#Don't forget to add new deaths to the scripted death triggers
# Frames can be specified for individual death season, using "icon = 2" or similar. Defaults to 1 if not specified
# Only the first frame gets recolored based on illness/known killer
# Use "killer_icon = 2" or similar to have a different icon shown if there's a known killer. It'll default to using whatever you specified with "icon" otherwise
# The icons themselves are defined in GFX_overlay_char_dead and GFX_overlay_char_dead_small
# sound = no will prevent this death reason from playing a death sound
# death_date_desc will define a different loc key than the default "DEATH_DATE_DESC" to use for descriptions of their date of death. E.G., to use "Went to China: $DATE|Y$ at age $AGE|Y$" instead of describing them as having died
# can_nokiller = yes will cause it to have different localisation if there's a killer defined together with the death_reason or not. If there's no killer defined then it will look for the localisation key of "<long_desc>_NO_KILLER"

#GENERAL
death_battle = {
	violent = yes
	long_desc = "DEATH_BATTLE"
	can_nokiller = yes
}

death_duel = {
	violent = yes
	long_desc = "DEATH_DUEL"
	can_nokiller = yes
}

death_dungeon = {
	long_desc = "DEATH_DUNGEON"
	can_nokiller = yes
	sound_list = {
		female = {
			"death_prison_female_01"
			"death_prison_female_02"
			"death_prison_female_03"
		}
		male = {
			"death_prison_male_01"
			"death_prison_male_02"
			"death_prison_male_03"
		}
	}
}
death_slavery = {
	long_desc = "DEATH_SLAVERY"
	can_nokiller = yes
	icon = 3
	sound_list = {
		female = {
			"death_prison_female_01"
			"death_prison_female_02"
			"death_prison_female_03"
		}
		male = {
			"death_prison_male_01"
			"death_prison_male_02"
			"death_prison_male_03"
		}
	}
}

death_hashshashin = {
	violent = yes
	long_desc = "DEATH_MURDER_HASHSHASHIN"
}

death_natural = {
	long_desc = "DEATH_BY_NATURE"
	sound_list = {
		female = {
			"natural_death_female_01"
			"natural_death_female_02"
			"natural_death_female_03"
			"natural_death_female_04"
			"natural_death_female_05"
		}
		male = {
			"natural_death_male_0"
			"natural_death_male_01"
			"natural_death_male_02"
			"natural_death_male_03"
			"natural_death_male_04"
		}
	}
}

death_childbirth = {
	long_desc = "DEATH_CHILDBIRTH"
}

death_poor_health = {
	long_desc = "DEATH_POOR_HEALTH"
}

death_rabble = {
	long_desc = "DEATH_RABBLE"
	sound_list = {
		female = {
			"female_violent_death_01"
			"female_violent_death_02"
			"female_violent_death_03"
			"female_violent_death_04"
		}
		male = {
			"male_violent_death_01"
			"male_violent_death_02"
			"male_violent_death_03"
			"male_violent_death_04"
			"male_violent_death_05"
		}
	}
}

death_trait = {
	long_desc = "DEATH_BY_TRAIT"
	sound_list = {
		female = {
			"death_female_illness_01"
		}
		male = {
			"death_male_illness_01"
		}
	}
}

death_platypus = {
	violent = yes
	long_desc = "DEATH_PLATYPUS"
	can_nokiller = yes
	icon = 2
	killer_icon = 1
}

death_hashish_overdose = {
	long_desc = "DEATH_HASHISH_OVERDOSE"
}

death_drank_poison = {
	violent = yes
	long_desc = "DEATH_BY_DRINKING_POISON"
	can_nokiller = yes
	sound_list = {
		female = {
			"death_poisoning_female_01"
			"death_poisoning_female_02"
			"death_poisoning_female_03"
		}
		male = {
			"death_poisoning_male_01"
			"death_poisoning_male_02"
			"death_poisoning_male_03"
		}
	}
}

