
Name                 "Murgh CombiPack Sneezer"  
Author               Murgh  
Date                 24/2/2020  
Version              v30.6  
IsTranslation        false  
Description          "Tired of loading tons of mods which sometimes also collide? Try this CombiPack!\nIt contains a huge spritesheet (with added bonus objects) to have 80+ mods in 1.\n\n\n[h1][b]Compatible with Prison Architect 'Sneezer' and Psych Ward.[/b]\n\nBrowse my workshop for older versions of this mod.[/h1]\n\n\n[h1]COMBINATION PACK OF MY MODS:[/h1]\n Advanced Roads 2.0 (pre-release)\n Arcade Games\n Border Changer\n Anti Tunnel Toilets\n Branch Library\n Cemetery 2.0\n Chinook\n Circuit Isolator 2.0\n Clearer Needs Icons (with Evacuation / Barber)\n Customizable Control Booths\n Explosive SmartPhone\n High Efficiency Condensing Boiler\n Limo Garage 2.0\n Manufactury 3.0\n Many Materials 2.0\n Metro Stations 2.0\n Modern UI 3.0\n Prison Fire Brigade\n Prison Lottery\n Prisoner Forestry\n Prisoner Sorter\n Real-time Basketball 3.0\n Recycling 3.0\n Road Sensors (Compact Edition)\n Sauna\n Servers and more (you might need [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1587469496]Chief for Execution[/url])\n Small Road Gate\n\n [strike]Solar Power (you can override with [url=http://steamcommunity.com/sharedfiles/filedetails/?id=853935725]Default Power Station mod[/url])[/strike]  REMOVED FOR COMPATIBILITY\n You can upgrade with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=687900221]Solar Power[/url] or [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1334822035]Solar Power XL[/url]\n Staff Food Profit\n Street Lights 2.0\n Tesla-Matic 2.0\n Tesla-Matic 3.0\n Vending Machines 2.0\n Visitor Booths\n Workshop Storage Racks\n Zones\n\n\n[h1]INCLUDING OPTIMIZED 3RD PARTY MODS:[/h1]\n 16 More Floor Textures\n add bars wall/jail panels\n A lot of new skins! Only Normal skins\n Andrew's Carpets\n BarberMod 3.0\n Better Clock\n Better Contraband 2.0\n Better Pipes\n Better CCTVs\n Blast Door\n CCTV Camera Arrows (changed to LED)\n Centered Office Chair\n Chad's DrinkMod\n Circuit Isolator\n Colored Walls\n Controlled Demolition\n Creative Trainer Mod\n C.U.R.B.\n Deployment Lines\n Developer (dev) Utility Mod for Prisoner/Gang/Objects\n Electric Radiator\n Husky dogs\n Materials+\n Mental Architect (wall+floor only)\n Metal Detector Fix\n Modern UI\n Money Laundry\n Manufactury\n More Materials\n Mugshot Pets\n No Desk Security Room\n Neo's Grassy Fence Mod\n No Size Requirements for Rooms\n Perimeter Servo and Statuslight\n Ping-Pong\n Planning Tools\n Pretty Garden\n Prison Boxing\n Roll Call\n Sellable Dummy/Treestump\n Stock Sprite Fix\n The Snitch Sorter\n Total Chaos\n Turkish Drains\n Workers On-Call\n Zone Designator\n Plus at least 15 different mods for all the vehicles!\n\n\n[h1]Disable all of the above mods if you want to use this CombiPack. This mod offers better compatibility, less lag, and is more stable due to various code optimizations.[/h1]\n\n\n[h1]INCLUDING BONUS OBJECTS:[/h1]\n Various lights, indoor outdoor and hidden\n Cigarette Machine (undefined object in game files)\n Church objects\n Crematorium\n Coffee Vending Machine\n EEG\n Exit sign\n Oak Officedesk\n Hidden Door made in a BookShelf\n Playable Arcade Cabinet\n Small Sink/Table/Bench/IroningBoard (fully functional)\n Wall Sink (usable in various cell types)\n Coloured Solitary Doors\n Coloured Staff Doors with transparent windows\n Various fences with paving stone, tiles and grass\n Many flowers and plants to decorate\n A huge amount of floors\n All campaign room items\n All vehicles can be bought for eye candy\n TrafficLight, MailBox, Hydrant, Bus Stop...\n ...and many more items, just check it out!\n\n\n[h1]DEMO MAP:[/h1]\n https://steamcommunity.com/sharedfiles/filedetails/?id=1917167967\n\n[h1]NEW:[/h1]\n- Vehicles now have headlights to spot them during the night.