"controller_mappings" { "version" "3" "revision" "1020" "title" "#Library_ControllerSaveDefaultTitle" "description" "#SettingsController_AutosaveDescription" "creator" "-1" "controller_type" "controller_xbox360" "major_revision" "1007" "minor_revision" "0" "Timestamp" "1567184131" "actions" { "FRONTEND" { "title" "#Set_Menu" "legacy_set" "0" "StickPadGyro" { "Move" { "title" "#Action_Cursor" "input_mode" "joystick_move" } "Camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } "char_cam" { "title" "#Char_Camera" "input_mode" "joystick_move" } } "Button" { "vr_recentre1" "#Vr_Recentre1" "vr_recentre2" "#Vr_Recentre2" "SELECT" "#Menu_Select" "Back" "#Menu_Cancel" "left" "#Menu_PrevPage" "right" "#Menu_NextPage" "alt_left" "#Menu_PrevCat" "alt_right" "#Menu_NextCat" "Exit" "#Action_ReturnToGame" "quitmenu" "#Quit_Menu" "up" "#Stack_Split_Up" "Down" "#Stack_Split_Down" "alt_up" "#Menu_UpCat" "alt_down" "#Menu_LowCat" "Inventory" "#Inventory" "netretry" "#Network_Retry" "menu_transfer" "#Menu_Transfer" "menu_upload" "#Menu_Upload" "menu_delete" "#Menu_Delete" "shop_buy_sell" "#Menu_BuySell" "inventory_swap" "#Menu_SwapInv" "confirmdelete" "#Confirm_Delete" "menu_canceldelete" "#Menu_CancelDelete" "char_show" "#Char_Show" "skipmessage" "#Skip_Message" "menu_altselect" "#Menu_AltSelect" } } "OnFootControls" { "title" "#Set_Onfoot" "legacy_set" "0" "StickPadGyro" { "Camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } "Move" { "title" "#Action_Move" "input_mode" "joystick_move" } } "Button" { "tagmarker" "#Tag_Marker" "vr_recentre1" "#Vr_Recentre1" "vr_recentre2" "#Vr_Recentre2" "Forward" "#Player_Forward" "reverse" "#Player_Back" "left" "#Player_Left" "right" "#Player_Right" "interact" "#Action_Interact" "melee" "#Action_Melee" "scan" "#Action_Scan" "torch" "#Torch" "analysis" "#Action_Analysis" "zoom" "#Action_Zoom" "showhud" "#Show_HUD" "jump" "#Action_Jump" "boost" "#Action_Run" "fire" "#Action_Fire" "alt_fire" "#Action_Secondary" "reload" "#Action_Reload" "swap_weapon" "#Action_SwapWeapon" "quick_menu" "#Action_QuickMenu" "build_menu" "#Action_BuildMenu" "deconstruct" "#Deconstruct" "swap_secondary" "#Action_SwapSeconday" "placemarker" "#Place_Marker" "Inventory" "#Inventory" "pause_menu" "#Action_Menu" "chat_toggle" "#Chat_Toggle" "chat_send" "#Chat_Send" "terrain_menu" "#Terrain_Menu" "alt_up" "#Terrain_SizeUp" "alt_down" "#Terrain_SizeDown" "alt_left" "#Terrain_Left" "alt_right" "#Terrain_Right" "chat_pastehold" "#Chat_PasteHold" "chat_paste" "#Chat_Paste" "autowalk" "#AutoWalk" "vr_move" "#Vr_Move" "vr_teleport" "#Vr_Teleport" "vr_holster" "#Vr_Holster" "skipmessage" "#Skip_Message" "vr_turnleft" "#Vr_Turn_Left" "vr_turnright" "#Vr_Turn_Right" "vr_snapleft" "#Vr_Snap_Left" "vr_snapright" "#Vr_Snap_Right" "interactleft" "#Interact_Left" "SELECT" "#Menu_Select" "meleeleft" "#Melee_Left" "bin_nextmode" "#Binocs_NextMode" "bin_prevmode" "#Binocs_PrevMode" "interactsecondary" "#Action_InteractSecondary" "Back" "#Menu_Cancel" "vr_snaparound" "#Vr_Snap_Around" } } "OnFootQuickMenu" { "title" "#Set_OnfootQM" "legacy_set" "0" "StickPadGyro" { "Camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } "Move" { "title" "#Action_Move" "input_mode" "joystick_move" } } "Button" { "vr_recentre1" "#Vr_Recentre1" "vr_recentre2" "#Vr_Recentre2" "rotate_left" "#Action_Rotate2" "rotate_right" "#Action_Rotate" "Delete" "#Action_Delete" "toggle_info" "#Action_ToggleInfo" "build_pinrecipe" "#Build_PinRecipe" "ui_left" "#Action_QuickLeft" "ui_right" "#Action_QuickRight" "SELECT" "#Action_QuickConfirm" "Back" "#Action_QuickBack" "Down" "#Action_QuickDown" "up" "#Action_QuickUp" "build_switchbase" "#Build_SwitchBase" "swap_weapon" "#Action_SwapWeapon" "Inventory" "#Inventory" "pause_menu" "#Action_Menu" "jump" "#Action_Jump" "boost" "#Action_Run" "vr_turnleft" "#Vr_Turn_Left" "vr_turnright" "#Vr_Turn_Right" "vr_snapleft" "#Vr_Snap_Left" "vr_snapright" "#Vr_Snap_Right" "build_arot1" "#Build_ARotate1" "build_arot2" "#Build_ARotate2" "Forward" "#Player_Forward" "reverse" "#Player_Back" "left" "#Player_Left" "right" "#Player_Right" "vr_move" "#Vr_Move" "vr_teleport" "#Vr_Teleport" "swap_secondary" "#Action_SwapSeconday" "fire" "#Action_QuickConfirm" "alt_up" "#Terrain_SizeUp" "alt_down" "#Terrain_SizeDown" "terrain_edit" "#Action_Fire" "terrain_shape" "#Terrain_Shape" "alt_left" "#Terrain_Left" "alt_right" "#Terrain_Right" "vr_snaparound" "#Vr_Snap_Around" "terrain_switch" "#Terrain_SwitchMode" } } "ShipControls" { "title" "#Set_Ship" "legacy_set" "0" "StickPadGyro" { "Camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } "ship_steer" { "title" "#Ship_Steer" "input_mode" "joystick_move" } } "AnalogTrigger" { "acceleration" "#Action_Accelerate" "braking" "#Action_Brake" } "Button" { "vr_recentre1" "#Vr_Recentre1" "vr_recentre2" "#Vr_Recentre2" "quick_menu" "#Action_QuickMenu" "Forward" "#Action_Accelerate" "brake" "#Action_Brake" "boost" "#Action_Boost" "left" "#Action_RollLeft" "right" "#Action_RollRight" "Exit" "#Ship_Exit" "land" "#Action_Land" "fire" "#Action_Fire" "swap_weapon" "#Action_SwapWeapon" "scan" "#Action_Scan" "pulse_jump" "#Action_PulseJump" "ship_galmap" "#Ship