--=============================================================================
# French City Modification // Base-Language.
# Author Of This File - Native (Steam Name) - Swiss.
# Author Of The Mod - //
# Date Of Creation: 11th June 2016
# Last Modified: 31st July
# =============================================================================
#General Info for sprites.png ——> 32px = 1

object_Bomb		Bomb
object_SmallBomb	Small Bomb

##### Tooltips concerning prisoners events ####

tooltip_event_riot		Possible Rioter
tooltip_event_arsonist		Possible Arsonist
tooltip_event_shooter		Possible Shooter
tooltip_event_vandalism	Possible Vandalist
tooltip_event_unknown		Suspected Criminal Activity

tooltip_past_criminal		Known Criminal Past


#### Main Base Language Modifications ####
buildtoolbar_popup_staff_socialServiceAssistant	This new administrator will help you manage the happyness of your citizen and allow for you to know how happy they are. \n\n=[More functionalities coming next update]=

interfacemode_citizens                       Citizens
interfacemode_emergencies                     17
interfacemode_clone                           Clone

interfaceoverlay_security                       Police

interfaceproperty_indoor                        Indoor
interfaceproperty_visible                       Visible
interfaceproperty_territorycitizen             Gangs
interfaceproperty_territoryguards                Gendarmes

interfacedeployment_guard                      Gendarme
interfacedeployment_patrols                     Gendarme Patrols
interfacedeployment_dogpatrols                  Police Dog Patrols
interfacedeployment_armedpatrols                Gendarmes Mobile patrols
interfacedeployment_securearea                  SecureArea
interfacedeployment_sharedzone                  Shared
interfacedeployment_staffonlyzone               Personel autorisée uniquement.
interfacedeployment_maxseczone                  Banlieue sensible
interfacedeployment_medseczone                  Banlieue
interfacedeployment_minseczone                  Centre Ville
interfacedeployment_protectedzone               Quartier Riche
interfacedeployment_supermaxzone                Quartier Très Sensible
interfacedeployment_unlockedzone                Libre
interfacedeployment_zonered                     Red Wing
interfacedeployment_zonegreen                   Green Wing
interfacedeployment_zoneblue                    Blue Wing
interfacedeployment_zoneyellow                  Yellow Wing


interfacetopbar_tooltip_balance					How much cash you have in the national bank.\n\nClick to raise more funds through the Grants list.
interfacetopbar_tooltip_budget					The amount of money you will receive each day, based on your current expenses and income.\n\nClick to access a detailed financial breakdown of income and expenses. 
interfacetopbar_tooltip_day						How long you've been running your town for.
interfacetopbar_tooltip_prisoners				The number of citizens you currently have, and how many you can hold in your town.
interfacetopbar_tooltip_guard					How many police officers you have available for work in your city.
interfacetopbar_tooltip_tension                 The overall danger level of your town, according to your Chief of Police.

interfacetopbar_tooltip_totalguards             *X total police officers
interfacetopbar_tooltip_police officerincapacitated      *X Incapacitated
interfacetopbar_tooltip_guardtationed          *X Stationed 
interfacetopbar_tooltip_police officerpatrolling         *X Patrolling
interfacetopbar_tooltip_guardavailable          *X Available
interfacetopbar_tooltip_guardresting            *X Resting
interfacetopbar_tooltip_guardactive             (*X Responding to incidents)
interfacetopbar_tooltip_guarddoingjob           (*X Assigned job)
interfacetopbar_tooltip_idle                    (*X are idle)
interfacetopbar_tooltip_armedguard             + *X Gendarmes Mobiles officers
interfacetopbar_tooltip_dogs                    + *X Dog handlers


interface_action_medicalbay                     Hospital
interface_action_search                         Search
interface_action_searchcell                     Search House
interface_action_searchcellblock                Search Area
interface_action_sack                           Fire

riot_underway                                   VIOLENT RIOT UNDERWAY
riot_status_citizens                           *X Citizens are rioting
shakedown_underway                              Vigipirate Search
shakedown_found                                 Confiscated Objects:

patrol_assign_1                                 To assign Gendarmes to patrols:
patrol_assign_2                                 Click on an existing patrol square


# =============================================================================
# Build Toolbar
# =============================================================================

buildtoolbar_shakedown                  Search
buildtoolbar_bangup			Curfew
buildtoolbar_weaponsfree                Vigipirate

buildtoolbar_tooltip_reports			Open up the reports window to see information on your citizens, staff, income, grants, and more.
buildtoolbar_tooltip_bangup				Send all (willing) citizens back to their homes. This will make your citizens very angry if you leave them locked up for too long.
buildtoolbar_tooltip_lockdown			Instantly lock all doors in the town.
buildtoolbar_tooltip_shakedown          Order an immediate search of all homes. This will take some time and will annoy the hell out of your inmates.
buildtoolbar_tooltip_weaponsfree        Authorises your Gendarmes Mobiles officers to use rubber bullets.

buildtoolbar_cost						Cost: *C€
buildtoolbar_cost_sqrft					Cost: *C€ /sq
buildtoolbar_wages						Wages : *W€ per day


buildtoolbar_popup_foundations			Construct/Demolish buildings in order to shape your prison.
buildtoolbar_popup_construction			Different types of floors and walls.
buildtoolbar_popup_planning				Plan out your prison without the fear of workers actually doing anything.
buildtoolbar_popup_designation			Designate areas of your prison with a specific function.
buildtoolbar_popup_objects				Place useful items around your prison.
buildtoolbar_popup_overlays				Visually identify weaknesses in your prison's layout.
buildtoolbar_popup_utilities			Plumbing and electrical systems.
buildtoolbar_popup_staff				Employ the necessary people to keep your prison running.
buildtoolbar_popup_deployment			Assign staff to areas of your town.
buildtoolbar_popup_research				Unlock new possibilities for your town.
buildtoolbar_popup_emergencies			Call in additional emergency services.

