
# made cost the same as all other walls, all walls require concrete
BEGIN Material
    Name                 YutaniWall
    ConstructionTime     5.00000
    BlockMovement        true
    BlockVisibility      true
    MoveCost             0.400000
    SoftEdged            -1
    ObjectRequired       Concrete
    SpriteType           Connected
    NumSprites           1
    Properties           IsFoundationWall
    VersionAdded         1000
    BEGIN Sprite0        x 7  y 44  END
END

BEGIN Material
    Name                 ArtDecoWall
    ConstructionTime     5.00000
    BlockMovement        true
    BlockVisibility      true
    MoveCost             0.400000
    SoftEdged            -1
    ObjectRequired       Concrete
    SpriteType           Connected
    NumSprites           1
    Properties           IsFoundationWall
    VersionAdded         2000
    BEGIN Sprite0        x 0  y 48  END
END

BEGIN Material
    Name                 OrientalWall
    ConstructionTime     5.00000
    BlockMovement        true
    BlockVisibility      true
    MoveCost             0.400000
    SoftEdged            -1
    ObjectRequired       Concrete
    SpriteType           Connected
    NumSprites           1
    Properties           AffectsGrading
    Properties           IsFoundationWall
    VersionAdded         2000
    BEGIN Sprite0        x 7  y 60  END
END

BEGIN Material
    Name                 BlueWall
    ConstructionTime     5.00000
    BlockMovement        true
    BlockVisibility      true
    MoveCost             0.400000
    SoftEdged            -1
    ObjectRequired       Concrete
    SpriteType           Connected
    NumSprites           1
    Properties           IsFoundationWall
    VersionAdded         2000
    BEGIN Sprite0        x 7  y 40  END
END

BEGIN Material
    Name                 BurgundyWall
    ConstructionTime     5.00000
    BlockMovement        true
    BlockVisibility      true
    MoveCost             0.400000
    SoftEdged            -1
    ObjectRequired       Concrete
    SpriteType           Connected
    NumSprites           1
    Properties           IsFoundationWall
    VersionAdded         2000
    BEGIN Sprite0        x 7  y 32  END
END

BEGIN Material
    Name                 CushionedWall
    ConstructionTime     5.00000
    BlockMovement        true
    BlockVisibility      true
    IndoorOutdoor        2
    MoveCost             0.400000
    SoftEdged            -1
    ObjectRequired       Concrete
    SpriteType           Connected
    NumSprites           1
    Properties           IsFoundationWall
    VersionAdded         2000
    BEGIN Sprite0        x 14  y 32  END
END

BEGIN Material
    Name                 GreenWall
    ConstructionTime     5.00000
    BlockMovement        true
    BlockVisibility      true
    MoveCost             0.400000
    SoftEdged            -1
    ObjectRequired       Concrete
    SpriteType           Connected
    NumSprites           1
    Properties           IsFoundationWall
    VersionAdded         2000
    BEGIN Sprite0        x 7  y 36  END
END
#############################################################



# now uses GrassTurf to create
BEGIN Material
    Name                 GrassCornerFloor
    ConstructionTime     1.00000
    MoveCost             0.70000
    IndoorOutdoor        1
    SoftEdged            -1
    ObjectRequired       GrassTurf
    SpriteType           AlignedArea
    VersionAdded         2000
    NumSprites           2
    BEGIN Sprite0        x 62 y 51  END
    BEGIN Sprite1        x 1  y 1  END
END

BEGIN Material
    Name                 GrassCornerFloor1
    ConstructionTime     1.00000
    MoveCost             0.70000
    IndoorOutdoor        1
    SoftEdged            -1
    ObjectRequired       GrassTurf
    SpriteType           AlignedArea
    NumSprites           2
    BEGIN Sprite0        x 63 y 51  END
    BEGIN Sprite1        x 1  y 1  END
END

BEGIN Material
    Name                 GrassCornerFloor2
    ConstructionTime     1.00000
    MoveCost             0.70000
    IndoorOutdoor        1
    SoftEdged            -1
    ObjectRequired       GrassTurf
    SpriteType           AlignedArea
    NumSprites           2
    BEGIN Sprite0        x 63 y 52  END
    BEGIN Sprite1        x 1  y 1  END
END

BEGIN Material
    Name                 GrassCornerFloor3
    ConstructionTime     1.00000
    MoveCost             0.70000
    IndoorOutdoor        1
    SoftEdged            -1
    ObjectRequired       GrassTurf
    SpriteType           AlignedArea
    NumSprites           2
    BEGIN Sprite0        x 62 y 52  END
    BEGIN Sprite1        x 1  y 1  END
END

BEGIN Material
    Name                 GrassStones
    ConstructionTime     1.00000
    MoveCost             1.00000
    IndoorOutdoor        1
    SoftEdged            1
    ObjectRequired       GrassTurf
    SpriteType           AlignedArea
    VersionAdded         2000
    NumSprites           2
    BEGIN Sprite0        x 27 y 52  END
    BEGIN Sprite1        x 5  y 2  END
END
#############################################################



# now uses FloorMaterial to create, made cost the same as all other floor types
BEGIN Material
    Name                 Sandstone
    ConstructionTime     1.00000
    MoveCost             1.00000
    SoftEdged            -1
    IndoorOutdoor        1
    ObjectRequired       FloorMaterial
    SpriteType           AlignedArea
    VersionAdded         2000
    NumSprites           2
    BEGIN Sprite0        x 27 y 60  END
    BEGIN Sprite1        x 5  y 2  END
END

BEGIN Material
    Name                 LunarFloor
    ConstructionTime     1.00000
    MoveCost             1.00000
    IndoorOutdoor        1
    SoftEdged            1
    ObjectRequired       FloorMaterial
    SpriteType           RandomArea
    VersionAdded         2000
    NumSprites           2
    BEGIN Sprite0        x 27 y 50  END
    BEGIN Sprite1        x 5  y 2  END
END

BEGIN Material
    Name                 PaddedFloor
    ConstructionTime     1.00000
    MoveCost             0.5
    IndoorOutdoor        2
    SoftEdged            -1
    ObjectRequired       FloorMaterial
    SpriteType           AlignedArea
    VersionAdded         2000
    NumSprites           2
    BEGIN Sprite0        x 27 y 54  END
    BEGIN Sprite1        x 5  y 2  END
END

BEGIN Material
    Name                 LimestoneFloor
    ConstructionTime     1.00000
    MoveCost             1.30000
    SoftEdged            -1
    IndoorOutdoor        2
    ObjectRequired       FloorMaterial
    SpriteType           AlignedArea
    VersionAdded         2000
    NumSprites           2
    BEGIN Sprite0        x 27 y 62  END
    BEGIN Sprite1        x 5  y 2  END
END

BEGIN Material
    Name                 SolacoFloor
    ConstructionTime     1.00000
    MoveCost             1.00000
    SoftEdged            -1
    IndoorOutdoor        2
    ObjectRequired       FloorMaterial
    SpriteType           AlignedArea
    VersionAdded         1000
    NumSprites           2
    BEGIN Sprite0        x 32 y 58  END
    BEGIN Sprite1        x 5  y 2  END
END

BEGIN Material
    Name                 GrateFloor
    ConstructionTime     1.00000
    MoveCost             1.00000
    SoftEdged            -1
    IndoorOutdoor        2
    ObjectRequired       FloorMaterial
    SpriteType           AlignedArea
    VersionAdded         1000
    NumSprites           2
    BEGIN Sprite0        x 27 y 58  END
    BEGIN Sprite1        x 5  y 2  END
END

BEGIN Material
    Name                 BlueCarpet
    ConstructionTime     1.00000
    MoveCost             1
    SoftEdged            -1
    IndoorOutdoor        2
    ObjectRequired       FloorMaterial
    SpriteType           AlignedArea
    VersionAdded         2000
    NumSprites           2
    BEGIN Sprite0        x 41 y 32  END
    BEGIN Sprite1        x 5  y 2  END
END

BEGIN Material
    Name                 BrownCarpet
    ConstructionTime     1.00000
    MoveCost             1
    SoftEdged            -1
    IndoorOutdoor        2
    ObjectRequired       FloorMaterial
    SpriteType           AlignedArea
    VersionAdded         2000
    NumSprites           2
    BEGIN Sprite0        x 41 y 34  END
    BEGIN Sprite1        x 5  y 2  END
END

BEGIN Material
    Name                 RedCarpet
    ConstructionTime     1.00000
    MoveCost             1
    SoftEdged            -1
    IndoorOutdoor        2
    ObjectRequired       FloorMaterial
    SpriteType           AlignedArea
    VersionAdded         2000
    NumSprites           2
    BEGIN Sprite0        x 41  y 36  END
    BEGIN Sprite1        x 5  y 2  END
END
#############################################################



# made RoomSpecific
BEGIN Object
    Name                 Plant
    ConstructionTime     0
    MoveSpeedFactor      0.300000
    Price                -30
    NumSlots             1
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_Plant
    Properties           StaticObject
    Properties           RoomSpecific
    VersionAdded         2000
END

BEGIN Object
    Name                 PlantCactus
    ConstructionTime     0
    MoveSpeedFactor      0.300000
    Price                -30
    NumSlots             1
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_PlantCactus
    Properties           StaticObject
    Properties           RoomSpecific
    VersionAdded         2000
END

BEGIN Object
    Name                 BathroomSink
    ConstructionTime     0
    MoveCost             1
    SpriteScale          1.4
    Price                -100
    VersionAdded         2000
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Properties           StaticObject
    Properties           RoomSpecific
    AttachToWall         true
    IndoorOutdoor        IndoorOnly
    SpecialRestriction   AgainstWall
    Sprite               d_BathroomSink
    ToolbarSprite        d_BathroomSinkToolbar
END

BEGIN Object
    Name                 BathroomHandDryer
    ConstructionTime     0
    MoveCost             1
    SpriteScale          1.4
    Price                -50
    SoftEdged            -1
    VersionAdded         2000
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Properties           StaticObject
    Properties           RoomSpecific
    Properties           Electrical
    IndoorOutdoor        IndoorOnly
    AttachToWall         true
    SpecialRestriction   AgainstWall
    Sprite               d_HandDryer
    ToolbarSprite        d_HandDryerToolbar

END

BEGIN Object
    Name                 ChestOfDrawers
    ConstructionTime     0
    MoveSpeedFactor      0.600000
    MoveCost             1
    Price                -100
    SpriteType           AlignedArea
    VersionAdded         2000
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               Composite
    Properties           StaticObject
    Properties           RoomSpecific
    AttachToWall         true
    IndoorOutdoor        IndoorOnly
    Sprite               d_ChestOfDrawers
    ToolbarSprite        d_ChestOfDrawersToolbar
END

BEGIN Object
    Name                 WoodenStool
    ConstructionTime     0
    MoveCost             1
    Price                -30
    VersionAdded         2000
    MoveSpeedFactor      0.500000
    NumSlots             1
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    Properties           RoomSpecific
    BlockedBy            UtilityStation
    MadeOf               Composite
    Properties           StaticObject
    Sprite               d_WoodenStool
END

BEGIN Object
    Name                 WoodenTable
    ConstructionTime     0
    MoveCost             1
    Price                -50
    MoveSpeedFactor      0.500000
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               Composite
    Properties           StaticObject
    Properties           RoomSpecific
    VersionAdded         2000
    Sprite               d_WoodenTable
    NumSlots             1
END

BEGIN Object
    Name                 OutdoorTable
    ConstructionTime     0
    Height               3
    Width                3
    MoveCost             1
    Toughness            10.0000
    Price                -150
    NumSlots             6
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               Composite
    Sprite               d_OutdoorPicnicTable
    Properties           StaticObject
    Properties           RoomSpecific
    IndoorOutdoor        OutdoorOnly
    VersionAdded         2000
END

BEGIN Object
    Name                 TyreStack
    ConstructionTime     0
    BlockMovement        true
    MoveSpeedFactor      0.300000
    SpriteVariants       4
    Price                -50
    NumSlots             1
    RenderDepth          2
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_TyreStack
    MadeOf               Composite
    ToolbarSprite        d_TyreStackToolbar
    Properties           StaticObject
    Properties           RoomSpecific
    Properties           BlockMovement
    VersionAdded         2000
END

BEGIN Object
    Name                 Lamp
    ConstructionTime     0
    Toughness            1.00000
    MoveSpeedFactor      0.800000
    Price                -50
    IndoorOutdoor        2
    RenderDepth          2
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            UtilityStation
    BlockedBy            StaticObject
    Sprite               d_Lamp
    ToolbarSprite        d_LampToolbar
    Properties           StaticObject
    Properties           RoomSpecific
    Properties           Electrical
    VersionAdded         2000
END

