targetted_decisions = {
	
	scmr_increase_decadence = {
		filter = independent_rulers_including_me
		ai_target_filter = none
		ai = no
		
		from_potential = {
		    has_character_flag = cheats_enabled
			NOT = {has_character_flag = hide_politic_relation}
		}
		potential = {
			tier = emperor
		}
		allow = {
			always = yes
		}
		effect = {
			primary_title = {
				change_variable = { which = "imperial_decadence" value = 5 }
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	scmr_decrease_decadence = {
		filter = independent_rulers_including_me
		ai_target_filter = none
		ai = no
		
		from_potential = {
		    has_character_flag = cheats_enabled
			NOT = {has_character_flag = hide_politic_relation}
		}
		potential = {
			tier = emperor
		}
		allow = {
			always = yes
		}
		effect = {
			primary_title = {
				change_variable = { which = "imperial_decadence" value = -5 }
			}
		}
		
		ai_will_do = {
			factor = 0
		}
	}
	
	build_family_palace_tech = {
	
		ai = no
		potential = {
            has_character_flag = cheats_enabled
			has_character_flag = realm_cheat_enable 
            has_character_flag = show_building_modifier
		}

		allow = {
			scmr_family_palace = yes
		}

		effect = {
			hidden_tooltip = {
				scmr_build_fp_tech = yes
			}
		}

		
	
	}
	
	scmr_ck2plus_warrior = {
		filter = all_including_me
		ai_target_filter = none
		ai = no
		
		potential = {
            has_character_flag = cheats_enabled
			has_character_flag = show_self_relation
			NOT = { trait = master_warrior }
		}

		allow = {
			always = yes
		}

		effect = {
            hidden_tooltip = {
				remove_trait = trained_warrior
				remove_trait = poor_warrior
				remove_trait = skilled_warrior
            }
			add_trait = master_warrior
		}

		

        ai_will_do = {
            factor = 0
        }
	}

   
}