buildtoolbar_popup_spawn				Spawn? The fuck does this do?
buildtoolbar_popup_clone				Laziness is the mother of all invention.
buildtoolbar_popup_properties			Find out about shit.
buildtoolbar_popup_contraband           Show the sources of Contraband, and all recently recovered contraband in your prison
buildtoolbar_popup_grading              See your overall prison grading on four key metrics - Punishment, Reform, Security, and Health. Also shows the re-offending rate for your prison.
buildtoolbar_popup_room_cell			Where your citizens live.
buildtoolbar_popup_room_holdingcell		A place that new recruits are put while a house is found for them.
buildtoolbar_popup_room_solitary		An isolated form of imprisonment for the worst of the worst.
buildtoolbar_popup_room_canteen			Where your citizens will take their afternoon tea.
buildtoolbar_popup_room_kitchen			Area for cooks to prepare food for your citizens.
buildtoolbar_popup_room_shower			Used to keep your citizens squeaky clean, and lice free.
buildtoolbar_popup_room_yard			Let your citizens see the sun for a few hours a day under the watchful eye of your sniper towers.
buildtoolbar_popup_room_storage			Area designated to hold any materials your prison staff need.
buildtoolbar_popup_room_deliveries		Where your goods, materials, and citizens are dropped off.
buildtoolbar_popup_room_garbage			Where your waste is collected from.
buildtoolbar_popup_room_execution		Where you send your citizens to die.
buildtoolbar_popup_room_workshop		Where you send your citizens to die of boredom while making you car license plates.
buildtoolbar_popup_room_security		Offices for your Officers.
buildtoolbar_popup_room_office			An area for your administrative staff to work.
buildtoolbar_popup_room_medicalward		Area for your medical staff to work.
buildtoolbar_popup_room_morgue			Where you send your dead citizens and staff to.
buildtoolbar_popup_room_commonroom		Allowing your citizens some free time to relax.
buildtoolbar_popup_room_kennel          Where your dogs live.
buildtoolbar_popup_room_CourtHouse      Where all your citizens may come to learn about their rights. A reform program is here and will explain in more details.
buildtoolbar_popup_room_LawyerOffice    Here, your qualified citizens will work as apprentices for the lawyers. They will arrange files and support their clients. 
buildtoolbar_popup_room_chapel          What happens when a beurocratic committee gets together and designs a solution to inmate's religious needs? A 'Multi Faith Prayer Room', that's what. We refer to it as the Chapel.
buildtoolbar_popup_room_paroleroom      Your citizens will be allowed to leave and come in the city border through this system. Security Guards will check all required paperwork and interrogate the citizen before giving him the right to cross the borders.
buildtoolbar_popup_room_library         Your prison will be sent boxes of discarded and used books from around the country. Citizens will need to sort those books onto the shelves.

buildtoolbar_popup_obj_bed				Not too soft, not too hard, just right. Well, actually, really hard and too small.
buildtoolbar_popup_obj_toilet			A basic human right, if you believe all those crackpots.
buildtoolbar_popup_obj_table			Goes excellently with a chair.
buildtoolbar_popup_obj_chair			Goes brilliantly with a table.
buildtoolbar_popup_obj_bench			For sitting on.
buildtoolbar_popup_obj_electricchair	To deliver 2000V of justice.
buildtoolbar_popup_obj_jaildoor			Keep your citizens where they should be.
buildtoolbar_popup_obj_jaildoorlarge	A beautiful door to welcome many citizens.
buildtoolbar_popup_obj_door				A simple door.
buildtoolbar_popup_obj_solitarydoor		A heavyset jail door to stop even the hardest of citizens from escaping.
buildtoolbar_popup_obj_staffdoor		A locked door that can be opened by any member of staff, not just Police Officers.
buildtoolbar_popup_obj_window			To glimpse the sun through.
buildtoolbar_popup_obj_windowlarge		To glimpse lots of the sun through.
buildtoolbar_popup_obj_tree				Taking steps against global warming is all of our responsibility.
buildtoolbar_popup_obj_light			Ensure you can see your citizens at all times of the day.
buildtoolbar_popup_obj_cooker			Give your citizens the life of luxury with hot food.
buildtoolbar_popup_obj_fridge			Keep your food supplies from rotting.
buildtoolbar_popup_obj_bin				Tidiness is important when it comes to contraband.
buildtoolbar_popup_obj_sink				All employees are required to wash their hands.
buildtoolbar_popup_obj_servingtable		Dish up food to your citizens.
buildtoolbar_popup_obj_showerhead		The head of a shower. For showering.
buildtoolbar_popup_obj_bookshelf		A shelf that holds books. 
buildtoolbar_popup_obj_officedesk		Your staff need to write things down a lot. Give them a shiny office desk to do it on.
buildtoolbar_popup_obj_filingcabinet	Your staff need to keep the things they write ordered nicely.
buildtoolbar_popup_obj_medicalbed		A place to hold the narcotics until your citizens steal them.
buildtoolbar_popup_obj_morgueslab		Ensure the dead have a respectful place to rest before moving.
buildtoolbar_popup_obj_drain			Remove water from the floor.
buildtoolbar_popup_obj_sprinkler		Automatically sprays the area with water in the event of a fire.
buildtoolbar_popup_obj_metaldetector	This is the key to making sure your town is safe. Place those in key areas (workshops, supermarket etc) in order to catch anything illegal before it spreads.
buildtoolbar_popup_obj_weightsbench		Allow your citizens to exercise, which keeps them happy and handsome.
buildtoolbar_popup_obj_phonebooth		Citizens will want to talk with relatives and friends from far away, or maybe organize some cool holidays? This handy phone booth will let them do so!
buildtoolbar_popup_obj_tv				Pacify your citizens with mindnumbing mediocrity.
buildtoolbar_popup_obj_largetv			Allow lots of your citizens to share the experience of brain rot.
buildtoolbar_popup_obj_pooltable		Remove the monotony of town life with a game of pool. 
buildtoolbar_popup_obj_dismantleobject	Remove object from your town.

