#For tributary types with breaks_at_suzerain_death = yes add the type to JD.60015 for the notification event

default = {
	tributary_name = TRIBUTARY_DEFAULT_NAME
	tributary_plural = TRIBUTARY_DEFAULT_PLURAL
	suzerain_name = SUZERAIN_DEFAULT_NAME
	tribute_name = TRIBUTARY_DEFAULT_TRIBUTE
	breaks_at_suzerain_death = yes
	breaks_at_tributary_death = no
	suzerain_must_defend = no
	tributary_can_be_summoned = yes
	tributary_must_defend = yes
	tributaries_can_infight = yes
	suzerain_can_join_infighting = yes
	tributaries_can_unite = no
	breaks_on_realm_change = yes
	icon = 7
	cbs_against_suzerain = {
		free_tributary_cb
	}
	income_tribute_percentage = {
		value = 0.4
	}
	reinforce_tribute_percentage = {
		value = 0
	}
	prestige_to_suzerain = {
		value = 0
	}
	prestige_to_tributary = {
		value = 0
	}
	piety_to_suzerain = {
		value = 0
	}
	piety_to_tributary = {
		value = 0
	}
}

permanent = {
	tributary_name = TRIBUTARY_PERMANENT_NAME
	tributary_plural = TRIBUTARY_PERMANENT_PLURAL
	suzerain_name = SUZERAIN_PERMANENT_NAME
	tribute_name = TRIBUTARY_DEFAULT_TRIBUTE
	breaks_at_suzerain_death = no
	suzerain_must_defend = yes
	suzerain_can_join_infighting = no
	tributary_can_be_summoned = no
	tributary_must_defend = no
	tributaries_can_unite = yes
	breaks_on_realm_change = yes
	icon = 10
	cbs_against_suzerain = {
		free_tributary_cb
	}
	income_tribute_percentage = {
		value = 0.20
	}
	reinforce_tribute_percentage = {
		value = 0.15
	}
	prestige_to_suzerain = {
		value = 0
	}
	prestige_to_tributary = {
		value = 0
	}
	piety_to_suzerain = {
		value = 0
	}
	piety_to_tributary = {
		value = 0
	}
}

offmap = {
	tributary_name = TRIBUTARY_OFFMAP_NAME
	tributary_plural = TRIBUTARY_OFFMAP_PLURAL
	suzerain_name = SUZERAIN_OFFMAP_NAME
	tribute_name = TRIBUTARY_DEFAULT_TRIBUTE
	breaks_at_suzerain_death = no
	suzerain_can_be_called = no # They get a special regiment they can raise instead
	suzerain_must_defend = no
	suzerain_can_join_infighting = no
	tributaries_can_unite = yes
	breaks_on_realm_change = yes
	icon = 10
	cbs_against_suzerain = {
		free_tributary_cb
	}
	income_tribute_percentage = {
		value = 0.50
	}
	reinforce_tribute_percentage = {
		value = 0.30
	}
	prestige_to_suzerain = {
		value = 0
	}
	prestige_to_tributary = { #Update GetChineseOffmapTributaryPrestigeCost for tooltip
		value = 0
		
		additive_modifier = {
			value = -1
			tier = COUNT
		}
		additive_modifier = {
			value = -2
			tier = DUKE
		}
		additive_modifier = {
			value = -4
			tier = KING
			is_nomadic = no
		}
		additive_modifier = {
			value = -8
			tier = EMPEROR
			is_nomadic = no
		}
		additive_modifier = {
			value = -1
			tier = KING
			is_nomadic = yes
		}
		additive_modifier = {
			value = -3
			tier = EMPEROR
			is_nomadic = yes
		}
	}
	piety_to_suzerain = {
		value = 0
	}
	piety_to_tributary = {
		value = 0
	}
	modifier = {
		monthly_grace = 2
	}
}

# Note - Characters set as vassals to nomads who are a different culture will end up this tributary type if Horse Lords is enabled
# This is hardcoded
nomadic = {
	tributary_name = TRIBUTARY_NOMADIC_NAME
	tributary_plural = TRIBUTARY_NOMADIC_PLURAL
	suzerain_name = SUZERAIN_NOMADIC_NAME
	tribute_name = TRIBUTARY_DEFAULT_TRIBUTE
	breaks_at_suzerain_death = no
	suzerain_must_defend = no
	tributary_can_be_summoned = yes
	tributary_must_defend = no
	tributaries_can_infight = yes
	suzerain_can_join_infighting = yes
	tributaries_can_unite = yes
	breaks_on_realm_change = yes
	icon = 10
	cbs_against_suzerain = {
		free_tributary_cb
	}
	income_tribute_percentage = {
		value = 0.50
	}
	reinforce_tribute_percentage = {
		value = 0
	}
	prestige_to_suzerain = {
		value = 0.3
	}
	prestige_to_tributary = {
		value = -0.3
	}
	piety_to_suzerain = {
		value = 0
	}
	piety_to_tributary = {
		value = 0
	}
}
