MESSAGE_INTEREST=
{
	vassals=1				# 0 = No interest, 1 = Player is the direct liege, 2 = Player is liege or above
	dynasty=0 				# 0 = Only close family, 1 = Extended Family, 2 = Whole dynasty
	independent_rulers=0	# 0 = No interest, 1 = Independent rulers of my religion, 2 = All independent rulers
	liege=2					# 0 = No interest, 1 = The player's direct liege, 2 = All the player's lieges
}

# Messages priorities
# 1 = pop up
# 2 = high priority tab
# 3 = low priority tab
# 4 = log
# 5 = disabled

PROV_CULTURECHANGE=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_government
}

PROV_RELIGIONCHANGE=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_religion
}

EXILE_TO_PLAYER=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

EXILE_FROM_PLAYER=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

DISBAND=
{
	priority=5
	close_priority=4
	interest_priority=4
	category=cat_military
	sound = "disband_unit"
}

VASSAL_TRANSFER=
{
	priority=4
	close_priority=1
	interest_priority=2
	category=cat_diplomacy
	picture="GFX_evt_council"
}

PLAYER_SUCCESSOR_CHANGED=
{
	priority=3
	close_priority=1
	interest_priority=1
	category=cat_dynasty
}

COUNCILLOR_LOST=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_government
	picture="GFX_evt_council"
}

VOTER_LOST=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_government
	picture="GFX_evt_council"
}

GUARDIAN_LOST=
{
	priority=4
	close_priority=2
	interest_priority=2
	category=cat_dynasty
	picture="GFX_evt_guardian"
}

SUCCESSION=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_dynasty
	picture="GFX_evt_death"
	message_log = yes
}

LOSTVASSAL=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_government
	picture="GFX_evt_courier"
}

NOMINATION=
{
	priority=4
	close_priority=4
	interest_priority=4
	category=cat_government
}

OBJECTIVEACHIEVED=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_intrigue
	picture="GFX_evt_feast"
}

PLOTSUCCEEDS=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_intrigue
	picture="GFX_evt_shadowy_cabal"
}

OBJECTIVEACQUIRED=
{
	priority=4
	close_priority=4
	interest_priority=3
	category=cat_intrigue
}

OBJECTIVEABORTED=
{
	priority=2
	close_priority=4
	interest_priority=1
	category=cat_intrigue
	picture="GFX_evt_emissary"
}

PLOT_UNCOVERED=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_intrigue
	letter_event = yes
}

AUTO_STOPPED_PLOT=
{
	priority=4
	close_priority=2
	interest_priority=2
	category=cat_intrigue
	letter_event = yes
}

AUTO_STOP_PLOT_START=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_intrigue
	letter_event = yes
}

MINOR_PLOT_UNCOVERED=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_intrigue
}

NEWBORN=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_dynasty
	sound = "child_born"
	picture="GFX_evt_birth"
}

NEWBORN_PURPLE=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_dynasty
	sound = "child_born"
	picture="GFX_evt_born_purple_byzantine"
}

BAPTISM=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_dynasty
	#sound = "child_born"
	picture="GFX_evt_icon"
	allow_cancel=no
}

BUILDING_DONE=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_government
	sound = "building_completed"
}

TRIGMOD=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_other
}

TRIGMODLOST=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_other
}

ATTACKTHEM=
{
	priority=5
	close_priority=4
	interest_priority=4
	category=cat_military
}

ATTACKUS=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_military
}

SIEGETHEM=
{
	priority=5
	close_priority=4
	interest_priority=4
	category=cat_military
}

SIEGEUS=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_military
}

LANDBATTLEOVER_WIN=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_military
	sound = "battle_won"
}

LANDBATTLEOVER_LOSS=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_military
	sound = "battle_lost"
}

LANDBATTLEOVER_OTHER=
{
	priority=5
	close_priority=4
	interest_priority=4
	category=cat_military
}

