#############################
###### Christian ######
#############################

#############################
###### Muslim ######
#############################


#############################
###### Jewish ######
#############################

himyarite_mask = {
    max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
			#OR = {
			#	has_alternate_start_parameter = {
			#		key = culture        
			#		value = animal_kingdoms                 
			#	}
			#	has_alternate_start_parameter = {
			#		key = culture        
			#		value = animal_world                 
			#	}
			#}
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			OR = {
				religion_group = jewish_group
				culture = bedouin_arabic
			}
			is_playable = yes
		}
		additive_modifier = {
			value = 1000
			OR = {
				religion_group = jewish_group
				culture = bedouin_arabic
			}
			has_landed_title = k_yemen
		}
		additive_modifier = {
			value = 100
			OR = {
				religion_group = jewish_group
				culture = bedouin_arabic
			}
			OR = {
				has_landed_title = d_sanaa
				has_landed_title = d_taizz
				has_landed_title = d_hadramut
			}
		}
	}
    artifacts = {
        himyarite_mask = {
            value = 1
        }
    }
}

brass_snake = {
    max_amount = 2
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_group = jewish_group
		}
		additive_modifier = {
			value = 50
			religion_group = jewish_group
			is_playable = yes
		}
	}
    artifacts = {
        brass_snake = {
            value = 1
        }
    }
}
#############################
###### Zoroastrian ######
#############################

#############################
###### Germanic ######
#############################

jarngreipr = {
    max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
   weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_norse_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			religion_openly_norse_or_reformed_trigger = yes
			is_playable = yes
		}
	}
    artifacts = {
        jarngreipr = {
            value = 1
        }
    }
}
braggis_harp = {
    max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			is_female = no
			religion_openly_norse_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			trait = fair
			is_female = no
			religion_openly_norse_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			trait = poet
			is_female = no
			religion_openly_norse_or_reformed_trigger = yes
		}
	}
    artifacts = {
        braggis_harp = {
            value = 1
        }
    }
}
brisingamen = {
    max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_norse_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			religion_openly_norse_or_reformed_trigger = yes
			is_playable = yes
		}
	}
    artifacts = {
        brisingamen = {
            value = 1
        }
    }
}
tarnkappe = {
    max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_norse_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			religion_openly_norse_or_reformed_trigger = yes
			is_playable = yes
		}
	}
    artifacts = {
        tarnkappe = {
            value = 1
        }
    }
}
#############################
###### West African Pagan ######
#############################
jaguar_spear = {
    max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_west_african_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			religion_openly_west_african_or_reformed_trigger = yes
			is_playable = yes
		}
	}
    artifacts = {
        jaguar_spear = {
            value = 1
        }
    }
}

djembe = {
    max_amount = 3
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_west_african_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			religion_openly_west_african_or_reformed_trigger = yes
			is_playable = yes
		}
	}
    artifacts = {
        djembe = {
            value = 1
        }
    }
}

dan_mask = {
    max_amount = 4
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_west_african_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			religion_openly_west_african_or_reformed_trigger = yes
			is_playable = yes
		}
	}
    artifacts = {
        dan_mask = {
            value = 1
        }
    }
}

#############################
###### Finnish/Soume ######
#############################

sampo_fragment = {
    max_amount = 4
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_finnish_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			religion_openly_finnish_or_reformed_trigger = yes
			is_playable = yes
		}
	}
    artifacts = {
        sampo_fragment = {
            value = 1
        }
    }
}
ukonvasara = {
    max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_finnish_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 250
			religion_openly_finnish_or_reformed_trigger = yes
			is_playable = yes
		}
		additive_modifier = {
			value = 1000
			religion_openly_finnish_or_reformed_trigger = yes
			is_playable = yes
			higher_tier_than = count
		}
	}
    artifacts = {
        ukonvasara = {
            value = 1
        }
    }
}
vainamoinens_harp = {
    max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			is_female = no
			religion_openly_finnish_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			trait = fair
			is_female = no
			religion_openly_finnish_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			trait = poet
			is_female = no
			religion_openly_finnish_or_reformed_trigger = yes
		}
	}
    artifacts = {
        vainamoinens_harp = {
            value = 1
        }
    }
}


