# Definitions of the dynamically defined modifiers by other elements such as special troops

#mounted_combat = {
#	show_as_percent = no
#	is_good = yes
#	is_monthly = no
#	is_hidden = no
#	max_decimals = 0
#}

mount_protection = {
	show_as_percent = yes
	is_good = yes
	is_monthly = no
	is_hidden = no
	max_decimals = 0
}