SIEGEOVER_WIN=
{
	priority=4
	close_priority=1
	interest_priority=1
	category=cat_military
	picture="GFX_evt_siege"
}

SIEGEOVER_LOSS=
{
	priority=4
	close_priority=1
	interest_priority=1
	category=cat_military
	picture="GFX_evt_siege"
}

SIEGEOVER_OTHER=
{
	priority=5
	close_priority=4
	interest_priority=4
	category=cat_military
}

SIEGEOVER_ABANDON=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_military
	picture="GFX_evt_siege"
}

CHATMESSAGE=
{
	priority=5
	close_priority=4
	interest_priority=4
	category=cat_diplomacy
}

CHAR_EDUCATED=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_dynasty
	picture="GFX_evt_guardian"
}

APPOINTREGENT=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_dynasty
	letter_event = yes
	picture="GFX_evt_council"
}

DISMISSREGENT=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_dynasty
	picture="GFX_evt_council"
}

UNITARRIVED=
{
	priority=5
	close_priority=4
	interest_priority=4
	category=cat_military
}

LAW_APPROVED=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_government
}

LAW_REJECTED=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_government
}

LAW_PASSED=
{
	priority=3
	close_priority=1
	interest_priority=3
	category=cat_government
	picture="GFX_evt_council"
}

LAW_COUNCIL_REJECTED=
{
	priority=4
	close_priority=1
	interest_priority=4
	category=cat_government
	picture="GFX_evt_council"
}

IMPRISON_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_intrigue
}

RELEASE_FROM_PRISON_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

EXECUTE_IMPRISONED_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

EXILE_IMPRISONED_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

RETIRE_TO_MONASTERY_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

DEMAND_RELIGIOUS_CONVERSION_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

DEMAND_RELIGIOUS_CONVERSION_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

INVITE_TO_COURT_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

INVITE_TO_COURT_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

TRANSFER_VASSAL_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

CLAIM_TITLE_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

REVOKE_TITLE_INTERACTION_ACCEPT=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

REVOKE_TITLE_INTERACTION_DECLINE=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

AWARD_HONORARY_TITLE_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

SEND_ASSASSIN_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

DECLARE_WAR_INTERACTION_ACCEPT=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_military
	message_log = yes
	picture="GFX_evt_peasants"
}

ASK_TO_DECLARE_WAR_INTERACTION_ACCEPT=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_military
	message_log = yes
	picture="GFX_evt_peasants"
}

OFFER_PEACE_INTERACTION_ACCEPT=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_military
	message_log = yes
}

OFFER_PEACE_INTERACTION_DECLINE=
{
	priority=5
	close_priority=2
	interest_priority=2
	category=cat_military
}

SEND_GIFT_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

SEND_GIFT_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

ASK_FOR_MONEY_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

ASK_FOR_MONEY_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

NOMINATE_BISHOP_TO_POPE_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

NOMINATE_BISHOP_TO_POPE_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

OFFER_VASSALIZATION_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

OFFER_VASSALIZATION_INTERACTION_DECLINE=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

ASK_FOR_VASSALIZATION_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

ASK_FOR_VASSALIZATION_INTERACTION_DECLINE=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

ARRANGE_BETROTHAL_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

ARRANGE_BETROTHAL_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

ARRANGE_SUCC_BETROTHAL_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

ARRANGE_SUCC_BETROTHAL_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

BREAK_BETROTHAL_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

OFFER_SUCCESSION_MARRIGE_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

OFFER_SUCCESSION_MARRIGE_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

OFFER_MARRIGE_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

OFFER_MARRIGE_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

RANSOM_CHARACTER_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

RANSOM_CHARACTER_INTERACTION_DECLINE=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

