namespace = immortality
character_event = {
	id = immortality.0001
	desc=immortality.0001.d
	picture = GFX_evt_battle
	trigger = {
		immortal = no
		age = 16
		health <= 900
	}
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = immortality.0001.a
		add_trait = immortal
	}
}

character_event = {
	id = immortality.0002
	desc=immortality.0001.d
	picture = GFX_evt_battle
	trigger = {
		NOT =  { age = 16 }
		health < 900
	}
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = immortality.0001.a
		health = 1000
	}
}

character_event = {
	id = immortality.0003
	desc=immortality.0001.d
	picture = GFX_evt_battle
	trigger = {
		immortal = no
		age = 16
		health >900
	}
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = immortality.0001.a
		add_trait = immortal
		health = -1000
	}
}