#NO TRACE
#Update the death_no_trace_trigger with new death reasons
death_missing = {
	long_desc = "DEATH_MISSING"
	death_date_desc = "DEATH_DATE_MISSING"
}

death_vanished = {
	violent = yes
	can_nokiller = yes
	murder_unknown = yes
	long_desc = "DEATH_MISSING"
	death_date_desc = "DEATH_DATE_MISSING"
}

#ACCIDENT
#Update the death_accident_trigger with new death reasons
death_accident = {
	violent = yes
	long_desc = "DEATH_ACCIDENT"
}

death_accident_generic_beast = {
	violent = yes
	long_desc = "DEATH_ACCIDENT_GENERIC_BEAST"
	sound_list = {
		female = {
			"attacked_bear_female_01"
			"attacked_bear_female_02"
			"attacked_bear_female_03"
		}
		male = {
			"attacked_bear_male_01"
			"attacked_bear_male_02"
			"attacked_bear_male_03"
		}
	}
}

death_accident_bear = {
	violent = yes
	long_desc = "DEATH_ACCIDENT_BEAR"
	sound_list = {
		female = {
			"attacked_bear_female_01"
			"attacked_bear_female_02"
			"attacked_bear_female_03"
		}
		male = {
			"attacked_bear_male_01"
			"attacked_bear_male_02"
			"attacked_bear_male_03"
		}
	}
}

death_accident_boar = {
	violent = yes
	long_desc = "DEATH_ACCIDENT_BOAR"
	sound_list = {
		female = {
			"attacked_boar_female_01"
			"attacked_boar_female_02"
			"attacked_boar_female_03"
		}
		male = {
			"attacked_boar_male_01"
			"attacked_boar_male_02"
		}
	}
}

death_accident_drowning = {
	violent = yes
	long_desc = "DEATH_ACCIDENT_DROWNING"
	execution = yes
	sound_list = {
		female = {
			"drowning_female_01"
			"drowning_female_02"
		}
		male = {
			"drowning_male_01"
		}
	}
}

death_accident_arrow = {
	violent = yes
	long_desc = "DEATH_ACCIDENT_ARROW"
	sound_list = {
		female = {
			"arrow_in_the_back_female"
		}
		male = {
			"arrow_in_the_back_male"
		}
	}
}

death_accident_fall = {
	violent = yes
	long_desc = "DEATH_ACCIDENT_FALL"
	sound_list = {
		female = {
			"falling_female_01"
			"falling_female_02"
			"falling_female_03"
		}
		male = {
			"falling_male_01"
			"falling_male_02"
			"falling_male_03"
		}
	}
}

death_accident_snakes = {
	violent = yes
	long_desc = "DEATH_ACCIDENT_SNAKES"
	sound_list = {
		female = {
			"snake_pit_female_01"
			"snake_pit_female_02"
			"snake_pit_female_03"
		}
		male = {
			"snake_pit_male_01"
			"snake_pit_male_02"
			"snake_pit_male_03"
		}
	}
}

death_accident_tiger = {
	violent = yes
	long_desc = "DEATH_ACCIDENT_TIGER"
	sound_list = {
		female = {
			"attacked_tiger_female_01"
			"attacked_tiger_female_02"
			"attacked_tiger_female_03"
		}
		male = {
			"attacked_tiger_male_01"
			"attacked_tiger_male_02"
			"attacked_tiger_male_03"
		}
	}
}

#MURDER 
#Update the death_murder_unknown_trigger and the death_murder_known_trigger with new death reasons
death_murder = {
	violent = yes
	long_desc = "DEATH_BY_MURDER"
	can_nokiller = yes
}

death_murder_unknown = {
	violent = yes
	long_desc = "DEATH_BY_MURDER_UNKNOWN"
	murder_unknown = yes
}

death_execution_eaten_unknown = {
	violent = yes
	long_desc = "DEATH_EXECUTION_EATEN_UNKNOWN"
	can_nokiller = yes
	murder_unknown = yes
	sound_list = {
		female = {
			"female_violent_death_01"
			"female_violent_death_02"
			"female_violent_death_03"
			"female_violent_death_04"
		}
		male = {
			"male_violent_death_01"
			"male_violent_death_02"
			"male_violent_death_03"
			"male_violent_death_04"
			"male_violent_death_05"
		}
	}
}

