
northern_religions = {
	has_coa_on_barony_only = yes
	graphical_culture = westerngfx
	playable = yes
	ai_peaceful = yes # Will make Hordes lose their super aggressiveness
	hostile_within_group = yes
	
	ai_convert_same_group = 0
	ai_convert_other_group = 0
	
	color = { 0.5 0.5 0.0 }
	
	melitele = {
		graphical_culture = westerngfx
		
		icon = 2
		heresy_icon = 2
		
		color = { 0.5 0.5 0.0 }
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = PRIEST
		
		high_god_name = GOD_MELITELE
		god_names = {
			GOD_MELITELE GOD_MOTHER GOD_GODDESS
		}
		evil_god_names = {
			GOD_DEOVEL GOD_GREAT_WEAVER GOD_CORAM_AGH_TERA GOD_SPIDER
		}
		
		female_temple_holders = yes
		male_temple_holders = no
		
		allow_rivermovement = yes
		can_retire_to_monastery = yes
		priests_can_inherit = no
		
		# Goddess of fertility and love
		character_modifier = {
			fertility = 0.05
			sex_appeal_opinion = 10
		}
		
		intermarry = kreve
		intermarry = lebioda
		intermarry = eternal_fire
		intermarry = druidic
		intermarry = freya
		intermarry = solar
		intermarry = old_solar
	}
	
	kreve = {
		graphical_culture = westerngfx
		
		icon = 3
		heresy_icon = 3
		
		color = { 0.6 0.4 0.3 }
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = PRIEST
		
		high_god_name = GOD_KREVE 
		god_names = {
			GOD_KREVE
		}
		evil_god_names = {
			GOD_DEOVEL GOD_GREAT_WEAVER GOD_CORAM_AGH_TERA GOD_SPIDER
		}
		
		allow_rivermovement = yes
		can_retire_to_monastery = yes
		priests_can_inherit = no
		
		# Patron of expansion and power
		character_modifier = {
			demesne_size = 1
			threat_decay_speed = 0.01
		}
		
		intermarry = melitele
		intermarry = lebioda
		intermarry = eternal_fire
		intermarry = druidic
		intermarry = freya
		intermarry = solar
		intermarry = old_solar
	}
	
	lebioda = {
		graphical_culture = westerngfx
		
		icon = 6
		heresy_icon = 6
		
		color = { 0.8 0.35 0.0 }
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_GOOD_BOOK
		priest_title = PRIEST
		
		high_god_name = GOD_PROPHET_LEBIODA
		god_names = {
			GOD_PROPHET GOD_LEBIODA GOD_PROPHET_LEBIODA GOD_SAINT_LEBIODA
		}
		evil_god_names = {
			GOD_DEOVEL GOD_GREAT_WEAVER GOD_CORAM_AGH_TERA GOD_SPIDER
		}
		
		female_temple_holders = yes
		priests_can_marry = yes
		
		allow_rivermovement = yes
		can_retire_to_monastery = yes
		
		aggression = 0.9 # AI aggression factor
		
		# Wisdom and peaceful
		character_modifier = {
			global_revolt_risk = -0.01
		}
		
		intermarry = melitele
		intermarry = kreve
		intermarry = eternal_fire
		intermarry = druidic
		intermarry = freya
		intermarry = solar
		intermarry = old_solar
	}
	
	eternal_fire = {
		graphical_culture = westerngfx
		
		icon = 7
		heresy_icon = 7
		
		color = { 0.8 0.8 0.6 }
		
		crusade_name = "CRUSADE"
		scripture_name = THE_HOLY_TOME
		priest_title = REVEREND
		
		high_god_name = GOD_ETERNAL_FIRE
		god_names = {
			GOD_FIRE_GOD
			GOD_LORD_OF_THE_FIRE 
			GOD_ETERNAL_FIRE
		}
		evil_god_names = {
			GOD_DARKNESS 
			GOD_NIGHT 
			GOD_DEMONS
		}
		