\n- Added Headquarters, where your Chief, Accountant, Lawyer, Foreman and Psychologists work\n- Changed Chief, Accountant, Lawyer, Foreman and Psychologists into modded staff members who can do jobs\n- Changed research, all research is now done by Warden\n\n- Modern UI with extra icons for the new rooms.\n- Optimized Bureaucracy screen.\n- Helvetica Neue font for better reading.\n- Black Planning Walls, ideal for snow maps.\n\n- Barbery: you can put a WallSink(dry) in cells of prisoners who don't have access to a Barber Shop. This will settle their need. Barbers will perform hair cuts in the Barber Shop, carry hair strands to the Wig Production and produce wigs as well.\n\n- Planning Tools: added all available rooms with new icons; research Planning Tools to enable (you need a Warden, research done in 1 minute), afterwards you can edit the save-game to disable the extra icons by setting PlanningTools to 0.000000\n\nCold Storage Room:\n- This room can store ingredients and staff meals as well.\n\nInfirmary:\n- Changed Medical Bed -> Superior Bed\n- Changed original Medical Bed -> Medical Bed Large\n- Infirmary can have Medical Bed / Medical Bed Large\n- Reform will be done at Infirmaries with Medical Bed only (not on Medical Bed Large)\n\nSecurity:\n- OfficeDesk and FilingCabinet are likely objects\n\nSmart Phone Factory:\n- The only thing smart about this workshop is probably making expensive gadgets from licence plates...\n\nStaff Toilets:\n- A new room for your staff to wee and poo.\n\nYoga Room:\n- An alternative for the Chapel, can be indoors and outdoors and needs a Yoga Mat instead of a Prayer Mat. A Yoga Master will lead the reform (needs office).\n\nAdded cell grading for Family Cells.\n\nNew quickbuilds:\n- Grade 0 to 10 cells with normal toilets and showers\n- Grade 0 to 10 cells with Turkish Drain and WallSinks (these cells don't require plumbing). NOTE: when using cells without plumbing, set Regime to something else than Shower time, because prisoners will not use these items during Shower time to settle hygiene needs. But they do when you set regime to Lockup or Freetime instead of Shower.\n\nUtilities:\n- Power Switch, PipeValve and DoorTimer can be placed on walls\n\nSnitch Sorter:\n- The most advanced sorter can sort anybody to any level you want.\n- When using Chinooks, the Intake Terminal acts as a sorter as well.\n\nChanges to materials:\n - All materials now cost $5\n- Carpets: normal walking speed and indoors (used to be a mix),\n- Tiles: fast / indoor / outdoor (used to be a mix),\n- Mosaic: fast / indoor / outdoor,\n- Wood: normal / indoor,\n- Stone: mostly indoor / outdoor and fast except Cobble and Loose Stone,\n- Deployment lines: fast / indoor / outdoor (used to be indoor only).\n\nChanges to contraband:\n- Needle -> narcotics, metal\n- Booze -> narcotics, luxuries, smelly\n- MobilePhone ->luxuries, metal\n- Lighter -> luxuries, metal\n- Toothbrush -> weapons, tools, improvised, smelly\n\n\n\n[h1][b]NOTES:\nTURN OFF ATTRACT SCREEN IN OPTIONS / EXPERIMENTAL\n\nLoading prisons made without this mod might CTD,\ndue to many modifications / enhancements made by this mod.\n\nIf you are using another mod which is touching one of these files:\n complaints.spritebank\n interface.spritebank\n objects.spritebank\n complaints.png\n objects.png\n tileset.png\n ui.png\nthen items show up incorrectly.\nIf this is the case then put this mod on top or disable the interfering mod.\n\n\nDOES NOT SUPPORT SLOW DELIVERY MUTATOR!\nToo many things depend on teleportation.[/b][/h1]\n\n\nPlease don't forget to press the Like button if you like this mod.\nFeel free to check out [url=http://steamcommunity.com/id/murgh/myworkshopfiles/?appid=233450]my workshop[/url] with tons of handy mods!\n\nNon-Steam users: follow [url=http://steamcommunity.com/sharedfiles/filedetails/?id=1324969702]this guide[/url] to download manually."  
SteamAuthor          A76561198258810392  
FileID               F1917363008  