buildtoolbar_popup_staff_workman		Will build your city for you, based on the plans you provide them.
buildtoolbar_popup_staff_guard			Those trained men will help everyone and arrest anyone breaking the strict policies. They will respond to dial 17 emergency calls. 
buildtoolbar_popup_staff_armedguard     If your citizens go nuts, call this brave men to restore peace and order.\n\nNOTE: Each Gendarmes Mobiles officer requires his own locker in the Armoury.
buildtoolbar_popup_staff_doctor			Automatically heals all nearby injured people, whether they are members of the police force or simple citizens.
buildtoolbar_popup_staff_cook			Feeds your population with fast food and drinks.
buildtoolbar_popup_staff_gardener		Will keep your beautiful city’s gardens all tidy and ready for tourists to enjoy.
buildtoolbar_popup_staff_janitor		Keeps your city all clean and smell-free. They will also help with public services such as laundry.
buildtoolbar_popup_staff_warden			This is you! The man who controls everything around the town. The mayor is indeed required for most of the researches.
buildtoolbar_popup_staff_chief			This is the man who controls all of the police facilities in your town. He will send men on patrols and make sure everything goes fine.
buildtoolbar_popup_staff_foreman		An advanced staff member that allows you to gain access to Janitors and Gardeners.
buildtoolbar_popup_staff_psychologist	An advanced staff member that allows you to gain an insight in to the minds of your citizens. 
buildtoolbar_popup_staff_accountant		An advanced staff member that gives access to grants.
buildtoolbar_popup_staff_lawyer			An advanced staff member that helps you remove Penalty Points.


biography_search                        Stop and Search


# =============================================================================
# Rap Sheet
# =============================================================================

rapsheet_age							Age:
rapsheet_category						Category:
rapsheet_traits							Known Traits:
rapsheet_conviction_text				*C - *Y years
rapsheet_found_text						(Plea: *P)
rapsheet_convictions					Convictions
rapsheet_misconductstitle				Recent Misconduct
rapsheet_biography                      Biography
rapsheet_guilty							Guilty
rapsheet_notguilty						Not guilty
rapsheet_served							Served
rapsheet_served_time					Citizen for *Y years
rapsheet_time							*Y years
rapsheet_bio							Sentenced to *Y years for *A.
rapsheet_bio_med						Sentenced to *Y years for multiple crimes including *A, and *B.
rapsheet_bio_long						Sentenced to *Y years for multiple crimes including *A, *B, and *C.
rapsheet_category_minsec				Polite Citizen
rapsheet_category_normal				Citizen
rapsheet_category_maxsec				Thug
rapsheet_category_protected             Possible Target
rapsheet_category_supermax              Watchlist
rapsheet_punish                         Punish
rapsheet_recruit                        Recruit Agent

rapsheet_timeinside                     *X days in your town
rapsheet_timeinside_hours               *X hours in your town


research_none                           None
research_warden                         Mayor
research_maintainance                   Maintainance
research_riotguards                     Compagnie Républicaine de Sécurité
research_health                         Health Services
research_cleaning                       Public Service
research_groundskeeping                 Grounds Keeping
research_clone                          Clone
research_deployment                     Deployment
research_patrols                        Patrols
research_dogs                           Dogs
research_prisonlabour                   More Workers
research_education                      Education
research_contraband                     Contraband
research_policy                         Laws and Policies
research_armoury                        Armoury
research_bodyarmour                     Tactical Vests
research_tazers                         Tazers
research_tazersforeveryone              Tazer Rollout
research_bankloans                      Bank Loan
research_lowertaxes1                    Tax Relief
research_lowertaxes2                    Offshore Tax Haven
research_remoteaccess                   Remote Access
research_extragrant                     Extra Grant


report_citizens                        citizens
report_policy                           Laws
report_citizens_title                  citizens *X (Max *M)
report_staff_group_builders             Workers
report_staff_group_guard               Gendarme
report_staff_group_staff                Staff
report_staff_group_administrators       Administrators
report_staff_group_citizens            citizens
report_staff_group_citizens_high       Thug
report_staff_group_citizens_normal     Citizen
report_staff_group_citizens_low        Poor citizen
report_staff_group_citizens_protected  Millionaire
report_staff_group_citizens_supermax   Super dangerous.