EDUCATE_CHARACTER_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

EDUCATE_CHARACTER_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

ABANDON_AMBITION_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

ABANDON_AMBITION_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

STOP_BACKING_AMBITION_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

STOP_BACKING_AMBITION_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

JOIN_AMBITION_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

JOIN_AMBITION_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

GRANT_LANDED_TITLE_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

GRANT_VICE_ROYALTY_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

SETTLE_ADVENTURER_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

SETTLE_ADVENTURER_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

APPOINT_TO_OFFICE_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

APPOINT_TO_OFFICE_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

APPOINT_COMMANDER_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

APPOINT_COMMANDER_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

RESIGN_COMMANDER_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

RESIGN_AS_COMMANDER_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

ASSIGN_VOTER_TITLE_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

ASSIGN_VOTER_TITLE_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

REVOKE_VOTER_TITLE_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

ASK_FOR_INVASION_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

ASK_FOR_INVASION_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

ASK_FOR_DIVORCE_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

ASK_FOR_DIVORCE_INTERACTION_DECLINE=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

ASK_FOR_EXCOMMUNICATION_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

ASK_FOR_EXCOMMUNICATION_INTERACTION_DECLINE=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

CALL_ALLY_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

CALL_ALLY_INTERACTION_DECLINE=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

JOINED_WAR_ALLIED=
{
	priority=0
	close_priority=1
	interest_priority=0
	category=cat_diplomacy
}

JOINED_WAR_BLOOD_BROTHER=
{
	priority=0
	close_priority=1
	interest_priority=0
	category=cat_diplomacy
}

JOINED_WAR_CRUSADE=
{
	priority=0
	close_priority=1
	interest_priority=0
	category=cat_diplomacy
}

JOINED_WAR_DEFENSIVE_COALITION=
{
	priority=0
	close_priority=1
	interest_priority=0
	category=cat_diplomacy
}

ASK_TO_LIFT_EXCOMMUNICATION_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

ASK_TO_LIFT_EXCOMMUNICATION_INTERACTION_DECLINE=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

ASK_TO_RANSOM_CHARACTER_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

ASK_TO_RANSOM_CHARACTER_INTERACTION_DECLINE=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

ASK_TO_JOIN_WAR_INTERACTION_ACCEPT=
{
	priority=2
	category=cat_military
}

ASK_TO_JOIN_WAR_INTERACTION_DECLINE=
{
	priority=2
	category=cat_military
}

CALL_ALLY_INTERACTION_DECLINE=
{
	priority=2
	category=cat_military
}

CHARACTER_CONTRACTED_DISEASE=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_other
}

DISEASE_OUTBREAK=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_other
	picture="GFX_evt_plague_doctor"
}

TITLE_CREATED=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_dynasty
}

TITLE_USURPED=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_dynasty
}

TITLE_GAINED=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_dynasty
}

TITLE_GAINED_JOB=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_dynasty
	letter_event = yes
}

TITLE_GAINED_MINOR=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_dynasty
	letter_event = yes
}

TITLE_GAINED_RELIGIOUS=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_religion
	letter_event = no
}
TITLE_GAINED_RELIGIOUS_PLAYER=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_religion
	letter_event = no
}

SETTLEMENT_FINISHED=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_government
}

TRADEPOST_FINISHED=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_government
}

TRADEPOST_FINISHED_NON_REPUBLIC=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_government
}

CHAR_DEATH=
{
	priority=4
	close_priority=2
	interest_priority=2
	category=cat_dynasty
	picture="GFX_evt_death"
	sound ="character_death"
}

NICKNAME=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_dynasty
}

CLAIM_LOST=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_dynasty
}

OTHER_RAISE_OUR_TROOPS=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_military
	letter_event = yes
}

OTHER_RAISE_OUR_TROOPS_ALL=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_military
	letter_event = yes
}

OTHER_RAISE_OUR_TROOPS_AND_VASSALS=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_military
	letter_event = yes
}

REL_HEAD_SUCCESSION=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_religion
}

ANTI_POPE_CREATION=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_religion
}

ANTI_POPE_CESSATION=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_religion
}

TECH_GROWTH=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_government
}

TECH_GROWTH_PROG=
{
	priority=5
	close_priority=4
	interest_priority=4
	category=cat_government
}

