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      <Description>After Spitsbergen had been occupied by Russians, they managed to make some defensive preparing, including airfield adaptation for military aviation. Now UK sends a squadron to accomplish a liberation operation. It includes "La Manche" landing dock - ex "Vladivostok" Mistral-class ship, that wasn't supplied to Russia. There are two ways of doing that - deploying assault group by helos, or entering the bay to disembark using landing crafts and amphibious vehicles. But operation can be foiled by Russians if they destroy the landing dock or carrier. Take notice, that subs activity also has been spotted.</Description>
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          <GameDescription>After Spitsbergen had been occupied by Russians, they managed to made some defensive preparing, including airfield adaptation for military aviation. Now UK sends a squadron to accomplish a liberation operation. It includes "La Manche" landing dock - ex "Vladivostok" Mistral-class ship, that wasn't supplied to Russia.  There are two ways of doing that - deploying assault group by helos, or entering the bay to disembark using landing crafts and amphibious vehicles. But operation can be foiled by Russians if they destroy the landing dock or carrier.Take notice, that subs activity also has been spotted.</GameDescription>
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                    <HeightDepth>Surface</HeightDepth>
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                <WaypointInfo>
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                    <HeightDepth>Surface</HeightDepth>
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                <GameScenarioUnit>
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                  <WeaponLoadModifier>None</WeaponLoadModifier>
                  <WeaponLoad>kinzhal</WeaponLoad>
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                <HeightDepth>Surface</HeightDepth>
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            <GameScenarioGroup>
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                  <WeaponLoad>default</WeaponLoad>
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                  <WeaponLoad>default</WeaponLoad>
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                  <WeaponLoad>default</WeaponLoad>
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            <GameScenarioGroup>
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                <GameScenarioUnit>
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                  <WeaponLoad>default</WeaponLoad>
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                <Coordinates />
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              <HighLevelOrdersEnemy />
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            <EventTrigger xsi:type="PlayerObjective">
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              <IsForComputerPlayerOnly>false</IsForComputerPlayerOnly>
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                <Coordinates />
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                <IsDetection>false</IsDetection>
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              <HighLevelOrdersEnemy />
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          <AcquirableUnitClasses />
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      <Description>After Spitsbergen had been occupied by Russians, they managed to make some defensive preparing, including airfield adaptation for military aviation. Now UK sends a squadron to accomplish a liberation operation. It includes "La Manche" landing dock - ex "Vladivostok" Mistral-class ship, that wasn't supplied to Russia. There are two ways of doing that - deploying assault group by helos, or entering the bay to disembark using landing crafts and amphibious vehicles. But operation can be foiled by Russians if they destroy the landing dock or carrier. Take notice, that subs activity also has been spotted.</Description>
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  <GameName>Spitsbergen landing</GameName>
  <GameDescription>After Spitsbergen had been occupied by Russians, they managed to make some defensive preparing, including airfield adaptation for military aviation. Now UK sends a squadron to accomplish a liberation operation. It includes "La Manche" landing dock - ex "Vladivostok" Mistral-class ship, that wasn't supplied to Russia. There are two ways of doing that - deploying assault group by helos, or entering the bay to disembark using landing crafts and amphibious vehicles. But operation can be foiled by Russians if they destroy the landing dock or carrier. Take notice, that subs activity also has been spotted.</GameDescription>
  <EconomicModel>NoEconomy</EconomicModel>
  <CreditsPerMinute>0</CreditsPerMinute>
  <InitialCreditsPerPlayer>0</InitialCreditsPerPlayer>
  <MaxNonComputerPlayers>0</MaxNonComputerPlayers>
  <IsTutorial>false</IsTutorial>
  <IsSkirmishVsAi>true</IsSkirmishVsAi>
  <IsMultiplayer>true</IsMultiplayer>
  <InitialRealTimeCompressionFactor>0</InitialRealTimeCompressionFactor>
  <Season>Spring</Season>
  <WeatherType>Random</WeatherType>
  <StartDateTime>
    <Year>2016</Year>
    <Month>5</Month>
    <Day>6</Day>
    <Hour>5</Hour>
    <Minute>42</Minute>
    <Second>0</Second>
    <Millisecond>0</Millisecond>
  </StartDateTime>
  <PreviewImage>./Spitsbergen landing.png</PreviewImage>
</GameScenario>