########
# Base #
########

heir_text_underage = { # For underage rulers
	weight_multiplier = {
		factor = 1000
	
		modifier = {
			factor = 0
			is_adult = yes
		}
	}
}

heir_text_useless = { # No stat over 4
	weight_multiplier = {
		factor = 500
	
		modifier = {
			factor = 0
			OR = {
				diplomacy = 5
				stewardship = 5
				intrigue = 5
				learning = 5
				martial = 5
			}
		}
	}
}

heir_text_demon = { # Demon Child
	weight_multiplier = {
		factor = 2000
	
		modifier = {
			factor = 0
			NOT = {
				has_character_flag = demon_child_non_pagan
			}
		}
	}
}

#############
# Education #
#############

heir_text_military = {
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			NOR = {
				trait = misguided_warrior  
				trait = tough_soldier  
				trait = skilled_tactician 
				trait = brilliant_strategist 
			}
		}
		modifier = {
			factor = 0
			NOT = {
				martial = 12
			}
		}
		modifier = {
			factor = 0
			trait = craven
		}
	}
}

heir_text_learning = {
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			NOR = {
				trait = detached_priest   
				trait = martial_cleric   
				trait = scholarly_theologian  
				trait = mastermind_theologian  
			}
		}
		modifier = {
			factor = 0
			NOT = {
				learning = 12
			}
		}
		modifier = {
			factor = 0
			trait = slothful
		}
	}
}

heir_text_stewardship = {
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			NOR = {
				trait = indulgent_wastrel    
				trait = thrifty_clerk    
				trait = fortune_builder   
				trait = midas_touched   
			}
		}
		modifier = {
			factor = 0
			NOT = {
				stewardship = 12
			}
		}
		modifier = {
			factor = 0
			trait = gluttonous
		}
	}
}

heir_text_intrigue = {
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			NOR = {
				trait = amateurish_plotter    
				trait = flamboyant_schemer    
				trait = intricate_webweaver   
				trait = elusive_shadow   
			}
		}
		modifier = {
			factor = 0
			NOT = {
				intrigue = 12
			}
		}
		modifier = {
			factor = 0
			trait = honest
		}
	}
}

heir_text_diplomacy = {
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			NOR = {
				trait = naive_appeaser     
				trait = underhanded_rogue     
				trait = charismatic_negotiator    
				trait = grey_eminence    
			}
		}
		modifier = {
			factor = 0
			NOT = {
				diplomacy = 12
			}
		}
		modifier = {
			factor = 0
			trait = deceitful
		}
	}
}

###############
# Trait Based #
###############

heir_text_strong_and_smart = { # Both is_strong and is_smart
	weight_multiplier = {
		factor = 300
	
		modifier = {
			factor = 0
			NAND = {
				is_strong_trigger = yes
				is_smart_trigger = yes
			}
		}
	}
}

heir_text_weak_and_dumb = { # Both is_weak and is_dumb
	weight_multiplier = {
		factor = 300
	
		modifier = {
			factor = 0
			NAND = {
				is_weak_trigger = yes
				is_dumb_trigger = yes
			}
		}
	}
}

heir_text_traits_poet = { # Poet
	weight_multiplier = {
		factor = 25
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = poet
			}
		}
	}
}

heir_text_traits_falconer = { # Falconer
	weight_multiplier = {
		factor = 25
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = falconer
			}
		}
	}
}

heir_text_traits_varangian = { # Varangian
	weight_multiplier = {
		factor = 25
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = varangian
			}
		}
	}
}

heir_text_traits_decadent = { # Decadent
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = decadent
			}
		}
	}
}

heir_text_traits_lunatic = { # Lunatic
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = lunatic
			}
		}
	}
}

heir_text_traits_possessed = { # Possessed
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = possessed
			}
		}
	}
}

heir_text_traits_fair = { # Attractive
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = fair
			}
		}
	}
}

heir_text_traits_tolerant = { # Tolerant
	weight_multiplier = {
		factor = 50
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOR = {
				trait = sympathy_christendom
				trait = sympathy_islam
				trait = sympathy_pagans
				trait = sympathy_zoroastrianism
				trait = sympathy_judaism
				trait = sympathy_indian
			}
		}
	}
}

heir_text_traits_adventurer = { # Adventurer
	weight_multiplier = {
		factor = 50
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = adventurer
			}
		}
	}
}

heir_text_traits_ugly_deceitful = { # Ugly and Deceitful
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = ugly
				trait = deceitful
			}
		}
	}
}