death_murder_poison = {
	violent = yes
	long_desc = "DEATH_BY_MURDER"
	can_nokiller = yes
	sound_list = {
		female = {
			"death_poisoning_female_01"
			"death_poisoning_female_02"
			"death_poisoning_female_03"
		}
		male = {
			"death_poisoning_male_01"
			"death_poisoning_male_02"
			"death_poisoning_male_03"
		}
	}
}

death_murder_unknown_poison = {
	violent = yes
	long_desc = "DEATH_BY_MURDER_UNKNOWN"
	murder_unknown = yes
	sound_list = {
		female = {
			"death_poisoning_female_01"
			"death_poisoning_female_02"
			"death_poisoning_female_03"
		}
		male = {
			"death_poisoning_male_01"
			"death_poisoning_male_02"
			"death_poisoning_male_03"
		}
	}
}

death_murder_beheading = {
	violent = yes
	long_desc = "DEATH_BY_MURDER"
	can_nokiller = yes
	sound_list = {
		female = {
			"neutral_beheading_01"
		}
		male = {
			"neutral_beheading_01"
		}
	}
}

death_murder_unknown_beheading = {
	violent = yes
	long_desc = "DEATH_BY_MURDER_UNKNOWN"
	murder_unknown = yes
	sound_list = {
		female = {
			"neutral_beheading_01"
		}
		male = {
			"neutral_beheading_01"
		}
	}
}

death_murder_fall = {
	violent = yes
	long_desc = "DEATH_BY_MURDER"
	can_nokiller = yes
	sound_list = {
		female = {
			"falling_female_01"
			"falling_female_02"
			"falling_female_03"
		}
		male = {
			"falling_male_01"
			"falling_male_02"
			"falling_male_03"
		}
	}
}

death_murder_unknown_fall = {
	violent = yes
	long_desc = "DEATH_BY_MURDER_UNKNOWN"
	murder_unknown = yes
	sound_list = {
		female = {
			"falling_female_01"
			"falling_female_02"
			"falling_female_03"
		}
		male = {
			"falling_male_01"
			"falling_male_02"
			"falling_male_03"
		}
	}
}

death_murder_drowning = {
	violent = yes
	long_desc = "DEATH_BY_MURDER"
	can_nokiller = yes
	sound_list = {
		female = {
			"drowning_female_01"
			"drowning_female_02"
		}
		male = {
			"drowning_male_01"
		}
	}
}

death_murder_unknown_drowning = {
	violent = yes
	long_desc = "DEATH_BY_MURDER_UNKNOWN"
	murder_unknown = yes
	sound_list = {
		female = {
			"drowning_female_01"
			"drowning_female_02"
		}
		male = {
			"drowning_male_01"
		}
	}
}

death_murder_snakes = {
	violent = yes
	long_desc = "DEATH_BY_MURDER"
	can_nokiller = yes
	sound_list = {
		female = {
			"snake_pit_female_01"
			"snake_pit_female_02"
			"snake_pit_female_03"
		}
		male = {
			"snake_pit_male_01"
			"snake_pit_male_02"
			"snake_pit_male_03"
		}
	}
}

death_murder_unknown_snakes = {
	violent = yes
	long_desc = "DEATH_BY_MURDER_UNKNOWN"
	murder_unknown = yes
	sound_list = {
		female = {
			"snake_pit_female_01"
			"snake_pit_female_02"
			"snake_pit_female_03"
		}
		male = {
			"snake_pit_male_01"
			"snake_pit_male_02"
			"snake_pit_male_03"
		}
	}
}

death_murder_butchered = {
	violent = yes
	long_desc = "DEATH_BY_MURDER"
	can_nokiller = yes
	sound_list = {
		female = {
			"impaling_female_01"
			"impaling_female_02"
			"impaling_female_03"
		}
		male = {
			"impaling_male_01"
			"impaling_male_02"
			"impaling_male_03"
		}
	}
}