BEGIN Object
    Name                 Bleachers
    ConstructionTime     0
    MoveSpeedFactor      0.500000
    Toughness            20.0000
    Height               3
    Width                4
    Price                -200
    NumSlots             9
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    Properties           RoomSpecific
    BlockedBy            UtilityStation
    Sprite               d_Bleachers
    MadeOf               Composite
    ToolbarSprite        d_BleachersToolbar
    Properties           StaticObject
    VersionAdded         1000
END

BEGIN Object
    Name                 ParkBench
    Width                3
    ConstructionTime     0
    MoveSpeedFactor      0.500000
    Toughness            20.0000
    Price                -50
    IndoorOutdoor        1
    RenderDepth          2
    NumSlots             3
    Teleportable         false
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_ParkBench
    MadeOf               Composite
    ToolbarSprite        d_ParkBenchToolbar
    Properties           StaticObject
    Properties           RoomSpecific
    VersionAdded         2000
END

BEGIN Object
    Name                 OakBench
    Width                3
    ConstructionTime     0
    MoveSpeedFactor      0.500000
    Toughness            20.0000
    Price                -20
    NumSlots             2
    Teleportable         false
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               Composite
    Sprite               d_OakBench
    ToolbarSprite        d_OakBenchToolbar
    Properties           StaticObject
    Properties           RoomSpecific
    VersionAdded         2000
END

BEGIN Object
    Name                 OakTable
    Width                3
    ConstructionTime     0
    MoveSpeedFactor      0.250000
    Toughness            10.0000
    Price                -150
    AttachToWall         true
    NumSlots             4
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               Composite
    Properties           StaticObject
    Properties           RoomSpecific
    VersionAdded         2000
    Sprite               d_OakTable
    ToolbarSprite        d_OakTableToolbar
END

BEGIN Object
    Name                 ShowerPillar
    ConstructionTime     0
    Toughness            10.0000
    Price                -50
    Group                StaticObject
    IndoorOutdoor        2
    BlockMovement        true
    BlockVisibility      true
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    ObjectNeeded         Concrete
    Sprite               d_ShowerPillar
    Properties           StaticObject
    Properties           RoomSpecific
    Properties           BlockMovement
    VersionAdded         1000
END

BEGIN Object
    Name                 MooseHead
    ConstructionTime     0
    Price                -500
    RenderPostOffset     1
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_MooseHead
    MadeOf               Composite
    Properties           StaticObject
    Properties           RoomSpecific
    IndoorOutdoor        IndoorOnly
    SpecialRestriction   AgainstWall
    AttachToWall         true
    VersionAdded         2000
END

BEGIN Object
    Name                 RorschachTest
    ConstructionTime     0
    MoveSpeedFactor      0.300000
    Toughness            10.0000
    Price                -100
    NumSlots             1
    RenderDepth          2
    RenderPostOffset     2
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               Composite
    Properties           StaticObject
    Properties           RoomSpecific
    IndoorOutdoor        IndoorOnly
    VersionAdded         2000
    Sprite               d_RorschachTest
    ToolbarSprite        d_RorschachTestToolbar
END

BEGIN Object
    Name                 AnatomyModel
    ConstructionTime     0
    MoveSpeedFactor      0.300000
    Toughness            10.0000
    Price                -200
    NumSlots             1
    RenderDepth          2
    RenderPostOffset     2
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               Composite
    Properties           StaticObject
    Properties           RoomSpecific
    VersionAdded        2000
    IndoorOutdoor        IndoorOnly
    Sprite              d_AnatomyModel
    ToolbarSprite       d_AnatomyModelToolbar
END

BEGIN Object
    Name                 Flipboard
    ConstructionTime     0
    MoveSpeedFactor      0.300000
    Toughness            10.0000
    Price                -100
    NumSlots             1
    RenderDepth          2
    RenderPostOffset     2
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               Composite
    Properties           StaticObject
    Properties           RoomSpecific
    IndoorOutdoor        IndoorOnly
    VersionAdded    2000
    Sprite              d_Flipboard
    ToolbarSprite       d_FlipboardToolbar
END

BEGIN Object
    Name                 MedicineCabinetPsych
    ConstructionTime     0
    MoveSpeedFactor      0.300000
    Toughness            10.0000
    Price                -400
    NumSlots             2
    RenderDepth          2
    RenderPostOffset     2
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               Composite
    Properties           StaticObject
    Properties           RoomSpecific
    IndoorOutdoor        IndoorOnly
    VersionAdded         2000
    Sprite               d_MedicineCabinetPsych
    ToolbarSprite        d_MedicineCabinetPsychToolbar
END

BEGIN Object
    Name                 LeatherChair
    ConstructionTime     0
    MoveSpeedFactor      0.300000
    Toughness            10.0000
    Price                -400
    NumSlots             1
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               Composite
    Properties           StaticObject
    Properties           RoomSpecific
    IndoorOutdoor        IndoorOnly
    VersionAdded        2000
    Sprite              d_LeatherChair
END

BEGIN Object
    Name                 LeatherSofa
    ConstructionTime     0
    MoveSpeedFactor      0.300000
    Toughness            10.0000
    Price                -600
    NumSlots             2
    Width                2
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               Composite
    Properties           StaticObject
    Properties           RoomSpecific
    IndoorOutdoor        IndoorOnly
    VersionAdded    2000
    Sprite              d_LeatherSofa
    ToolbarSprite       d_LeatherSofaToolbar
END

BEGIN Object
    Name                 Gravestone
    ConstructionTime     3.00000
    MoveSpeedFactor      0.800000
    Price                -100
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Properties           StaticObject
    VersionAdded         2000
    IndoorOutdoor        OutdoorOnly
    Properties           RoomSpecific
    Sprite              d_gravestone
END
#############################################################



# set ConstructionTime to 0
BEGIN Object
    Name                 FenceGateStandard
    ConstructionTime     0
    Toughness            100.000
    Price                -30
    RenderDepth          2
    IndoorOutdoor        1
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_FenceGateStandard
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    DoorRestriction      Standard
    VersionAdded         1000
END

BEGIN Object
    Name                 FenceGateStaff
    ConstructionTime     0
    Toughness            100.000
    Price                -30
    RenderDepth          2
    IndoorOutdoor        1
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_FenceGateStaff
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    DoorRestriction      Staff
    VersionAdded         1000
END

BEGIN Object
    Name                 FenceGateVisitor
    ConstructionTime     0
    Toughness            100.000
    Price                -30
    RenderDepth          2
    IndoorOutdoor        1
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_FenceGateVisitor
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    DoorRestriction      Visitor
    VersionAdded         1000
END

BEGIN Object
    Name                 FenceGateGuard
    ConstructionTime     0
    Toughness            100.000
    Price                -30
    RenderDepth          2
    IndoorOutdoor        1
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_FenceGateGuard
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    VersionAdded         2000
END

BEGIN Object
    Name                 JailDoorRed
    ConstructionTime     0
    Toughness            100.000
    Teleportable         true
    Price                -200
    RenderDepth          2
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_JailDoorRed
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    VersionAdded         2000
END

BEGIN Object
    Name                 JailDoorGrey
    ConstructionTime     0
    Toughness            100.000
    Teleportable         true
    Price                -200
    RenderDepth          2
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_JailDoorGrey
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    VersionAdded         2000
END

BEGIN Object
    Name                 JailDoorOrange
    ConstructionTime     0
    Toughness            100.000
    Teleportable         true
    Price                -200
    RenderDepth          2
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_JailDoorOrange
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    VersionAdded         2000
END

BEGIN Object
    Name                 JailDoorYellow
    ConstructionTime     0
    Toughness            100.000
    Teleportable         true
    Price                -200
    RenderDepth          2
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_JailDoorYellow
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    VersionAdded         2000
END

BEGIN Object
    Name                 JailDoorLargeRed
    Width                2
    ConstructionTime     0
    Toughness            100.000
    Teleportable         true
    Price                -350
    RenderDepth          2
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_JailDoorLargeRed
    ToolbarSprite        d_JailDoorLargeRedToolbar
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    VersionAdded         2000
END

BEGIN Object
    Name                 JailDoorLargeGrey
    Width                2
    ConstructionTime     0
    Toughness            100.000
    Teleportable         true
    Price                -350
    RenderDepth          2
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_JailDoorLargeGrey
    ToolbarSprite        d_JailDoorLargeGreyToolbar
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    VersionAdded         2000
END

BEGIN Object
    Name                 JailDoorLargeOrange
    Width                2
    ConstructionTime     0
    Toughness            100.000
    Teleportable         true
    Price                -350
    RenderDepth          2
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_JailDoorLargeOrange
    ToolbarSprite        d_JailDoorLargeOrangeToolbar
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    VersionAdded         2000
END

BEGIN Object
    Name                 JailDoorLargeYellow
    Width                2
    ConstructionTime     0
    Toughness            100.000
    Teleportable         true
    Price                -350
    RenderDepth          2
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_JailDoorLargeYellow
    ToolbarSprite        d_JailDoorLargeYellowToolbar
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    VersionAdded         2000
END

BEGIN Object
    Name                 SecureDoor
    ConstructionTime     0
    Toughness            300.000
    Teleportable         true
    Price                -600
    RenderDepth          2
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_SecureDoor
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    VersionAdded         1000
END

BEGIN Object
    Name                 SecretDoor
    ConstructionTime     0
    Toughness            40.0000
    Teleportable         true
    Price                -100
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_SecretDoor
    MadeOf               Wood
    Properties           StaticObject
    Properties           Door
    DoorRestriction      Staff
    VersionAdded         2000
END

BEGIN Object
    Name                 CoatStand
    ConstructionTime     0
    MoveSpeedFactor      0.200000
    Price                -30
    IndoorOutdoor        2
    RenderPostOffset     3
    RenderPreOffset      2
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_CoatStand
    MadeOf               Wood
    ToolbarSprite        d_CoatStandToolbar
    Properties           StaticObject
    Properties           RoomSpecific
    VersionAdded         2000
END

BEGIN Object
    Name                 DogBowl
    ConstructionTime     0
    MoveSpeedFactor      0.800000
    Price                -20
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Research             Dogs
    Sprite               d_DogBowl
    Properties           StaticObject
    Properties           RoomSpecific
    VersionAdded         2000
END

BEGIN Object
    Name                 WallLight
    ConstructionTime     0
    Toughness            5.00000
    MoveSpeedFactor      0.500000
    Price                -30
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_WallLight
    Properties           StaticObject
    Properties           Electrical
    Properties           Window
    Properties           BuiltOnWall
    SpriteScale          0.5
    VersionAdded         1000
END

BEGIN Object
    Name                 OfficeChair
    ConstructionTime     0
    MoveSpeedFactor      0.800000
    Price                -200
    RenderDepth          1.5
    NumSlots             1
    Width                2
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_OfficeLeatherChair
    ToolbarSprite        d_OfficeLeatherChairToolbar
    MadeOf               Composite
    Properties           StaticObject
    Properties           RoomSpecific
    IndoorOutdoor        IndoorOnly
    VersionAdded         1000
END
BEGIN Object
    Name                 WindowClassy
    VersionAdded         2000
    ConstructionTime     0
    MoveSpeedFactor      0.500000
    Toughness            20.0000
    Price                -300
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               HollowMetal
    Properties           StaticObject
    Properties           Window
    Properties           BuiltOnWall
    BEGIN ImprovesRoom   Room   Cell END
    Sprite              d_WindowClassy
    ToolbarSprite       d_WindowClassy
END

BEGIN Object
    Name                 WindowClassyLarge
    VersionAdded         2000
    ConstructionTime     0
    MoveSpeedFactor      0.500000
    Width                2
    Toughness            20.0000
    Price                -300
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               HollowMetal
    Properties           StaticObject
    Properties           Window
    Properties           BuiltOnWall
    BEGIN ImprovesRoom   Room   Cell END
    Sprite              d_WindowClassyLarge
    ToolbarSprite       d_WindowClassyLargeToolbar
END
#############################################################



# placed under Numbers research
BEGIN Object
    Name                 ArmourySign
    ConstructionTime     0
    Price                -10
    RenderPostOffset     1
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_ArmourySign
    MadeOf               Composite
    Properties           StaticObject
    Properties           BuiltOnWall
    VersionAdded         2000
    Research             Numbers
END

BEGIN Object
    Name                 LeftArrowSign
    ConstructionTime     0
    Price                -10
    RenderPostOffset     1
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_LeftArrowSign
    MadeOf               Composite
    Properties           StaticObject
    Properties           BuiltOnWall
    VersionAdded         2000
    Research             Numbers
END

BEGIN Object
    Name                 RightArrowSign
    ConstructionTime     0
    Price                -10
    RenderPostOffset     1
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_RightArrowSign
    MadeOf               Composite
    Properties           StaticObject
    Properties           BuiltOnWall
    VersionAdded         2000
    Research             Numbers
END

