d_lost_company = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 747
	
	# Parent Religion 
	#religion = orthodox
	culture = greek
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = lost_company_composition
}

d_herculianer = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 496
	
	# Parent Religion 
	#religion = orthodox
	culture = greek
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = herculianer_composition
}

d_jovian = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 496
	
	# Parent Religion 
	#religion = orthodox
	culture = greek
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = jovian_composition
}

d_gilded_daggers = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 489
	
	# Parent Religion 
	#religion = orthodox
	culture = greek
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = gilded_daggers_composition
}


d_legion_blacksea = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 678
	
	# Parent Religion 
	#religion = orthodox
	culture = greek
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = legion_blacksea_composition
}


d_blacksea_band = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 560
	
	# Parent Religion 
	#religion = orthodox
	culture = greek
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = blacksea_band_composition
}


d_swedish_band = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 932
	
	# Parent Religion 
	##religion = catholic
	culture = swedish
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = swedish_band_composition
}


d_danish_band = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 265
	
	# Parent Religion 
	##religion = catholic
	culture = danish
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = danish_band_composition
}


d_norwegian_band = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 273
	
	# Parent Religion 
	#religion = catholic
	culture = norwegian
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = norwegian_band_composition
}


d_spanish_company = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 190
	
	# Parent Religion 
	#religion = catholic
	culture = castillan
	
	mercenary = yes

	title = "CONDOTTIERO"
	foa = "CONDOTTIERO_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = spanish_company_composition
}

d_spanish_legion = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 200
	
	# Parent Religion 
	#religion = catholic
	culture = castillan
	
	mercenary = yes

	title = "CONDOTTIERO"
	foa = "CONDOTTIERO_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = spanish_legion_composition
}

d_spanish_horsemen = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 198
	
	# Parent Religion 
	#religion = catholic
	culture = castillan
	
	mercenary = yes

	title = "CONDOTTIERO"
	foa = "CONDOTTIERO_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = spanish_horsemen_composition
}

d_spears = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 235
	
	# Parent Religion 
	#religion = catholic
	culture = italian
	
	mercenary = yes

	title = "CONDOTTIERO"
	foa = "CONDOTTIERO_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = spears_composition
}

d_green_swords = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 57
	
	# Parent Religion 
	#religion = catholic
	culture = english
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = green_swords_composition
}

d_highlander = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 40
	
	# Parent Religion 
	#religion = catholic
	culture = scottish
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = highlander_composition
}

d_welsh_archers = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 18
	
	# Parent Religion 
	#religion = catholic
	culture = welsh
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = welsh_archers_composition
}

d_english_longbows = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 30
	
	# Parent Religion 
	#religion = catholic
	culture = english
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = english_longbows_composition
}

d_irish_company = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 9
	
	# Parent Religion 
	#religion = catholic
	culture = irish
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = irish_company_composition
}

d_wolftails = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 65
	
	# Parent Religion 
	#religion = catholic
	culture = welsh
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = wolftails_composition
}

d_hedge_knights = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 69
	
	# Parent Religion 
	#religion = catholic
	culture = english
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = hedge_knights_composition
}

d_turkman_legion = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 759
	
	# Parent Religion 
	#religion = catholic
	culture = turkish
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = turkman_legion_composition
}

d_rus_legion = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 575
	
	# Parent Religion 
	#religion = catholic
	culture = russian
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = rus_legion_composition
}

d_russian_exiles = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 406
	
	# Parent Religion 
	#religion = catholic
	culture = russian
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = russian_exiles_composition
}

d_dutch = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 80
	
	# Parent Religion 
	#religion = catholic
	culture = dutch
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = dutch_composition
}

d_german_company = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 124
	
	# Parent Religion 
	#religion = catholic
	culture = german
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = german_company_composition
}

d_roam_regiment = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 514
	
	# Parent Religion 
	#religion = orthodox
	culture = romanian
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = roam_regiment_composition
}

d_ventura_company = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 354
	
	# Parent Religion 
	#religion = catholic
	culture = italian
	
	mercenary = yes

	title = "CONDOTTIERO"
	foa = "CONDOTTIERO_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = ventura_company_composition
}

d_genoese_crossbowmen = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 233
	
	# Parent Religion 
	#religion = catholic
	culture = italian
	
	mercenary = yes

	title = "CONDOTTIERO"
	foa = "CONDOTTIERO_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = genoese_crossbowmen_composition
}

d_rurik_raiders = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 414
	
	# Parent Religion 
	#religion = catholic
	culture = russian
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = rurik_raiders_composition
}

d_foresters = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 374
	
	# Parent Religion 
	#religion = catholic
	culture = lithuanian
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = foresters_composition
}

d_brotherhood_shield = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 370
	
	# Parent Religion 
	#religion = catholic
	culture = prussian
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = brotherhood_shield_composition
}

d_legion_nile = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 789
	
	# Parent Religion 
	#religion = sunni
	culture = egyptian_arabic
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = legion_nile_composition
}

d_soldiers_moon = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 479
	
	# Parent Religion 
	#religion = orthodox
	culture = greek
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = soldiers_moon_composition
}

d_egypt_band = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 797
	
	# Parent Religion 
	#religion = sunni
	culture = egyptian_arabic
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = egypt_band_composition
}

d_arabic_band = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 719
	
	# Parent Religion 
	#religion = sunni
	culture = bedouin_arabic
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = arabic_band_composition
}

d_legion_sun = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 868
	
	# Parent Religion 
	#religion = sunni
	culture = bedouin_arabic
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = legion_sun_composition
}

d_nomadic_raiders = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 862
	
	# Parent Religion 
	#religion = sunni
	culture = bedouin_arabic
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = nomadic_raiders_composition
}