_Galactic_Map" "ship_freelook" "#Ship_FreeLook" "ship_targetnext" "#Ship_Target_Next" "ship_targetprev" "#Ship_Target_Prev" "ship_targetcur" "#Ship_Target_Current" "zoom" "#Ship_Zoom" "pause_menu" "#Action_Menu" "chat_toggle" "#Chat_Toggle" "chat_send" "#Chat_Send" "Inventory" "#Inventory" "chat_pastehold" "#Chat_PasteHold" "chat_paste" "#Chat_Paste" "skipmessage" "#Skip_Message" "interactleft" "#Interact_Left" "interact" "#Action_Interact" "showhud" "#Show_HUD" "tagmarker" "#Tag_Marker" "Back" "#Menu_Cancel" } } "ShipQuickMenu" { "title" "#Set_ShipQuickMenu" "legacy_set" "0" "StickPadGyro" { "ship_steer" { "title" "#Ship_Steer" "input_mode" "joystick_move" } "Camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } "vehicle_steer" { "title" "#Vehicle_Steer" "input_mode" "joystick_move" } } "AnalogTrigger" { "acceleration" "#Action_Accelerate" "braking" "#Action_Brake" "vehicle_dec" "#Vehicle_decelerate" } "Button" { "vr_recentre1" "#Vr_Recentre1" "vr_recentre2" "#Vr_Recentre2" "quick_menu" "#Action_QuickMenu" "Back" "#Action_QuickBack" "ui_right" "#Action_QuickRight" "ui_left" "#Action_QuickLeft" "up" "#Action_QuickUp" "Down" "#Action_QuickDown" "SELECT" "#Action_QuickConfirm" "Inventory" "#Inventory" "pause_menu" "#Action_Menu" "left" "#Action_RollLeft" "right" "#Action_RollRight" "Forward" "#Action_Accelerate" "brake" "#Action_Brake" "forward2" "#Vehicle_Forward" "reverse" "#Vehicle_Back" "alt_left" "#Vehicle_Left" "alt_right" "#Vehicle_Right" "boost" "#Vehicle_Boost" "land" "#Action_Land" "brake2" "#Vehicle_Brake" } } "VehicleMode" { "title" "#Set_VehicleMode" "legacy_set" "0" "StickPadGyro" { "vehicle_steer" { "title" "#Vehicle_Steer" "input_mode" "joystick_move" } "Camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } } "Button" { "vr_recentre1" "#Vr_Recentre1" "vr_recentre2" "#Vr_Recentre2" "quick_menu" "#Action_QuickMenu" "forward2" "#Vehicle_Forward" "reverse" "#Vehicle_Back" "alt_left" "#Vehicle_Left" "alt_right" "#Vehicle_Right" "Exit" "#Vehicle_Exit" "fire" "#Vehicle_Attack" "swap_weapon" "#Vehicle_ChangeWeapon" "scan" "#Vehicle_Scan" "boost" "#Vehicle_Boost" "jump" "#Vehicle_Jump" "alt_fire" "#Vehicle_Horn" "vehicle_placecheckpoint" "#Vehicle_PlaceCheckpoint" "vehicle_deletecheckpoint" "#Vehicle_DeleteCheckpoint" "pause_menu" "#Action_Menu" "chat_toggle" "#Chat_Toggle" "chat_send" "#Chat_Send" "Inventory" "#Inventory" "chat_pastehold" "#Chat_PasteHold" "chat_paste" "#Chat_Paste" "tagmarker" "#Tag_Marker" "interact" "#Action_Interact" "interactleft" "#Interact_Left" "showhud" "#Show_HUD" "brake2" "#Vehicle_Brake" "Back" "#Menu_Cancel" } } "GalacticMap" { "title" "#Set_GalacticMap" "legacy_set" "0" "StickPadGyro" { "Move" { "title" "#GM_Move" "input_mode" "joystick_move" } "Camera" { "title" "#GM_Camera" "input_mode" "joystick_move" } } "Button" { "vr_recentre1" "#Vr_Recentre1" "vr_recentre2" "#Vr_Recentre2" "map_gesture" "#GM_Gesture" "home" "#GM_Home" "gal_base" "#GalacticMap_PlanetBase" "boost" "#GM_FlyFaster" "Exit" "#GM_Exit" "screenshot" "#Menu_Screenshot" "choose_next" "#Action_NextScan" "fire" "#GM_ToggleWaypoint" "alt_right" "#GM_NextType" "alt_left" "#GM_PrevType" "alt_up" "#GM_PrevFilter" "alt_down" "#GM_NextFilter" "Back" "#Menu_Cancel" "SELECT" "#Menu_Select" "map_moveright" "#GM_MoveRight" "map_moveleft" "#GM_MoveLeft" "up" "#GM_MoveUp" "Down" "#GM_MoveDown" "Forward" "#GM_MoveForward" "reverse" "#GM_MoveBack" "scan" "#Action_Scan" "expand" "#Galaxy_Expand" } } "PhotoModeMvCam" { "title" "#Set_PhotoModeMenu" "legacy_set" "0" "StickPadGyro" { "Camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } "Move" { "title" "#Action_Move" "input_mode" "joystick_move" } } "Button" { "vr_recentre1" "#Vr_Recentre1" "vr_recentre2" "#Vr_Recentre2" "toggle_camera" "#Photo_ToggleCamera" "Exit" "#Photo_Close" "up" "#Photo_CamUp" "Down" "#Photo_CamDown" "fire" "#Photo_SunPos" "hide_hud" "#Photo_HideHud" "SELECT" "#Photo_TakePhoto" "alt_left" "#Photo_CamRollLeft" "alt_right" "#Photo_CamRollRight" "Forward" "#Player_Forward" "reverse" "#Player_Back" "left" "#Player_Left" "right" "#Player_Right" "Inventory" "#Inventory" "pause_menu" "#Action_Menu" } } "PhotoModeMenu" { "title" "#Set_PhotoMode" "legacy_set" "0" "StickPadGyro" { "Move" { "title" "#Action_Cursor" "input_mode" "joystick_move" } } "Button" { "vr_recentre1" "#Vr_Recentre1" "vr_recentre2" "#Vr_Recentre2" "toggle_camera" "#Photo_ToggleCamera" "Exit" "#Photo_Close" "ui_left" "#Photo_CategoryLeft" "ui_right" "#Photo_CategoryRight" "up" "#Photo_ValueInc" "Down" "#Photo_ValueDec" "alt_up" "#Photo_OptionUp" "alt_down" "#Photo_OptionDown" "hide_hud" "#Photo_HideHud" "fire" "#Photo_SunPos" "SELECT" "#Menu_Select" "Back" "#Menu_Cancel" "pause_menu" "#Action_Menu" "Inventory" "#Inventory" } } "BuildMenuAnalogueRotate" { "title" "#Set_BuildMenu" "legacy_set" "0" "StickPadGyro" { "Camera" { "title" "#Action_Camera" "input_mode" "joystick_move" } } "AnalogTrigger" { "build_rotatey" "#Build_RotateY" "build_rotatez" "#Build_RotateZ" "build_scale" "#Build_Scale" } "Button" { "vr_recentre1" "#Vr_Recentre1" "vr_recentre2" "#Vr_Recentre2" "quick_menu" "#Action_QuickMenu" "build_menu" "#Action_BuildMenu" "build_arot1" "#Build_ARotate1" "build_arot2" "#Build_ARotate2" "build_arotleft" "#Build_ARotate_Left" "build_arotright" "#Build_ARotate_Right" "build_arot_left_z" "#Build_Rotate_Left_Z" "build_arot_right_z" "#Build_Rotate_Right_Z" "build_scaleup" "#Build_Scale_Up" "build_scaledown" "#Build_Scale_Down" "toggle_info" "#Action_ToggleInfo" "fire" "#Action_QuickConfirm" "SELECT" "#Action_QuickConfirm" } } } "action_layers" { } "localization" { "english" { "Set_Menu" "Menus" "Action_Cursor" "Cursor