report_staff_fire                       FIRE

valuation_categoryprison                City Value

# =============================================================================
# Needs / Actions / Bio etc
# =============================================================================

action_poo                              Poo
action_wee                              Wee
action_wash                             Showering
action_relax                            Relaxing
action_sleep                            Sleeping
action_nap                              Napping
action_getmeal                          Getting Food
action_sit                              Sitting
action_exercise                         Exercising
action_liftweights                      Weightlifting
action_phonehome                        Phoning Family
action_watchtv                          Watching Tv
action_playpool                         Playing Pool
action_stealknife                       Acting Suspicious
action_stealspoon                       Acting Suspicious
action_urinate                          Urinating
action_soilsuit                         Soiling Suit
action_eat                              Eating
action_complain                         Complaining
action_work                             Working
action_visitation                       Planning Holidays
action_parole                           Border Checks
action_none                             None
action_misbehaving                      Misbehaving
action_escaping                         Illegally emigrating
action_destroying                       Destroying
action_spoiling                         Spoiling
action_fighting                         Fighting
action_rioting                          Rioting
action_hostagetaking                    Hostage Taking
action_reformprogram                    Social Program
action_changeclothes                    Changing Clothes
action_getbook                          Getting Book
action_pray                             Praying

status_effect_title						=[Status Effects]=
status_effect_none						None
status_effect_suppressed				Suppressed
status_effect_goodfood					Well fed
status_effect_drunk						Drunk
status_effect_high                      High
status_effect_withdrawal				Withdrawal
status_effect_tazed                     Tazed
status_effect_overdosed                 Overdosed
status_effect_surrendered               Surrendered

experience_totaltime                    Total Time
experience_misconduct                   Misconduct
experience_lockeddown                   Lockdown
experience_regime                       Regime
experience_sleep                        Sleep
experience_work                         Work
experience_class                        Class
experience_freetime                     Free Time
experience_moodbad                      Bad
experience_moodnormal                   Normal
experience_moodgood                     Good
experience_nocondition                  None
experience_kod                          KOd
experience_hurt                         Hurt
experience_suppressed                   Suppressed
experience_intoxicated                  Intoxicated
experience_wellfed                      Well Fed
experience_exercise                     Exercise

need_name_nothing                       Nothing
need_name_bladder                       Bladder
need_name_bowels                        Bowels
need_name_sleep                         Sleep
need_name_food                          Food
need_name_safety                        Safety
need_name_hygiene                       Hygiene
need_name_exercise                      Exercise
need_name_family                        Family
need_name_recreation                    Recreation
need_name_comfort                       Comfort
need_name_environment                   Environment
need_name_privacy                       Privacy
need_name_freedom                       Freedom
need_name_clothing                      Clothing
need_name_drugs                         Drugs
need_name_alcohol                       Alcohol
need_name_starving                      Starving
need_name_spirituality                  Spirituality
need_name_literacy                      Literacy
needs_locked                            (??? Psychology ???)
needs_title                             =[Needs]=

reputation_title                        Reputation
reputation_hidden                       (Reputation Unkown)
reputation_hidden_short                 ???

reputation_legendary                    --LEGENDARY--
reputation_strong                       Strong
reputation_tough                        Tough
reputation_volatile                     Volatile
reputation_snitch                       Snitch
reputation_deadly                       Deadly
reputation_stoical                      Stoical
reputation_fearless                     Fearless
reputation_exlaw                        Ex Law Enforcement
reputation_copkiller                    Cop Killer
reputation_quick                        Quick
reputation_instigator                   Instigator

reputation_instigator_high              Instigator

reputationtooltip_legendary             This citizen is a legend of the criminal underworld, and has numerous skills and abilities that make him very dangerous.
reputationtooltip_strong                This citizen hits harder with each punch during fights.
reputationtooltip_tough                 This citizen can withstand a lot more punishment in a fight. He can also sometimes withstand being hit by a Tazer.
reputationtooltip_volatile              This citizen is liable to kick off without warning and for no reason
reputationtooltip_stoical               This citizen will not become suppressed when locked in Solitary. He really doesn't care.
reputationtooltip_snitch                This citizen is a known informant, and as such his life may be in danger. Don't leave him alone with other citizens for too long.
reputationtooltip_deadly                This citizen is a master in lethal combat moves, and can sometimes kill with a single hit
reputationtooltip_exlaw                 This citizen was once a Police Officer, or some other law enforcement profession. His life may be in danger.
reputationtooltip_copkiller             This citizen is guilty of murdering a Police Officer. Your prison police officers may be unable to restrain themselves when subduing him.
reputationtooltip_fearless              This citizen is not intimidated by the sight of Gendarmes Mobiles, and is less likely to surrender during a fight.
reputationtooltip_quick                 This citizen is an unusually fast runner.
reputationtooltip_instigator            This citizen sows seeds of discontent in all those nearby. When he causes trouble, nearby citizens will feel compelled to do the same.


# =============================================================================
# Nameplate status
# ============================================================================= 

nameplate_working                       Working
nameplate_stationed                     Stationed
nameplate_patrolling                    Patrolling
nameplate_resting                       Resting
nameplate_tired                         Tired
nameplate_injured                       Injured
nameplate_unconscious                   Unconscious
nameplate_dead                          DEAD
nameplate_released                      Leaving Town
nameplate_researching                   Researching
nameplate_overdose                      OVERDOSED


# =============================================================================
# Objectives, Grants
# =============================================================================

objective_feedallcitizens              Feed all citizens
objective_caption_citizens             citizens
objective_caption_meals                 Meals
objective_readceosletter                Read the CEO's letter
objective_actionrequired                Incident Reports

objective_citizenintake                citizen Intake
objective_intake_arrivals               *X citizens arriving 8am
objective_intake_closed                 Your prison is closed to new inmates
objective_intake_closed2                (See the citizen's Report)
objective_intake_specials				Special Transfers:
objective_intake_categories             Categories: 
objective_intake_minsec                 Min, 
objective_intake_medsec                 Normal, 
objective_intake_maxsec                 Max

objective_outgoing                      citizens due for release
objective_outgoing_count                *X citizens are due for release soon
objective_outgoing_timer                (*X hrs)

objective_visitors                      Visitors (8am - 8pm)
objective_visitors_waiting              *X families waiting to visit
objective_visitors_onsite               *X visitors on site in *Y groups

objective_staffexhausted                Staff Exhausted
objective_reststaff_exhausted           *X staff members are exhausted.
objective_reststaff_resting             (*X are resting)
objective_reststaff_needstaffroom       Build a Staff Room so they can rest.

