#--------------------------------------------------
#------------------
#------ Auto-generated events for previewing bloodline pictures
namespace = ebl_hf_preview

character_event = {
	id = ebl_hf_preview.0
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_slavic_arrow
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.1
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_romuva_tree
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.2
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_roman
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.3
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_norse
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.4
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_midgard
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.5
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_african
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.6
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_longship
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.7
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_stoics
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.8
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_architect
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.9
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_builder
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.10
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_peace_builder
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.11
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_murder_builder
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.12
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_monumental
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.13
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_castellan
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.14
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_virgin
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.15
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_cross_1
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.16
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_cross_2
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.17
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_cross_wicked
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.18
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_cross_nestorian
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.19
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_cross_orthodox
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.20
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_cross_crusader
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.21
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_cross_crusader_wicked
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.22
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_cross_miaphysite
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.23
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_generic_pagan
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.24
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_hindu
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.25
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_buddhist
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.26
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_bacchant
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.27
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_zoroastrian
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.28
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_zun_sun
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.29
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_taoist
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.30
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_sunni
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.31
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_jewish
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.32
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_finnish_bearpaw
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.33
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_bull
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.34
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_horse
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.35
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_tengri_eagle
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.36
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_norse_wolf
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.37
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_lion
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.38
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_bucephalus
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.39
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_ashoka_lion
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.40
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_bloodthirsty
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.41
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_war_child
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.42
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_war_knight
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.43
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_murder_jester
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.44
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_murder_child
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.45
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_blessed_child
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.46
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_carolingian
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.47
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_fleur_de_lis_gold
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.48
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_fleur_de_lis
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.49
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_bon_candle
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.50
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_generic_hero
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.51
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_teutonic
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.52
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_african_waves
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.53
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_placeholder_symbol
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.54
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_placeholder_symbol_2
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.55
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_murder_peace
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.56
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_murder_rose
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.57
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_murder_war
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.58
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_peace
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.59
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_war
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.60
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_murder
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.61
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_ruthless
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.62
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_technology
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.63
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_munificent
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.64
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_family
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
character_event = {
	id = ebl_hf_preview.65
	desc = EVTDESC_ebl_hf_preview
	picture = GFX_bloodlines_symbol_benevolent
	is_triggered_only = yes

	immediate = {
	}
	option = {
		name = ebl_hf_ok
	}
}