Movement" "Action_Camera" "Look" "Char_Camera" "Rotate Camera" "vr_recentre1" "Recentre View (Button 1)" "vr_recentre2" "Recentre View (Button 2)" "Menu_Select" "Confirm" "Menu_Cancel" "Back" "Menu_PrevPage" "Previous Page" "Menu_NextPage" "Next Page" "Menu_PrevCat" "Previous Sub Page" "Menu_NextCat" "Next Sub Page" "Action_ReturnToGame" "Exit Menu" "Quit_Menu" "Options / Quit" "Stack_Split_Up" "Increase Item Stack" "Stack_Split_Down" "Decrease Item Stack" "Menu_UpCat" "Upper Category / Shop Page Up" "Menu_LowCat" "Lower Category / Shop Page Down" "Inventory" "Inventories" "Network_Retry" "Retry Network Connection" "menu_transfer" "Quick Transfer" "menu_upload" "Initiate Process" "menu_delete" "Discard Item" "Menu_BuySell" "Toggle Buy / Sell" "Menu_SwapInv" "Toggle Trade Inventory" "Confirm_Delete" "Delete" "menu_canceldelete" "Mode Select: Cancel" "char_show" "Change Camera View" "Skip_Message" "Skip" "menu_altselect" "Left Hand Confirm" "Set_Onfoot" "On Foot" "Action_Move" "Move" "Tag_Marker" "Tag Marker" "Player_Forward" "Move Forward" "Player_Back" "Move Backward" "Player_Left" "Strafe Left" "Player_Right" "Strafe Right" "Action_Interact" "Perform Interaction" "Action_Melee" "Melee Attack" "Action_Scan" "Scan" "torch" "Activate Torch" "Action_Analysis" "Analysis Visor" "Action_Zoom" "Zoom" "Show_HUD" "Show HUD" "Action_Jump" "Jump" "Action_Run" "Run" "Action_Fire" "Fire Weapons" "Action_Secondary" "Secondary Action" "Action_Reload" "Reload Weapon" "Action_SwapWeapon" "Change Weapon Mode" "Action_QuickMenu" "Quick Menu" "Action_BuildMenu" "Build Menu" "deconstruct" "Pick Up Technology" "Action_SwapSeconday" "Switch Alt Weapon" "Place_Marker" "Place Custom Marker" "Action_Menu" "Discoveries / Options" "chat_toggle" "Toggle Text Chat" "chat_send" "Send Chat Message" "terrain_menu" "Advanced Mode Menu" "Terrain_SizeUp" "Increase Terrain Beam Size" "Terrain_SizeDown" "Decrease Terrain Beam Size" "Terrain_Left" "Rotate Terrain Edit Plane Left" "Terrain_Right" "Rotate Terrain Edit Plane Right" "chat_pastehold" "Hold to Paste (Text Chat)" "chat_paste" "Confirm Paste (Text Chat)" "autowalk" "Toggle Auto Walk" "vr_move" "Point to Move" "vr_teleport" "Teleport" "vr_holster" "Grab Multi-Tool" "Vr_Turn_Left" "Smooth Turn Left" "Vr_Turn_Right" "Smooth Turn Right" "Vr_Snap_Left" "Snap Turn Left" "Vr_Snap_Right" "Snap Turn Right" "Interact_Left" "Left Hand Interaction" "Melee_Left" "Left Hand Melee" "Binocs_NextMode" "Next Survey Mode" "Binocs_PrevMode" "Previous Survey Mode" "Action_InteractSecondary" "Secondary Interaction" "Vr_Snap_Around" "Turn 180" "Set_OnfootQM" "Quick Menu (On Foot)" "Action_Rotate2" "Rotate Part Left" "Action_Rotate" "Rotate Part Right" "Action_Delete" "Modify Placed Part" "Action_ToggleInfo" "Toggle Build Camera" "build_pinrecipe" "Pin Formula" "Action_QuickLeft" "Navigate Left" "Action_QuickRight" "Navigate Right" "Action_QuickConfirm" "Confirm" "Action_QuickBack" "Back" "Action_QuickDown" "Navigate Down" "Action_QuickUp" "Navigate Up" "build_switchbase" "Switch Base" "Build_ARotate1" "Activate Free Rotate (Button 1)" "Build_ARotate2" "Activate Free Rotate (Button 2)" "terrain_shape" "Change Terrain Shape" "Terrain_SwitchMode" "Toggle Terrain Mine / Create" "Set_Ship" "Flight Controls" "ship_steer" "Steer" "Action_Accelerate" "Thrust" "Action_Brake" "Brake" "Action_Boost" "Boost" "Action_RollLeft" "Roll Left / Pulse Drive" "Action_RollRight" "Roll Right / Pulse Drive" "Ship_Exit" "Exit Ship" "Action_Land" "Land Ship" "Action_PulseJump" "Pulse Engine" "Ship_Galactic_Map" "Galactic Map" "ship_freelook" "Free Look" "Ship_Target_Next" "Next Target" "Ship_Target_Prev" "Previous Target" "Ship_Target_Current" "Closest Target" "Ship_Zoom" "Zoom In" "Set_ShipQuickMenu" "Quick Menu (Ship / Exocraft)" "vehicle_steer" "Steer" "Vehicle_decelerate" "Brake Exocraft (Analogue)" "Vehicle_Forward" "Accelerate" "Vehicle_Back" "Reverse" "Vehicle_Left" "Left" "Vehicle_Right" "Right" "Vehicle_Boost" "Boost" "Vehicle_Brake" "Brake Exocraft" "Set_VehicleMode" "Exocraft" "Vehicle_Exit" "Exit Exocraft" "Vehicle_Attack" "Fire" "Vehicle_ChangeWeapon" "Switch Weapon Mode" "Vehicle_Scan" "Perform Scan" "Vehicle_Jump" "Vertical Thrust" "Vehicle_Horn" "Horn" "vehicle_placecheckpoint" "Place Checkpoint" "vehicle_deletecheckpoint" "Delete Checkpoint" "Set_GalacticMap" "Galactic Map" "GM_Move" "Player Movement" "GM_Camera" "Camera Look" "GM_Gesture" "Camera Look" "GM_Home" "View Current Location" "GalacticMap_PlanetBase" "Highlight Home Base System" "GM_FlyFaster" "Fast Navigation" "GM_Exit" "Exit Map" "Menu_Screenshot" "Toggle UI" "Action_NextScan" "Select Next System" "GM_ToggleWaypoint" "Add