death_murder_unknown_butchered = {
	violent = yes
	long_desc = "DEATH_BY_MURDER_UNKNOWN"
	murder_unknown = yes
	sound_list = {
		female = {
			"impaling_female_01"
			"impaling_female_02"
			"impaling_female_03"
		}
		male = {
			"impaling_male_01"
			"impaling_male_02"
			"impaling_male_03"
		}
	}
}

death_murder_arrow = {
	violent = yes
	long_desc = "DEATH_BY_MURDER"
	can_nokiller = yes
	sound_list = {
		female = {
			"arrow_in_the_back_female"
		}
		male = {
			"arrow_in_the_back_male"
		}
	}
}

death_murder_unknown_arrow = {
	violent = yes
	long_desc = "DEATH_BY_MURDER_UNKNOWN"
	murder_unknown = yes
	sound_list = {
		female = {
			"arrow_in_the_back_female"
		}
		male = {
			"arrow_in_the_back_male"
		}
	}
}

death_murder_strangle = {
	violent = yes
	long_desc = "DEATH_BY_MURDER"
	can_nokiller = yes
	sound_list = {
		female = {
			"garroting_female_01"
			"garroting_female_02"
			"garroting_female_03"
		}
		male = {
			"garroting_male_01"
			"garroting_male_02"
			"garroting_male_03"
		}
	}
}

death_murder_unknown_strangle = {
	violent = yes
	long_desc = "DEATH_BY_MURDER_UNKNOWN"
	murder_unknown = yes
	sound_list = {
		female = {
			"garroting_female_01"
			"garroting_female_02"
			"garroting_female_03"
		}
		male = {
			"garroting_male_01"
			"garroting_male_02"
			"garroting_male_03"
		}
	}
}

death_murder_hashashin = {
	violent = yes
	long_desc = "DEATH_MURDER_KNOWN_HASHSHASHIN"
}

death_murder_unknown_hashashin = {
	violent = yes
	long_desc = "DEATH_MURDER_HASHSHASHIN"
	murder_unknown = yes
}

death_murder_unknown_fear = {
	violent = yes
	long_desc = "DEATH_FEAR"
	murder_unknown = yes
}

death_murder_unknown_lightning = {
	violent = yes
	long_desc = "DEATH_LIGHTNING"
	murder_unknown = yes
}

death_murder_unknown_combustion = {
	violent = yes
	long_desc = "DEATH_COMBUSTION"
	murder_unknown = yes
	sound_list = {
		female = {
			"burning_female_01"
			"burning_female_02"
			"burning_female_03"
		}
		male = {
			"burning_male_01"
			"burning_male_02"
			"burning_male_03"
			"burning_male_04"
		}
	}
}

death_murder_unknown_crows = {
	violent = yes
	long_desc = "DEATH_CROWS"
	murder_unknown = yes
}

death_murder_unknown_possessed_fall = {
	violent = yes
	long_desc = "DEATH_SUICIDE"
	murder_unknown = yes
}

#SUICIDE
#Update the death_suicide_trigger with new death reasons
death_suicide = {
	violent = yes
	long_desc = "DEATH_SUICIDE"
}

death_suicide_fall = {
	violent = yes
	long_desc = "DEATH_SUICIDE"
	sound_list = {
		female = {
			"falling_female_01"
			"falling_female_02"
			"falling_female_03"
		}
		male = {
			"falling_male_01"
			"falling_male_02"
			"falling_male_03"
		}
	}
}

death_suicide_hanging = {
	violent = yes
	long_desc = "DEATH_SUICIDE"
	sound_list = {
		female = {
			"death_hanging_neutral_01"
		}
		male = {
			"death_hanging_neutral_01"
		}
	}
}

death_suicide_poison = {
	violent = yes
	long_desc = "DEATH_SUICIDE"
	sound_list = {
		female = {
			"death_poisoning_female_01"
			"death_poisoning_female_02"
			"death_poisoning_female_03"
		}
		male = {
			"death_poisoning_male_01"
			"death_poisoning_male_02"
			"death_poisoning_male_03"
		}
	}
}