TECH_GROWTH_REALM=
{
	priority=5
	close_priority=4
	interest_priority=4
	category=cat_government
}

TECH_GROWTH_PROG_REALM=
{
	priority=5
	close_priority=4
	interest_priority=4
	category=cat_government
}

TECH_GROWTH_PROG_NOMAD_CAPITAL=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_government
}

TECH_GROWTH_PROG_NOMAD_CAPITAL=
{
	priority=5
	close_priority=4
	interest_priority=4
	category=cat_government
}

WAR_INVALID=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_military
	picture="GFX_evt_battle"
}

ALLIED_WAR_ENDS=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_military
	retain_priority = yes
	picture="GFX_evt_battle"
}

OTHER_WAR_ENDS=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_military
	retain_priority = yes
	picture="GFX_evt_battle"
}

ENEMY_CALLS_IN_ALLY=
{
	priority=2
	close_priority=2
	interest_priority=2
	category=cat_military
}

RULER_JOINS_ENEMY_WAR=
{
	priority=2
	close_priority=2
	interest_priority=2
	category=cat_military
}

VASSAL_DEFECTION=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_military
	picture="GFX_evt_courier"
}

WE_JOIN_A_WAR=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_military
	picture="GFX_evt_council"
}

CHAR_EXCOM =
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_religion
	picture="GFX_evt_bishop"
}

CHAR_EXCOM_LIFTED =
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_religion
	picture="GFX_evt_bishop"
}

TITLE_MADE_PRIMARY =
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_government
	picture="GFX_evt_council"
}

CHAR_IMPRISONED =
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_government
	picture="GFX_evt_into_the_dungeon"
}

CHAR_RELEASED =
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_government
	picture="GFX_evt_garden"
}

CHAR_BANISHED =
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_government
	picture="GFX_evt_carriage"
}

ASSIGNED_JOB_ACTION =
{
	priority=4
	close_priority=4
	interest_priority=4
	category=cat_government
	picture="GFX_evt_courier"
}

ASSIGNED_JOB_ACTION_OFFMAP =
{
	priority=4
	close_priority=4
	interest_priority=4
	category=cat_government
	picture="GFX_evt_courier"
}

REBELS_SPAWNED =
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_military
	picture="GFX_evt_peasants"
}

DE_JURE_LIEGE_CHANGED =
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
	picture="GFX_evt_council"
}

DE_JURE_LIEGE_CHANGED_NONE =
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
	picture="GFX_evt_council"
}

TITLE_DESTROYED=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_dynasty
	picture="GFX_evt_council"
}

CHAR_REL_DIVORCED =
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_dynasty
	picture="GFX_evt_quarrel"
	letter_event = yes
}

CHAR_DIVORCED =
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_dynasty
	picture="GFX_evt_quarrel"
	letter_event = yes
}

PIETY_LAW_PASSED=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_government
	picture="GFX_evt_council"
}

PRESTIGE_LAW_PASSED=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_government
	picture="GFX_evt_council"
}

FACTION_CANCELLED=
{
	priority=3
	close_priority=3
	interest_priority=3
	category=cat_intrigue
	picture="GFX_evt_emissary"
}

FACTION_CREATED=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_intrigue
	picture="GFX_evt_emissary"
}

FACTION_MEMBER_JOINS=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_intrigue
	picture="GFX_evt_emissary"
}

FACTION_MEMBER_LEAVES=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_intrigue
	picture="GFX_evt_emissary"
}

FACTION_LEADERSHIP_CHANGE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_intrigue
	picture="GFX_evt_emissary"
}

PATRICIAN_DYNASTY_FALLS=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_government
	picture="GFX_evt_family_feud_republic"
}

PATRICIAN_DYNASTY_RISES=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_government
	picture="GFX_evt_family_feud_republic"
}

NEW_DOGE_ELECTED=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_government
	picture="GFX_evt_doge_republic"
}

