# PTSD relapse
character_event = {
	id = mental_health.100
	desc = "EVTDESCMENTALHEALTH100"
	picture = GFX_evt_bad_news
	
	min_age = 16
	only_capable = yes
	
	trigger = {
		trait = has_ptsd
		NOT = { trait = stressed }
	}
	
	mean_time_to_happen = {
		months = 120
		modifier = {
			factor = 0.5
			trait = neurotic
		}
		modifier = {
			factor = 2
			trait = confident
		}
		modifier = {
			factor = 0.8
			in_command = yes
		}
		modifier = {
			factor = 0.8
			prisoner = yes
		}
		modifier = {
			factor = 0.8
			trait = wounded
		}
		modifier = {
			factor = 0.8
			trait = maimed
		}
	}
	
	option = {
		name = "EVTOPTAMENTALHEALTH100"
		add_trait = stressed
	}
}