d_ethiopian_company = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 883
	
	# Parent Religion 
	#religion = shiite
	culture = bedouin_arabic
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = ethiopian_company_composition
}

d_nubian_company = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 792
	
	# Parent Religion 
	#religion = sunni
	culture = maghreb_arabic
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = nubian_company_composition
}

d_broken_arrow = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 858
	
	# Parent Religion 
	#religion = sunni
	culture = bedouin_arabic
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = broken_arrow_composition
}

d_ghanaian_company = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 911
	
	# Parent Religion 
	#religion = west_african_pagan
	culture = manden
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = ghanaian_company_composition
}

d_songhai_company = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 911
	
	# Parent Religion 
	#religion = west_african_pagan
	culture = manden
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = songhai_company_composition
}

d_songhai_band = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 911
	
	# Parent Religion 
	#religion = west_african_pagan
	culture = manden
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = songhai_band_composition
}

d_rome_legions = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 333
	
	# Parent Religion 
	#religion = catholic
	culture = roman
	
	mercenary = yes

	title = "CONDOTTIERO"
	foa = "CONDOTTIERO_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = rome_legions_composition
}


d_pirates_1 = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 376
	
	# Parent Religion 
	##religion = west_african_pagan
	#culture = manden
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = pirates_1_composition
}

d_pirates_2 = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 291
	
	# Parent Religion 
	##religion = west_african_pagan
	#culture = manden
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = pirates_2_composition
}


d_pirates_3 = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 34
	
	# Parent Religion 
	##religion = west_african_pagan
	#culture = manden
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = pirates_3_composition
}


d_pirates_4 = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 11
	
	# Parent Religion 
	##religion = west_african_pagan
	#culture = manden
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = pirates_4_composition
}


d_pirates_5 = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 156
	
	# Parent Religion 
	
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = pirates_5_composition
}


d_pirates_6 = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 849
	
	# Parent Religion 
	
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = pirates_6_composition
}


d_pirates_7 = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 812
	
	# Parent Religion 
	
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = pirates_7_composition
}

d_pirates_8 = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 747
	
	# Parent Religion 
	
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = pirates_8_composition
}


d_pirates_9 = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 598
	
	# Parent Religion 
	
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = pirates_9_composition
}


d_pirates_10 = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 1369
	
	# Parent Religion 
	
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = pirates_10_composition
}


d_pirates_11 = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 1295
	
	# Parent Religion 

	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = pirates_11_composition
}


d_pirates_12 = {
	color = { 130 173 70 }
	color2 = { 255 255 255 }

	capital = 1360
	
	# Parent Religion 
	
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.00
	
	mercenary_type = pirates_12_composition
}

d_indian_1 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1256
	
	# Parent Religion 
	#religion = hindu
	
	culture = telugu
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_1_composition
}

d_indian_2 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1204
	
	# Parent Religion 
	#religion = hindu
	
	culture = telugu
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_2_composition
}

d_indian_3 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1116
	
	# Parent Religion 
	#religion = hindu
	
	culture = tamil
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_3_composition
}


d_indian_4 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1156
	
	# Parent Religion 
	#religion = hindu
	
	culture = oriya
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_4_composition
}

d_indian_5 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1160
	
	# Parent Religion 
	#religion = hindu
	
	culture = oriya
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_5_composition
}

d_indian_6 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1284
	
	# Parent Religion 
	#religion = hindu
	
	culture = hindustani
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_6_composition
}

d_indian_7 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1299
	
	# Parent Religion 
	#religion = hindu
	
	culture = hindustani
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_7_composition
}


d_indian_8 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1244
	
	# Parent Religion 
	#religion = hindu
	
	culture = assamese
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_8_composition
}

d_indian_9 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1296
	
	# Parent Religion 
	#religion = hindu
	
	culture = assamese
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_9_composition
}

d_indian_10 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1190
	
	# Parent Religion 
	#religion = hindu
	
	culture = panjabi
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_10_composition
}

d_indian_11 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1363
	
	# Parent Religion 
	#religion = hindu
	
	culture = panjabi
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_11_composition
}

d_indian_12 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1374
	
	# Parent Religion 
	#religion = hindu
	
	culture = sindhi
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_12_composition
}


d_indian_13 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1331
	
	# Parent Religion 
	#religion = hindu
	
	culture = sindhi
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_13_composition
}

d_indian_14 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1195
	
	# Parent Religion 
	#religion = hindu
	
	culture = sinhala
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_14_composition
}

d_indian_15 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1279
	
	# Parent Religion 
	#religion = hindu
	
	culture = sinhala
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_15_composition
}

d_indian_16 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1295
	
	# Parent Religion 
	#religion = hindu
	
	culture = gujurati
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_16_composition
}

d_indian_17 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1135
	
	# Parent Religion 
	#religion = hindu
	
	culture = gujurati
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_17_composition
}


d_indian_18 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1170
	
	# Parent Religion 
	#religion = hindu
	
	culture = hindustani
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_18_composition
}

d_indian_19 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 1233
	
	# Parent Religion 
	#religion = hindu
	
	culture = bengali
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_19_composition
}

d_indian_20 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 899
	
	# Parent Religion 
	#religion = hindu
	
	culture = zoroastrian
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_20_composition
}

d_indian_21 = {
	color = { 110 60 30 }
	color2 = { 255 255 255 }

	capital = 637
	
	# Parent Religion 
	#religion = zoroastrian
	
	culture = baloch
	
	mercenary = yes

	title = "CAPTAIN"
	foa = "CAPTAIN_FOA"

	# Always exists
	landless = yes
	
	# Cannot be held as a secondary title
	primary = yes
	
	# Cannot be vassalized
	independent = yes
	
	strength_growth_per_century = 1.0
	
	mercenary_type = d_indian_21_composition
}