CLAN_FALLS=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_government
}

CLAN_RISES=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_government
}

VASSAL_RELEASED =
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_government
	picture="GFX_evt_council"
	letter_event = yes
}

ASK_TO_EMBARGO_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

RELEASE_VASSAL_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

PREPARE_INVASION_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

STARTED_LOOTING=
{
	priority=4
	close_priority=2
	interest_priority=2
	category=cat_military
	picture="GFX_evt_burning_house"
}

STARTED_LOOTING_NAVAL=
{
	priority=4
	close_priority=2
	interest_priority=2
	category=cat_military
	picture="GFX_evt_vikings_arriving_oldgods"
}

PROVINCE_LOOTED=
{
	priority=4
	close_priority=2
	interest_priority=2
	category=cat_military
}

SETTLEMENT_LOOTED=
{
	priority=4
	close_priority=2
	interest_priority=2
	category=cat_military
}

BUILDING_LOOTED=
{
	priority=4
	close_priority=2
	interest_priority=2
	category=cat_military
}

HOLDING_DESTROYED_BY_LOOTING=
{
	priority = 2
	close_priority = 1
	interest_priority = 1
	category = cat_military
}

TRADE_POST_DESTROYED_BY_LOOTING=
{
	priority = 3
	close_priority = 2
	interest_priority = 2
	category = cat_military
}

LOOT_SHIP_RETURNED=
{
	priority = 3
	close_priority = 1
	interest_priority = 1
	category = cat_military
	picture="GFX_evt_vikings_arriving_oldgods"
}

MAKE_CONSORT_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

MAKE_CONSORT_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

TRIBAL_TITLE_DESTROYED=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_government
}

DISMISS_CONSORT_INTERACTION_ACCEPT =
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_dynasty
	picture="GFX_evt_quarrel"
	letter_event = yes
}

RETRACT_VASSAL_INTERACTION_ACCEPT=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

RETRACT_VASSAL_INTERACTION_DECLINE=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

ABSORB_CLAN_INTERACTION_ACCEPT=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

ABSORB_CLAN_INTERACTION_DECLINE=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

SPLIT_CLAN_INTERACTION_ACCEPT=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

SPLIT_CLAN_INTERACTION_DECLINE=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

FORM_BLOOD_OATH_INTERACTION_ACCEPT=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

FORM_BLOOD_OATH_INTERACTION_DECLINE=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

SETTLE_FEUD_INTERACTION_ACCEPT=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

SETTLE_FEUD_INTERACTION_DECLINE=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

DISSOLVE_ALLIANCE_INTERACTION_ACCEPT=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

DISSOLVE_ALLIANCE_INTERACTION_DECLINE=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

VASSAL_RETRACTION=
{
	priority=4
	close_priority=1
	interest_priority=2
	category=cat_diplomacy
	picture="GFX_evt_council"
}

STILLBIRTH=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_dynasty
	picture="GFX_evt_illness"
}

ASK_FOR_CLAIM_INTERACTION_ACCEPT=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

ASK_FOR_CLAIM_INTERACTION_DECLINE=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

LIEGE_ENDED_WAR=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_military
}

LIEGE_ENDED_WAR_PARTICIPATION=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_military
}

LIEGE_ENDED_OTHER_WAR=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_military
}

LIEGE_ENDED_OTHER_WAR_PARTICIPATION=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_military
}

LOSTNICKNAME=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_dynasty
}

ACHIEVEMENT_GAINED=
{
	priority=2
	close_priority=2
	interest_priority=5
	category=cat_government
}

FORT_CONSTRUCTION_ABANDONED=
{
	priority=2
	close_priority=1
	interest_priority=1
	category=cat_military
	picture=GFX_evt_siege
}

COALITION_STARTED=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

COALITION_JOINED=
{
	priority=2
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

COALITION_LEFT=
{
	priority=2
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

COALITION_DISSOLVED=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}


FORM_ALLIANCE_INTERACTION_ACCEPT=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