BEGIN Object
    Name                 CanteenSign
    ConstructionTime     0
    Price                -10
    RenderPostOffset     1
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_CanteenSign
    MadeOf               Composite
    Properties           StaticObject
    Properties           BuiltOnWall
    VersionAdded         2000
    Research             Numbers
END

BEGIN Object
    Name                 InfirmarySign
    ConstructionTime     0
    Price                -10
    RenderPostOffset     1
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_InfirmarySign
    MadeOf               Composite
    Properties           StaticObject
    Properties           BuiltOnWall
    VersionAdded         2000
    Research             Numbers
END

BEGIN Object
    Name                 ShowerSign
    ConstructionTime     0
    Price                -10
    RenderPostOffset     1
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_ShowerSign
    MadeOf               Composite
    Properties           StaticObject
    Properties           BuiltOnWall
    VersionAdded         2000
    Research             Numbers
END

BEGIN Object
    Name                 ToiletSign
    ConstructionTime     0
    Price                -10
    RenderPostOffset     1
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_ToiletSign
    MadeOf               Composite
    Properties           StaticObject
    Properties           BuiltOnWall
    VersionAdded         2000
    Research             Numbers
END
#############################################################



# placed under RoadObjects research
BEGIN Object
    Name                 StreetLamp
    ConstructionTime     1.00000
    Toughness            1.00000
    MoveSpeedFactor      0.800000
    RenderPostOffset     10
    Height               1
    Width                1
    SpriteScale          1
    Price                -150
    IndoorOutdoor        1
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Sprite               d_StreetLamp
    ToolbarSprite        d_StreetLampToolbar
    Properties           StaticObject
    Properties           Electrical
    VersionAdded         1000
    Research             RoadObjects
END

BEGIN Object
    Name                Footbridge
    RenderDepth         4
    RenderPostOffset    1
    Width               1
    Height              1
    Sprite              d_Footbridge
    ToolbarSprite       d_FootbridgeIcon
    ConstructionTime    3.0
    Price               -250
    Group               StaticObject
    BlockedBy           MustBeOutdoor
    BlockedBy           StaticObject
    BlockedBy           Wall
    MadeOf              Composite
    Properties          StaticObject
    Properties          DontAvoid
    IndoorOutdoor       OutdoorOnly
    VersionAdded         2000
    Research             RoadObjects
END


BEGIN Object
    Name                FootbridgeSteel
    RenderDepth         4
    RenderPostOffset    1
    Width               1
    Height              1
    Sprite              d_FootbridgeSteel
    ToolbarSprite       d_FootbridgeSteelIcon
    ConstructionTime    3.0
    Price               -250
    Group               StaticObject
    BlockedBy           MustBeOutdoor
    BlockedBy           StaticObject
    BlockedBy           Wall
    MadeOf              Composite
    Properties          StaticObject
    Properties          DontAvoid
    IndoorOutdoor       OutdoorOnly
    VersionAdded         2000
    Research             RoadObjects
END

BEGIN Object
    Name                FootbridgeB
    RenderDepth         4
    RenderPostOffset    1
    Width               1
    Height              1
    Sprite              d_Footbridge
    ToolbarSprite       d_FootbridgeBIcon
    ConstructionTime    3.0
    Price               -250
    Group               StaticObject
    BlockedBy           MustBeOutdoor
    BlockedBy           StaticObject
    BlockedBy           Wall
    MadeOf              Composite
    Properties          StaticObject
    Properties          DontAvoid
    IndoorOutdoor       OutdoorOnly
    VersionAdded         2000
    Research             RoadObjects
END

BEGIN Object
    Name                FootbridgeSteelB
    RenderDepth         4
    RenderPostOffset    1
    Width               1
    Height              1
    Sprite              d_FootbridgeSteel
    ToolbarSprite       d_FootbridgeSteelBIcon
    ConstructionTime    3.0
    Price               -250
    Group               StaticObject
    BlockedBy           MustBeOutdoor
    BlockedBy           StaticObject
    BlockedBy           Wall
    MadeOf              Composite
    Properties          StaticObject
    Properties          DontAvoid
    IndoorOutdoor       OutdoorOnly
    VersionAdded         2000
    Research             RoadObjects
END
#############################################################



# added StaffNeeds and DefaultBehaviour
BEGIN Object
    Name                 Orderly
    MoveSpeedFactor      0.500000
    Toughness            23.0000
    Price                -500
    Upkeep               -75
    RenderDepth          2
    ViewRange            12
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    Research             Orderly
    Properties           StaffNeeds
    Properties           DefaultBehaviour
    Properties           Entity
    Properties           Staff
    Equipment            SedativeSyringe
    VersionAdded         2000
    Sprite              d_Orderly
    ToolbarSprite       d_OrderlyToolbar
END
#############################################################



# added various LikelyObjects
BEGIN Room
    Name                 PaddedHoldingCell
    Capturable           true
    VersionAdded         2000
    Properties           Housing
    Properties           HasPaddedWalls
    BEGIN Requirement Type MinimumSize  x 5  y 5  END
    BEGIN Requirement Type Enclosed END
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id Toilet Alt ToiletDry,NiceToilet,NiceToilet2,TurkishDrain,Urinal,WoodenShitHole  END
    BEGIN Requirement Type Object  Id Bench Alt SmallBench,OakBench END
    BEGIN LikelyObject  Id      SmallBench      END
    BEGIN LikelyObject  Id      OakBench        END
    BEGIN LikelyObject  Id      ShowerHead      END
    BEGIN LikelyObject  Id      Drain           END
    BEGIN LikelyObject  Id      PhoneBooth      END
    BEGIN LikelyObject  Id      Bed             END
    BEGIN LikelyObject  Id      ShortBookcase   END

    BEGIN LikelyObject  Id      WallSink        END
    BEGIN LikelyObject  Id      ToiletDry             END
    BEGIN LikelyObject  Id      NiceToiletAPreview    END
    BEGIN LikelyObject  Id      NiceToiletBPreview    END
    BEGIN LikelyObject  Id      TurkishDrainPreview   END
    BEGIN LikelyObject  Id      UrinalPreview         END
    BEGIN LikelyObject  Id      WoodenShitHolePreview END
    BEGIN LikelyObject  Id      WallSinkPreview       END
END

BEGIN Room
    Name                 PaddedCell
    Capturable           true
    VersionAdded         2000
    Properties           Housing
    Properties           HasPaddedWalls
    BEGIN Requirement Type MinimumSize  x 2  y 3  END
    BEGIN Requirement Type Enclosed END
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id Toilet Alt ToiletDry,NiceToilet,NiceToilet2,TurkishDrain,Urinal,WoodenShitHole  END
    BEGIN Requirement Type Object  Id Bed        END
    BEGIN LikelyObject  Id      JailDoor        END
    BEGIN LikelyObject  Id      Bookshelf       END
    BEGIN LikelyObject  Id      Tv              END
    BEGIN LikelyObject  Id      Window          END
    BEGIN LikelyObject  Id      WindowLarge     END
    BEGIN LikelyObject  Id      SinkMirror      END
    BEGIN LikelyObject  Id      Radio           END
    BEGIN LikelyObject  Id      OfficeDesk      END
    BEGIN LikelyObject  Id      Chair           END
    BEGIN LikelyObject  Id      ShowerHead      END
    BEGIN LikelyObject  Id      Drain           END
    BEGIN LikelyObject  Id      ShortBookcase   END

    BEGIN LikelyObject  Id      ChestOfDrawers  END
    BEGIN LikelyObject  Id      Plant           END
    BEGIN LikelyObject  Id      BathroomSink    END
    BEGIN LikelyObject  Id      WoodenTable     END
    BEGIN LikelyObject  Id      WoodenStool     END
    BEGIN LikelyObject  Id      Painting1       END
    BEGIN LikelyObject  Id      Painting2       END
    BEGIN LikelyObject  Id      ChessTable      END
    BEGIN LikelyObject  Id      BathroomHandDryer END

    BEGIN LikelyObject  Id      WallSink        END
    BEGIN LikelyObject  Id      NiceToiletAPreview    END
    BEGIN LikelyObject  Id      NiceToiletBPreview    END
    BEGIN LikelyObject  Id      TurkishDrainPreview   END
    BEGIN LikelyObject  Id      UrinalPreview         END
    BEGIN LikelyObject  Id      WoodenShitHolePreview END
    BEGIN LikelyObject  Id      WallSinkPreview       END

    BEGIN Grading       Type    RoomSize Size   6                END
    BEGIN Grading       Type    RoomSize Size   9                END
    BEGIN Grading       Type    RoomSize Size   16               END
    BEGIN Grading       Type    OutsideWindow   Stackable true   END
END

BEGIN Room
    Name                 PsychiatristOffice
    VersionAdded         2000
    Properties           QualityGraded

    BEGIN Requirement Type MinimumSize  x 4  y 4  END
    BEGIN Requirement Type Object  Id OfficeDesk  Alt OakDesk  END
    BEGIN Requirement Type Object  Id Chair  Alt OfficeChair,CentredOfficeChair,LeatherChair,WoodenStool  END
    BEGIN Requirement Type Object  Id SofaChairDouble  Alt LeatherSofa  END
    BEGIN Requirement Type Object  Id FilingCabinet  END
    BEGIN Requirement Type Indoor  END
    BEGIN LikelyObject  Id      StaffDoor       END
    BEGIN LikelyObject  Id      LeatherChair    END

    BEGIN LikelyObject  Id      LeatherSofa END
    BEGIN LikelyObject  Id      MedicineCabinetPsych    END
    BEGIN LikelyObject  Id      RorschachTest   END
    BEGIN LikelyObject  Id      Flipboard   END
    BEGIN LikelyObject  Id      AnatomyModel    END

    BEGIN LikelyObject  Id      Plant           END
    BEGIN LikelyObject  Id      Lamp            END
    BEGIN LikelyObject  Id      PlantCactus     END
    BEGIN LikelyObject  Id      CoatStand       END
    BEGIN LikelyObject  Id      ShortBookcase   END
    BEGIN LikelyObject  Id      OvalStaffTable  END
    BEGIN LikelyObject  Id      MooseHead       END

    BEGIN LikelyObject  Id      WoodenStool     END
    BEGIN LikelyObject  Id      CigaretteMachine    END
    BEGIN LikelyObject  Id      HiddenDoor      END
    BEGIN LikelyObject  Id      BookShelfLarge      END
    BEGIN LikelyObject  Id      OakBookShelf        END
    BEGIN LikelyObject  Id      FirstAidBox END
    BEGIN LikelyObject  Id      OfficeChair     END
    BEGIN LikelyObject  Id      OakDesk           END
    BEGIN LikelyObject  Id      CentredOfficeChair END
    BEGIN LikelyObject  Id      Limo2FilingCabinet END
    BEGIN LikelyObject  Id      WaterFountain     END
    BEGIN LikelyObject  Id      ChesterfieldChair END
    BEGIN LikelyObject  Id      ChesterfieldSofa END

    BEGIN Grading       Type    Item    Id      LeatherSofa             GradeEffect     1       END
    BEGIN Grading       Type    Item    Id      MedicineCabinetPsych    GradeEffect     1       END
    BEGIN Grading       Type    Item    Id      RorschachTest           GradeEffect     1       END
    BEGIN Grading       Type    Item    Id      Flipboard               GradeEffect     1       END
    BEGIN Grading       Type    Item    Id      AnatomyModel            GradeEffect     1       END


    BEGIN Contraband    Id      MobilePhone     END
    BEGIN Contraband    Id      Booze           END
    BEGIN Contraband    Id      Cigs            END
    BEGIN Contraband    Id      Lighter         END
    BEGIN Contraband    Id      FountainPen     END
    BEGIN Contraband    Id      GoldPocketWatch END
    Properties           StaffCanUseFacilities
END

#############################################################



# changed sprite and made RoomSpecific
BEGIN Object
    Name                 SmallBench
    Width                2
    Height               1
    ConstructionTime     0
    MoveSpeedFactor      0.500000
    Toughness            20.0000
    Price                -15
    NumSlots             2
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               Composite
    BEGIN   Sprite       x 1 y 115 w 4 h 2 RotateType 1 TopAligned false
        BEGIN Marker     x 1 y 0.9 orientation.x 0 orientation.y 0 Index 0 END
        BEGIN Marker     x 3 y 0.9 orientation.x 0 orientation.y 0 Index 1 END
        BEGIN Marker     x 5 y 0.9 orientation.x 0 orientation.y -1 Index 0 END
        BEGIN Marker     x 7 y 0.9 orientation.x 0 orientation.y -1 Index 1 END
        BEGIN Marker     x 9 y -1 orientation.x -1 orientation.y 0 Index 0 END
        BEGIN Marker     x 9 y 0.75 orientation.x -1 orientation.y 0 Index 1 END
    END
    ToolbarSprite        BenchToolbar
    Properties           RoomSpecific
    Properties           StaticObject
END
#############################################################



