settlement_decisions = {

    scmr_upgrade_fort = {
        filter = owned
		ai = no
        
        from_potential = {
            has_character_flag = cheats_enabled
        }
        potential = {
			#always = yes
			is_capital = yes
			location={
				scmr_fo_building = yes
			}
		}
        allow = {
            always = yes
        }
        effect = {
            location = {
				if = {
					limit = {
						has_fort = no
					}
					ROOT = { create_fort = PREV }
				}
				scmr_build_fo = yes	
			}
        }
        ai_will_do = {
            factor = 0
        }
    }
	
	scmr_upgrade_fort_tech = {
        filter = owned
		ai = no
        
        from_potential = {
            has_character_flag = cheats_enabled
        }
        potential = {
			#always = yes
			is_capital = yes
			location={
				scmr_fo_building = yes
			}
		}
        allow = {
            always = yes
        }
        effect = {
            location = {
				if = {
					limit = {
						has_fort = no
					}
					ROOT = { create_fort = PREV }
				}
				scmr_build_fo_tech = yes	
			}
        }
        ai_will_do = {
            factor = 0
        }
    }
	
	
	
	
}