		allow_rivermovement = yes
		can_retire_to_monastery = yes
		priests_can_inherit = no
		investiture = yes
		
		religious_clothing_head = 0
		
		aggression = 1.2 # AI aggression factor
		
		# Aggressiveness
#		character_modifier = {
#			infidel_opinion = -10
#		}

		intermarry = melitele
		intermarry = kreve
		intermarry = lebioda
		intermarry = druidic
		intermarry = freya
		intermarry = solar
		intermarry = old_solar
	}
	
	druidic = {
		graphical_culture = druidicgfx
		
		icon = 8
		heresy_icon = 8
		
		color = { 0.5 0.7 0.2 }
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = DRUID
		
		high_god_name = GOD_ALL_MAKER
		god_names = {
			GOD_ALL_MAKER GOD_GREAT_WIND GOD_MIGHTY_FATHER GOD_FATHER_OF_THE_FOREST
		}
		evil_god_names = {
			GOD_DEOVEL GOD_SVALBLOD
		}
		
		unit_modifier = {
			garrison_size = 0.4
			
			key = "DEF_RELIGION"
		}
		unit_home_modifier = {
			land_morale = 0.8
			light_infantry_defensive = 0.8
			heavy_infantry_defensive = 0.8
			pikemen_defensive = 0.8
			light_cavalry_defensive = 0.8
			knights_defensive = 0.8
			archers_defensive = 0.8
			horse_archers_defensive = 0.8
			camel_cavalry_defensive = 0.8
			war_elephants_defensive = 0.8
			
			garrison_size = 0.4
			
			key = "DEF_RELIGION_HOME_TERRITORY"
		}
		
		# Knowledge of nature
		character_modifier = {
			learning = 1
			health = 1
		}
		
		female_temple_holders = yes
		feminist = yes
		defensive_attrition = yes
		
		independence_war_score_bonus = 30
		aggression = 0.5
		
		short_reign_opinion_year_mult = 1
		
		intermarry = melitele
		intermarry = kreve
		intermarry = lebioda
		intermarry = eternal_fire
		intermarry = freya
		intermarry = solar
		intermarry = old_solar
	}
	
	freya = {
		graphical_culture = westerngfx
		
		icon = 4
		heresy_icon = 4
		
		color = { 0.6 0.6 0.6 }
		
		#interface_skin = { pagan_interface }
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_SAGAS
		priest_title = PRIEST
		
		high_god_name = GOD_FREYA
		god_names = {
			GOD_FREYA GOD_GODDESS
		}
		evil_god_names = {
			GOD_NAGLFAR GOD_SVALBLOD
		}
		
		unit_modifier = {
			levy_size = 0.3
			
			retinuesize_perc = 0.5
			
			key = "OFF_RELIGION"
		}
		
		# Goddess of fertility and love
		character_modifier = {
			fertility = 0.05
			sex_appeal_opinion = 10
		}
		
		allow_looting = yes
		
		female_temple_holders = yes
		male_temple_holders = no
				
		raised_vassal_opinion_loss = no
		allow_rivermovement = yes
		can_retire_to_monastery = yes
		priests_can_inherit = no
		
		max_consorts = 3
		
		aggression = 1.5 # AI aggression factor
		
		intermarry = melitele
		intermarry = kreve
		intermarry = lebioda
		intermarry = eternal_fire
		intermarry = druidic
		intermarry = solar
		intermarry = old_solar
	}
}

elven_religions = {
	has_coa_on_barony_only = yes
	graphical_culture = elfgfx
	playable = yes
	ai_peaceful = yes # Will make Hordes lose their super aggressiveness
	
	ai_convert_same_group = 0
	ai_convert_other_group = 0
	
	color = { 0.8 0.2 0.2 }
	
	dana_meadbh = {
		graphical_culture = westerngfx
		
		icon = 10
		
		color = { 0.8 0.2 0.2 }
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = PRIEST
		