Waypoint" "GM_NextType" "Next Navigation Mode" "GM_PrevType" "Previous Navigation Mode" "GM_PrevFilter" "Previous Filter" "GM_NextFilter" "Next Filter" "GM_MoveRight" "Move Right" "GM_MoveLeft" "Move Left" "GM_MoveUp" "Move Up" "GM_MoveDown" "Move Down" "GM_MoveForward" "Player Movement (Forward)" "GM_MoveBack" "Player Movement (Back)" "Galaxy_Expand" "Expand System Info" "Set_PhotoModeMenu" "Photo Mode" "Photo_ToggleCamera" "Camera Effects" "Photo_Close" "Exit Photo Mode" "Photo_CamUp" "Raise Camera Height" "Photo_CamDown" "Lower Camera Height" "Photo_SunPos" "Move Sun Position" "Photo_HideHud" "Hide HUD" "Photo_TakePhoto" "Take Screenshot" "Photo_CamRollLeft" "Roll Camera Left" "Photo_CamRollRight" "Roll Camera Right" "Set_PhotoMode" "Photo Mode (Menu)" "Photo_CategoryLeft" "Effects: Next Category" "Photo_CategoryRight" "Effects: Previous Category" "Photo_ValueInc" "Increase Setting" "Photo_ValueDec" "Decrease Setting" "Photo_OptionUp" "Navigate Up" "Photo_OptionDown" "Navigate Down" "Set_BuildMenu" "Building Mode" "build_rotatey" "Free Rotate Y-Axis" "build_rotatez" "Free Rotate Z-Axis" "Build_ARotate_Left" "Rotate Part Left" "Build_ARotate_Right" "Rotate Part Right" "Build_Rotate_Left_Z" "Tilt Part Left" "Build_Rotate_Right_Z" "Tilt Part Right" "Build_Scale_Up" "Scale Part Up" "Build_Scale_Down" "Scale Part Down" } "brazilian" { "Set_Menu" "Menus" "Action_Cursor" "Movimento do cursor" "Action_Camera" "Olhar" "Char_Camera" "Girar câmera" "vr_recentre1" "Recentralizar visão" "vr_recentre2" "Recentralizar visão" "Menu_Select" "Confirmar" "Menu_Cancel" "Voltar" "Menu_PrevPage" "Página anterior" "Menu_NextPage" "Próxima página" "Menu_PrevCat" "Subpágina anterior" "Menu_NextCat" "Próxima subpágina" "Action_ReturnToGame" "Sair do menu" "Quit_Menu" "Opções/Sair" "Stack_Split_Up" "Aumentar pilha de itens" "Stack_Split_Down" "Reduzir pilha de itens" "Menu_UpCat" "Categoria superior/Subir página da loja" "Menu_LowCat" "Categoria inferior/Descer página da loja" "Inventory" "Inventários" "Network_Retry" "Reconectar rede" "menu_transfer" "Transferência rápida" "menu_upload" "Iniciar processo" "menu_delete" "Descartar" "Menu_BuySell" "Alternar entre comprar/vender" "Menu_SwapInv" "Alternar inventário de negociação" "Confirm_Delete" "Excluir" "menu_canceldelete" "Seleção de modo: Cancelar" "char_show" "Mudar a visão da câmera" "Skip_Message" "Pular" "menu_altselect" "Confirmar com a mão esquerda" "Set_Onfoot" "A pé" "Action_Move" "Mover-se" "Tag_Marker" "Aplicar marcador" "Player_Forward" "Ir para a frente" "Player_Back" "Ir para trás" "Player_Left" "Ir para a esquerda" "Player_Right" "Ir para a direita" "Action_Interact" "Interagir" "Action_Melee" "Ataque físico" "Action_Scan" "Verificar" "torch" "Acender lanterna" "Action_Analysis" "Visor de análise" "Action_Zoom" "Zoom" "Show_HUD" "Mostrar HUD" "Action_Jump" "Saltar" "Action_Run" "Correr" "Action_Fire" "Disparar armas" "Action_Secondary" "Ação secundária" "Action_Reload" "Recarregar" "Action_SwapWeapon" "Alterar modo de arma" "Action_QuickMenu" "Menu rápido" "Action_BuildMenu" "Menu de construção" "deconstruct" "Recolher tecnologia" "Action_SwapSeconday" "Mudar arma alternativa" "Place_Marker" "Colocar marcador personalizado" "Action_Menu" "Descobertas/Opções" "chat_toggle" "Alternar chat por texto" "chat_send" "Enviar mensagem de chat" "terrain_menu" "Menu do modo avançado" "Terrain_SizeUp" "Aumentar tamanho do feixe" "Terrain_SizeDown" "Reduzir tamanho do feixe" "Terrain_Left" "Girar plano de edição para a esquerda" "Terrain_Right" "Girar plano de edição para a direita" "chat_pastehold" "Tecla de colar 1" "chat_paste" "Tecla de colar 2" "autowalk" "Alternar caminhada automática" "vr_move" "Apontar para mover" "vr_teleport" "Teletransportar" "vr_holster" "Pegar multiferramenta" "Vr_Turn_Left" "Virada suave para a esquerda" "Vr_Turn_Right" "Virada suave para a direita" "Vr_Snap_Left" "Virada brusca para a esquerda" "Vr_Snap_Right" "Virada brusca para a direita" "Interact_Left" "Interação com a mão esquerda" "Melee_Left" "Ataque físico com a mão esquerda" "Binocs_NextMode" "Próximo modo de pesquisa" "Binocs_PrevMode" "Modo de pesquisa anterior" "Action_InteractSecondary" "Interação secundária" "Vr_Snap_Around" "Virar 180" "Set_OnfootQM" "Menu rápido (a pé)" "Action_Rotate2" "Girar peça para a esquerda" "Action_Rotate" "Girar peça para a direita" "Action_Delete" "Modificar peça posicionada" "Action_ToggleInfo" "Alternar câmera de construção" "build_pinrecipe" "Fixar fórmula" "Action_QuickLeft" "Navegar para a esquerda" "Action_QuickRight" "Navegar para a direita" "Action_QuickConfirm" "Confirmar" "Action_QuickBack" "Voltar" "Action_QuickDown" "Navegar para baixo" "Action_QuickUp" "Navegar para cima" "build_switchbase" "Alternar base" "Build_ARotate1" "Ativar rotação analógica 1" "Build_ARotate2" "Ativar rotação analógica 2" "terrain_shape" "Mudar forma" "Terrain_SwitchMode" "Alternar entre minerar/criar" "Set_Ship" "Controles de voo" "ship_steer" "Direção" "Action_Accelerate" "Impulsionar" "Action_Brake" "Reduzir" "Action_Boost" "Incrementar" "Action_RollLeft" "Rolar para a esquerda/Mecanismo de pulso" "Action_RollRight" "Rolar