namespace = flogi_terrain

province_event = {
	id = flogi_terrain.1
	desc = EVTDESCGEB9
	#picture = GFX_evt_monastery_monks_soa

	hide_window = yes
	
	trigger = {
	
	NOT = {
		OR = {
		 has_province_modifier = terr_geb_2_1
		 has_province_modifier = terr_geb_2_2
		 has_province_modifier = terr_geb_2_3
		 has_province_modifier = terr_geb_2_4
		 }
		
		} 
		
		capital_holding  = {
				 
					OR = {

		has_building = ca_geb_terr_2_1
		has_building = ct_geb_terr_2_1
		has_building = trib_geb_terr_2_1

						}
			}
		
		
	
		

	}

	weight_multiplier = {
		days = 1
	}

	immediate = {

	
	

	add_province_modifier = {
					name = terr_geb_2_1
					duration = -1
				}

			}


	option = {
		name = EVTNAMEGEBS
	
	}

}

province_event = {
	id = flogi_terrain.2
	desc = EVTDESCGEB9
	#picture = GFX_evt_monastery_monks_soa

	hide_window = yes
	
	trigger = {
	
	NOT = {
		OR = {
		 
		 has_province_modifier = terr_geb_2_2
		 has_province_modifier = terr_geb_2_3
		 has_province_modifier = terr_geb_2_4
		 }
		
		} 
		
		capital_holding  = {
				 
					OR = {

		has_building = ca_geb_terr_2_2
		has_building = ct_geb_terr_2_2
		has_building = trib_geb_terr_2_2
						}
				
		}
		
		
		

	}

	weight_multiplier = {
		days = 1
	}

	immediate = {
		
	

	add_province_modifier = {
					name = terr_geb_2_2
					duration = -1
				}
	remove_province_modifier = terr_geb_2_1

			}


	option = {
		name = EVTNAMEGEBS
	
	}

}

province_event = {
	id = flogi_terrain.3
	desc = EVTDESCGEB9
	#picture = GFX_evt_monastery_monks_soa

	hide_window = yes
	
	trigger = {
	
	NOT = {
		OR = {
		
		 has_province_modifier = terr_geb_2_3
		 has_province_modifier = terr_geb_2_4
		 }
		
		} 
		
		capital_holding  = {
				 
					OR = {

		has_building = ca_geb_terr_2_3
		has_building = ct_geb_terr_2_3
		has_building = trib_geb_terr_2_3
						}
				
		}
		
	
		

	}

	weight_multiplier = {
		days = 1
	}

	immediate = {
		

	#set_character_flag = terr_geb_2_3

	add_province_modifier = {
					name = terr_geb_2_3
					duration = -1
				}
	remove_province_modifier = terr_geb_2_2

			}


	option = {
		name = EVTNAMEGEBS
	
	}

}

province_event = {
	id = flogi_terrain.4
	desc = EVTDESCGEB9
	#picture = GFX_evt_monastery_monks_soa

	hide_window = yes
	
	trigger = {
	
	NOT = {
		
		 has_province_modifier = terr_geb_2_4
		
		}
		
		capital_holding  = {
				 
					OR = {

		has_building = ca_geb_terr_2_4
		has_building = ct_geb_terr_2_4
		has_building = trib_geb_terr_2_4
						}
				
		}
		
		 
		

	}

	weight_multiplier = {
		days = 1
	}

	immediate = {
		
	#set_character_flag = terr_geb_2_4

	add_province_modifier = {
					name = terr_geb_2_4
					duration = -1
				}
	remove_province_modifier = terr_geb_2_3

			}


	option = {
		name = EVTNAMEGEBS
	
	}

}

province_event = {
	id = flogi_terrain.5
	desc = EVTDESCGEB9
	#picture = GFX_evt_monastery_monks_soa

	hide_window = yes
	
	trigger = {
	
	NOT = {
		
		 has_province_modifier = terr_geb_2_5
		
		} 
		
		capital_holding  = {
				 
					OR = {

		has_building = ca_geb_terr_2_5
		has_building = ct_geb_terr_2_5
		has_building = trib_geb_terr_2_5
						}
					
		}
		
		
		

