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THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS.

Title                 : CRESCENT INN
Filename              : CRESCINN.MAP
Author                : Fernando Mrquez
E-mail                : cristomarquez@udec.cl
Web Page              : None
Misc. Author Info     : Computing Engineer from Concepcin, Chile.
			Been playing Duke Nukem 3D since April 1996.
Other Levels          : Sweeney Slime Refinery	- SLIMEREF.MAP
			Dark Palm Hotel		- DARKPALM.MAP
			Lonely Street		- LONSTRET.MAP
			User Map		- USERMAP .MAP
			Sewer Confines		- SEWCONF .MAP
			Launch Center		- LAUNCHCT.MAP
			Damned Space Life	- DSL     .MAP
			The Lava Reef		- LAVAREEF.MAP
			SS Observatory		- OBSERVAT.MAP
			ClipArt Gallery		- GALLERY .MAP
			Spinning Rooms		- SPINROOM.MAP
			Skyscrapers		- SKYSCRAP.MAP
			Intercommunication	- INTERCOM.MAP
			GnuStella Network	- GNUNET  .MAP
			Asteroid Stronghold	- ASTEROID.MAP
			Cycling Perimeter	- CYCLER  .MAP
			Optical Demounter	- DEMOUNT .MAP
			Alpha Core		- ALPHCORE.MAP
			Lunar Crossroads	- CROSSRD .MAP
			Viewport		- VIEWPORT.MAP
			Terran Moonshaft	- TERRAN  .MAP
			Alien Fusion Tower	- AFT     .MAP
			Durango Club		- DURANGO .MAP
			Jungle Bay		- JUNGLE  .MAP
			Coliseum		- COLISEUM.MAP
			Loopy Shelter		- LOOPY   .MAP
			University		- UNI     .MAP
			Summer Beach Condo	- BCHCONDO.MAP
			Boiler Cliff		- BOILCLIF.MAP
			Helecopt Road		- HELECOPT.MAP
			Ghost House		- GHOST	  .MAP

Description           : Anarchy Village; Level 7.
			Duke barely escaped the creepy ghost house (a
			relief indeed), and he found a way to end up
			in path home to one of the finest holiday
			hotels around the world, the wonderful and
			exclusive Crescent Inn. Time ticks down before
			those alien bastards who already set up foot
			on this installation wreck it up disposing the
			inn of its beauty and prominence.

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* Play Information *

Episode and Level #    : FM3X07
Single Player          : Yes
DukeMatch 2-8 Player   : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings    : Yes
Plutonium Pak Required : No
New Art                : No
New Music              : Yes
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No

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* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : BUILD
Art Editor(s) Used     : None
Construction Time      : 5 days
Known Bugs/Problems    : None

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*Important Information*

Installation           : Copy CRESCINN.MAP file into your Duke3d root
			 folder. Run SETUP, choose the Map File on
			 the User Maps option and launch as usual.
			 If played as a normal user map, rename
			 IMAGE1.MID to DETHTOLL.MID to play the
			 music.

Important Notes        : This map may be distributed anywhere as long
			 the ZIP file where it came remains in its
			 original version. Contact me at the
			 abovementioned e-mail address for more info.
			 Also, this map can be examined in its
			 fullest and any replication of it in its
			 entirity or partial is totally authorised,
			 although original copyright belongs to the
			 original author.

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