para a direita/Mecanismo de pulso" "Ship_Exit" "Sair da nave" "Action_Land" "Pousar nave" "Action_PulseJump" "Mecanismo de pulso" "Ship_Galactic_Map" "Mapa galáctico" "ship_freelook" "Visão livre" "Ship_Target_Next" "Alvo seguinte" "Ship_Target_Prev" "Alvo anterior" "Ship_Target_Current" "Alvo mais próximo" "Ship_Zoom" "Aumentar zoom" "Set_ShipQuickMenu" "Menu rápido (na nave)" "vehicle_steer" "Direção" "Vehicle_decelerate" "Freio" "Vehicle_Forward" "Acelerador" "Vehicle_Back" "Dar marcha à ré" "Vehicle_Left" "Esquerda" "Vehicle_Right" "Direita" "Vehicle_Boost" "Incrementar" "Vehicle_Brake" "Freio" "Set_VehicleMode" "Exoveículo" "Vehicle_Exit" "Sair do exoveículo" "Vehicle_Attack" "Disparar" "Vehicle_ChangeWeapon" "Alternar modo de arma" "Vehicle_Scan" "Verificar" "Vehicle_Jump" "Impulso vertical" "Vehicle_Horn" "Buzina" "vehicle_placecheckpoint" "Colocar ponto de controle" "vehicle_deletecheckpoint" "Excluir o ponto de controle" "Set_GalacticMap" "Mapa galáctico" "GM_Move" "Movimento do jogador" "GM_Camera" "Visão da câmera" "GM_Gesture" "Visão da câmera" "GM_Home" "Selecionar meu local" "GalacticMap_PlanetBase" "Destacar sistema da base residencial" "GM_FlyFaster" "Navegação rápida" "GM_Exit" "Sair do mapa" "Menu_Screenshot" "Alternar interface" "Action_NextScan" "Selecionar próximo sistema" "GM_ToggleWaypoint" "Adicionar ponto de referência" "GM_NextType" "Próximo modo de navegação" "GM_PrevType" "Modo de navegação anterior" "GM_PrevFilter" "Filtro anterior" "GM_NextFilter" "Próximo filtro" "GM_MoveRight" "Virar para a direita" "GM_MoveLeft" "Virar para a esquerda" "GM_MoveUp" "Mover para cima" "GM_MoveDown" "Mover para baixo" "GM_MoveForward" "Movimento do jogador (para a frente)" "GM_MoveBack" "Movimento do jogador (para trás)" "Galaxy_Expand" "Expandir" "Set_PhotoModeMenu" "Modo de foto" "Photo_ToggleCamera" "Efeitos da câmera" "Photo_Close" "Sair do modo de foto" "Photo_CamUp" "Aumentar altura da câmera" "Photo_CamDown" "Câmera mais baixa" "Photo_SunPos" "Mover posição do sol" "Photo_HideHud" "Ocultar HUD" "Photo_TakePhoto" "Capturar tela" "Photo_CamRollLeft" "Rolar câmera para a esquerda" "Photo_CamRollRight" "Rolar câmera para a direita" "Set_PhotoMode" "Modo de foto (Menu)" "Photo_CategoryLeft" "Efeitos: Próxima categoria" "Photo_CategoryRight" "Efeitos: Categoria anterior" "Photo_ValueInc" "Aumentar ajuste" "Photo_ValueDec" "Reduzir ajuste" "Photo_OptionUp" "Navegar para cima" "Photo_OptionDown" "Navegar para baixo" "Set_BuildMenu" "Modo de construção" "build_rotatey" "Girar peça livremente" "build_rotatez" "Girar peça livremente" "Build_ARotate_Left" "Girar peça para a esquerda" "Build_ARotate_Right" "Girar peça para a direita" "Build_Rotate_Left_Z" "Girar peça para a esquerda" "Build_Rotate_Right_Z" "Girar peça para a direita" "Build_Scale_Up" "Aumentar escala da peça" "Build_Scale_Down" "Diminuir escala da peça" } "dutch" { "Set_Menu" "Menu's" "Action_Cursor" "Aanwijzer verplaatsen" "Action_Camera" "Rondkijken" "Char_Camera" "Camera draaien" "vr_recentre1" "Perspectief centreren" "vr_recentre2" "Perspectief centreren" "Menu_Select" "Bevestigen" "Menu_Cancel" "Terug" "Menu_PrevPage" "Vorige pagina" "Menu_NextPage" "Volgende pagina" "Menu_PrevCat" "Vorige subpagina" "Menu_NextCat" "Volgende subpagina" "Action_ReturnToGame" "Menu verlaten" "Quit_Menu" "Opties/Stoppen" "Stack_Split_Up" "Voorwerpstapel verhogen" "Stack_Split_Down" "Voorwerpstapel verlagen" "Menu_UpCat" "Omhoog/Vorige winkelpagina" "Menu_LowCat" "Omlaag/Volgende winkelpagina" "Inventory" "Inventarissen" "Network_Retry" "Opnieuw verbinden met netwerk" "menu_transfer" "Snel verplaatsen" "menu_upload" "Procedure initiëren" "menu_delete" "Weggooien" "Menu_BuySell" "Wisselen tussen kopen/verkopen" "Menu_SwapInv" "Handelsinventaris aan/uit" "Confirm_Delete" "Verwijderen" "menu_canceldelete" "Speltype kiezen: annuleren" "char_show" "Ander cameraperspectief" "Skip_Message" "Overslaan" "menu_altselect" "Bevestigen met linkerhand" "Set_Onfoot" "Te voet" "Action_Move" "Verplaatsen" "Tag_Marker" "Markering volgen" "Player_Forward" "Naar voren" "Player_Back" "Naar achteren" "Player_Left" "Zijdelings stappen naar links" "Player_Right" "Zijdelings stappen naar rechts" "Action_Interact" "Interactie" "Action_Melee" "Contactaanval" "Action_Scan" "Scannen" "torch" "Zaklamp inschakelen" "Action_Analysis" "Analysevizier" "Action_Zoom" "Zoomen" "Show_HUD" "Scherminfo weergeven" "Action_Jump" "Springen" "Action_Run" "Rennen" "Action_Fire" "Wapens afvuren" "Action_Secondary" "Secundaire actie" "Action_Reload" "Herladen" "Action_SwapWeapon" "Andere wapenstand " "Action_QuickMenu" "Snelmenu" "Action_BuildMenu" "Bouwmenu" "deconstruct" "Technologie oppakken" "Action_SwapSeconday" "Ander tweede wapen" "Place_Marker" "Eigen markering plaatsen" "Action_Menu" "Ontdekkingen/opties" "chat_toggle" "Tekstchat aan/uit" "chat_send" "Chatbericht sturen" "terrain_menu" "Menu geavanceerde stand" "Terrain_SizeUp" "Grotere straal" "Terrain_SizeDown" "Kleinere straal" "Terrain_Left" "Te bewerken vlak naar links draaien" "Terrain_Right" "Te bewerken vlak naar rechts draaien" "chat_pastehold" "Sleutel 1 