objective_punishment_solitary           *X in Solitary Confinement
objective_punishment_solitary_queue     *X awaiting Solitary Confinement
objective_punishment_solitary_mix       *X in Solitary (+*Y awaiting)
objective_punishment_lockdown           *X in Lockdown
objective_incident_medical              *X require medical attention
objective_incident_dead                 *X dead bodies

objective_payment_receivedfull          Payment: *X received
objective_payment_receivedpart          Payment: *X received out of *Y total

objective_grant_bootstraps                  Basic Detention Centre
objective_grant_bootstraps_description      Turn an empty field into a functioning prison.  This government contract gives you the funds neccesary to build the absolute minimum facilities for your first set of citizens.
objective_grant_bootstraps_holdingcell      Build a hotel
objective_grant_bootstraps_shower           Build a public shower
objective_grant_bootstraps_yard             Build a public area 
objective_grant_bootstraps_kitchen          Build a restuarant kitchen
objective_grant_bootstraps_canteen          Build a fastfood
objective_grant_bootstraps_police officer            Hire at least two police officers
objective_grant_bootstraps_chef             Hire at least two chefs

objective_grant_administration                          Administration Centre
objective_grant_administration_description              Every city project needs a functioning administration facility, to ensure things run smoothly and to hold the project accountable.  This contract pays for a Warden and an Accountant and their offices, which will then give us access to the full Federal Grant system.
objective_grant_administration_offices                  Build two offices
objective_grant_administration_warden                   Hire a Warden 
objective_grant_administration_accountant_research      Unlock Finance through Bureaucracy
objective_grant_administration_accountant               Hire an Accountant

objective_grant_firstcellblock                  First street
objective_grant_firstcellblock_description      The basics are up and running.  It is time to build your first street, and transfer the existing citizens into houses of their own.
objective_grant_firstcellblock_cells            Raise your citizen Capacity to 15

objective_grant_health                      Health and Well Being
objective_grant_health_description          The physical and mental health of our inmates is very important to us.  This grant is to facilitate the construction of a state of the art medical ward, and to hire doctors and psychologists to look after the inmates health needs.
objective_grant_health_ward                 Build a medical ward
objective_grant_health_doctors              Hire at least two doctors
objective_grant_health_psychologist         Hire a psychologist (Requires an Office)

objective_grant_bailout                     Government Bailout
objective_grant_bailout_description         The government is deeply unhappy with your performance, but has decided your prison is too big to fail. Tax-payer funds will be issued to rescue the jail from bankruptcy. However you must balance your books - return your prison to a positive cashflow (daily income higher than expenses), and clear your debts with the bank.
objective_grant_bailout_cashflow            Income higher than expenses
objective_grant_bailout_debt                Clear your debts


objective_grant_maintenance                         Prison Maintenance
objective_grant_maintenance_description             General upkeep and maintenance of the prison and its grounds are important for both the security and safety of the staff and inmates. Hire the necessary personnel to keep your prison clean and orderly.
objective_grant_maintenance_research_root           Unlock Maintenance through Bureaucracy
objective_grant_maintenance_research_cleaning       Unlock Cleaning through Bureaucracy
objective_grant_maintenance_research_groundskeeping Unlock Grounds Keeping through Bureaucracy
objective_grant_maintenance_foreman                 Hire a Foreman (Requires an Office)
objective_grant_maintenance_janitor                 Hire at least two janitors
objective_grant_maintenance_gardener                Hire a gardener 

objective_grant_visitation                          Visitation Rights
objective_grant_visitation_description              A number of other facilities in the region are facing legal action for denying citizens their visitation rights. Investors don't want a scandal, and are proving this grant to ensure adequate facilities are available.
objective_grant_visitation_room                     Build a visitation room
objective_grant_visitation_tables                   Add at least three visitors tables
objective_grant_visitation_commonroom               Build a common room
objective_grant_visitation_pooltable                Add a pool table
objective_grant_visitation_tv                       Add at least two TVs
objective_grant_visitation_phones                   Build at least five phone booths

objective_grant_basicsecurity                       Security Procedure Certification
objective_grant_basicsecurity_description           A common pitfall at new prisons are security lapses due to the inexperience of the staff with the facility. Ensure we have no early mishaps that might hurt our record in the future by increasing security to an acceptable level.
objective_grant_basicsecurity_chief                 Hire a Security Chief (Requires an Office)
objective_grant_basicsecurity_guard                Hire ten police officers
objective_grant_basicsecurity_patrols               Assign three police officers to patrol routes
objective_grant_basicsecurity_research              Unlock Patrols through Bureaucracy

objective_grant_enhancedsecurity                    Governmental Security Ratings
objective_grant_enhancedsecurity_description        The Government has certain requirements regarding security for prisons over a certain size, and applies hefty fines to those that come up short. Ensure this doesn't become a problem.
objective_grant_enhancedsecurity_armoury            Build an Armoury
objective_grant_enhancedsecurity_kennel             Build a Kennel
objective_grant_enhancedsecurity_guard             Hire two Gendarmes Mobiles
objective_grant_enhancedsecurity_dogs               Hire two Dog Handlers
objective_grant_enhancedsecurity_patroldogs         Assign two Dog Handlers to a Dog Patrol
objective_grant_enhancedsecurity_patrolarmed        Assign two SCO19s to a Patrol