#SACRIFICE
#Update the death_sacrificed_trigger with new death reasons
death_sacrificed = {
	violent = yes
	long_desc = "DEATH_SACRIFICED"
	can_nokiller = yes
	sound_list = {
		female = {
			"generic_sacrifice_female_01"
			"generic_sacrifice_female_02"
		}
		male = {
			"generic_sacrifice_male_01"
			"generic_sacrifice_male_02"

		}
	}
}

death_sacrificed_norse = {
	violent = yes
	long_desc = "DEATH_SACRIFICED"
	can_nokiller = yes
	sound_list = {
		female = {
			"norse_sacrifice_female_01"
			"norse_sacrifice_female_02"
		}
		male = {
			"norse_sacrifice_male_01"
			"norse_sacrifice_male_02"
			"norse_sacrifice_male_03"
		}
	}
}

death_sacrificed_ancestors = {
	violent = yes
	long_desc = "DEATH_SACRIFICED_ANCESTORS"
	sound_list = {
		female = {
			"norse_sacrifice_female_01"
			"norse_sacrifice_female_02"
		}
		male = {
			"norse_sacrifice_male_01"
			"norse_sacrifice_male_02"
			"norse_sacrifice_male_03"
		}
	}
}

#EXECUTION
#Update the death_execution_trigger with new death reasons
death_execution = {
	violent = yes
	long_desc = "DEATH_EXECUTION"
	can_nokiller = yes
	execution = yes
}

death_execution_crushing = {
	violent = yes
	long_desc = "DEATH_EXECUTION_CRUSHING"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"crushing_female_01"
			"crushing_female_02"
		}
		male = {
			"crushing_male_01"
			"crushing_male_02"
			"crushing_male_03"
		}
	}
}

death_execution_ash = {
	violent = yes
	long_desc = "DEATH_EXECUTION_ASH"
	can_nokiller = yes
	execution = yes
}

death_execution_burning = {
	violent = yes
	long_desc = "DEATH_EXECUTION_BURNING"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"burning_female_01"
			"burning_female_02"
			"burning_female_03"
		}
		male = {
			"burning_male_01"
			"burning_male_02"
			"burning_male_03"
			"burning_male_04"
		}
	}
}

death_execution_hdq = {
	violent = yes
	long_desc = "DEATH_EXECUTION_HDQ"
	can_nokiller = yes
	execution = yes
}

death_execution_bear = {
	violent = yes
	long_desc = "DEATH_EXECUTION_BEAR"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"attacked_bear_female_01"
			"attacked_bear_female_02"
			"attacked_bear_female_03"
		}
		male = {
			"attacked_bear_male_01"
			"attacked_bear_male_02"
			"attacked_bear_male_03"
		}
	}
}

death_execution_lion = {
	violent = yes
	long_desc = "DEATH_EXECUTION_LION"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"attacked_tiger_female_01"
			"attacked_tiger_female_02"
			"attacked_tiger_female_03"
		}
		male = {
			"attacked_tiger_male_01"
			"attacked_tiger_male_02"
			"attacked_tiger_male_03"
		}
	}
}

death_execution_snake_pit = {
	violent = yes
	long_desc = "DEATH_EXECUTION_SNAKE_PIT"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"snake_pit_female_01"
			"snake_pit_female_02"
			"snake_pit_female_03"
		}
		male = {
			"snake_pit_male_01"
			"snake_pit_male_02"
			"snake_pit_male_03"
		}
	}
}

death_execution_disembowelment = {
	violent = yes
	long_desc = "DEATH_EXECUTION_DISEMBOWELMENT"
	can_nokiller = yes
	execution = yes
}