# changed sprite, made RoomSpecific and Processor for custom jobs
BEGIN Object
    Name                 SmallTable
    Width                2
    ConstructionTime     0
    MoveSpeedFactor      0.250000
    Toughness            5.0000
    Price                -75
    NumSlots             8
    AttachToWall         true
    Group                StaticObject
    BlockedBy            Wall
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               Composite
    Properties           StaticObject
    Properties           Processor
    BEGIN   Sprite       x 21 y 115 w 4 h 2 RotateType 1 TopAligned false
        BEGIN Marker     x 1.016875 y 0.71875 orientation.x 0 orientation.y 0 Index 0 END
        BEGIN Marker     x 3.016875 y 0.71875 orientation.x 0 orientation.y 0 Index 1 END
        BEGIN Marker     x 1.026875 y 0.72875 orientation.x 0 orientation.y 0 Index 2 END
        BEGIN Marker     x 3.026875 y 0.72875 orientation.x 0 orientation.y 0 Index 3 END
        BEGIN Marker     x 1.036875 y 0.73875 orientation.x 0 orientation.y 0 Index 4 END
        BEGIN Marker     x 3.036875 y 0.73875 orientation.x 0 orientation.y 0 Index 5 END
        BEGIN Marker     x 1.046875 y 0.74875 orientation.x 0 orientation.y 0 Index 6 END
        BEGIN Marker     x 3.046875 y 0.74875 orientation.x 0 orientation.y 0 Index 7 END

        BEGIN Marker     x 5.016875 y 0.71875 orientation.x 0 orientation.y -1 Index 0 END
        BEGIN Marker     x 7.016875 y 0.71875 orientation.x 0 orientation.y -1 Index 1 END
        BEGIN Marker     x 5.026875 y 0.72875 orientation.x 0 orientation.y -1 Index 2 END
        BEGIN Marker     x 7.026875 y 0.72875 orientation.x 0 orientation.y -1 Index 3 END
        BEGIN Marker     x 5.036875 y 0.73875 orientation.x 0 orientation.y -1 Index 4 END
        BEGIN Marker     x 7.036875 y 0.73875 orientation.x 0 orientation.y -1 Index 5 END
        BEGIN Marker     x 5.046875 y 0.74875 orientation.x 0 orientation.y -1 Index 6 END
        BEGIN Marker     x 7.046875 y 0.74875 orientation.x 0 orientation.y -1 Index 7 END

        BEGIN Marker     x 9.015625 y -0.91875 orientation.x -1 orientation.y 0 Index 0 END
        BEGIN Marker     x 9.015625 y 0.41875 orientation.x -1 orientation.y 0 Index 1 END
        BEGIN Marker     x 9.025625 y -0.92875 orientation.x -1 orientation.y 0 Index 2 END
        BEGIN Marker     x 9.025625 y 0.42875 orientation.x -1 orientation.y 0 Index 3 END
        BEGIN Marker     x 9.035625 y -0.93875 orientation.x -1 orientation.y 0 Index 4 END
        BEGIN Marker     x 9.035625 y 0.43875 orientation.x -1 orientation.y 0 Index 5 END
        BEGIN Marker     x 9.045625 y -0.94875 orientation.x -1 orientation.y 0 Index 6 END
        BEGIN Marker     x 9.045625 y 0.44875 orientation.x -1 orientation.y 0 Index 7 END
    END
    ToolbarSprite        TableToolbar
    Properties           StaticObject
    Properties           RoomSpecific
END
#############################################################



# # #
#
#  Begin Colour Coded Visitor Doors
#
# # #

BEGIN Object
    Name                 ObjMenuVisitorDoors
    Width                1
    Height               1
    BEGIN Sprite         x 184 y 16 w 2 h 2 RotateType 4 END
    Price                -99999999
    Properties           Sellable
    ConstructionTime     0
    Properties           Door
END

BEGIN Object
    Name                 VisitorDoor
    ConstructionTime     0
    Toughness            80.0000
    Teleportable         true
    Price                -100
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    NumSprites           16
    BEGIN   Sprite       x 188 y 14 w 2 h 2 RotateType 6 END
    BEGIN   Sprite       x 14 y 41 w 2 h 2 RotateType 6 END
    BEGIN   Sprite       x 14 y 39 w 2 h 2 RotateType 6 END
    BEGIN   Sprite       x 30 y 39 w 2 h 2 RotateType 6 END
    BEGIN   Sprite       x 30 y 41 w 2 h 2 RotateType 6 END
    BEGIN   Sprite       x 30 y 37 w 2 h 2 RotateType 6 END
    BEGIN   Sprite       x 8 y 67 w 2 h 2 RotateType 1 END
    BEGIN   Sprite       x 30 y 45 w 2 h 2 RotateType 6 END
    BEGIN   Sprite       x 14 y 45 w 2 h 2 RotateType 6 END
    BEGIN   Sprite       x 34 y 9 w 2 h 2 RotateType 0 END

    BEGIN Sprite         x 23 y 80 w 2 h 2 RotateType 1 END
    BEGIN Sprite         x 23 y 84 w 2 h 2 RotateType 1 END
    BEGIN Sprite         x 23 y 82 w 2 h 2 RotateType 1 END
    BEGIN Sprite         x 23 y 86 w 2 h 2 RotateType 1 END
    BEGIN Sprite         x 23 y 88 w 2 h 2 RotateType 1 END
    BEGIN Sprite         x 23 y 90 w 2 h 2 RotateType 1 END
    MadeOf               Wood
    Properties           StaticObject
    Properties           Door
END

# Subtypes for VisitorDoor:
# 0 = Purple (default)
# 1 = Minsec
# 2 = MedSec
# 3 = MaxSec
# 4 = ProtSec
# 5 = SuperMax
# 6 = Wood
# 7 = Shared
# 8 = DeathRow
# 9 = Zone Designator
# 10 = white fence
# 11 = green fence
# 12 = blue fence
# 13 = orange fence
# 14 = red fence
# 15 = yellow fence

BEGIN Object
    Name                 VisitorDoorWood
    ConstructionTime     0
    Toughness            30.0000
    Teleportable         true
    Price                -100
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    BEGIN   Sprite       x 8 y 67 w 2 h 2 RotateType 1 END
    MadeOf               Wood
    Properties           StaticObject
    Properties           Door
    Properties           Scripted
END

BEGIN Object
    Name                 VisitorDoorMin
    ConstructionTime     0
    Toughness            80.0000
    Teleportable         true
    Price                -100
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    BEGIN   Sprite       x 14 y 41 w 2 h 2 RotateType 6 END
    MadeOf               Wood
    Properties           StaticObject
    Properties           Door
    Properties           Scripted
END

BEGIN Object
    Name                 VisitorDoorMed
    ConstructionTime     0
    Toughness            80.0000
    Teleportable         true
    Price                -100
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    BEGIN   Sprite       x 14 y 39 w 2 h 2 RotateType 6 END
    MadeOf               Wood
    Properties           StaticObject
    Properties           Door
    Properties           Scripted
END

BEGIN Object
    Name                 VisitorDoorMax
    ConstructionTime     0
    Toughness            80.0000
    Teleportable         true
    Price                -100
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    BEGIN   Sprite       x 30 y 39 w 2 h 2 RotateType 6 END
    MadeOf               Wood
    Properties           StaticObject
    Properties           Door
    Properties           Scripted
END

BEGIN Object
    Name                 VisitorDoorProt
    ConstructionTime     0
    Toughness            80.0000
    Teleportable         true
    Price                -100
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    BEGIN   Sprite       x 30 y 41 w 2 h 2 RotateType 6 END
    MadeOf               Wood
    Properties           StaticObject
    Properties           Door
    Properties           Scripted
END

BEGIN Object
    Name                 ToughVisitorDoor
    ConstructionTime     0
    Toughness            100.0000
    Teleportable         true
    Price                -150
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    BEGIN   Sprite       x 30 y 37 w 2 h 2 RotateType 6 END
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    Properties           Scripted
END

BEGIN Object
    Name                 VisitorDoorDeathRow
    ConstructionTime     0
    Toughness            80.0000
    Teleportable         true
    Price                -150
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    BEGIN   Sprite       x 14 y 45 w 2 h 2 RotateType 6 END
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    Properties           Scripted
END

BEGIN Object
    Name                 VisitorDoorShared
    ConstructionTime     0
    Toughness            80.0000
    Teleportable         true
    Price                -150
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    BEGIN   Sprite       x 30 y 45 w 2 h 2 RotateType 6 END
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    Properties           Scripted
END

# # #
#
#  End Colour Coded Visitor Doors
#
# # #



# # #
#
# Colour Coded Visitor Fences
#
# # #

BEGIN Object
    Name                 VisitorFenceWhite
    Width                1
    Height               1
    ConstructionTime     0
    Toughness            100.000
    Teleportable         true
    Price                -80
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    Properties           Scripted
    Properties           CanPlaceOnRoad
    BEGIN Sprite         x 23 y 80 w 2 h 2 RotateType 1 END
END

BEGIN Object
    Name                 VisitorFenceGreen
    Width                1
    Height               1
    ConstructionTime     0
    Toughness            100.000
    Teleportable         true
    Price                -80
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    Properties           Scripted
    Properties           CanPlaceOnRoad
    BEGIN Sprite         x 23 y 84 w 2 h 2 RotateType 1 END
END

BEGIN Object
    Name                 VisitorFenceBlue
    Width                1
    Height               1
    ConstructionTime     0
    Toughness            100.000
    Teleportable         true
    Price                -130
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    Properties           Scripted
    Properties           CanPlaceOnRoad
    BEGIN Sprite         x 23 y 82 w 2 h 2 RotateType 1 END
END

BEGIN Object
    Name                 VisitorFenceOrange
    Width                1
    Height               1
    ConstructionTime     0
    Toughness            100.000
    Teleportable         true
    Price                -130
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    Properties           Scripted
    Properties           CanPlaceOnRoad
    BEGIN Sprite         x 23 y 86 w 2 h 2 RotateType 1 END
END

BEGIN Object
    Name                 VisitorFenceRed
    Width                1
    Height               1
    ConstructionTime     0
    Toughness            100.000
    Teleportable         true
    Price                -130
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    Properties           Scripted
    Properties           CanPlaceOnRoad
    BEGIN Sprite         x 23 y 88 w 2 h 2 RotateType 1 END
END

BEGIN Object
    Name                 VisitorFenceYellow
    Width                1
    Height               1
    ConstructionTime     0
    Toughness            100.000
    Teleportable         true
    Price                -130
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    Properties           Scripted
    Properties           CanPlaceOnRoad
    BEGIN Sprite         x 23 y 90 w 2 h 2 RotateType 1 END
END

BEGIN Object
    Name                 VisitorFenceBlack
    Width                1
    Height               1
    ConstructionTime     0
    Toughness            100.000
    Teleportable         true
    Price                -130
    RenderDepth          0
    Group                StaticObject
    BlockedBy            StaticObject
    BlockedBy            UtilityStation
    MadeOf               SolidMetal
    Properties           StaticObject
    Properties           Door
    Properties           Scripted
    Properties           CanPlaceOnRoad
    BEGIN Sprite         x 18 y 43 w 2 h 2 RotateType 1 END
END

# # #
#
# end colour coded fences
#
# # #



# # #
#
#  Begin Room definitions
#
# # #

BEGIN Room       Name None  END

BEGIN Room
    Name                 Cell
    Capturable           true
    Properties           Housing
    Properties           QualityGraded
    BEGIN Requirement Type Enclosed END
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id Bed  END
    BEGIN Requirement Type Object  Id Toilet Alt ToiletDry,NiceToilet,NiceToilet2,TurkishDrain,Urinal,WoodenShitHole  END
    BEGIN LikelyObject  Id      JailDoor        END
    BEGIN LikelyObject  Id      ModernDoor      END
    BEGIN LikelyObject  Id      HeavyDoor       END
    BEGIN LikelyObject  Id      SecureDoor      END
    BEGIN LikelyObject  Id      Bookshelf       END
    BEGIN LikelyObject  Id      Tv              END
    BEGIN LikelyObject  Id      Window          END
    BEGIN LikelyObject  Id      WindowLarge     END
    BEGIN LikelyObject  Id      Radio           END
    BEGIN LikelyObject  Id      OfficeDesk      END
    BEGIN LikelyObject  Id      Chair           END
    BEGIN LikelyObject  Id      ShowerHead      END
    BEGIN LikelyObject  Id      Drain           END
    BEGIN LikelyObject  Id      ShortBookcase   END