objective_grant_advancedsecurity                    Max-Sec Infrastructure Implementation
objective_grant_advancedsecurity_description        Maintaining security for a large number of citizens can be difficult, but the cost of a breach is far greater than the cost of implementing the proper security measures. Install the necessary equipment throughout your prison.
objective_grant_advancedsecurity_guard             Increase the size of your security force
objective_grant_advancedsecurity_researchcctv       Unlock CCTV through Bureaucracy
objective_grant_advancedsecurity_researchbodyarmour Unlock Body Armour through Bureaucracy
objective_grant_advancedsecurity_researchtazers     Unlock Tazers through Bureaucracy
objective_grant_advancedsecurity_office             Build a Security Office
objective_grant_advancedsecurity_cctvmonitor        Build a CCTV Monitor
objective_grant_advancedsecurity_cctvcameras        Place CCTV Cameras throughout your prison

objective_grant_citizenworkforce                   citizen Acclimatization and Engagement 
objective_grant_citizenworkforce_description       Having citizens work in your prison is a good way of integrating them into the environment while also cutting costs. Complete the necessary training and build the necessary facilities to put your citizens to work.
objective_grant_citizenworkforce_research          Unlock citizen Labour through Bureaucracy
objective_grant_citizenworkforce_cleaning          Build a Cleaning Cupboard
objective_grant_citizenworkforce_laundry           Build a Laundry
objective_grant_citizenworkforce_kitchenclass      Have three citizens complete the Kitchen Safety and Hygiene program
objective_grant_citizenworkforce_laundryassigned   Assign three citizens to work in the Laundry
objective_grant_citizenworkforce_kitchenassigned   Assign three citizens to work in the Kitchen
objective_grant_citizenworkforce_cleaningassigned  Assign three citizens to work in the Cleaning Cupboard

objective_grant_educationreformprogram              Education Reform Program
objective_grant_educationreformprogram_description  A number of campaign groups are gaining weight in their push for education programs to be implemented in prisons. Set up some classrooms to keep them off our backs.
objective_grant_educationreformprogram_research     Unlock Education through Bureaucracy
objective_grant_educationreformprogram_classroom    Build a Classroom
objective_grant_educationreformprogram_desks        Build twenty school desks
objective_grant_educationreformprogram_foundationed Have fifteen citizens pass the Foundation Education Course
objective_grant_educationreformprogram_generaled    Have five citizens pass the General Education Course

objective_grant_prisonlabour                        Prison Manufacturing Facility
objective_grant_prisonlabour_description            Financiers want you to increase your prison's profitability, and are willing to invest funds to help build workshops and turn your citizens into a labour force.
objective_grant_prisonlabour_workshop               Build a Workshop
objective_grant_prisonlabour_saw                    Build two workshop saws
objective_grant_prisonlabour_press                  Build two workshop presses
objective_grant_prisonlabour_reform                 Have five citizens pass the Workshop Safety Program
objective_grant_prisonlabour_plates                 Produce 30 license plates

objective_grant_furnituremanufacturing              Carpentry Apprenticeship Program
objective_grant_furnituremanufacturing_description  Offering carpentry courses to your citizens can teach them a valuable skill they can use once they are released, and allow them to produce high end furniture in your workshop which can be sold to increase income. 
objective_grant_furnituremanufacturing_forestry     Build a Forestry
objective_grant_furnituremanufacturing_table        Build two carpenters tables
objective_grant_furnituremanufacturing_reform       Have two citizens pass the Carpentry course
objective_grant_furnituremanufacturing_bed          Produce ten Superior Beds

objective_grant_reducestaffstress                   Staff Well-being Initiative
objective_grant_reducestaffstress_description       Prison worker unions have been receiving reports of staff being overstressed and overworked, to the point that mistakes are being made. Make sure similar issues do not occur in your facility.
objective_grant_reducestaffstress_staffroom         Build a Staffroom
objective_grant_reducestaffstress_freepolice officers        Have at least five police officers without assigned duties
objective_grant_reducestaffstress_restedstaff       Ensure none of your staff are exhausted

objective_grant_shortterminvestment                 Short-term Investment
objective_grant_shortterminvestment_description     Pay money into an investment fund which will ultimately give a reasonable return on your initial sum.
objective_grant_shortterminvestment_wait            Wait for funds...

objective_grant_longterminvestment                  Long-term Investment
objective_grant_longterminvestment_description      Pay money into an long-term investment fund which will ultimately give a large return on your initial sum.
objective_grant_longterminvestment_wait             Wait for funds...

objective_grant_cellblock50                         More Streets
objective_grant_cellblock50_description             It's time to further expand your town/city beyond a small street. 
objective_grant_cellblock50_cells                   Raise your citizen capacity to 50

objective_grant_cellblock100                        A neighbourhood
objective_grant_cellblock100_description            Make adequate use of your land by continuing to expand your town/city.
objective_grant_cellblock100_cells                  Raise your citizen capacity to 100

objective_grant_cellblock200                        Multiple neghbourhoods
objective_grant_cellblock200_description            More citizens means more government funding. Increase your capacity to capitalize on this.
objective_grant_cellblock200_cells                  Raise your citizen capacity to 200

objective_grant_cellblock500                        City!
objective_grant_cellblock500_description            The government offers a great many financial incentives to the largest towns/cities. It's time to work towards that goal.
objective_grant_cellblock500_cells                  Raise your citizen capacity to 500