		high_god_name = GOD_DANA_MEADBH
		god_names = {
			GOD_DANA_MEADBH GOD_ETERNAL_ONE GOD_QUEEN_OF_THE_FIELDS
		}
		evil_god_names = {
			GOD_DYAEBL
		}
		
		female_temple_holders = yes
		
		defensive_attrition = yes
	}
}

dwarven_religions = {
	has_coa_on_barony_only = yes
	graphical_culture = dwarvengfx
	playable = yes
	ai_peaceful = yes # Will make Hordes lose their super aggressiveness
	
	ai_convert_same_group = 0
	ai_convert_other_group = 0
	
	color = { 0.6 0.0 0.0 }
	
	dwarven_religion = {
		graphical_culture = westerngfx
		
		icon = 9
		
		color = { 0.6 0.0 0.0 }
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = PRIEST
		
		high_god_name = GOD_FOUNDERS
		god_names = {
			GOD_FOUNDERS GOD_ANCESTORS
		}
		evil_god_names = {
			THE_DEVIL
		}
		
		priests_can_marry = yes
		
		defensive_attrition = yes
	}
}

halfling_religions = {
	has_coa_on_barony_only = yes
	graphical_culture = hobbitgfx
	playable = yes
	ai_peaceful = yes # Will make Hordes lose their super aggressiveness
	
	ai_convert_same_group = 0
	ai_convert_other_group = 0
	
	color = { 0.6 0.2 0.2 }
	
	halfling_religion = {
		graphical_culture = westerngfx
		
		icon = 14
		color = { 0.6 0.2 0.2 }
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = PRIEST
		
		high_god_name = GOD_ETERNAL_ONE
		god_names = {
			GOD_ETERNAL_ONE
		}
		evil_god_names = {
			THE_DEVIL
		}
		
		priests_can_marry = yes
		female_temple_holders = yes
		
		defensive_attrition = yes
	}
}

gnomish_religions = {
	has_coa_on_barony_only = yes
	graphical_culture = gnomegfx
	playable = yes
	ai_peaceful = yes # Will make Hordes lose their super aggressiveness
	
	ai_convert_same_group = 0
	ai_convert_other_group = 0
	
	color = { 0.6 0.3 0.3 }
	
	gnomish_religion = {
		graphical_culture = westerngfx
		
		icon = 9
		
		color = { 0.6 0.3 0.3 }
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = PRIEST
		
		high_god_name = GOD_FOUNDERS
		god_names = {
			GOD_FOUNDERS GOD_ANCESTORS
		}
		evil_god_names = {
			THE_DEVIL
		}
		
		priests_can_marry = yes
		
		defensive_attrition = yes
	}
}

dryad_religions = {
	has_coa_on_barony_only = yes
	graphical_culture = dryadgfx
	playable = yes
	ai_peaceful = yes # Will make Hordes lose their super aggressiveness
	
	ai_convert_same_group = 0
	ai_convert_other_group = 0
	
	color = { 0.5 0.9 0.5 }
	
	dryad_religion = {
		graphical_culture = westerngfx
		
		icon = 8
		heresy_icon = 8
		
		color = { 0.5 0.9 0.5 }
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = DRUID
		
		high_god_name = GOD_ALL_MAKER
		god_names = {
			GOD_ALL_MAKER GOD_GREAT_WIND GOD_MIGHTY_FATHER GOD_FATHER_OF_THE_FOREST
		}
		evil_god_names = {
			GOD_DYAEBL
		}
		
		unit_modifier = {
			garrison_size = 0.4
			
			key = "DEF_RELIGION"
		}
		unit_home_modifier = {
			land_morale = 0.8
			light_infantry_defensive = 0.8
			heavy_infantry_defensive = 0.8
			pikemen_defensive = 0.8
			light_cavalry_defensive = 0.8
			knights_defensive = 0.8
			archers_defensive = 0.8
			horse_archers_defensive = 0.8
			camel_cavalry_defensive = 0.8
			war_elephants_defensive = 0.8
			