FORM_ALLIANCE_INTERACTION_DECLINE=
{
	priority=5
	close_priority=5
	interest_priority=1
	category=cat_diplomacy
}

# Hard coded. Special type used by all Events marked as 'notification'
NOTIFICATION_EVENT=
{
	priority=2
	close_priority=2
	interest_priority=5
	category=cat_government
}

FOCUSABORTED=
{
	priority=2
	close_priority=4
	interest_priority=1
	category=cat_intrigue
	picture=GFX_evt_lunatic
}

NON_AGG_PACT_DISSOLVED=
{
	priority=3
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

ALLIANCE_DISSOLVED=
{
	priority=2
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

COUNCIL_VOTE_WAR_ACCEPT=
{
	priority=2
	close_priority=2
	interest_priority=2
	category=cat_government
}

COUNCIL_VOTE_FOR=
{
	priority=2
	close_priority=3
	interest_priority=2
	category=cat_government
}

COUNCIL_VOTE_AGAINST=
{
	priority=2
	close_priority=3
	interest_priority=2
	category=cat_government
}

COUNCIL_VOTE_ABSTAINED=
{
	priority=2
	close_priority=3
	interest_priority=2
	category=cat_government
}

BUY_FAVOR_INTERACTION_ACCEPT=
{
	priority=5
	close_priority=2
	interest_priority=2
	category=cat_government
}

BUY_FAVOR_INTERACTION_DECLINE=
{
	priority=5
	close_priority=2
	interest_priority=2
	category=cat_government
}

CALL_IN_FAVOR_INTERACTION_ACCEPT=
{
	priority=5
	close_priority=2
	interest_priority=2
	category=cat_government
}

REQUEST_SUPPORT_INTERACTION_ACCEPT=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_government
}

REQUEST_SUPPORT_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_government
}

ENFORCEPEACE=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
	letter_event=yes
}

STOP_ENFORCE_PEACE_INTERACTION_ACCEPT=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

STOP_ENFORCE_PEACE_INTERACTION_DECLINE=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_diplomacy
}

INTERACTION_FAVOR_FORCED=
{
	priority=1
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
	letter_event=yes
}

VOTE_AS_FAVOR_OWNER=
{
	priority=5
	close_priority=1
	interest_priority=2
	category=cat_government
	picture="GFX_evt_council"
}

VOTE_AS_REQUESTOR=
{
	priority=5
	close_priority=1
	interest_priority=2
	category=cat_government
	picture="GFX_evt_council"
}

COUNCILOR_LAW_CHANGE_IN_LIEGE_REALM=
{
	priority=5
	close_priority=1
	interest_priority=2
	category=cat_government
	picture="GFX_evt_council"
}

ALLIANCE_BROKEN=
{
	priority=5
	close_priority=1
	interest_priority=2
	category=cat_government
	picture="GFX_evt_council"
}

ASK_REALM_PEACE_INTERACTION_ACCEPT=
{
	priority=2
	close_priority=2
	interest_priority=1
	category=cat_diplomacy
}

ASK_COUNCIL_POSITION_INTERACTION_ACCEPT=
{
	priority=2
	close_priority=2
	interest_priority=1
	category=cat_diplomacy
}

FORCE_JOIN_FACTION_INTERACTION_ACCEPT=
{
	priority=1
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

MAJOR_PROVINCE_MODIFIER_GAINED =
{
	priority=3
	close_priority=3
	interest_priority=2
	category=cat_other
}

MAJOR_PROVINCE_MODIFIER_LOST =
{
	priority=3
	close_priority=3
	interest_priority=2
	category=cat_other
}

OFFER_CONSORT_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

OFFER_CONSORT_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

GIVE_ARTIFACT_INTERACTION_ACCEPT=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

GIVE_ARTIFACT_INTERACTION_DECLINE=
{
	priority=4
	close_priority=3
	interest_priority=3
	category=cat_diplomacy
}

INHERITANCE_LOST_ARTIFACTS =
{
	priority=4
	close_priority=2
	interest_priority=1
	category=cat_other
}