    BEGIN LikelyObject  Id      ChestOfDrawers  END
    BEGIN LikelyObject  Id      Plant           END
    BEGIN LikelyObject  Id      BathroomSink    END
    BEGIN LikelyObject  Id      WoodenTable     END
    BEGIN LikelyObject  Id      WoodenStool     END
    BEGIN LikelyObject  Id      BathroomHandDryer END

    BEGIN LikelyObject  Id      WallSink        END
    BEGIN LikelyObject  Id      NiceToiletAPreview    END
    BEGIN LikelyObject  Id      NiceToiletBPreview    END
    BEGIN LikelyObject  Id      TurkishDrainPreview   END
    BEGIN LikelyObject  Id      UrinalPreview         END
    BEGIN LikelyObject  Id      WoodenShitHolePreview END
    BEGIN LikelyObject  Id      WallSinkPreview       END

    BEGIN Grading       Type    RoomSize Size   6               END
    BEGIN Grading       Type    RoomSize Size   9               END
    BEGIN Grading       Type    RoomSize Size   16              END
	
    BEGIN Grading       Type    Item    Id      OfficeDesk  Alt ChestOfDrawers END
    BEGIN Grading       Type    Item    Id      ShowerHead  Alt WallSink      END
    BEGIN Grading       Type    Item    Id      Tv              END
    BEGIN Grading       Type    Item    Id      Radio           END
    BEGIN Grading       Type    Item    Id      Bookshelf  Alt ShortBookcase   END
    BEGIN Grading       Type    Item    Id      Chair   Alt WoodenStool  END
	BEGIN Grading       Type    OutsideWindow   Stackable true  END
	
END

BEGIN Room
    Name                 SuperiorCell
    Capturable           true
    Properties           Housing
    Properties           QualityGraded
    BEGIN Requirement Type MinimumSize  x 3  y 3  END
    BEGIN Requirement Type Enclosed END
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id SuperiorBed  END
    BEGIN Requirement Type Object  Id Toilet Alt ToiletDry,NiceToilet,NiceToilet2,TurkishDrain,Urinal,WoodenShitHole  END
    BEGIN Requirement Type Object  Id ShowerHead Alt WallSink END
    BEGIN Requirement Type Object  Id OfficeDesk END
    BEGIN Requirement Type Object  Id Tv END
    BEGIN Requirement Type Object  Id Bookshelf END
    BEGIN Requirement Type Object  Id Plant END
    BEGIN LikelyObject  Id      JailDoor        END
    BEGIN LikelyObject  Id      ModernDoor      END
    BEGIN LikelyObject  Id      HeavyDoor       END
    BEGIN LikelyObject  Id      SecureDoor      END
    BEGIN LikelyObject  Id      Drain           END
    BEGIN LikelyObject  Id      ChestOfDrawers  END
    BEGIN LikelyObject  Id      WoodenStool     END
    BEGIN LikelyObject  Id      ShortBookcase   END

    BEGIN LikelyObject  Id      NiceToiletAPreview    END
    BEGIN LikelyObject  Id      NiceToiletBPreview    END
    BEGIN LikelyObject  Id      TurkishDrainPreview   END
    BEGIN LikelyObject  Id      UrinalPreview         END
    BEGIN LikelyObject  Id      WoodenShitHolePreview END
    BEGIN LikelyObject  Id      WallSinkPreview       END

    BEGIN Grading       Type    RoomSize Size   6               END
    BEGIN Grading       Type    RoomSize Size   9               END
    BEGIN Grading       Type    RoomSize Size   16              END
    BEGIN Grading       Type    Item    Id      OfficeDesk  Alt ChestOfDrawers END
    BEGIN Grading       Type    Item    Id      ShowerHead  Alt WallSink      END
    BEGIN Grading       Type    Item    Id      Tv              END
    BEGIN Grading       Type    Item    Id      Radio           END
    BEGIN Grading       Type    Item    Id      Bookshelf  Alt ShortBookcase   END
    BEGIN Grading       Type    Item    Id      Chair   Alt WoodenStool  END
	BEGIN Grading       Type    OutsideWindow   Stackable true  END
END

BEGIN Room
    Name                 HoldingCell
    Capturable           true
    Properties           Housing
    BEGIN Requirement Type Enclosed END
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id Toilet Alt ToiletDry,NiceToilet,NiceToilet2,TurkishDrain,Urinal,WoodenShitHole  END
    BEGIN Requirement Type Object  Id Bench Alt SmallBench,OakBench  END
    BEGIN LikelyObject  Id      JailDoor        END
    BEGIN LikelyObject  Id      JailDoorLarge   END
    BEGIN LikelyObject  Id      HeavyDoorLarge  END
    BEGIN LikelyObject  Id      SmallBench      END
    BEGIN LikelyObject  Id      OakBench        END
    BEGIN LikelyObject  Id      ShowerHead      END
    BEGIN LikelyObject  Id      Drain           END
    BEGIN LikelyObject  Id      PhoneBooth      END
    BEGIN LikelyObject  Id      Bed             END
    BEGIN LikelyObject  Id      ShortBookcase   END

    BEGIN LikelyObject  Id      WallSink        END
    BEGIN LikelyObject  Id      NiceToiletAPreview    END
    BEGIN LikelyObject  Id      NiceToiletBPreview    END
    BEGIN LikelyObject  Id      TurkishDrainPreview   END
    BEGIN LikelyObject  Id      UrinalPreview         END
    BEGIN LikelyObject  Id      WoodenShitHolePreview END
    BEGIN LikelyObject  Id      WallSinkPreview       END
END

BEGIN Room
    Name                 Dormitory
    Properties           Housing
    Properties           QualityGraded
    BEGIN Requirement Type MinimumSize  x 2  y 4  END
    BEGIN Requirement Type Enclosed END
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id Bed Alt BunkBed END
    BEGIN Requirement Type Object  Id Toilet Alt ToiletDry,NiceToilet,NiceToilet2,TurkishDrain,Urinal,WoodenShitHole  END
    BEGIN LikelyObject  Id      SmallBench      END
    BEGIN LikelyObject  Id      OakBench        END
    BEGIN LikelyObject  Id      JailDoor        END
    BEGIN LikelyObject  Id      ModernDoor      END
    BEGIN LikelyObject  Id      HeavyDoor       END
    BEGIN LikelyObject  Id      SecureDoor      END
    BEGIN LikelyObject  Id      Bookshelf       END
    BEGIN LikelyObject  Id      Tv              END
    BEGIN LikelyObject  Id      Window          END
    BEGIN LikelyObject  Id      Radio           END
    BEGIN LikelyObject  Id      PoolTable       END
    BEGIN LikelyObject  Id      PhoneBooth      END
    BEGIN LikelyObject  Id      Plant           END

    BEGIN LikelyObject  Id      PingPongTable   END
    BEGIN LikelyObject  Id      BunkBed         END
    BEGIN LikelyObject  Id      WallSink        END
    BEGIN LikelyObject  Id      NiceToiletAPreview    END
    BEGIN LikelyObject  Id      NiceToiletBPreview    END
    BEGIN LikelyObject  Id      TurkishDrainPreview   END
    BEGIN LikelyObject  Id      UrinalPreview         END
    BEGIN LikelyObject  Id      WoodenShitHolePreview END
    BEGIN LikelyObject  Id      WallSinkPreview       END

    BEGIN Grading       Type    RoomSize Size   6               END
    BEGIN Grading       Type    RoomSize Size   12              END
    BEGIN Grading       Type    RoomSize Size   18              END
    BEGIN Grading       Type    Item    Id      OfficeDesk  Alt ChestOfDrawers END
    BEGIN Grading       Type    Item    Id      ShowerHead  Alt WallSink      END
    BEGIN Grading       Type    Item    Id      Tv              END
    BEGIN Grading       Type    Item    Id      Radio           END
    BEGIN Grading       Type    Item    Id      Bookshelf  Alt ShortBookcase   END
    BEGIN Grading       Type    Item    Id      Chair   Alt WoodenStool  END
	BEGIN Grading       Type    OutsideWindow   Stackable true  END
END

BEGIN Room
    Name                FamilyCell
    Properties          Housing
    Properties          WomenOnly
    Properties          MothersOnly
    BEGIN Requirement Type Enclosed END
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id Bed END
    BEGIN Requirement Type Object  Id Toilet Alt ToiletDry,NiceToilet,NiceToilet2,TurkishDrain,Urinal,WoodenShitHole  END
    BEGIN Requirement Type Object  Id Crib END
    BEGIN Requirement Type Object  Id ShowerHead Alt WallSink END

    BEGIN LikelyObject  Id      Plant           END
    BEGIN LikelyObject  Id      JailDoor        END
    BEGIN LikelyObject  Id      ModernDoor      END
    BEGIN LikelyObject  Id      HeavyDoor       END
    BEGIN LikelyObject  Id      SecureDoor      END
    BEGIN LikelyObject  Id      Bookshelf       END
    BEGIN LikelyObject  Id      Tv              END
    BEGIN LikelyObject  Id      Window          END
    BEGIN LikelyObject  Id      Radio           END
    BEGIN LikelyObject  Id      Drain           END
    BEGIN LikelyObject  Id      ChestOfDrawers  END
    BEGIN LikelyObject  Id      ShortBookcase   END

    BEGIN LikelyObject  Id      NiceToiletAPreview    END
    BEGIN LikelyObject  Id      NiceToiletBPreview    END
    BEGIN LikelyObject  Id      TurkishDrainPreview   END
    BEGIN LikelyObject  Id      UrinalPreview         END
    BEGIN LikelyObject  Id      WoodenShitHolePreview END
    BEGIN LikelyObject  Id      WallSinkPreview       END
END
#    Properties           QualityGraded
#    BEGIN Grading       Type    RoomSize Size   6               END
#    BEGIN Grading       Type    RoomSize Size   9               END
#    BEGIN Grading       Type    RoomSize Size   16              END
#    BEGIN Grading       Type    OutsideWindow   Stackable true  END
#    BEGIN Grading       Type    Item    Id      OfficeDesk  Alt ChestOfDrawers      END
#    BEGIN Grading       Type    Item    Id      Tv              END
#    BEGIN Grading       Type    Item    Id      Radio           END
#    BEGIN Grading       Type    Item    Id      Bookshelf Alt ShortBookcase      END
#    BEGIN Grading       Type    Item    Id      Chair           END
#    BEGIN Grading       Type    Item    Id      PlayMat         END
#END

BEGIN Room
    Name                Nursery
    Properties          RequiresSector
    Properties          WomenOnly
    Properties          MothersOnly
    Properties          DiningArea
    BEGIN Requirement Type Object  Id ServingTable  END
    BEGIN Requirement Type Object  Id Table Alt SmallTable,OakTable END
    BEGIN Requirement Type Object  Id Bench Alt SmallBench,OakBench END
    BEGIN Requirement Type Object  Id Crib END
    BEGIN Requirement Type Object  Id PlayMat END
    BEGIN LikelyObject  Id      Tv              END
    BEGIN LikelyObject  Id      Window          END
    BEGIN LikelyObject  Id      Radio           END
    BEGIN LikelyObject  Id      PhoneBooth      END

    BEGIN LikelyObject  Id      SmallTable      END
    BEGIN LikelyObject  Id      SmallBench      END
    BEGIN LikelyObject  Id      OakTable        END
    BEGIN LikelyObject  Id      OakBench        END