heir_text_traits_glutton_greedy = { # Gluttonous and Greedy
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = gluttonous
				trait = greedy
			}
		}
	}
}

heir_text_traits_cynical_just = { # Cynical and Just
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = cynical
				trait = just
			}
		}
	}
}

heir_text_traits_content_arbitrary = { # Content and Arbitrary
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = content
				trait = arbitrary
			}
		}
	}
}

heir_text_traits_craven_military_ed = { # Craven and Military Education
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = craven
				OR = {
					trait = misguided_warrior  
					trait = tough_soldier  
					trait = skilled_tactician 
					trait = brilliant_strategist 
				}
			}
		}
	}
}

heir_text_traits_shy_content = { # Shy and Content
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = shy
				trait = content
			}
		}
	}
}

heir_text_traits_zealous_paranoid = { # Zealous and Paranoid
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = zealous
				trait = paranoid
			}
		}
	}
}

heir_text_traits_zealous_charitable = { # Zealous and Charitable
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = zealous
				trait = charitable
			}
		}
	}
}

heir_text_traits_proud_brave = { # Proud and Brave
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = proud
				trait = brave
			}
		}
	}
}

heir_text_traits_cynical_cruel = { # Cynical and Cruel
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = cynical
				trait = cruel
			}
		}
	}
}

heir_text_traits_humble_stubborn = { # Humble and Stubborn
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = humble
				trait = stubborn
			}
		}
	}
}

heir_text_traits_deceitful_envious = { # Deceitful and Envious
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = deceitful
				trait = envious
			}
		}
	}
}

heir_text_traits_patient_trusting = { # Patient and Trusting
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = patient
				trait = trusting
			}
		}
	}
}

heir_text_traits_paranoid_stressed = { # Paranoid and Stressed/Depressed
	weight_multiplier = {
		factor = 200
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = paranoid
				OR = {
					trait = stressed
					trait = depressed
				}
			}
		}
	}
}

heir_text_traits_stubborn_kind = { # Stubborn and Kind
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = stubborn
				trait = kind
			}
		}
	}
}

heir_text_traits_strong_brave = { # Strong and Brave
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				is_strong_trigger = yes
				trait = brave
			}
		}
	}
}

heir_text_traits_temperate_lustful = { # Temperate and Lustful
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = temperate
				trait = lustful
			}
		}
	}
}

heir_text_traits_charitable_just = { # Charitable and Just
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = charitable
				trait = just
			}
		}
	}
}

heir_text_traits_diligent_greedy = { # Diligent and Greedy
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = diligent
				trait = greedy
			}
		}
	}
}

heir_text_traits_craven_honest = { # Craven and Honest
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = craven
				trait = honest
			}
		}
	}
}

heir_text_traits_shy_trusting = { # Shy and Trusting
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = shy
				trait = trusting
			}
		}
	}
}

heir_text_traits_gregarious_honest = { # Gregarious and Honest
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = gregarious
				trait = honest
			}
		}
	}
}

heir_text_traits_cynical_arbitrary = { # Cynical and Arbitrary
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = cynical
				trait = arbitrary
			}
		}
	}
}

heir_text_traits_cruel_wroth = { # Cruel and Wroth
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = cruel
				trait = wroth
			}
		}
	}
}

heir_text_traits_wroth_zealous = { # Wroth and Zealous
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = wroth
				trait = zealous
			}
		}
	}
}

heir_text_traits_paranoid_deceitful = { # Paranoid and Deceitful
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NAND = {
				trait = paranoid
				trait = deceitful
			}
		}
	}
}

# Generic fallbacks

heir_text_traits_kind = { # Kind
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = kind
			}
		}
	}
}

heir_text_traits_proud = { # Proud
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = proud
			}
		}
	}
}

heir_text_traits_cynical = { # Cynical
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = cynical
			}
		}
	}
}

heir_text_traits_gregarious = { # Gregarious
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = gregarious
			}
		}
	}
}

heir_text_traits_zealous = { # Zealous
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = zealous
			}
		}
	}
}

heir_text_traits_ambitious = { # Ambitious
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = ambitious
			}
		}
	}
}

heir_text_traits_diligent = { # Diligent
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = diligent
			}
		}
	}
}

heir_text_traits_deceitful = { # Deceitful
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = deceitful
			}
		}
	}
}

heir_text_traits_shy = { # Shy
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = shy
			}
		}
	}
}

