################################################
# LIFESTYLE
################################################
# Note: add new traits to remove_lifestyle_trait_effect
alchemist = {
	lifestyle = yes
	
	intrigue = 1
	learning = 2
	
	combat_rating = -5
	
	same_opinion = 5
}
craftsman = {
	lifestyle = yes
	
	potential = {
		OR = {
			culture = dwarven
			culture = gnomish
		}
	}
	
	martial = 1
	stewardship = 2
	
	same_opinion = 5
}
fisher = {
	lifestyle = yes
	
	diplomacy = 2
	
	same_opinion = 5
}