    BEGIN LikelyObject  Id      VendingMachineBurger			 END
    BEGIN LikelyObject  Id      VendingMachineCoffee			 END
    BEGIN LikelyObject  Id      VendingMachineFruit				 END
    BEGIN LikelyObject  Id      VendingMachineLottery			 END
    BEGIN LikelyObject  Id      VendingMachineMedicine			 END
    BEGIN LikelyObject  Id      VendingMachineNews				 END
    BEGIN LikelyObject  Id      VendingMachineOrangeJuice		 END
    BEGIN LikelyObject  Id      VendingMachinePrisonerUniform	 END
    BEGIN LikelyObject  Id      VendingMachineSandwich			 END
    BEGIN LikelyObject  Id      VendingMachineShop				 END
    BEGIN LikelyObject  Id      VendingMachineSnack				 END
    BEGIN LikelyObject  Id      VendingMachineSoup				 END
    BEGIN LikelyObject  Id      VendingMachineWater				 END
    BEGIN LikelyObject  Id      VendingMachineWaterCooler		 END
    BEGIN LikelyObject  Id      VendingWaterFountain			 END
    BEGIN LikelyObject  Id      MetalDetector   END
    BEGIN LikelyObject  Id      FirstAidBox END
    BEGIN LikelyObject  Id      Chair           END
    BEGIN LikelyObject  Id      WallSink        END
    BEGIN LikelyObject  Id      CoffeeTable     END
    BEGIN LikelyObject  Id      DiningChair     END
    BEGIN LikelyObject  Id      SofaBlueLeft    END
    BEGIN LikelyObject  Id      SofaBlueRight   END
    BEGIN LikelyObject  Id      Sofa            END
    BEGIN LikelyObject  Id      SofaRight       END
    BEGIN LikelyObject  Id      SofaBeige       END
    BEGIN LikelyObject  Id      ChesterfieldChair END
    BEGIN LikelyObject  Id      ChesterfieldSofa END
    BEGIN LikelyObject  Id      SofaChair       END
    BEGIN LikelyObject  Id      SofaChairDouble  END
    BEGIN LikelyObject  Id      SofaChairSingle  END
    BEGIN LikelyObject  Id      TrashBin10      END
    BEGIN LikelyObject  Id      TrashBin20      END
    BEGIN LikelyObject  Id      TrashBin30      END
    BEGIN LikelyObject  Id      Toilet          END
    BEGIN LikelyObject  Id      NiceToilet      END
    BEGIN LikelyObject  Id      NiceToilet2     END
    BEGIN LikelyObject  Id      TurkishDrain    END
    BEGIN LikelyObject  Id      WoodenShitHole  END
    BEGIN LikelyObject  Id      WallSink        END
    BEGIN LikelyObject  Id      ToiletDry             END
    BEGIN LikelyObject  Id      NiceToiletAPreview    END
    BEGIN LikelyObject  Id      NiceToiletBPreview    END
    BEGIN LikelyObject  Id      TurkishDrainPreview   END
    BEGIN LikelyObject  Id      WoodenShitHolePreview END
    BEGIN LikelyObject  Id      WallSinkPreview       END

    BEGIN Contraband    Id      Fork        END
    BEGIN Contraband    Id      Knife       END
    BEGIN Contraband    Id      Spoon       END
END

BEGIN Room
    Name                 Canteen
    Properties           RequiresSector
    Properties           DiningArea
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id ServingTable  END
    BEGIN Requirement Type Object  Id Table Alt SmallTable,OakTable END
    BEGIN Requirement Type Object  Id Bench Alt SmallBench,OakBench END

    BEGIN LikelyObject  Id      SmallTable      END
    BEGIN LikelyObject  Id      SmallBench      END
    BEGIN LikelyObject  Id      OakTable        END
    BEGIN LikelyObject  Id      OakBench        END

    BEGIN LikelyObject  Id      VendingMachineBurger			 END
    BEGIN LikelyObject  Id      VendingMachineCoffee			 END
    BEGIN LikelyObject  Id      VendingMachineFruit				 END
    BEGIN LikelyObject  Id      VendingMachineLottery			 END
    BEGIN LikelyObject  Id      VendingMachineNews				 END
    BEGIN LikelyObject  Id      VendingMachineOrangeJuice		 END
    BEGIN LikelyObject  Id      VendingMachinePrisonerUniform	 END
    BEGIN LikelyObject  Id      VendingMachineSandwich			 END
    BEGIN LikelyObject  Id      VendingMachineShop				 END
    BEGIN LikelyObject  Id      VendingMachineSnack				 END
    BEGIN LikelyObject  Id      VendingMachineSoup				 END
    BEGIN LikelyObject  Id      VendingMachineWater				 END
    BEGIN LikelyObject  Id      VendingMachineWaterCooler		 END
    BEGIN LikelyObject  Id      VendingWaterFountain			 END
    BEGIN LikelyObject  Id      MetalDetector   END
    BEGIN LikelyObject  Id      FireExtinguisher END
    BEGIN LikelyObject  Id      FirstAidBox END
    BEGIN LikelyObject  Id      Radio           END
    BEGIN LikelyObject  Id      PhoneBooth      END
    BEGIN LikelyObject  Id      Chair           END
    BEGIN LikelyObject  Id      DiningChair     END
    BEGIN LikelyObject  Id      MiniBench       END
    BEGIN LikelyObject  Id      TrashBin10      END
    BEGIN LikelyObject  Id      TrashBin20      END
    BEGIN LikelyObject  Id      TrashBin30      END
    BEGIN LikelyObject  Id      Toilet          END
    BEGIN LikelyObject  Id      NiceToilet      END
    BEGIN LikelyObject  Id      NiceToilet2     END
    BEGIN LikelyObject  Id      TurkishDrain    END
    BEGIN LikelyObject  Id      WoodenShitHole  END
    BEGIN LikelyObject  Id      Urinal          END
    BEGIN LikelyObject  Id      WallSink        END
    BEGIN LikelyObject  Id      ToiletDry             END
    BEGIN LikelyObject  Id      NiceToiletAPreview    END
    BEGIN LikelyObject  Id      NiceToiletBPreview    END
    BEGIN LikelyObject  Id      TurkishDrainPreview   END
    BEGIN LikelyObject  Id      UrinalPreview         END
    BEGIN LikelyObject  Id      WoodenShitHolePreview END
    BEGIN LikelyObject  Id      WallSinkPreview       END

    BEGIN Contraband    Id      Fork        END
    BEGIN Contraband    Id      Knife       END
    BEGIN Contraband    Id      Spoon       END

END

BEGIN Room
    Name                 Kitchen
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id Cooker  Alt CookerOff END
    BEGIN Requirement Type Object  Id Fridge  Alt FridgeOff END
    BEGIN LikelyObject  Id      StaffDoor       END
    BEGIN LikelyObject  Id      StaffDoorWood   END
    BEGIN LikelyObject  Id      StaffDoorMin    END
    BEGIN LikelyObject  Id      StaffDoorMed    END
    BEGIN LikelyObject  Id      StaffDoorMax    END
    BEGIN LikelyObject  Id      StaffDoorProt   END
    BEGIN LikelyObject  Id      StaffDoorDeathRow END
    BEGIN LikelyObject  Id      ToughStaffDoor  END
    BEGIN LikelyObject  Id      StaffDoorShared END
    BEGIN LikelyObject  Id      Sprinkler       END

    BEGIN LikelyObject  Id      Table           END
    BEGIN LikelyObject  Id      SmallTable      END
    BEGIN LikelyObject  Id      Sink            END
    BEGIN LikelyObject  Id      SmallSink       END
    BEGIN LikelyObject  Id      SmallWoodenSink END
    BEGIN LikelyObject  Id      MetalDetector   END
    BEGIN LikelyObject  Id      FirstAidBox     END
    BEGIN LikelyObject  Id      FireExtinguisher END
    BEGIN LikelyObject  Id  VendingOrangeJuicer  END
    BEGIN LikelyObject  Id      TrashBin10      END
    BEGIN LikelyObject  Id      TrashBin20      END
    BEGIN LikelyObject  Id      TrashBin30      END

    BEGIN Contraband    Id      Knife           END
    BEGIN Contraband    Id      Fork            END
    BEGIN Contraband    Id      Spoon           END

    Properties           PrisonersCanWork
    Properties           RequiresSector
    Properties           BlockMaterialTransfer
    Qualification        KitchenInduction
END

BEGIN Room
    Name                 Shower
    BEGIN Requirement Type Object  Id ShowerHead Alt WallSink  END
    BEGIN LikelyObject  Id      Drain           END
    BEGIN LikelyObject  Id      Bucket          END
    BEGIN LikelyObject  Id      ShowerPillar    END
    BEGIN LikelyObject  Id      BathroomHandDryer END
    BEGIN LikelyObject  Id      BathroomSink    END
    BEGIN LikelyObject  Id      Toilet          END
    BEGIN LikelyObject  Id      NiceToilet      END
    BEGIN LikelyObject  Id      NiceToilet2     END
    BEGIN LikelyObject  Id      TurkishDrain    END
    BEGIN LikelyObject  Id      WoodenShitHole  END
    BEGIN LikelyObject  Id      Urinal          END
    BEGIN LikelyObject  Id      ToiletDry             END
    BEGIN LikelyObject  Id      NiceToiletAPreview    END
    BEGIN LikelyObject  Id      NiceToiletBPreview    END
    BEGIN LikelyObject  Id      TurkishDrainPreview   END
    BEGIN LikelyObject  Id      UrinalPreview         END
    BEGIN LikelyObject  Id      WoodenShitHolePreview END
    BEGIN LikelyObject  Id      WallSinkPreview       END
    BEGIN LikelyObject  Id      VendingMachinePrisonerUniform	 END

    BEGIN Contraband    Id      Toothbrush      END
END

BEGIN Room
    Name                 Yard
    BEGIN Requirement Type Secure END
    BEGIN LikelyObject  Id      SmallBench             END
    BEGIN LikelyObject  Id      OakBench        END
    BEGIN LikelyObject  Id      WeightsBench           END
    BEGIN LikelyObject  Id      PhoneBooth             END
    BEGIN LikelyObject  Id      Bleachers       END
    BEGIN LikelyObject  Id      Bench           END
    BEGIN LikelyObject  Id      ParkBench       END
    BEGIN LikelyObject  Id      OutdoorTable    END
    BEGIN LikelyObject  Id      Chair           END
    BEGIN LikelyObject  Id      WoodenStool     END
    BEGIN LikelyObject  Id      Light           END
    BEGIN LikelyObject  Id      FloodLight      END
    BEGIN LikelyObject  Id      WallLight       END
    BEGIN LikelyObject  Id      GuardPavilion   END
    BEGIN LikelyObject  Id      GuardPavilionCorner END
    BEGIN LikelyObject  Id      Radio           END
    BEGIN LikelyObject  Id      PhoneBooth      END
    BEGIN LikelyObject  Id      TyreStack       END

    BEGIN LikelyObject  Id      VendingMachineBurger			 END
    BEGIN LikelyObject  Id      VendingMachineCoffee			 END
    BEGIN LikelyObject  Id      VendingMachineFruit				 END
    BEGIN LikelyObject  Id      VendingMachineLottery			 END
    BEGIN LikelyObject  Id      VendingMachineNews				 END
    BEGIN LikelyObject  Id      VendingMachineOrangeJuice		 END
    BEGIN LikelyObject  Id      VendingMachinePrisonerUniform	 END
    BEGIN LikelyObject  Id      VendingMachineSandwich			 END
    BEGIN LikelyObject  Id      VendingMachineShop				 END
    BEGIN LikelyObject  Id      VendingMachineSnack				 END
    BEGIN LikelyObject  Id      VendingMachineSoup				 END
    BEGIN LikelyObject  Id      VendingMachineWater				 END
    BEGIN LikelyObject  Id      VendingMachineWaterCooler		 END
    BEGIN LikelyObject  Id      VendingWaterFountain			 END
    BEGIN LikelyObject  Id      VendingLotterySafe				 END
    BEGIN LikelyObject  Id      MiniBench              END
    BEGIN LikelyObject  Id      SmallGardenBench       END
    BEGIN LikelyObject  Id      SmallGardenTable       END
    BEGIN LikelyObject  Id      BasketballCourtFull    END
    BEGIN LikelyObject  Id      BasketballCourtHalf    END
    BEGIN LikelyObject  Id      BasketballBench        END
    BEGIN LikelyObject  Id      BoomBox                END
    BEGIN LikelyObject  Id      Toilet          END
    BEGIN LikelyObject  Id      NiceToilet      END
    BEGIN LikelyObject  Id      NiceToilet2     END
    BEGIN LikelyObject  Id      TurkishDrain    END
    BEGIN LikelyObject  Id      Urinal          END
    BEGIN LikelyObject  Id      WoodenShitHole  END
    BEGIN LikelyObject  Id      WallSink        END
    BEGIN LikelyObject  Id      ToiletDry             END
    BEGIN LikelyObject  Id      NiceToiletAPreview    END
    BEGIN LikelyObject  Id      NiceToiletBPreview    END
    BEGIN LikelyObject  Id      TurkishDrainPreview   END
    BEGIN LikelyObject  Id      UrinalPreview         END
    BEGIN LikelyObject  Id      WoodenShitHolePreview END
    BEGIN LikelyObject  Id      WallSinkPreview       END
END

BEGIN Room
    Name                 Storage
    BEGIN LikelyObject   Id     ChinookPadDelivery       END
    BEGIN LikelyObject  Id      FirstAidBox      END
    BEGIN LikelyObject  Id      FireExtinguisher END
    BEGIN LikelyObject  Id      WaterFountain    END
    BEGIN LikelyObject  Id      MetalDetector    END
    BEGIN LikelyObject  Id      SmallTable       END
    BEGIN LikelyObject  Id      Table            END
    BEGIN LikelyObject  Id      TrashBin10      END
    BEGIN LikelyObject  Id      TrashBin20      END
    BEGIN LikelyObject  Id      TrashBin30      END