objective_grant_nutritionresearch                   Inmate Nutrition Research
objective_grant_nutritionresearch_description       An independent research group are offering funds in order to participate in a trial on the effects of varying inmate eating habits. 
objective_grant_nutritionresearch_poor              Serve a single low quantity, low variety meal for two days
objective_grant_nutritionresearch_good              Serve three high variety, high quantity meals for two days

objective_grant_drugsearch                          Crackdown on Drugs
objective_grant_drugsearch_description              Concerns about drug use in larger places is increasing recently. Take a pro-active stance and show that you are tackling the problem.
objective_grant_drugsearch_find                     Find ten illegal narcotics

objective_grant_contrabandsupply                    Tool Cleanup
objective_grant_contrabandsupply_description        Following a number of incidents in other towns/cities involving stolen items, a group is performing studies on the distribution of tools and weapons throughout prisons. This part of the trial involves trying to remove all such items from your population.
objective_grant_contrabandsupply_tools              Remove the supply of stolen tools
objective_grant_contrabandsupply_weapons            Remove the supply of stolen weapons

grant_category_completed                            Completed:
grant_category_unlocked                             Unlocked:
grant_category_cash                                 Cash:
grant_category_cashflow                             Cashflow:
grant_category_debt                                 Debt:
grant_category_citizens                            citizens:

grant_property_atleast                              At Least *X
grant_property_atmost                               No More Than *X


# =============================================================================
# Materials
# =============================================================================
object_SocialServiceAssistant			Social Service Assistant 
object_none                              None
object_box                               Box
object_stack                             Stack
object_bed                               Bed
object_toilet                            Toilet
object_table                             Table
object_chair                             Chair
object_bench                             Bench
object_electricchair                     Electric Chair
object_jaildoor                          House Door
object_jaildoorlarge                     Large House Door
object_door                              Door
object_solitarydoor                      Jail Door
object_staffdoor                         Locked Door
object_remotedoor                        Remote Door
object_roadgate                          Border Gate
object_jailbars                          Jail Bars
object_window                            Window
object_windowlarge                       Large Window
object_tree                              Tree
object_light                             Light
object_cooker                            Cooker
object_fridge                            Fridge
object_bin                               Bin
object_sink                              Sink
object_servingtable                      Serving Table
object_showerhead                        Shower Head
object_brick                             Brick
object_concrete                          Concrete
object_steel                             Steel
object_ingredients                       Ingredients
object_ingredientscooking                Ingredients (Cooking)
object_ingredientscooked                 Ingredients (Cooked)
object_ingredientsspoiled                Ingredients (Spoiled)
object_meal                              Meal
object_foodtray                          Food Tray
object_foodtraydirty                     Food Tray (Dirty)
object_grassturf                         Grass Turf
object_citizenuniform                   citizen Uniform
object_dirtycitizenuniform              citizen Uniform (Dirty)
object_crumpledcitizenuniform           citizen Uniform (Crumpled)
object_bleach                            Bleach
object_sheetmetal                        Sheet Metal
object_licenseplateblank                 License Plates (Blank)
object_licenseplate                      License Plates
object_log                               Log
object_wood                              Wood
object_workman                           City Workman
object_truckdriver                       Lorry Driver
object_guard	                         Gendarme
object_riotguard                         CRS
object_armedguard                        Gendarmes Mobile 
object_prisoner                          citizen
object_doctor                            Doctor
object_paramedic                         SAMU paramedics
object_cook                              Cook               
object_gardener                          Public Gardener
object_janitor                           Public Service Worker
object_fireman                           Sapeur Pompier
object_avatar                            Avatar
object_actor                             Actor
object_visitor                           Tourist
object_doghandler                        Police Dog Handler
object_dog                               Police Dog 
object_dogcrate                          Police Dog Crate
object_teacher                           Teacher
object_soldier                           GIGN
object_warden                            Mayor
object_chief                             Commissaire 
object_foreman                           City Foreman
object_psychologist                      Public Psychologist
object_accountant                        City Accountant
object_lawyer                            City Lawyer
object_supplytruck                       Lorry
object_Citizenbus                       Bus
object_fireengine                        Fire Engine
object_riotvan                           Gendarmerie Nationale
object_ambulance                         Ambulance
object_hearse                            Hearse
object_trooptruck                        GIGN 
object_fire                              Fire
object_garbage                           Rubbish
object_rubble                            Rubble
object_bookshelf                         Bookshelf
object_officedesk                        Office Desk
object_filingcabinet                     Filing Cabinet
object_medicalbed                        Hospital Bed
object_morgueslab                        Morgue Slab
object_equipment                         Equipment
object_prop                              Prop
object_dummy                             Dummy
object_powerstation                      Power Station
object_capacitor                         Capacitor
object_electricalcable                   Electrical Cable
object_powerswitch                       Power Switch
object_logiccircuit                      Logic Circuit
object_logicbridge                       Logic Bridge
object_waterpumpstation                  Water Pump Station
object_pipevalve                         Pipe Valve
object_pipelarge                         Large Pipe
object_pipesmall                         Small Pipe
object_drain                             Drain
object_sprinkler                         Sprinkler
object_metaldetector                     Metal Detector
object_weightsbench                      Weights Bench
object_phonebooth                        Phone Booth
object_tv                                Tv
object_largetv                           Large Tv
object_pooltable                         Pool Table
object_polaroid                          Polaroid
object_cctv                              CCTV
object_cctvmonitor                       CCTV Monitor
object_laundrymachine                    Laundry Machine
object_laundrybasket                     Laundry Basket
object_ironingboard                      Ironing Board
object_visitortable                      Visitor Table
object_workshopsaw                       Factory Saw
object_workshoppress                     Factory Press
object_carpentertable                    Carpenter Table
object_boombox                           Boombox
object_guardlocker              	   Gendarmes Mobile Locker
object_sofachairsingle                   Sofa
object_sofachairdouble                   Wide Sofa
object_drinkmachine                      Drink Machine
object_arcadecabinet                     Arcade Cabinet
object_radio                             Radio
object_bookshelflarge                    Library Bookshelf
object_weaponrack                        Weapon Rack 
object_treestump                         Tree Stump
object_schooldesk                        School Desk
object_superiorbed                       Superior Bed
object_doorcontrolsystem                 Door Control System
object_servo                             Door Servo
object_doortimer                         Door Timer
object_pressurepad                       Pressure Pad
object_statuslight                       Status Light
object_wire                              Connect
object_dismantleobject                   Dismantle Object
object_dismantleutility                  Dismantle Utility
object_sellobject                        Sell Object
object_canceljobs                        Cancel Jobs
object_showallwires                      Show Wires
object_cutscenepolaroid                  Cutscene Polaroid
object_cutscenecamera                    Cutscene Camera
object_cutscenecue                       Cutscene Cue
object_foodwaste                         Food Waste
object_altar                             Altar
object_paroleofficer                     Border Officer
object_parolelawyer                      Border Lawyer
object_pews                              Pews
object_prayermat                         Prayer Mat
object_paroleofficer                     Estate Agent Employer
object_parolelawyer                      Estate Agent Advisor
object_spiritualleader                   Spiritual Leader
object_librarybookshelf                  Library Shelf
object_librarybookunsorted               Library Book (Unsorted)
object_librarybooksorted                 Library Book (Sorted)
object_sortingtable                      Librarians Desk
object_ruinedbook                        Ruined Book
object_Reception                         Reception Desk
object_PublicSink                        Public Sink
object_WoodenSink                        House Sink