death_execution_boiling = {
	violent = yes
	long_desc = "DEATH_EXECUTION_BOILING"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"boiled_alive_female_01"
			"boiled_alive_female_02"
		}
		male = {
			"boiled_alive_male_01"
			"boiled_alive_male_02"
		}
	}
}

death_execution_sawing = {
	violent = yes
	long_desc = "DEATH_EXECUTION_SAWING"
	can_nokiller = yes
	execution = yes
}

death_execution_hunt = {
	violent = yes
	long_desc = "DEATH_EXECUTION_HUNT"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"arrow_in_the_back_female"
		}
		male = {
			"arrow_in_the_back_male"
		}
	}
}

death_execution_live_burial = {
	violent = yes
	long_desc = "DEATH_EXECUTION_LIVE_BURIAL"
	can_nokiller = yes
	execution = yes
}

death_execution_hanging = {
	violent = yes
	long_desc = "DEATH_EXECUTION_HANGING"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"death_hanging_neutral_01"
		}
		male = {
			"death_hanging_neutral_01"
		}
	}
}

death_execution_immurement = {
	violent = yes
	long_desc = "DEATH_EXECUTION_IMMUREMENT"
	can_nokiller = yes
	execution = yes
}

death_execution_beheading = {
	violent = yes
	long_desc = "DEATH_EXECUTION_BEHEADING"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"neutral_beheading_01"
		}
		male = {
			"neutral_beheading_01"
		}
	}
}

death_execution_wine = {
	violent = yes
	long_desc = "DEATH_EXECUTION_WINE"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"death_poisoning_female_01"
			"death_poisoning_female_02"
			"death_poisoning_female_03"
		}
		male = {
			"death_poisoning_male_01"
			"death_poisoning_male_02"
			"death_poisoning_male_03"
		}
	}
}

death_execution_poison = {
	violent = yes
	long_desc = "DEATH_EXECUTION_POISON"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"death_poisoning_female_01"
			"death_poisoning_female_02"
			"death_poisoning_female_03"
		}
		male = {
			"death_poisoning_male_01"
			"death_poisoning_male_02"
			"death_poisoning_male_03"
		}
	}
}

death_execution_flaying = {
	violent = yes
	long_desc = "DEATH_EXECUTION_FLAYING"
	can_nokiller = yes
	execution = yes
}

death_execution_impaling = {
	violent = yes
	long_desc = "DEATH_EXECUTION_IMPALING"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"impaling_female_01"
			"impaling_female_02"
			"impaling_female_03"
		}
		male = {
			"impaling_male_01"
			"impaling_male_02"
			"impaling_male_03"
		}
	}
}

death_execution_tiger = {
	violent = yes
	long_desc = "DEATH_EXECUTION_TIGER"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"attacked_tiger_female_01"
			"attacked_tiger_female_02"
			"attacked_tiger_female_03"
		}
		male = {
			"attacked_tiger_male_01"
			"attacked_tiger_male_02"
			"attacked_tiger_male_03"
		}
	}
}

death_execution_elephants = {
	violent = yes
	long_desc = "DEATH_EXECUTION_ELEPHANTS"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"trampling_elephant_female_01"
			"trampling_elephant_female_02"
			"trampling_elephant_female_03"
			"trampling_elephant_female_04"
		}
		male = {
			"trampling_elephant_male_01"
			"trampling_elephant_male_02"
			"trampling_elephant_male_03"
			"trampling_elephant_male_04"
		}
	}
}

death_execution_bamboo = {
	violent = yes
	long_desc = "DEATH_EXECUTION_BAMBOO"
	can_nokiller = yes
	execution = yes
}

death_execution_stoning = {
	violent = yes
	long_desc = "DEATH_EXECUTION_STONING"
	can_nokiller = yes
	execution = yes
}

death_execution_crucifixion = {
	violent = yes
	long_desc = "DEATH_EXECUTION_CRUCIFIXION"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"cruxifiction_female_01"
			"cruxifiction_female_02"
		}
		male = {
			"cruxifiction_male_01"
			"cruxifiction_male_02"
		}
	}
}