    BEGIN Contraband    Id      Screwdriver      END
    BEGIN Contraband    Id      Saw              END
    BEGIN Contraband    Id      Drill            END
    BEGIN Contraband    Id      Hammer           END
    Properties           StaffCanUseFacilities
END

BEGIN Room
    Name                 Intake
    Properties           RequiresSector
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id OfficeDesk  END
    BEGIN Requirement Type Object  Id Table  Alt SmallTable,OakTable  END
    BEGIN Requirement Type Object  Id Chair Alt OfficeChair,CentredOfficeChair  END

    BEGIN LikelyObject   Id     SmallTable            END
    BEGIN LikelyObject  Id      OakTable        END
    BEGIN LikelyObject  Id      OfficeChair     END
    BEGIN LikelyObject  Id      CentredOfficeChair      END
    BEGIN LikelyObject  Id      MetalDetector   END
    BEGIN LikelyObject   Id     ChinookPadIntake      END
END

BEGIN Room
    Name                 Execution
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id ElectricChair  END
    BEGIN LikelyObject  Id      Chair       END
END

BEGIN Room
    Name                 Workshop
    Properties           RequiresSector
    Research             PrisonLabour
    Properties           PrisonersCanWork
    Qualification        WorkshopInduction
    BEGIN Requirement Type Object   Id WorkshopSaw  Alt WorkshopSawOff END
    BEGIN Requirement Type Object   Id WorkshopPress Alt WorkshopPressOff END
    BEGIN Requirement Type Object   Id Table Alt SmallTable,OakTable END
    BEGIN LikelyObject  Id      CarpenterTable   END

    BEGIN LikelyObject  Id      Table            END
    BEGIN LikelyObject  Id      SmallTable       END
    BEGIN LikelyObject  Id      OakTable        END
    BEGIN LikelyObject  Id      FireExtinguisher END
    BEGIN LikelyObject  Id      FirstAidBox END
    BEGIN LikelyObject  Id      MetalDetector    END
    BEGIN LikelyObject  Id      MetalStorageRack END
    BEGIN LikelyObject  Id      LogStorageRack   END
    BEGIN LikelyObject  Id      WoodStorageRack  END

    BEGIN Contraband    Id      Saw              END
    BEGIN Contraband    Id      Screwdriver      END
    BEGIN Contraband    Id      Hammer           END
    BEGIN Contraband    Id      Drill            END
    BEGIN Contraband    Id      Shank            END
    BEGIN Contraband    Id      WoodenPickAxe    END

    BEGIN Contraband    Id      Scissors        END
    BEGIN Contraband    Id      Axe             END
END

BEGIN Room
    Name                 Security
    Research             Security
    BEGIN LikelyObject  Id      CctvMonitor       END
    BEGIN LikelyObject  Id      DoorControlSystem END
    BEGIN LikelyObject  Id      PhoneMonitor      END

    BEGIN LikelyObject  Id      OfficeDesk        END
    BEGIN LikelyObject  Id      Chair             END
    BEGIN LikelyObject  Id      OfficeChair     END
    BEGIN LikelyObject  Id      WoodenStool     END
    BEGIN LikelyObject  Id      CentredOfficeChair  END
    BEGIN LikelyObject  Id      FilingCabinet     END
    BEGIN LikelyObject  Id      StaffDoor         END
    BEGIN LikelyObject  Id      StaffDoorWood   END
    BEGIN LikelyObject  Id      StaffDoorMin    END
    BEGIN LikelyObject  Id      StaffDoorMed    END
    BEGIN LikelyObject  Id      StaffDoorMax    END
    BEGIN LikelyObject  Id      StaffDoorProt   END
    BEGIN LikelyObject  Id      StaffDoorDeathRow END
    BEGIN LikelyObject  Id      ToughStaffDoor  END
    BEGIN LikelyObject  Id      StaffDoorShared END
    BEGIN LikelyObject  Id      WaterFountain     END

    BEGIN Contraband    Id      JailKeys          END
    BEGIN Contraband    Id      Baton             END
    BEGIN Contraband    Id      Cigs              END
    BEGIN Contraband    Id      Lighter           END

    BEGIN Contraband    Id      Tazer           END
    BEGIN Contraband    Id      MobilePhone       END
    Properties           StaffCanUseFacilities
END

BEGIN Room
    Name                 Office
    BEGIN Requirement Type Object  Id OfficeDesk Alt OakDesk  END
    BEGIN Requirement Type Object  Id Chair Alt OfficeChair,CentredOfficeChair,WoodenStool END
    BEGIN Requirement Type Object  Id FilingCabinet Alt Limo2FilingCabinet END
    BEGIN Requirement Type Indoor  END
    BEGIN LikelyObject  Id      StaffDoor       END
    BEGIN LikelyObject  Id      StaffDoorWood   END
    BEGIN LikelyObject  Id      StaffDoorMin    END
    BEGIN LikelyObject  Id      StaffDoorMed    END
    BEGIN LikelyObject  Id      StaffDoorMax    END
    BEGIN LikelyObject  Id      StaffDoorProt   END
    BEGIN LikelyObject  Id      StaffDoorDeathRow END
    BEGIN LikelyObject  Id      ToughStaffDoor  END
    BEGIN LikelyObject  Id      StaffDoorShared END
    BEGIN LikelyObject  Id      LeatherChair    END
    BEGIN LikelyObject  Id      Lamp            END
    BEGIN LikelyObject  Id      PlantCactus     END
    BEGIN LikelyObject  Id      CoatStand       END
    BEGIN LikelyObject  Id      ShortBookcase   END
    BEGIN LikelyObject  Id      OvalStaffTable  END
    BEGIN LikelyObject  Id      MooseHead       END
	BEGIN LikelyObject	Id		ChestOfDrawers	END

    BEGIN LikelyObject  Id      CigaretteMachine    END
    BEGIN LikelyObject  Id      HiddenDoor      END
    BEGIN LikelyObject  Id      BookShelfLarge      END
    BEGIN LikelyObject  Id      OakBookShelf        END
    BEGIN LikelyObject  Id      FirstAidBox END
    BEGIN LikelyObject  Id      WaterFountain     END
    BEGIN LikelyObject  Id      ChesterfieldChair END
    BEGIN LikelyObject  Id      ChesterfieldSofa END

    BEGIN Contraband    Id      MobilePhone       END
    BEGIN Contraband    Id      Booze             END
    BEGIN Contraband    Id      Cigs              END
    BEGIN Contraband    Id      Lighter           END
    BEGIN Contraband    Id      FountainPen     END
    BEGIN Contraband    Id      GoldPocketWatch END
    Properties           StaffCanUseFacilities
END

BEGIN Room
    Name                 MedicalWard
    Research             Health
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id MedicalBed Alt MedicalBedLarge  END
    BEGIN LikelyObject  Id      VendingMachineMedicine			 END
    BEGIN LikelyObject  Id      MetalDetector   END
    BEGIN LikelyObject  Id      Eeg             END
    BEGIN LikelyObject   Id     FirstAidBox     END
    BEGIN LikelyObject   Id     MedicalBedLarge END
    BEGIN LikelyObject   Id     MedicineCabinet END
    BEGIN LikelyObject   Id     IntravenousPole END

    BEGIN Contraband    Id      Needle          END
    BEGIN Contraband    Id      Poison          END
    BEGIN Contraband    Id      Medicine        END
    BEGIN Contraband    Id      Scissors        END
    BEGIN Contraband    Id      Toothbrush      END
    BEGIN Contraband    Id      SedativeShot    END
    Properties           StaffCanUseFacilities
END

BEGIN Room
    Name                 CommonRoom
    BEGIN Requirement Type Indoor  END
    BEGIN LikelyObject  Id      SmallBench      END
    BEGIN LikelyObject  Id      OakBench        END
    BEGIN LikelyObject  Id      Bench   END
    BEGIN LikelyObject  Id      PoolTable       END
    BEGIN LikelyObject  Id      LargeTv         END
    BEGIN LikelyObject  Id      LeatherChair    END
    BEGIN LikelyObject  Id      Tv              END
    BEGIN LikelyObject  Id      Plant           END
    BEGIN LikelyObject  Id      WoodenTable     END
    BEGIN LikelyObject  Id      ShortBookcase   END
    BEGIN LikelyObject  Id      OvalStaffTable  END
    BEGIN LikelyObject  Id      PhoneBooth      END
    BEGIN LikelyObject  Id      Radio           END
    BEGIN LikelyObject  Id      ArcadeCabinet       END
    BEGIN LikelyObject  Id      Chair       END
    BEGIN LikelyObject  Id      SofaChairDouble     END
    BEGIN LikelyObject  Id      SofaChairSingle     END
    BEGIN LikelyObject  Id      Stool           END
    BEGIN LikelyObject  Id      PlantCactus     END
    BEGIN LikelyObject  Id      OakTable        END

    BEGIN LikelyObject  Id      VendingMachineBurger			 END
    BEGIN LikelyObject  Id      VendingMachineCoffee			 END
    BEGIN LikelyObject  Id      VendingMachineFruit				 END
    BEGIN LikelyObject  Id      VendingMachineLottery			 END
    BEGIN LikelyObject  Id      VendingMachineNews				 END
    BEGIN LikelyObject  Id      VendingMachineOrangeJuice		 END
    BEGIN LikelyObject  Id      VendingMachinePrisonerUniform	 END
    BEGIN LikelyObject  Id      VendingMachineSandwich			 END
    BEGIN LikelyObject  Id      VendingMachineShop				 END
    BEGIN LikelyObject  Id      VendingMachineSnack				 END
    BEGIN LikelyObject  Id      VendingMachineSoup				 END
    BEGIN LikelyObject  Id      VendingMachineWater				 END
    BEGIN LikelyObject  Id      VendingMachineWaterCooler		 END
    BEGIN LikelyObject  Id      VendingWaterFountain			 END
    BEGIN LikelyObject  Id      FirstAidBox END
    BEGIN LikelyObject  Id      ChesterfieldChair END
    BEGIN LikelyObject  Id      ChesterfieldSofa END
    BEGIN LikelyObject  Id      SofaBlueLeft    END
    BEGIN LikelyObject  Id      SofaBlueRight   END
    BEGIN LikelyObject  Id      Sofa        END
    BEGIN LikelyObject  Id      SofaRight       END
    BEGIN LikelyObject  Id      SofaBeige       END
    BEGIN LikelyObject  Id      SofaChair       END
    BEGIN LikelyObject  Id      CoffeeTable     END
    BEGIN LikelyObject  Id      DiningChair     END
    BEGIN LikelyObject  Id      MiniBench       END
    BEGIN LikelyObject  Id      BasketballBench END
    BEGIN LikelyObject  Id      PingPongTable   END
END

BEGIN Room
    Name                 Laundry
    Research             PrisonLabour
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id LaundryMachine  END
    BEGIN Requirement Type Object  Id LaundryBasket  END
    BEGIN Requirement Type Object  Id IroningBoard Alt IroningBoardShort,SmallIroningBoard END

    BEGIN LikelyObject  Id  VendingStorageRack  END
    BEGIN LikelyObject  Id  Table               END

    BEGIN LikelyObject  Id  SmallTable          END
    BEGIN LikelyObject  Id  SmallIroningBoard   END
    BEGIN LikelyObject  Id  IroningBoardShort   END
    BEGIN LikelyObject  Id  FirstAidBox END

    BEGIN Contraband    Id  Rope                END
    Properties           PrisonersCanWork
    Properties           RequiresSector
END

BEGIN Room
    Name                 CleaningCupboard
    Research             Cleaning
    Properties           PrisonersCanWork
    BEGIN Requirement Type Indoor  END
    BEGIN Contraband    Id      Poison  END
    BEGIN Contraband    Id      Club END
END

BEGIN Room
    Name                 Visitation
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id VisitorTable  Alt VisitorTableSecure END
    BEGIN LikelyObject  Id      VisitorTableSecure  END
	
    BEGIN LikelyObject  Id      VisitorDoor     END
    BEGIN LikelyObject  Id      VisitorDoorMin    END
    BEGIN LikelyObject  Id      VisitorDoorMed    END
    BEGIN LikelyObject  Id      VisitorDoorMax    END
    BEGIN LikelyObject  Id      VisitorDoorProt   END
    BEGIN LikelyObject  Id      VisitorDoorDeathRow END
    BEGIN LikelyObject  Id      ToughVisitorDoor  END
    BEGIN LikelyObject  Id      VisitorDoorShared END

    BEGIN LikelyObject  Id      VisitorTableWhite   END
    BEGIN LikelyObject  Id      MetalDetector       END
    BEGIN LikelyObject  Id      FirstAidBox END
    BEGIN LikelyObject  Id      TeslaMatic3   END