INHERITANCE_LOST_ARTIFACTS_MULTIPLE =
{
	priority=4
	close_priority=2
	interest_priority=1
	category=cat_other
}

TRIBUTARY_LOST_UNLANDED=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

TRIBUTARY_TRANSFER_INHERITANCE=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

TRIBUTARY_LOST_SUZERAIN_DEATH=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

TRIBUTARY_LOST_TRIBUTARY_DEATH=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

TRIBUTARY_LOST_OUT_OF_REALM=
{
	priority=3
	close_priority=2
	interest_priority=2
	category=cat_diplomacy
}

DUPLICATE_ARTIFACT_DESTROYED=
{
	priority=4
	close_priority=3
	interest_priority=1
	category=cat_other
}

NEW_ARTIFACT_RECEIVED=
{
	priority=4
	close_priority=2
	interest_priority=1
	category=cat_other
}

OLD_ARTIFACT_DESTROYED=
{
	priority=4
	close_priority=2
	interest_priority=1
	category=cat_other
}
RENAME_TITLE =
{
	priority = 1
	show_in_settings = no
}
RENAME_ARTIFACT_MESSAGE=
{
	priority=5 #Dummy value as rename messages don't care about priority but a priority is still required
	show_in_settings = no
	picture="GFX_evt_treasure_chamber"
}

RENAME_WONDER_MESSAGE=
{
	priority=5
	show_in_settings = no
	picture="GFX_evt_hagia_sofia"
}

RENAME_CHARACTER_MESSAGE=
{
	priority=5
	show_in_settings = no
	picture="GFX_evt_monk"
}

FEAT_COMPLETE=
{
	priority=1
	close_priority=1
	interest_priority=1
	pausegame=yes
	close_pause=yes
	interest_pause=yes
	category=cat_other
	picture="GFX_highlighted_event_art"
	background_picture="GFX_highlighted_event_bg_gold"
	hide_frame=yes
}

FEAT_LEVEL_1_COMPLETE=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_other
	picture="GFX_highlighted_event_art"
	background_picture="GFX_highlighted_event_bg_bronze"
	hide_frame=yes
}

FEAT_LEVEL_2_COMPLETE=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_other
	picture="GFX_highlighted_event_art"
	background_picture="GFX_highlighted_event_bg_silver"
	hide_frame=yes
}

FEAT_LEVEL_3_COMPLETE=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_other
	picture="GFX_highlighted_event_art"
	background_picture="GFX_highlighted_event_bg_gold"
	hide_frame=yes
}

EVENT_ENDING=
{
	priority=1
	close_priority=1
	interest_priority=1
	category=cat_other
	picture="GFX_highlighted_event_running_out"
	background_picture="GFX_highlighted_event_bg_regular"
	hide_frame=yes
}

EVENT_ENDED=
{
	priority=1
	close_priority=1
	interest_priority=1
	pausegame=yes
	close_pause=yes
	interest_pause=yes
	category=cat_other
	picture="GFX_highlighted_event_ended"
	background_picture="GFX_highlighted_event_bg_regular"
	hide_frame=yes
}

WONDER_OWNER_CHANGE=
{
	priority=4
	close_priority=2
	interest_priority=1
	category=cat_other
}

WONDER_REALM_PAUSED=
{
	priority=4
	close_priority=2
	interest_priority=1
	category=cat_other
}

WONDER_STAGE_FINISHED=
{
	priority=4
	close_priority=2
	interest_priority=1
	category=cat_other
}

WONDER_UPGRADE_FINISHED=
{
	priority=4
	close_priority=2
	interest_priority=1
	category=cat_other
}

WONDER_LOOTING_FINISHED=
{
	priority=4
	close_priority=4
	interest_priority=4
	category=cat_other
}

WONDER_RESTORATION_FINISHED=
{
	priority=4
	close_priority=2
	interest_priority=1
	category=cat_ot