beard_of_moss = {
    max_amount = 3
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_finnish_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			learning = 10
			religion_openly_finnish_or_reformed_trigger = yes
		}
	}
    artifacts = {
        beard_of_moss = {
            value = 1
        }
    }
}

axe_pendant = {
    max_amount = 5
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_finnish_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			is_priest = yes
			religion_openly_finnish_or_reformed_trigger = yes
		}
	}
    artifacts = {
        axe_pendant = {
            value = 1
        }
    }
}

#############################
###### Slavic ######
#############################

svarogs_hammer = {
    max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_slavic_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 500
			is_playable = yes
			higher_tier_than = COUNT
			religion_openly_slavic_or_reformed_trigger = yes
		}
	}
    artifacts = {
        svarogs_hammer = {
            value = 1
        }
    }
}

raskovnik = {
    max_amount = 2
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
		modifier = {
			factor = 0
			has_game_rule = { name = supernatural_artifacts value = off }
		}
	}
    
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_slavic_or_reformed_trigger = yes
		}
	}
    artifacts = {
        raskovnik = {
            value = 1
        }
    }
}

peruns_stones = {
    max_amount = 5
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_slavic_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			is_priest = yes
			religion_openly_slavic_or_reformed_trigger = yes
		}
	}
    artifacts = {
        peruns_stones = {
            value = 1
        }
    }
}

#############################
###### Baltic/Romuvan ######
#############################

evening_star_mark = {
    max_amount = 3
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
		modifier = {
			factor = 0
			has_game_rule = { name = supernatural_artifacts value = off }
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_baltic_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			is_priest = yes
			religion_openly_baltic_or_reformed_trigger = yes
		}
	}
    artifacts = {
        evening_star_mark = {
            value = 1
        }
    }
}

morning_star_mark = {
    max_amount = 3
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
		modifier = {
			factor = 0
			has_game_rule = { name = supernatural_artifacts value = off }
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_baltic_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 50
			is_priest = yes
			religion_openly_baltic_or_reformed_trigger = yes
		}
	}
    artifacts = {
        morning_star_mark = {
            value = 1
        }
    }
}

#############################
###### Tengri ######
#############################

asenas_paw = {
    max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
		modifier = {
			factor = 0
			has_game_rule = { name = supernatural_artifacts value = off }
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_tengri_or_reformed_trigger = yes
			NOR = {
				culture = hungarian
				culture = avar
			}
		}
		additive_modifier = {
			value = 500
			religion_openly_tengri_or_reformed_trigger = yes
			NOR = {
				culture = hungarian
				culture = avar
			}
			is_playable = yes
			higher_tier_than = duke
		}
	}
    artifacts = {
        asenas_paw = {
            value = 1
        }
    }
}

tengris_favor = {
    max_amount = 5
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			religion_openly_tengri_or_reformed_trigger = yes
			NOR = {
				culture = hungarian
				culture = avar
			}
		}
		additive_modifier = {
			value = 50
			is_priest = yes
			religion_openly_tengri_or_reformed_trigger = yes
			NOR = {
				culture = hungarian
				culture = avar
			}
		}
	}
    artifacts = {
        tengris_favor = {
            value = 1
        }
    }
}

#############################
###### Zunist ######
#############################

sun_scepter = {
    max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			has_landed_title = c_bost
		}
	}
    artifacts = {
        sun_scepter = {
            value = 1
        }
    }
}

#############################
###### Hellenic ######
#############################
pandoras_box = {
    max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
		modifier = {
			factor = 0
			has_game_rule = { name = supernatural_artifacts value = off }
		}
	}
	