plakken" "chat_paste" "Sleutel 2 plakken" "autowalk" "Automatisch lopen aan/uit" "vr_move" "Aanwijzen om te bewegen" "vr_teleport" "Teleporteren" "vr_holster" "Multitool pakken" "Vr_Turn_Left" "Soepel naar links draaien" "Vr_Turn_Right" "Soepel naar rechts draaien" "Vr_Snap_Left" "Snel naar links draaien" "Vr_Snap_Right" "Snel naar rechts draaien" "Interact_Left" "Interactie met linkerhand" "Melee_Left" "Contactaanval met linkerhand" "Binocs_NextMode" "Volgende verkenningsfunctie" "Binocs_PrevMode" "Vorige verkenningsfunctie" "Action_InteractSecondary" "Secundaire interactie" "Vr_Snap_Around" "180º draaien" "Set_OnfootQM" "Snelmenu (te voet)" "Action_Rotate2" "Onderdeel linksom draaien" "Action_Rotate" "Onderdeel rechtsom draaien" "Action_Delete" "Geplaatst onderdeel aanpassen" "Action_ToggleInfo" "Bouwcamera aan/uit" "build_pinrecipe" "Formule vastzetten" "Action_QuickLeft" "Naar links" "Action_QuickRight" "Naar rechts" "Action_QuickConfirm" "Bevestigen" "Action_QuickBack" "Terug" "Action_QuickDown" "Omlaag" "Action_QuickUp" "Omhoog" "build_switchbase" "Andere basis" "Build_ARotate1" "Analoog draaien activeren 1" "Build_ARotate2" "Analoog draaien activeren 2" "terrain_shape" "Andere vorm" "Terrain_SwitchMode" "Wisselen tussen delven/maken" "Set_Ship" "Besturing vliegen" "ship_steer" "Sturen" "Action_Accelerate" "Versnellen" "Action_Brake" "Afremmen" "Action_Boost" "Boosten" "Action_RollLeft" "Naar links rollen / Pulsmotor" "Action_RollRight" "Naar rechts rollen / Pulsmotor" "Ship_Exit" "Schip verlaten" "Action_Land" "Landen met schip" "Action_PulseJump" "Pulsmotor " "Ship_Galactic_Map" "Galactische kaart" "ship_freelook" "Vrij rondkijken" "Ship_Target_Next" "Volgend doelwit" "Ship_Target_Prev" "Vorig doelwit" "Ship_Target_Current" "Dichtstbijzijnd doelwit" "Ship_Zoom" "Inzoomen" "Set_ShipQuickMenu" "Snelmenu (schip)" "vehicle_steer" "Sturen" "Vehicle_decelerate" "Afremmen" "Vehicle_Forward" "Versnellen" "Vehicle_Back" "Achteruitrijden" "Vehicle_Left" "Naar links" "Vehicle_Right" "Naar rechts" "Vehicle_Boost" "Boosten" "Vehicle_Brake" "Afremmen" "Set_VehicleMode" "Exocraft" "Vehicle_Exit" "Exocraft verlaten" "Vehicle_Attack" "Schieten" "Vehicle_ChangeWeapon" "Andere wapenstand" "Vehicle_Scan" "Scannen" "Vehicle_Jump" "Verticale stuwraket gebruiken" "Vehicle_Horn" "Claxon" "vehicle_placecheckpoint" "Checkpoint plaatsen" "vehicle_deletecheckpoint" "Checkpoint verwijderen" "Set_GalacticMap" "Galactische kaart" "GM_Move" "Speler verplaatsen" "GM_Camera" "Camerabeweging" "GM_Gesture" "Camerabeweging" "GM_Home" "Mijn locatie selecteren" "GalacticMap_PlanetBase" "Thuisbasis markeren" "GM_FlyFaster" "Snel navigeren" "GM_Exit" "Kaart verlaten" "Menu_Screenshot" "Interface aan/uit" "Action_NextScan" "Volgend systeem selecteren" "GM_ToggleWaypoint" "Routepunt toevoegen" "GM_NextType" "Volgende navigatiefunctie" "GM_PrevType" "Vorige navigatiefunctie" "GM_PrevFilter" "Vorig filter" "GM_NextFilter" "Volgend filter" "GM_MoveRight" "Naar rechts" "GM_MoveLeft" "Naar links" "GM_MoveUp" "Omhoog bewegen" "GM_MoveDown" "Omlaag bewegen" "GM_MoveForward" "Speler verplaatsen (vooruit)" "GM_MoveBack" "Speler verplaatsen (achteruit)" "Galaxy_Expand" "Maximaliseren" "Set_PhotoModeMenu" "Fotomodule" "Photo_ToggleCamera" "Camera-effecten" "Photo_Close" "Fotomodule afsluiten" "Photo_CamUp" "Camera hoger" "Photo_CamDown" "Camera lager" "Photo_SunPos" "Zon verplaatsen" "Photo_HideHud" "Scherminfo verbergen" "Photo_TakePhoto" "Screenshot maken" "Photo_CamRollLeft" "Camera naar links" "Photo_CamRollRight" "Camera naar rechts" "Set_PhotoMode" "Fotomodule (menu)" "Photo_CategoryLeft" "Effecten: volgende categorie" "Photo_CategoryRight" "Effecten: vorige categorie" "Photo_ValueInc" "Instelling verhogen" "Photo_ValueDec" "Instelling verlagen" "Photo_OptionUp" "Omhoog navigeren" "Photo_OptionDown" "Omlaag navigeren" "Set_BuildMenu" "Bouwmodule" "build_rotatey" "Onderdeel vrij ronddraaien" "build_rotatez" "Onderdeel vrij ronddraaien" "Build_ARotate_Left" "Onderdeel linksom draaien" "Build_ARotate_Right" "Onderdeel rechtsom draaien" "Build_Rotate_Left_Z" "Onderdeel linksom draaien" "Build_Rotate_Right_Z" "Onderdeel rechtsom draaien" "Build_Scale_Up" "Onderdeel groter" "Build_Scale_Down" "Onderdeel kleiner" } "french" { "Set_Menu" "Menus" "Action_Cursor" "Déplacement du curseur" "Action_Camera" "Regarder" "Char_Camera" "Faire pivoter la caméra" "vr_recentre1" "Recentrer la vue" "vr_recentre2" "Recentrer la vue" "Menu_Select" "Confirmer" "Menu_Cancel" "Retour" "Menu_PrevPage" "Page précédente" "Menu_NextPage" "Page suivante" "Menu_PrevCat" "Sous-page précédente" "Menu_NextCat" "Sous-page suivante" "Action_ReturnToGame" "Quitter le menu" "Quit_Menu" "Options/Quitter" "Stack_Split_Up" "Augmenter l'ensemble d'objets" "Stack_Split_Down" "Réduire l'ensemble d'objets" "Menu_UpCat" "Défiler vers le haut la page Catégorie/Boutique" "Menu_LowCat" "Défiler vers le bas la page Catégorie/Boutique " "Inventory" "Inventaires" "Network_Retry" "Réessayer de se connecter au réseau" "menu_transfer" "Transfert rapide" "menu_upload" "Démarrer le processus" "menu_delete" "Jeter" "Menu_BuySell" "Activer/désactiver les achats / ventes" "Menu_SwapInv" "Activer/désactiver l'échange d'inventaire" "Confirm_Delete" "Supprimer" "menu_canceldelete" "Sélection de mode : annuler" "char_show" "Changer la vue de caméra" "Skip_Message" "Passer" "menu_altselect" "Confirmation main gauche" "Set_Onfoot" "À pied" "Action_Move" "Se déplacer" "Tag_Marker" "Placer un marqueur" "Player_Forward" "Avancer" "Player_Back" "Reculer" "Player_Left" "Déplacement latéral gauche" "Player_Right" "Déplacement latéral droit" "Action_Interact" "Interagir" "Action_Melee" "Attaque au corps à corps" "Action_Scan" "Scanner" "torch" "Allumer la lampe-torche" "Action_Analysis" "Visière d'analyse" "Action_Zoom" "Zoom" "Show_HUD" "Afficher l'ATH" "Action_Jump" "Sauter" "Action_Run" "Courir" "Action_Fire" "Tirer avec les armes" "Action_Secondary" "Action secondaire" "Action_Reload" "Recharger" "Action_SwapWeapon" "Changer de mode d'arme" "Action_QuickMenu" "Menu rapide" "Action_BuildMenu" "Menu de construction" "deconstruct" "Ramasser la technologie" "Action_SwapSeconday" "Changer d'arme alternative" "Place_Marker" "Placer un marqueur personnalisé" "Action_Menu" "Découvertes/options" "chat_toggle" "Ouvrir/fermer chat textuel" "chat_send" "Envoyer un message sur le chat" "terrain_menu" "Menu de mode avancé" "Terrain_SizeUp" "Augmenter la taille du rayon" "Terrain_SizeDown" "Réduire la taille du rayon" "Terrain_Left" "Faire pivoter la grille à gauche" "Terrain_Right" "Faire pivoter la grille à droite" "chat_pastehold" "Touche de collage 1" "chat_paste" "Touche de collage 2" "autowalk" "Activer/désactiver la marche automatique" "vr_move" "Pointer pour se déplacer" "vr_teleport" "Téléportation" "vr_holster" "Prendre le multi-outil" "Vr_Turn_Left" "Virage souple à gauche" "Vr_Turn_Right" "Virage souple à droite" "Vr_Snap_Left" "Virage sec à gauche" "Vr_Snap_Right" "Virage sec à droite" "Interact_Left" "Interaction main gauche" "Melee_Left" "Corps à corps main gauche" "Binocs_NextMode" "Mode de sondage suivant" "Binocs_PrevMode" "Mode de sondage précédent" "Action_InteractSecondary" "Interaction secondaire" "Vr_Snap_Around" "Virage à 180°" "Set_OnfootQM" "Menu rapide (à pied)" "Action_Rotate2" "Faire pivoter la pièce vers la gauche" "Action_Rotate" "Faire pivoter la pièce vers la droite" "Action_Delete" "Modifier un élément placé" "Action_ToggleInfo" "Activer/désactiver la caméra de construction" "build_pinrecipe" "Épingler la formule" "Action_QuickLeft" "Naviguer vers la gauche" "Action_QuickRight" "Naviguer vers la droite" "Action_QuickConfirm" "Confirmer" "Action_QuickBack" "Retour" "Action_QuickDown" "Naviguer vers le bas" "Action_QuickUp" "Naviguer vers le haut" "build_switchbase" "Changer de base" "Build_ARotate1" "Activer la rotation analogique 1" "Build_ARotate2" "Activer la rotation analogique 2" "terrain_shape" "Changer de forme" "Terrain_SwitchMode" "Activer/désactiver mine / Créer" "Set_Ship" "Commandes de vol" "ship_steer" "Tourner" "Action_Accelerate" "Poussée" "Action_Brake" "Freiner" "Action_Boost" "Turbo" "Action_RollLeft" "Roulis à gauche / Propulseur à impulsions" "Action_RollRight" "Roulis à droite / Propulseur à impulsions" "Ship_Exit" "Quitter le vaisseau" "Action_Land" "Faire atterrir le vaisseau" "Action_PulseJump" "Pulsoréacteur" "Ship_Galactic_Map" "Carte galactique" "ship_freelook" "Vue libre" "Ship_Target_Next" "Cible suivante" "Ship_Target_Prev" "Cible précédente" "Ship_Target_Current" "Cible la plus proche" "Ship_Zoom" "Zoom avant" "Set_ShipQuickMenu" "Menu rapide (vaisseau)" "vehicle_steer" "Tourner" "Vehicle_decelerate" "Freiner" "Vehicle_Forward" "Accélérer" "Vehicle_Back" "Inverser" "Vehicle_Left" "Gauche" "Vehicle_Right" "Droite" "Vehicle_Boost" "Turbo" "Vehicle_Brake" "Freiner" "Set_VehicleMode" "Exonef" "Vehicle_Exit" "Sortir de l'exonef" "Vehicle_Attack" "Tirer" "Vehicle_ChangeWeapon" "Changer de mode d'arme" "Vehicle_Scan" "Scanner" "Vehicle_Jump" "Poussée verticale" "Vehicle_Horn" "Klaxon" "vehicle_placecheckpoint" "Placer le point de contrôle" "vehicle_deletecheckpoint" "Supprimer le point de passage" "Set_GalacticMap" "Carte galactique" "GM_Move" "Déplacement du joueur" "GM_Camera" "Vue caméra" "GM_Gesture" "Vue caméra" "GM_Home" "Sélectionner mon emplacement" "GalacticMap_PlanetBase" "Mettre le système de la base d'origine en surbrillance" "GM_FlyFaster" "Navigation rapide" "GM_Exit" "Quitter la carte" "Menu_Screenshot" "Activer/désactiver l'IU" "Action_NextScan" "Sélectionner le système suivant" "GM_ToggleWaypoint" "Ajouter un point de passage" "GM_NextType" "Mode de navigation suivant" "GM_PrevType" "Mode de navigation précédent" "GM_PrevFilter" "Filtre précédent" "GM_NextFilter" "Filtre suivant" "GM_MoveRight" "Tourner à droite" "GM_MoveLeft" "Tourner à gauche" "GM_MoveUp" "Monter" "GM_MoveDown" "Descendre" "GM_MoveForward" "Déplacement du joueur (avant)" "GM_MoveBack" "Déplacement du joueur (arrière)" "Galaxy_Expand" "Agrandir" "Set_PhotoModeMenu" "Mode photo" "Photo_ToggleCamera" "Effets de caméra" "Photo_Close" "Quitter le mode photo" "Photo_CamUp" "Augmenter la hauteur de la caméra" "Photo_CamDown" "Réduire la hauteur de la caméra" "Photo_SunPos" "Changer la position du soleil" "Photo_HideHud" "Masquer