room_none                                None
room_cell                                House
room_holdingcell                         Hotel
room_solitary                            Jail
room_superiorcell                        Chateau
room_canteen                             Restaurant 
room_kitchen                             FastFood Kitchen
room_shower                              Public Shower
room_yard                                Green Area
room_storage                             Storage
room_deliveries                          Arrivals
room_garbage                             Garbage
room_execution                           Execution
room_workshop                            Factory
room_security                            Gendarmerie
room_security2                           Gendarmerie QG
room_office                              Office
room_medicalward                         Hospital
room_morgue                              Morgue
room_commonroom                          Casino
room_laundry                             Laundry
room_visitation                          Tourist Information Centre
room_cleaningcupboard                    Cleaning Cupboard
room_kennel                              Police Kennel
room_armoury                             Police Armoury
room_staffroom                           Resting room
room_library                             Library
room_forestry                            Forestry
room_classroom                           School
room_exports                             Exports
room_chapel                              Church
room_clearrooms                          Clear Rooms
room_paroleroom                          Border Checkpoint Room
room_WeaponStorage                       Gang Store
room_CourtHouse                          Court House
room_LawyerOffice                        Lawyer Office

room_none                                None
room_cell                                House
room_holdingcell                         Hotel
room_dormitory				   Apartment
room_solitary                            Jail
room_superiorcell                        Mansion
room_canteen                             FastFood 
room_kitchen                             FastFood Kitchen
room_shower                              Public Shower
room_yard                                Green Area
room_storage                             Storage
room_deliveries                          Arrivals
room_garbage                             Garbage
room_execution                           Execution
room_workshop                            Factory
room_security                            Police Station
room_security2                           Police HQ
room_office                              Office
room_medicalward                         Hospital
room_morgue                              Morgue
room_commonroom                          Casino
room_laundry                             Laundry
room_visitation                          Tourist Information Centre
room_cleaningcupboard                    Cleaning Cupboard
room_kennel                              Police Kennel
room_armoury                             Police Armoury
room_staffroom                           Resting room
room_library                             Library
room_forestry                            Forestry
room_classroom                           School
room_exports                             Exports
room_chapel                              Church
room_clearrooms                          Clear Rooms
room_paroleroom                          Border Checkpoint Room

equipment_baton                          Police Baton
equipment_tazer                          Tazer
equipment_guarduniform                   Police Officer Uniform
equipment_assaultrifle                  None-Lethal Rifle

reformprogram_workshopinduction         Factory Safety Induction
reformprogram_foundationeducation       Foundation Education Program
reformprogram_generaleducation          General Education Qualification
reformprogram_carpentry                 Carpentry Apprenticeship
reformprogram_kitcheninduction          Kitchen Safety and Hygiene
reformprogram_therapy                   Behavioural Therapy
reformprogram_methadone                 Pharmacological Treatment of Drug Addiction
reformprogram_alcoholicsmeeting         Alcoholics Group Therapy
reformprogram_tazertraining             Police Officer Tazer Certification
reformprogram_spiritualguidance         Spiritual Guidance
reformprogram_parolehearing             Border Crossing Security Checks
reformprogram_StudyOfRights             Study Of Rights

reformprogram_tazertrained              Certified : Tazer


regime_nothing                          
regime_sleep                            Sleep
regime_eat                              Lunch / Dinner
regime_shower                           Shower
regime_yard                             Promenade
regime_work                             Work
regime_lockdown                         Curfew
regime_freetime                         Free Time
regime_currenttime                      Now
regime_unspecified                      Unspecified

regimetooltip_nothing                   citizens are locked in their cells. They have nothing to do but reflect on the choices they made that led them to this place.\n\nLong stretches of lockup can prove a decisive punishment to even the hardest of citizens.

informant_hint                          (Recruit citizens under duress - eg in Solitary)
informant_recruitable                   (Potential UCC)
informant_target                        Target