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			culture = greek
		}
		additive_modifier = {
			value = 100
			religion = hellenic_pagan
		}
		additive_modifier = {
			value = 150
			culture = greek
			OR = {
				trait = mystic
				trait = lunatic
				trait = possessed
				learning = 20
			}
		}
	}
    artifacts = {
        pandoras_box = {
            value = 1
        }
    }
}

trident_of_poseidon = {
	max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
	
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			OR = {
				religion_openly_hellenic_or_reformed_trigger = yes
				culture = greek
			}
		}
		additive_modifier = {
			value = 100
			culture = greek
			religion_openly_hellenic_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 400
			culture = greek
			religion_openly_hellenic_or_reformed_trigger = yes
			is_playable = yes
		}
	}
    artifacts = {
        trident_of_poseidon = {
            value = 1
        }
    }
}

bow_of_artemis = {
	max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
	
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			OR = {
				religion_openly_hellenic_or_reformed_trigger = yes
				culture = greek
			}
		}
		additive_modifier = {
			value = 100
			culture = greek
			religion_openly_hellenic_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 400
			culture = greek
			religion_openly_hellenic_or_reformed_trigger = yes
			is_playable = yes
		}
	}
    artifacts = {
        bow_of_artemis = {
            value = 1
        }
    }
}

girdle_of_aphrodite = {
	max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
	
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			is_female = yes
			OR = {
				religion_openly_hellenic_or_reformed_trigger = yes
				culture = greek
			}
		}
		additive_modifier = {
			value = 100
			is_female = yes
			culture = greek
			religion_openly_hellenic_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 400
			is_female = yes
			culture = greek
			religion_openly_hellenic_or_reformed_trigger = yes
			is_playable = yes
		}
	}
    artifacts = {
        girdle_of_aphrodite = {
            value = 1
        }
    }
}

sandals_of_hermes = {
	max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
	
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			OR = {
				religion_openly_hellenic_or_reformed_trigger = yes
				culture = greek
			}
		}
		additive_modifier = {
			value = 100
			culture = greek
			religion_openly_hellenic_or_reformed_trigger = yes
		}
		additive_modifier = {
			value = 400
			culture = greek
			religion_openly_hellenic_or_reformed_trigger = yes
			is_playable = yes
		}
	}
    artifacts = {
        sandals_of_hermes = {
            value = 1
        }
    }
}

#############################
###### Indian ######
#############################


#############################
###### Cultural/Misc ######
#############################


armor_of_achilles = {
	max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
	
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			culture = greek
		}
		additive_modifier = {
			value = 150
			culture = greek
			is_playable = yes
		}
	}
    artifacts = {
        armor_of_achilles = {
            value = 1
        }
    }
}

shield_of_achilles = {
	max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
	
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			culture = greek
		}
		additive_modifier = {
			value = 150
			culture = greek
			is_playable = yes
		}
	}
    artifacts = {
        shield_of_achilles = {
            value = 1
        }
    }
}

pelt_of_the_nemean_lion = {
	max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
		modifier = {
			factor = 0
			has_game_rule = { name = supernatural_artifacts value = off }
		}
	}
	
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			culture = greek
		}
		additive_modifier = {
			value = 5000
			culture = greek
			OR = {
				trait = robust
				trait = strong
			}
		}
		additive_modifier = {
			value = 1000000
			culture = greek
			is_playable = yes
			OR = {
				trait = robust
				trait = strong
			}
		}
	}
    artifacts = {
        pelt_of_the_nemean_lion = {
            value = 1
        }
    }
}

alberichs_ring = {
    max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
		modifier = {
			factor = 0
			has_game_rule = { name = supernatural_artifacts value = off }
		}
	}
	