			garrison_size = 0.4
			
			key = "DEF_RELIGION_HOME_TERRITORY"
		}
		
		female_temple_holders = yes
		male_temple_holders = no
		feminist = yes
		max_consorts = 0
		
		defensive_attrition = yes
		independence_war_score_bonus = 30
		aggression = 0.5
		
		short_reign_opinion_year_mult = 1
	}
}

southern_religions = {
	has_coa_on_barony_only = yes
	graphical_culture = westerngfx
	playable = yes
	
	ai_convert_same_group = 2
	ai_convert_other_group = 2
	
	color = { 0.0 0.2 0.8 }
	
	solar = {
		graphical_culture = westerngfx
		
		icon = 11
		heresy_icon = 11
		
		color = { 0.0 0.2 0.8 }
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = PRIEST
		
		high_god_name = GOD_SUN
		god_names = {
			GOD_SUN GOD_EMPEROR
		}
		evil_god_names = {
			THE_DEVIL GOD_GREAT_WEAVER GOD_CORAM_AGH_TERA GOD_SPIDER
		}
		
		priests_can_marry = yes
		
		allow_looting = yes
		allow_rivermovement = yes
		
		max_consorts = 3
		
		aggression = 2.0 # AI aggression factor
		
		intermarry = melitele
		intermarry = kreve
		intermarry = lebioda
		intermarry = eternal_fire
		intermarry = druidic
		intermarry = freya
		intermarry = old_solar
	}
	
	old_solar = {
		graphical_culture = westerngfx
		
		icon = 12
		
		color = { 0.3 0.5 0.1 }
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = PRIEST
		
		high_god_name = GOD_SUN
		god_names = {
			GOD_SUN
		}
		evil_god_names = {
			THE_DEVIL
		}
		
		priests_can_marry = yes
		
		allow_looting = yes
		allow_rivermovement = yes
	}
}

eastern_religions = {
	has_coa_on_barony_only = yes
	graphical_culture = westerngfx
	playable = yes
	
	ai_convert_same_group = 0
	ai_convert_other_group = 1
	
	color = { 0.65 0.65 0.1 }
	
	yer = {
		graphical_culture = muslimgfx
		
		icon = 13
		heresy_icon = 13
		
		color = { 0.65 0.65 0.1 }
		
		high_god_name = GOD_YER
		god_names = {
			GOD_YER GOD_GAZAR_EEJ GOD_EJE
		}
		evil_god_names = {
			THE_DEVIL GOD_NIYA
		}
		
		unit_modifier = {
			levy_size = 0.3
			
			light_cavalry_offensive = 0.3
			light_cavalry_defensive = 0.3
			
			key = "tengri_pagan"
		}
	
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = SHAMAN
		
		priests_can_marry = yes
		allow_looting = yes
		peace_prestige_loss = yes # Lose Prestige while at peace
		raised_vassal_opinion_loss = no
		max_consorts = 3
		independence_war_score_bonus = 30 # Overrides define CONTESTED_TITLE_OCCUPIED_WARSCORE_BONUS_INDEP
		
		short_reign_opinion_year_mult = 1.5 # The default is 2
		
		aggression = 2.0 # AI aggression factor
	}
}

wilderness_religions = {
	has_coa_on_barony_only = yes
	graphical_culture = westerngfx
	
	playable = no
	
	ai_convert_same_group = 0
	ai_convert_other_group = 0
	
	color = { 0.0 0.0 0.0 }
	
	wilderness = {
		graphical_culture = wildernessgfx
		alternate_start = {
			always = no
		}
		
		pre_reformed = yes
		
		icon = 15
		
		color = { 0.0 0.0 0.0 }
		
		god_names = { GOD_GOD }
		evil_god_names = { THE_DEVIL }
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = PRIEST
		
		allow_in_ruler_designer = no
		
		pacifist = yes
	}
}
