decisions = { 
	###########
	###Right###
	###########
	
	laws_cheat_enabled = {
	
		ai = no
		potential = {
            has_character_flag = cheats_enabled
            NOT = { has_character_flag = laws_cheat_enabled }
		}

		allow = {
			always = yes
		}

		effect = {
            set_character_flag = laws_cheat_enabled
		}

		
	
	}
	
	laws_cheat_disabled = {
		ai = no
		potential = {
            has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
		}

		allow = {
			always = yes
		}

		effect = {
            clr_character_flag = laws_cheat_enabled
		}

		
	}
	
	##################
	###Demesne laws###
	##################
	
	show_demesne_laws = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            NOT = { has_character_flag = show_demesne_laws }
		}

		allow = {
			always = yes
		}

		effect = {
            set_character_flag = show_demesne_laws
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}
	
	hide_demesne_laws = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            has_character_flag = show_demesne_laws
		}

		allow = {
			always = yes
		}

		effect = {
            clr_character_flag = show_demesne_laws
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}
	
	
	
	################
	###Crown laws###
	################
	
	show_crown_laws = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            NOT = { has_character_flag = show_crown_laws }
		}

		allow = {
			always = yes
		}

		effect = {
            set_character_flag = show_crown_laws
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}
	
	hide_crown_laws = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            has_character_flag = show_crown_laws
		}

		allow = {
			always = yes
		}

		effect = {
            clr_character_flag = show_crown_laws
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}
	
	#####################
	###Succession laws###
	#####################
	
	show_succession_laws = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            NOT = { has_character_flag = show_succession_laws }
		}

		allow = {
			always = yes
		}

		effect = {
            set_character_flag = show_succession_laws
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}
	
	hide_succession_laws = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            has_character_flag = show_succession_laws
		}

		allow = {
			always = yes
		}

		effect = {
            clr_character_flag = show_succession_laws
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}
	
	
	#####################
	###Obligation laws###
	#####################
	
	show_obligation_feudal = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            NOT = { has_character_flag = show_obligation_feudal }
		}

		allow = {
			always = yes
		}

		effect = {
            set_character_flag = show_obligation_feudal
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}
	
	hide_obligation_feudal = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            has_character_flag = show_obligation_feudal
		}

		allow = {
			always = yes
		}

		effect = {
            clr_character_flag = show_obligation_feudal
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}
	
	show_obligation_religion = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            NOT = { has_character_flag = show_obligation_religion }
		}

		allow = {
			always = yes
		}

		effect = {
            set_character_flag = show_obligation_religion
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}
	
	hide_obligation_religion = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            has_character_flag = show_obligation_religion
		}

		allow = {
			always = yes
		}

		effect = {
            clr_character_flag = show_obligation_religion
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}
	
	show_obligation_city = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            NOT = { has_character_flag = show_obligation_city }
		}

		allow = {
			always = yes
		}

		effect = {
            set_character_flag = show_obligation_city
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}
	
	hide_obligation_city = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            has_character_flag = show_obligation_city
		}

		allow = {
			always = yes
		}

		effect = {
            clr_character_flag = show_obligation_city
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}
	
	show_obligation_tribal = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            NOT = { has_character_flag = show_obligation_tribal }
		}

		allow = {
			always = yes
		}

		effect = {
            set_character_flag = show_obligation_tribal
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}
	
	hide_obligation_tribal = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            has_character_flag = show_obligation_tribal
		}

		allow = {
			always = yes
		}

		effect = {
            clr_character_flag = show_obligation_tribal
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}
	
	
	########################
	###Council Power laws###
	########################
	
	show_council_power_laws = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            NOT = { has_character_flag = show_council_power_laws }
		}

		allow = {
			always = yes
		}

		effect = {
            set_character_flag = show_council_power_laws
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}
	
	hide_council_power_laws = {
		ai = no
		
		potential = {
			has_character_flag = cheats_enabled
            has_character_flag = laws_cheat_enabled
            has_character_flag = show_council_power_laws
		}

		allow = {
			always = yes
		}

		effect = {
            clr_character_flag = show_council_power_laws
		}

		

        ai_will_do = {
            factor = 0
        }
	
	}

}