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			culture_group = central_germanic
		}
		additive_modifier = {
			value = 50
			culture_group = central_germanic
			is_playable = yes
		}
		additive_modifier = {
			value = 1000
			culture = german
			is_playable = yes
		}
		additive_modifier = {
			value = 10000000
			culture_group = central_germanic
			OR = {
				has_landed_title = c_breda
				has_landed_title = c_loon
				has_landed_title = c_julich
				has_landed_title = c_trier
				has_landed_title = c_mainz
				has_landed_title = c_koln
				has_landed_title = c_kleve
				has_landed_title = c_sticht
				has_landed_title = c_holland
			}
		}
	}
    artifacts = {
        alberichs_ring = {
            value = 1
        }
    }
}

nagelring = {
	max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
	
    weight = {
		value = 0
		additive_modifier = {
			value = 100
			culture_group = central_germanic
			is_playable = yes
		}
		additive_modifier = {
			value = 150
			culture_group = central_germanic
			has_landed_title = c_bern
		}
		additive_modifier = {
			value = 500
			culture = german
			has_landed_title = c_bern
		}
	}
    artifacts = {
        nagelring = {
            value = 1
        }
    }
}

brionac = {
	max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
	
    weight = {
		value = 0
		additive_modifier = {
			value = 50
			culture_group = celtic
			is_playable = yes
		}
		additive_modifier = {
			value = 150
			culture = irish
		}
		additive_modifier = {
			value = 500
			culture = irish
			is_playable = yes
		}
	}
    artifacts = {
        brionac = {
            value = 1
        }
    }
}

curtana = {
	max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
	
    weight = {
		value = 0
		additive_modifier = {
			value = 500
			OR = {
				has_landed_title = d_northumberland
				has_landed_title = d_lancaster
				has_landed_title = d_york
				has_landed_title = d_norfolk
				has_landed_title = d_bedford
				has_landed_title = d_hereford
				has_landed_title = d_gloucester
				has_landed_title = d_canterbury
				has_landed_title = d_somerset
			}
			culture = saxon
			independent = yes 
			NOT = { year = 1066 }
		}
		additive_modifier = {
			value = 5000
			has_landed_title = k_england
			year = 1066
		}
	}
    artifacts = {
        curtana = {
            value = 1
        }
    }
}

durandal = {
	max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
		modifier = {
			factor = 0
			year = 769
			NOT = { year = 867 }
		}
	}
	
    weight = {
		value = 0
		additive_modifier = {
			value = 150
			dynasty = 726 #de Bretagne
		}
		additive_modifier = {
			value = 5000
			dynasty = 726 #de Bretagne
			is_playable = yes
		}
		additive_modifier = {
			value = 1000
			OR = {
				culture = breton
				culture = old_frankish
				culture = frankish
			}
			is_playable = yes
			is_theocracy = no
		}
	}
    artifacts = {
        durandal = {
            value = 1
        }
    }
}

joyeuse = {
	max_amount = 1
    spawn_date = -1.1.1
	
	spawn_chance = {
		value = 100
		modifier = {
			factor = 0
			is_alternate_start = yes
		}
	}
	
    weight = {
		value = 0
		additive_modifier = {
			year = 769
			NOT = { year = 867 }
			value = 10000
			character = 6392 #charlemagne
		}
		additive_modifier = {
			value = 50000
			year = 867
			NOT = { year = 1066 }
			dynasty = 25061 #Karling
			OR = {
				has_landed_title = k_frisia
				has_landed_title = k_lotharingia
				has_landed_title = k_bavaria
				has_landed_title = k_germany
				has_landed_title = k_france
				has_landed_title = k_aquitaine
				has_landed_title = k_burgundy
				has_landed_title = k_italy
			}
		}
		additive_modifier = {
			value = 50000
			year = 1066
			dynasty = 25061 #Karling
			is_playable = yes
		}
		additive_modifier = {
			value = 100
			year = 1066
			OR = {
				culture = german
				culture = old_frankish
				culture = frisian
				culture = dutch
				culture = frankish
				culture = occitan
			}
			is_playable = yes
			independent = yes
		}
	}
    artifacts = {
        joyeuse = {
            value = 1
        }
    }
}


