city = {
	# Gnomish lab
	ct_gnomish_lab_1 = {
		desc = ct_gnomish_lab_desc
		potential = {
			FROMFROM = { culture = gnomish }
		}
		trigger = { TECH_CITY_CONSTRUCTION = 0 }
		gold_cost = 100
		build_time = 365
		ai_creation_factor = 99
		extra_tech_building_start = 1.0
		
		tech_growth_modifier = 0.1
		military_techpoints = 0.05
		culture_techpoints = 0.05
		economy_techpoints = 0.05
	}
	ct_gnomish_lab_2 = {
		desc = ct_gnomish_lab_desc
		potential = {
			FROMFROM = { culture = gnomish }
		}
		trigger = { TECH_CITY_CONSTRUCTION = 2 }
		upgrades_from = ct_gnomish_lab_1
		gold_cost = 150
		build_time = 547 #1.5y
		ai_creation_factor = 98
		extra_tech_building_start = 1.5
		
		tech_growth_modifier = 0.15
		military_techpoints = 0.1
		culture_techpoints = 0.1
		economy_techpoints = 0.1
	}
	ct_gnomish_lab_3 = {
		desc = ct_gnomish_lab_desc
		potential = {
			FROMFROM = { culture = gnomish }
		}
		trigger = { TECH_CITY_CONSTRUCTION = 4 }
		upgrades_from = ct_gnomish_lab_2
		gold_cost = 200
		build_time = 730 #2y
		ai_creation_factor = 97
		extra_tech_building_start = 2.0
		
		tech_growth_modifier = 0.2
		military_techpoints = 0.15
		culture_techpoints = 0.15
		economy_techpoints = 0.15
	}
	ct_gnomish_lab_4 = {
		desc = ct_gnomish_lab_desc
		potential = {
			FROMFROM = { culture = gnomish }
		}
		trigger = { TECH_CITY_CONSTRUCTION = 6 }
		upgrades_from = ct_gnomish_lab_3
		gold_cost = 250
		build_time = 1095 #3y
		ai_creation_factor = 96
		extra_tech_building_start = 1.0
		
		tech_growth_modifier = 0.25
		military_techpoints = 0.2
		culture_techpoints = 0.2
		economy_techpoints = 0.2
	}
}