#--------------------------------------------------
#------------------
#------ Auto-generated bloodline stat event_modifiers
#--------------------------------------------------
#------------------
#------ Martial bloodline stats
ebl_bloodline_martial_1 = { 
	martial = 1
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_martial_2 = { 
	martial = 2
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_martial_3 = { 
	martial = 3
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_martial_4 = { 
	martial = 4
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_martial_5 = { 
	martial = 5
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_martial_6 = { 
	martial = 6
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_martial_7 = { 
	martial = 7
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_martial_8 = { 
	martial = 8
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_martial_9 = { 
	martial = 9
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_martial_10 = { 
	martial = 10
	is_visible = { always = no }
	icon = 1
}
#--------------------------------------------------
#------------------
#------ Diplomacy bloodline stats
ebl_bloodline_diplomacy_1 = { 
	diplomacy = 1
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_diplomacy_2 = { 
	diplomacy = 2
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_diplomacy_3 = { 
	diplomacy = 3
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_diplomacy_4 = { 
	diplomacy = 4
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_diplomacy_5 = { 
	diplomacy = 5
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_diplomacy_6 = { 
	diplomacy = 6
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_diplomacy_7 = { 
	diplomacy = 7
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_diplomacy_8 = { 
	diplomacy = 8
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_diplomacy_9 = { 
	diplomacy = 9
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_diplomacy_10 = { 
	diplomacy = 10
	is_visible = { always = no }
	icon = 1
}
#--------------------------------------------------
#------------------
#------ Intrigue bloodline stats
ebl_bloodline_intrigue_1 = { 
	intrigue = 1
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_intrigue_2 = { 
	intrigue = 2
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_intrigue_3 = { 
	intrigue = 3
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_intrigue_4 = { 
	intrigue = 4
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_intrigue_5 = { 
	intrigue = 5
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_intrigue_6 = { 
	intrigue = 6
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_intrigue_7 = { 
	intrigue = 7
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_intrigue_8 = { 
	intrigue = 8
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_intrigue_9 = { 
	intrigue = 9
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_intrigue_10 = { 
	intrigue = 10
	is_visible = { always = no }
	icon = 1
}
#--------------------------------------------------
#------------------
#------ Learning bloodline stats
ebl_bloodline_learning_1 = { 
	learning = 1
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_learning_2 = { 
	learning = 2
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_learning_3 = { 
	learning = 3
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_learning_4 = { 
	learning = 4
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_learning_5 = { 
	learning = 5
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_learning_6 = { 
	learning = 6
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_learning_7 = { 
	learning = 7
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_learning_8 = { 
	learning = 8
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_learning_9 = { 
	learning = 9
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_learning_10 = { 
	learning = 10
	is_visible = { always = no }
	icon = 1
}
#--------------------------------------------------
#------------------
#------ Stewardship bloodline stats
ebl_bloodline_stewardship_1 = { 
	stewardship = 1
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_stewardship_2 = { 
	stewardship = 2
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_stewardship_3 = { 
	stewardship = 3
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_stewardship_4 = { 
	stewardship = 4
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_stewardship_5 = { 
	stewardship = 5
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_stewardship_6 = { 
	stewardship = 6
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_stewardship_7 = { 
	stewardship = 7
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_stewardship_8 = { 
	stewardship = 8
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_stewardship_9 = { 
	stewardship = 9
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_stewardship_10 = { 
	stewardship = 10
	is_visible = { always = no }
	icon = 1
}
#--------------------------------------------------
#------------------
#------ Personal Skill bloodline stats
ebl_bloodline_personal_skill_1 = { 
	combat_rating = 4
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_personal_skill_2 = { 
	combat_rating = 8
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_personal_skill_3 = { 
	combat_rating = 12
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_personal_skill_4 = { 
	combat_rating = 16
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_personal_skill_5 = { 
	combat_rating = 20
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_personal_skill_6 = { 
	combat_rating = 24
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_personal_skill_7 = { 
	combat_rating = 28
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_personal_skill_8 = { 
	combat_rating = 32
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_personal_skill_9 = { 
	combat_rating = 36
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_personal_skill_10 = { 
	combat_rating = 40
	is_visible = { always = no }
	icon = 1
}
#--------------------------------------------------
#------------------
#------ Piety bloodline stats
ebl_bloodline_piety_1 = { 
	monthly_character_piety = 0.2
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_piety_2 = { 
	monthly_character_piety = 0.4
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_piety_3 = { 
	monthly_character_piety = 0.6
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_piety_4 = { 
	monthly_character_piety = 0.8
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_piety_5 = { 
	monthly_character_piety = 1
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_piety_6 = { 
	monthly_character_piety = 1.2
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_piety_7 = { 
	monthly_character_piety = 1.4
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_piety_8 = { 
	monthly_character_piety = 1.6
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_piety_9 = { 
	monthly_character_piety = 1.8
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_piety_10 = { 
	monthly_character_piety = 2
	is_visible = { always = no }
	icon = 1
}
#--------------------------------------------------
#------------------
#------ Prestige bloodline stats
ebl_bloodline_prestige_1 = { 
	monthly_character_prestige = 0.2
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_prestige_2 = { 
	monthly_character_prestige = 0.4
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_prestige_3 = { 
	monthly_character_prestige = 0.6
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_prestige_4 = { 
	monthly_character_prestige = 0.8
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_prestige_5 = { 
	monthly_character_prestige = 1
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_prestige_6 = { 
	monthly_character_prestige = 1.2
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_prestige_7 = { 
	monthly_character_prestige = 1.4
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_prestige_8 = { 
	monthly_character_prestige = 1.6
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_prestige_9 = { 
	monthly_character_prestige = 1.8
	is_visible = { always = no }
	icon = 1
}
ebl_bloodline_prestige_10 = { 
	monthly_character_prestige = 2
	is_visible = { always = no }
	icon = 1
}