heir_text_traits_humble = { # Humble
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = humble
			}
		}
	}
}

heir_text_traits_arbitrary = { # Arbitrary
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = arbitrary
			}
		}
	}
}

heir_text_traits_temperate = { # Temperate
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = temperate
			}
		}
	}
}

heir_text_traits_chaste = { # Chaste
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = chaste
			}
		}
	}
}

heir_text_traits_lustful = { # Lustful
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			trait = homosexual
		}
		modifier = {
			factor = 0
			NOT = {
				trait = lustful
			}
		}
	}
}

heir_text_traits_content = { # Content
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = content
			}
		}
	}
}

heir_text_traits_patient = { # Patient
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = patient
			}
		}
	}
}

heir_text_traits_brave = { # Brave
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = brave
			}
		}
	}
}

heir_text_traits_just = { # Just
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = just
			}
		}
	}
}

heir_text_traits_gluttonous = { # Gluttonous
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = gluttonous
			}
		}
	}
}

heir_text_traits_envious = { # Envious
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = envious
			}
		}
	}
}

heir_text_traits_craven = { # Craven
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = craven
			}
		}
	}
}

heir_text_traits_greedy = { # Greedy
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = greedy
			}
		}
	}
}

heir_text_traits_cruel = { # Cruel
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = cruel
			}
		}
	}
}

heir_text_traits_trusting = { # Trusting
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = trusting
			}
		}
	}
}

heir_text_traits_honest = { # Honest
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = honest
			}
		}
	}
}

heir_text_traits_slothful = { # Slothful
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = slothful
			}
		}
	}
}

heir_text_traits_charitable = { # Charitable
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = charitable
			}
		}
	}
}

heir_text_traits_wroth = { # Wroth
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = wroth
			}
		}
	}
}

heir_text_traits_paranoid = { # Paranoid
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = paranoid
			}
		}
	}
}

heir_text_traits_erudite = { # Erudite
	weight_multiplier = {
		factor = 1
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = erudite
			}
		}
	}
}

heir_text_traits_stubborn = { # Stubborn
	weight_multiplier = {
		factor = 10
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				trait = stubborn
			}
		}
	}
}

##################
# Circumstancial #
##################

heir_text_piety = { # High Piety
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				piety = 500
			}
		}
	}
}

heir_text_prestige = { # High Prestige
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				prestige = 1000
			}
		}
	}
}

heir_text_friends = { # 2+ Friends
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				num_of_friends = 2
			}
		}
	}
}

heir_text_tyrant = { # Has Tyrant penalty
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				any_vassal = {
					has_opinion_modifier = { who = ROOT modifier = opinion_tyrant }
				}
			}
		}
	}
}

heir_text_rich = { # Over 5000 gold
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				wealth = 5000
			}
		}
	}
}

heir_text_children = { # 8+ children
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				num_of_children = 8
			}
		}
	}
}

heir_text_rivals = { # 2+ Rivals
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				num_of_rivals = 2
			}
		}
	}
}

heir_text_combat_skill = { # 30+ combat skill
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				combat_rating = 30
			}
		}
	}
}

heir_text_poor_health = { # Poor Health
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			health = 3
		}
	}
}

heir_text_bastard = { # Bastard/Legit bastard
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOR = {
				trait = bastard
				trait = legit_bastard
			}
		}
	}
}

heir_text_viking = { # Viking
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOR = {
				trait = viking
				trait = pirate
				trait = ravager
				trait = seaking
				trait = sea_queen
			}
		}
	}
}

heir_text_crusader = { # Crusader/Other GHW trait
	weight_multiplier = {
		factor = 100
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOR = {
				trait = crusader
				trait = mujahid
				trait = valhalla_bound
			}
		}
	}
}

heir_text_three_skills = { # Three Skills 10+
	weight_multiplier = {
		factor = 200
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				calc_true_if = {
					amount = 3
					diplomacy = 10
					stewardship = 10
					intrigue = 10
					learning = 10
					martial = 10
				}
			}
		}
	}
}

heir_text_five_skills = { # Five Skills 10+
	weight_multiplier = {
		factor = 1000
	
		modifier = {
			factor = 0
			is_adult = no
		}
		modifier = {
			factor = 0
			NOT = {
				calc_true_if = {
					amount = 5
					diplomacy = 10
					stewardship = 10
					intrigue = 10
					learning = 10
					martial = 10
				}
			}
		}
	}
}