death_execution_blood_eagle = {
	violent = yes
	long_desc = "DEATH_EXECUTION_BLOOD_EAGLE"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"aztec_blood_sacrifice_female_01"
		}
		male = {
			"aztec_blood_sacrifice_male_01"
		}
	}
}

death_execution_scaphism = {
	violent = yes
	long_desc = "DEATH_EXECUTION_SCAPHISM"
	can_nokiller = yes
	execution = yes
}

death_execution_drowning_pit = {
	violent = yes
	long_desc = "DEATH_EXECUTION_DROWNING_PIT"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"drowning_female_01"
			"drowning_female_02"
		}
		male = {
			"drowning_male_01"
		}
	}
}

death_execution_garrotting = {
	violent = yes
	long_desc = "DEATH_EXECUTION_GARROTTING"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"garroting_female_01"
			"garroting_female_02"
			"garroting_female_03"
		}
		male = {
			"garroting_male_01"
			"garroting_male_02"
			"garroting_male_03"
		}
	}
}

death_execution_horses = {
	violent = yes
	long_desc = "DEATH_EXECUTION_HORSES"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"trampling_horse_female_01"
			"trampling_horse_female_02"
			"trampling_horse_female_03"
		}
		male = {
			"trampling_horse_male_01"
			"trampling_horse_male_02"
			"trampling_horse_male_03"
		}
	}
}

death_execution_back_breaking = {
	violent = yes
	long_desc = "DEATH_EXECUTION_BACK_BREAKING"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"back_breaking_female_02"
			"back_breaking_female_03"
			"back_breaking_female_04"
		}
		male = {
			"back_breaking_male_01"
			"back_breaking_male_02"
			"back_breaking_male_03"
			"back_breaking_male_04"
		}
	}
}

death_execution_wheel = {
	violent = yes
	long_desc = "DEATH_EXECUTION_WHEEL"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"breaking_upon_wheel_female_01"
			"breaking_upon_wheel_female_02"
			"breaking_upon_wheel_female_03"
		}
		male = {
			"breaking_upon_wheel_male_01"
			"breaking_upon_wheel_male_02"
			"breaking_upon_wheel_male_03"
		}
	}
}

death_execution_boar = {
	violent = yes
	long_desc = "DEATH_EXECUTION_BOAR"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"attacked_boar_female_01"
			"attacked_boar_female_02"
			"attacked_boar_female_03"
		}
		male = {
			"attacked_boar_male_01"
			"attacked_boar_male_02"
		}
	}
}

death_execution_eaten = {
	violent = yes
	long_desc = "DEATH_EXECUTION_EATEN"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"female_violent_death_01"
			"female_violent_death_02"
			"female_violent_death_03"
			"female_violent_death_04"
		}
		male = {
			"male_violent_death_01"
			"male_violent_death_02"
			"male_violent_death_03"
			"male_violent_death_04"
			"male_violent_death_05"
		}
	}
}

death_execution_aztec_sacrifice = {
	violent = yes
	long_desc = "DEATH_EXECUTION_AZTEC_SACRIFICE"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"aztec_blood_sacrifice_female_01"
		}
		male = {
			"aztec_blood_sacrifice_male_01"
		}
	}
}

death_executed_by_chinese_emperor = {
	can_nokiller = yes
	long_desc = "DEATH_EXECUTED_BY_CHINESE_EMPEROR"
	icon = 1
	killer_icon = 1
	sound = no
}

#CHINA
#Update the death_in_china_trigger with new death reasons
death_went_to_china = {
	can_nokiller = yes
	long_desc = "DEATH_WENT_TO_CHINA"
	death_date_desc = "DEATH_DATE_CHINA"
	icon = 2
	killer_icon = 1
	sound = no
}