	}

	weight_multiplier = {
		days = 1
	}

	immediate = {
		
	#set_character_flag = terr_geb_2_5

	add_province_modifier = {
					name = terr_geb_2_5
					duration = -1
				}

			}


	option = {
		name = EVTNAMEGEBS
	
	}

}

province_event = {
	id = flogi_terrain.6
	desc = EVTDESCGEB9
	#picture = GFX_evt_monastery_monks_soa

	hide_window = yes
	
	trigger = {
	
	NOT = {
		OR = {
		 has_province_modifier = terr_geb_1_1
		 has_province_modifier = terr_geb_1_2
		 has_province_modifier = terr_geb_1_3
		 has_province_modifier = terr_geb_1_4
		 }
		
		} 
		
		capital_holding  = {
				 
					OR = {

		has_building = ca_geb_terr_4_1
		has_building = ct_geb_terr_4_1
		has_building = trib_geb_terr_4_1
						}
				
		}
		
		
		

	}

	weight_multiplier = {
		days = 1
	}

	immediate = {
		
		#set_character_flag = terr_geb_1_1

	add_province_modifier = {
					name = terr_geb_1_1
					duration = -1
				}

			}


	option = {
		name = EVTNAMEGEBS
	
	}

}

province_event = {
	id = flogi_terrain.7
	desc = EVTDESCGEB9
	#picture = GFX_evt_monastery_monks_soa

	hide_window = yes
	
	trigger = {
	
	NOT = {
		OR = {
		
		 has_province_modifier = terr_geb_1_2
		 has_province_modifier = terr_geb_1_3
		 has_province_modifier = terr_geb_1_4
		 }
		
		} 
		
		capital_holding  = {
				 
					OR = {

		has_building = ca_geb_terr_4_2
		has_building = ct_geb_terr_4_2
		has_building = trib_geb_terr_4_2
						}
				
		}
		
	
		

	}

	weight_multiplier = {
		days = 1
	}

	immediate = {

		#set_character_flag = terr_geb_1_2
		

	add_province_modifier = {
					name = terr_geb_1_2
					duration = -1
				}
	remove_province_modifier = terr_geb_1_1

			}


	option = {
		name = EVTNAMEGEBS
	
	}

}

province_event = {
	id = flogi_terrain.8
	desc = EVTDESCGEB9
	#picture = GFX_evt_monastery_monks_soa

	hide_window = yes
	
	trigger = {
	
	NOT = {
		OR = {
		 
		 has_province_modifier = terr_geb_1_3
		 has_province_modifier = terr_geb_1_4
		 }
		
		} 
		
		capital_holding  = {
				 
					OR = {

		has_building = ca_geb_terr_4_3
		has_building = ct_geb_terr_4_3
		has_building = trib_geb_terr_4_3
						}
				
		}
		
		

	}

	weight_multiplier = {
		days = 1
	}

	immediate = {

		#set_character_flag = terr_geb_1_3
		

	add_province_modifier = {
					name = terr_geb_1_3
					duration = -1
				}
	remove_province_modifier = terr_geb_1_2

			}


	option = {
		name = EVTNAMEGEBS
	
	}

}

province_event = {
	id = flogi_terrain.9
	desc = EVTDESCGEB9
	#picture = GFX_evt_monastery_monks_soa

	hide_window = yes
	
	trigger = {
	
	NOT = {
		
		 has_province_modifier = terr_geb_1_4
		
		} 
		
		capital_holding  = {
				 
					OR = {

		has_building = ca_geb_terr_4_4
		has_building = ct_geb_terr_4_4
		has_building = trib_geb_terr_4_4
						}
				
		}
		
		
		

	}

	weight_multiplier = {
		days = 1
	}

	immediate = {

		#set_character_flag = terr_geb_1_4
		

	add_province_modifier = {
					name = terr_geb_1_4
					duration = -1
				}
	remove_province_modifier = terr_geb_1_3

			}


	option = {
		name = EVTNAMEGEBS
	
	}

}

province_event = {
	id = flogi_terrain.10
	desc = EVTDESCGEB9
	#picture = GFX_evt_monastery_monks_soa

	hide_window = yes
	
	trigger = {
	
	NOT = {
		
		 has_province_modifier = terr_geb_1_5
		
		} 
		
		capital_holding  = {
				 
					OR = {

		has_building = ca_geb_terr_4_5
		has_building = ct_geb_terr_4_5
		has_building = trib_geb_terr_4_5
						}
				