    BEGIN LikelyObject  Id      Cctv         END
    BEGIN Contraband    Id      Cigs         END
    BEGIN Contraband    Id      Lighter      END
    BEGIN Contraband    Id      Drugs        END
    BEGIN Contraband    Id      Booze        END
    BEGIN Contraband    Id      MobilePhone  END
END

BEGIN Room
    Name                 ParoleRoom
    BEGIN Requirement Type Indoor  END
    BEGIN Requirement Type Object  Id VisitorTable  Alt VisitorTableWhite END
    BEGIN LikelyObject  Id      VisitorTableWhite   END
    BEGIN LikelyObject  Id      Cctv         END
    BEGIN LikelyObject  Id      TeslaMatic3   END

    BEGIN Contraband    Id      FountainPen     END
END

BEGIN Room
    Name                 Solitary
    BEGIN Requirement Type Enclosed END
    BEGIN LikelyObject  Id      SolitaryDoor    END
    BEGIN LikelyObject  Id      SolitaryDoorMin    END
    BEGIN LikelyObject  Id      SolitaryDoorMed    END
    BEGIN LikelyObject  Id      SolitaryDoorMax    END
    BEGIN LikelyObject  Id      SolitaryDoorProt    END
    BEGIN LikelyObject  Id      SolitaryDoorSuper    END
    BEGIN LikelyObject  Id      SolitaryDoorDeathRow    END
    BEGIN LikelyObject  Id      SolitaryDoorShared    END
    BEGIN LikelyObject  Id      SecureDoor      END
    BEGIN LikelyObject  Id      HeavyDoor       END
    BEGIN LikelyObject  Id      TeslaMatic3   END
    Properties           RequiresSector
END

BEGIN Room
    Name                 Kennel
    Research             Dogs
    BEGIN Requirement Type Enclosed END
    BEGIN Requirement Type Object  Id DogCrate  END
    BEGIN LikelyObject  Id      DogBowl         END

    BEGIN LikelyObject  Id      WaterFountain   END
    BEGIN LikelyObject  Id      StaffDoor       END
    BEGIN LikelyObject  Id      StaffDoorWood   END
    BEGIN LikelyObject  Id      StaffDoorMin    END
    BEGIN LikelyObject  Id      StaffDoorMed    END
    BEGIN LikelyObject  Id      StaffDoorMax    END
    BEGIN LikelyObject  Id      StaffDoorProt   END
    BEGIN LikelyObject  Id      StaffDoorDeathRow END
    BEGIN LikelyObject  Id      ToughStaffDoor  END
    BEGIN LikelyObject  Id      StaffDoorShared END

    Properties           StaffCanUseFacilities
END

BEGIN Room
    Name                 Armoury
    Research             Armoury
    BEGIN Requirement Type Indoor END
    BEGIN Requirement Type Object  Id WeaponRack  END
    BEGIN Requirement Type Object  Id GuardLocker END
    BEGIN LikelyObject  Id  Table               END
    BEGIN LikelyObject  Id  SmallTable          END
    BEGIN LikelyObject  Id  OakTable               END

    BEGIN LikelyObject  Id      WaterFountain   END
    BEGIN LikelyObject  Id      StaffDoor       END
    BEGIN LikelyObject  Id      StaffDoorWood   END
    BEGIN LikelyObject  Id      StaffDoorMin    END
    BEGIN LikelyObject  Id      StaffDoorMed    END
    BEGIN LikelyObject  Id      StaffDoorMax    END
    BEGIN LikelyObject  Id      StaffDoorProt   END
    BEGIN LikelyObject  Id      StaffDoorDeathRow END
    BEGIN LikelyObject  Id      ToughStaffDoor  END
    BEGIN LikelyObject  Id      StaffDoorShared END

    BEGIN Contraband    Id      Shotgun         END
    BEGIN Contraband    Id      Gun             END
    BEGIN Contraband    Id      Tazer           END
    BEGIN Contraband    Id      Baton           END
    BEGIN Contraband    Id      Rifle           END

    BEGIN Contraband    Id      JailKeys        END
    BEGIN Contraband    Id      AssaultRifle    END
    Properties           StaffCanUseFacilities
END

BEGIN Room
    Name                 Staffroom
    BEGIN LikelyObject  Id      SofaChairDouble       END
    BEGIN LikelyObject  Id      WoodenStool END
    BEGIN LikelyObject  Id      DrinkMachine          END
    BEGIN LikelyObject  Id      Radio                 END
    BEGIN LikelyObject  Id      ArcadeCabinet         END
    BEGIN LikelyObject  Id      SofaChairSingle       END
    BEGIN LikelyObject  Id      Toilet                END
    BEGIN LikelyObject  Id      LargeTv               END
    BEGIN LikelyObject  Id      Tv                    END
    BEGIN LikelyObject  Id      ServingTable    END
    BEGIN LikelyObject  Id      LeatherChair    END
    BEGIN LikelyObject  Id      Plant           END
    BEGIN LikelyObject  Id      PlantCactus     END
    BEGIN LikelyObject  Id      Lamp            END
    BEGIN LikelyObject  Id      WoodenTable END
    BEGIN LikelyObject  Id      CoatStand       END
    BEGIN LikelyObject  Id      OvalStaffTable  END
    BEGIN LikelyObject  Id      ShortBookcase   END

    BEGIN LikelyObject  Id      VendingMachineBurger			 END
    BEGIN LikelyObject  Id      VendingMachineCoffee			 END
    BEGIN LikelyObject  Id      VendingMachineFruit				 END
    BEGIN LikelyObject  Id      VendingMachineLottery			 END
    BEGIN LikelyObject  Id      VendingMachineNews				 END
    BEGIN LikelyObject  Id      VendingMachineOrangeJuice		 END
    BEGIN LikelyObject  Id      VendingMachineSandwich			 END
    BEGIN LikelyObject  Id      VendingMachineSnack				 END
    BEGIN LikelyObject  Id      VendingMachineSoup				 END
    BEGIN LikelyObject  Id      VendingMachineWater				 END
    BEGIN LikelyObject  Id      VendingMachineWaterCooler		 END
    BEGIN LikelyObject  Id      VendingWaterFountain			 END
    BEGIN LikelyObject  Id      StaffDoor             END
    BEGIN LikelyObject  Id      StaffDoorWood   END
    BEGIN LikelyObject  Id      StaffDoorMin    END
    BEGIN LikelyObject  Id      StaffDoorMed    END
    BEGIN LikelyObject  Id      StaffDoorMax    END
    BEGIN LikelyObject  Id      StaffDoorProt   END
    BEGIN LikelyObject  Id      StaffDoorDeathRow END
    BEGIN LikelyObject  Id      ToughStaffDoor  END
    BEGIN LikelyObject  Id      StaffDoorShared END
    BEGIN LikelyObject  Id      FireExtinguisher      END
    BEGIN LikelyObject  Id      FirstAidBox           END
    BEGIN LikelyObject  Id      Chair                 END
    BEGIN LikelyObject  Id      CigaretteMachine      END
    BEGIN LikelyObject  Id      PoolTable             END
    BEGIN LikelyObject  Id      PingPongTable         END
    BEGIN LikelyObject  Id      DiningChair           END
    BEGIN LikelyObject  Id      CoffeeTable           END
    BEGIN LikelyObject  Id      SofaBlueLeft          END
    BEGIN LikelyObject  Id      SofaBlueRight         END
    BEGIN LikelyObject  Id      Sofa                  END
    BEGIN LikelyObject  Id      SofaRight             END
    BEGIN LikelyObject  Id      SofaBeige             END
    BEGIN LikelyObject  Id      ChesterfieldChair     END
    BEGIN LikelyObject  Id      ChesterfieldSofa      END
    BEGIN LikelyObject  Id      SofaChair             END
    BEGIN LikelyObject  Id      Table                 END
    BEGIN LikelyObject  Id      SuperiorTable         END
    BEGIN LikelyObject  Id      NiceToilet            END
    BEGIN LikelyObject  Id      NiceToilet2           END
    BEGIN LikelyObject  Id      Urinal                END
    BEGIN LikelyObject  Id      WallSink              END
    BEGIN LikelyObject  Id      ToiletDry             END
    BEGIN LikelyObject  Id      NiceToiletAPreview    END
    BEGIN LikelyObject  Id      NiceToiletBPreview    END
    BEGIN LikelyObject  Id      UrinalPreview         END
    BEGIN LikelyObject  Id      WallSinkPreview       END
    BEGIN LikelyObject   Id  FreeTimeEcoComputerSpawner      END
    BEGIN LikelyObject   Id  FreeTimeComputerStandardSpawner END
    BEGIN LikelyObject   Id  FreeTimeComputerDeluxeSpawner   END
    BEGIN LikelyObject   Id  FreeTimeLaptopStandardSpawner   END
    BEGIN LikelyObject   Id  FreeTimeThinClientSpawner       END

    BEGIN Contraband    Id      Cigs            END
    BEGIN Contraband    Id      Lighter         END
    BEGIN Contraband    Id      MobilePhone     END
    BEGIN Contraband    Id      Knife           END
    BEGIN Contraband    Id      Fork            END
    Properties           StaffCanUseFacilities
    Properties           DiningArea
    Properties           RequiresSector
END

BEGIN Room
    Name                 Library
    BEGIN Requirement Type Indoor END
    BEGIN Requirement Type Object  Id LibraryBookshelf  END
    BEGIN Requirement Type Object Id SortingTable END
    BEGIN LikelyObject  Id      WoodenTable     END
    BEGIN LikelyObject  Id      ChestOfDrawers  END
    BEGIN LikelyObject  Id      ShortBookcase   END

    BEGIN LikelyObject  Id      FirstAidBox END
    BEGIN LikelyObject  Id      MetalDetector   END
    BEGIN LikelyObject  Id      ChesterfieldChair END
    BEGIN LikelyObject  Id      ChesterfieldSofa END
    BEGIN LikelyObject  Id      OakBookShelf    END
    BEGIN LikelyObject  Id      BookShelfLarge  END
    BEGIN LikelyObject  Id      HiddenDoor      END

    BEGIN Contraband    Id      Scissors        END
    BEGIN Contraband    Id      FountainPen     END

    Properties           PrisonersCanWork
    Qualification        Academic
    WorkGroup            Library
    Research             PrisonLabour
END

BEGIN Room
    Name                 Forestry
    Research             GroundsKeeping
    BEGIN Requirement Type Outdoor END
    BEGIN Contraband  Id   Saw END
    BEGIN Contraband  Id   Axe END
    BEGIN Contraband  Id   Spade END
    BEGIN LikelyObject  Id      WaterFountain      END
    Properties           StaffCanUseFacilities
    WorkGroup            WoodGroup
END

BEGIN Room
    Name                 Classroom
    Research             Education
    BEGIN Requirement Type Indoor END
    BEGIN Requirement Type Object  Id SchoolDesk END
    BEGIN Requirement Type Object  Id OfficeDesk END
    BEGIN LikelyObject  Id      CentredOfficeChair END
END

BEGIN Room
    Name                Chapel
    BEGIN Requirement Type Indoor END
    BEGIN Requirement Type Object Id Altar END
    BEGIN Requirement Type Object Id Pews Alt SmallPews END
    BEGIN LikelyObject   Id     PrayerMat     END

    BEGIN LikelyObject   Id     ChurchStatue     END
    BEGIN LikelyObject   Id     ChurchWindow     END
    BEGIN LikelyObject   Id     Candelabra   END
    WorkGroup           Chapel
END

BEGIN Room
    Name                MailRoom
    BEGIN Requirement Type Indoor END
    BEGIN Requirement Type Object Id SortingTable END
    BEGIN Requirement Type Object Id Table  Alt SmallTable,OakTable END
    BEGIN LikelyObject  Id  SmallTable          END
    BEGIN LikelyObject  Id  OakTable               END

    BEGIN Contraband    Id      Booze        END
    BEGIN Contraband    Id      Cellphone    END
    BEGIN Contraband    Id      Cigs         END
    BEGIN Contraband    Id      PianoWire    END
    BEGIN Contraband    Id      Shank        END

    Properties          PrisonersCanWork
    Properties          BlockMaterialTransfer
    WorkGroup           MailRoom
    Research            PrisonLabour
END

BEGIN Room
    Name                Shop
    BEGIN Requirement Type Indoor END
    BEGIN Requirement Type Object Id ShopShelf END
    BEGIN Requirement Type AdjacentObject Id ShopFront END

    BEGIN LikelyObject  Id      FirstAidBox END
    BEGIN LikelyObject  Id  OakTable               END
    BEGIN LikelyObject  Id  Table               END
    BEGIN LikelyObject  Id  SmallTable          END

    Properties          PrisonersCanWork
    WorkGroup           Shop
    Research            PrisonLabour
END
#    BEGIN Requirement Type Object Id Table Alt SmallTable,OakTable END


# # #
#
#  End Room definitions
#
# # #