# This needs to exist if you have offmap powers! Anyone who dies to this is assumed to have been an offmap ruler
death_offmap = {
	can_nokiller = yes
	long_desc = "DEATH_IN_CHINA"
	icon = 1
	killer_icon = 1
}

death_went_back_to_china = {
	can_nokiller = yes
	long_desc = "DEATH_WENT_BACK_TO_CHINA"
	death_date_desc = "DEATH_DATE_CHINA_RETURN"
	icon = 2
	killer_icon = 1
	sound = no
}

death_in_china_historic = { #Use this for characters who ARE NOT THE EMPEROR that historically died in China, it will display as died in China but not give them the portrait frames automatically
	can_nokiller = yes
	long_desc = "DEATH_IN_CHINA"
	icon = 1
	killer_icon = 1
}

death_troubled_pregnancy = {
	long_desc = "DEATH_TROUBLED_PREGNANCY"
}

death_pilgrimage = {
	can_nokiller = yes
	long_desc = "DEATH_DURING_PILGRIMAGE"
	icon = 1
}

death_execution_brazen_bull = {
	violent = yes
	long_desc = "DEATH_EXECUTION_BRAZEN_BULL"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"boiled_alive_female_01"
			"boiled_alive_female_02"
		}
		male = {
			"boiled_alive_male_01"
			"boiled_alive_male_02"
		}
	}
}

death_execution_macabre_banquet = {
	violent = yes
	long_desc = "DEATH_EXECUTION_MACABRE_BANQUET"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"garroting_female_01"
			"garroting_female_02"
			"garroting_female_03"
		}
		male = {
			"garroting_male_01"
			"garroting_male_02"
			"garroting_male_03"
		}
	}
}

### Warrior Lodges ###
death_berserker_rage = {
	violent = yes
	long_desc = "DEATH_BERSERKER_RAGE"
	can_nokiller = yes
}
death_mission_duel = {
	violent = yes
	long_desc = "DEATH_MISSION_DUEL"
	can_nokiller = yes
}
death_battle_duel = {
	violent = yes
	long_desc = "DEATH_BATTLE_DUEL"
	can_nokiller = yes
}
death_legendary_fail_duel = {
	violent = yes
	long_desc = "DEATH_LEGENDARY_FAIL_DUEL"
	can_nokiller = yes
}
death_legendary_win_duel = {
	violent = yes
	long_desc = "DEATH_LEGENDARY_WIN_DUEL"
	can_nokiller = yes
}
death_claim_duel_attacker = {
	violent = yes
	long_desc = "DEATH_CLAIM_DUEL_ATTACKER"
	can_nokiller = yes
}
death_claim_duel_defender = {
	violent = yes
	long_desc = "DEATH_CLAIM_DUEL_DEFENDER"
	can_nokiller = yes
}

death_crocodile = {
	violent = yes
	long_desc = "DEATH_CROCODILE"
	can_nokiller = yes
}

death_execution_wonder_spikes = {
	can_nokiller = yes
	long_desc = "DEATH_EXECUTION_SPIKES"
	execution = yes
	icon = 1
	killer_icon = 1
	sound = no
}

death_execution_wonder_moat_spikes = {
	can_nokiller = yes
	long_desc = "DEATH_EXECUTION_MOAT_SPIKES"
	execution = yes
	icon = 1
	killer_icon = 1
	sound = no
}

death_execution_wonder_moat_pit = {
	can_nokiller = yes
	long_desc = "DEATH_EXECUTION_MOAT_PIT"
	execution = yes
	icon = 1
	killer_icon = 1
	sound = no
}

death_execution_wonder_moat_water = {
	can_nokiller = yes
	long_desc = "DEATH_EXECUTION_MOAT_WATER"
	execution = yes
	icon = 1
	killer_icon = 1
	sound = no
}

death_accident_wonder_traps = {
	violent = yes
	long_desc = "DEATH_ACCIDENT_TRAPS"
	sound_list = {
		female = {
			"arrow_in_the_back_female"
			"crushing_female_01"
			"falling_female_01"
			"female_violent_death_01"
		}
		male = {
			"arrow_in_the_back_male"
			"crushing_male_01"
			"falling_male_01"
			"male_violent_death_01"
		}
	}
}