		}
		
	
		

	}

	weight_multiplier = {
		days = 1
	}

	immediate = {

		#set_character_flag = terr_geb_1_5
		

	add_province_modifier = {
					name = terr_geb_1_5
					duration = -1
				}

			}


	option = {
		name = EVTNAMEGEBS
	
	}

}


province_event = {
	id = flogi_terrain.11
	desc = EVTDESCGEB9
	#picture = GFX_evt_monastery_monks_soa

	hide_window = yes
	
	trigger = {
	
	NOT = {
		OR = {
		 has_province_modifier = terr_geb_3_1
		 has_province_modifier = terr_geb_3_2
		 has_province_modifier = terr_geb_3_3
		 has_province_modifier = terr_geb_3_4
		 }
		
		} 
		
		capital_holding  = {
				 
					OR = {

		has_building = ca_ress_10_1
		has_building = ct_ress_10_1
		has_building = tb_ress_10_1

						}
			
		}
		
	
		

	}

	weight_multiplier = {
		days = 1
	}

	immediate = {
		
		#set_character_flag = terr_geb_3_1

	add_province_modifier = {
					name = terr_geb_3_1
					duration = -1
				}

			}


	option = {
		name = EVTNAMEGEBS
	
	}

}

province_event = {
	id = flogi_terrain.12
	desc = EVTDESCGEB9
	#picture = GFX_evt_monastery_monks_soa

	hide_window = yes
	
	trigger = {
	
	NOT = {
		OR = {
		 
		 has_province_modifier = terr_geb_3_2
		 has_province_modifier = terr_geb_3_3
		 has_province_modifier = terr_geb_3_4
		 }
		
		} 
		
		capital_holding  = {
			 
					OR = {

		has_building = ca_ress_10_2
		has_building = ct_ress_10_2
		has_building = tb_ress_10_2
						}
				
		}
		
	
		

	}

	weight_multiplier = {
		days = 1
	}

	immediate = {
		
	#set_character_flag = terr_geb_3_2
	
	add_province_modifier = {
					name = terr_geb_3_2
					duration = -1
				}
	remove_province_modifier = terr_geb_3_1

			}


	option = {
		name = EVTNAMEGEBS
	
	}

}

province_event = {
	id = flogi_terrain.13
	desc = EVTDESCGEB9
	#picture = GFX_evt_monastery_monks_soa

	hide_window = yes
	
	trigger = {
	
	NOT = {
		OR = {
		
		 has_province_modifier = terr_geb_3_3
		 has_province_modifier = terr_geb_3_4
		 }
		
		} 
		
		capital_holding  = {
				 
					OR = {

		has_building = ca_ress_10_3
		has_building = ct_ress_10_3
		has_building = tb_ress_10_3
						}
				
		}
		
		
		

	}

	weight_multiplier = {
		days = 1
	}

	immediate = {
		
	#set_character_flag = terr_geb_3_3
	
	add_province_modifier = {
					name = terr_geb_3_3
					duration = -1
				}
	remove_province_modifier = terr_geb_3_2

			}


	option = {
		name = EVTNAMEGEBS
	
	}

}

province_event = {
	id = flogi_terrain.14
	desc = EVTDESCGEB9
	#picture = GFX_evt_monastery_monks_soa

	hide_window = yes
	
	trigger = {
	
		NOT = {
		
		 has_province_modifier = terr_geb_3_4
		
		} 
		
		capital_holding  = {
				 
					OR = {

		has_building = ca_ress_10_4
		has_building = ct_ress_10_4
		has_building = tb_ress_10_4
						}
				
		}
		
		

	}

	weight_multiplier = {
		days = 1
	}

	immediate = {
		

	#set_character_flag = terr_geb_3_4
	
	add_province_modifier = {
					name = terr_geb_3_4
					duration = -1
				}
	remove_province_modifier = terr_geb_3_3

			}


	option = {
		name = EVTNAMEGEBS
	
	}

}