################################################
# PERSONALITY
################################################
racist = {
	personality = yes
	opposites = {
		tolerant
	}
	potential = {
		NOR = {
			culture = aen_seidhe
			religion = dana_meadbh
			culture = dwarven
			religion = dwarven_religion
			culture = halfling
			religion = halfling_religion
			culture = gnomish
			religion = gnomish_religion
			culture = dryad
			religion = dryad_religion
		}
	}
	
	church_opinion = 5
	opposite_opinion = -20
	same_opinion = 5
	
	opinion_of_human_race = 5
	opinion_of_witcher = -20
	
	opinion_of_elf_race = -20
	elf_race_opinion = -20
	halfelf_race_opinion = -10
	opinion_of_halfelf_race = -10
	dwarf_race_opinion = -20
	opinion_of_dwarf_race = -20
	halfdwarf_race_opinion = -10
	opinion_of_halfdwarf_race = -10
	halfling_race_opinion = -20
	opinion_of_halfling_race = -20
	halfhalfling_race_opinion = -10
	opinion_of_halfhalfling_race = -10
	gnome_race_opinion = -20
	opinion_of_gnome_race = -20
	halfgnome_race_opinion = -10
	opinion_of_halfgnome_race = -10
	dryad_race_opinion = -20
	opinion_of_dryad_race = -20

	ai_rationality = -10
}
tolerant = {
	personality = yes
	opposites = {
		racist
	}
	potential = {
		NOT = {
			culture = aen_seidhe
			religion = dana_meadbh
			culture = dwarven
			religion = dwarven_religion
			culture = halfling
			religion = halfling_religion
			culture = gnomish
			religion = gnomish_religion
			culture = dryad
			religion = dryad_religion
		}
	}
	
	diplomacy = 1
	opposite_opinion = -20
	same_opinion = 5
	
	witcher_opinion = 10
	elf_race_opinion = 10
	halfelf_race_opinion = 10
	dwarf_race_opinion = 10
	halfdwarf_race_opinion = 10
	halfling_race_opinion = 10
	halfhalfling_race_opinion = 10
	gnome_race_opinion = 10
	halfgnome_race_opinion = 10
	dryad_race_opinion = 10
}
reasonable = {
	personality = yes
	
	opposites = {
		stubborn
		gambler
	}
	
	diplomacy = 1
	intrigue = 2
	stewardship = 1
	
	ai_rationality = 50
	ai_honor = -10
	
	opposite_opinion = -10
}
gambler = {
	personality = yes
	
	opposites = {
		reasonable
	}
	
	diplomacy = -1
	intrigue = 3
	
	command_modifier = {
		random = 0.2
	}
	
	same_opinion = 5
	
	ai_rationality = -20
	ai_greed = 10
	ai_zeal = 10
	ai_ambition = 10
}