l'ATH" "Photo_TakePhoto" "Prendre capture d'écran" "Photo_CamRollLeft" "Tourner la caméra à gauche" "Photo_CamRollRight" "Tourner la caméra à droite" "Set_PhotoMode" "Mode photo (menu)" "Photo_CategoryLeft" "Effets : catégorie suivante" "Photo_CategoryRight" "Effets : catégorie précédente" "Photo_ValueInc" "Augmenter le réglage" "Photo_ValueDec" "Réduire le réglage" "Photo_OptionUp" "Naviguer vers le haut" "Photo_OptionDown" "Naviguer vers le bas" "Set_BuildMenu" "Mode construction" "build_rotatey" "Faire pivoter librement l'élément" "build_rotatez" "Faire pivoter librement l'élément" "Build_ARotate_Left" "Faire pivoter la pièce vers la gauche" "Build_ARotate_Right" "Faire pivoter la pièce vers la droite" "Build_Rotate_Left_Z" "Faire pivoter la pièce vers la gauche" "Build_Rotate_Right_Z" "Faire pivoter la pièce vers la droite" "Build_Scale_Up" "Augmenter l'échelle" "Build_Scale_Down" "Réduire l'échelle" } "german" { "Set_Menu" "Menüs" "Action_Cursor" "Cursor-Bewegung" "Action_Camera" "Umsehen" "Char_Camera" "Kamera drehen" "vr_recentre1" "Blick neu zentrieren" "vr_recentre2" "Blick neu zentrieren" "Menu_Select" "Bestätigen" "Menu_Cancel" "Zurück" "Menu_PrevPage" "Vorherige Seite" "Menu_NextPage" "Nächste Seite" "Menu_PrevCat" "Vorherige Unterseite" "Menu_NextCat" "Nächste Unterseite" "Action_ReturnToGame" "Verlassen" "Quit_Menu" "Optionen/Beenden" "Stack_Split_Up" "Gegenstandsstapel erhöhen" "Stack_Split_Down" "Gegenstandsstapel reduzieren" "Menu_UpCat" "Obere Kategorie/Shop-Seite nach oben" "Menu_LowCat" "Untere Kategorie/Shop-Seite nach unten" "Inventory" "Inventare" "Network_Retry" "Netzwerkverbindung erneuern" "menu_transfer" "Schnellübertragung" "menu_upload" "Vorgang starten" "menu_delete" "Zerstören" "Menu_BuySell" "Kaufen/Verkaufen umschalten" "Menu_SwapInv" "Handelsinventar ein/aus" "Confirm_Delete" "Löschen" "menu_canceldelete" "Moduswahl: Abbrechen" "char_show" "Kameraansicht ändern" "Skip_Message" "Überspringen" "menu_altselect" "Bestätigen (linke Hand)" "Set_Onfoot" "Zu Fuß" "Action_Move" "Bewegen" "Tag_Marker" "Markierung setzen" "Player_Forward" "Vorwärts bewegen" "Player_Back" "Rückwärts bewegen" "Player_Left" "Seitwärts nach links" "Player_Right" "Seitwärts nach rechts" "Action_Interact" "Interagieren" "Action_Melee" "Nahkampfangriff" "Action_Scan" "Scannen" "torch" "Taschenlampe aktivieren" "Action_Analysis" "Analysevisier" "Action_Zoom" "Zoomen" "Show_HUD" "HUD anzeigen" "Action_Jump" "Springen" "Action_Run" "Rennen" "Action_Fire" "Waffen abfeuern" "Action_Secondary" "Sekundäraktion" "Action_Reload" "Nachladen" "Action_SwapWeapon" "Waffenmodus ändern" "Action_QuickMenu" "Schnellmenü" "Action_BuildMenu" "Baumenü" "deconstruct" "Technologie aufnehmen" "Action_SwapSeconday" "Zweitwaffe wechseln" "Place_Marker" "Eigene Markierung setzen" "Action_Menu" "Entdeckungen/Optionen" "chat_toggle" "Text-Chat ein/aus" "chat_send" "Chat-Nachricht senden" "terrain_menu" "Menü für fortgeschrittenen Modus" "Terrain_SizeUp" "Balkengröße erhöhen" "Terrain_SizeDown" "Balkengröße reduzieren" "Terrain_Left" "Bearbeitungsraster nach links drehen" "Terrain_Right" "Bearbeitungsraster nach rechts drehen" "chat_pastehold" "Taste 1 einfügen" "chat_paste" "Taste 2 einfügen" "autowalk" "Autom. Gehen ein/aus" "vr_move" "Deuten zum Bewegen" "vr_teleport" "Teleportieren" "vr_holster" "Multiwerkzeug greifen" "Vr_Turn_Left" "Flüssiges Drehen nach links" "Vr_Turn_Right" "Flüssiges Drehen nach rechts" "Vr_Snap_Left" "Rasterdrehung nach links" "Vr_Snap_Right" "Rasterdrehung nach rechts" "Interact_Left" "Interaktion (linke Hand)" "Melee_Left" "Nahkampf (linke Hand)" "Binocs_NextMode" "Nächster Begutachtungsmodus" "Binocs_PrevMode" "Vorheriger Begutachtungsmodus" "Action_InteractSecondary" "Sekundärinteraktion" "Vr_Snap_Around" "180-Grad-Lenkung" "Set_OnfootQM" "Schnellmenü (zu Fuß)" "Action_Rotate2" "Teil nach links drehen" "Action_Rotate" "Teil nach rechts drehen" "Action_Delete" "Platzierten Teil modifizieren" "Action_ToggleInfo" "Baukamera ein/aus" "build_pinrecipe" "Formel anpinnen" "Action_QuickLeft" "Nach links" "Action_QuickRight" "Nach rechts" "Action_QuickConfirm" "Bestätigen" "Action_QuickBack" "Zurück" "Action_QuickDown" "Nach unten" "Action_QuickUp" "Nach oben" "build_switchbase" "Basis wechseln" "Build_ARotate1" "Analoges Drehen 1 aktivieren" "Build_ARotate2" "Analoges Drehen 2 aktivieren" "terrain_shape" "Form ändern" "Terrain_SwitchMode" "Mine umschalten/erstellen" "Set_Ship" "Flugsteuerung" "ship_steer" "Lenken" "Action_Accelerate" "Schubdüsen" "Action_Brake" "Bremsen" "Action_Boost" "Boost" "Action_RollLeft" "Nach links rollen/Impulsantrieb" "Action_RollRight" "Nach rechts rollen/Impulsantrieb" "Ship_Exit" "Schiff verlassen" "Action_Land" "Schiff landen" "Action_PulseJump" "Impulsantrieb" "Ship_Galactic_Map" "Galaktische Karte" "ship_freelook" "Freies Umsehen" "Ship_Target_Next" "Nächstes Ziel" "Ship_Target_Prev" "Vorheriges Ziel" "Ship_Target_Current" "Nächstgelegenes Ziel" "Ship_Zoom" "Heranzoomen" "Set_ShipQuickMenu" "Schnellmenü (im Schiff)" "vehicle_steer" "Lenken" "Vehicle_decelerate" "Bremsen" "Vehicle_Forward" "Beschleunigen" "Vehicle_Back" "Rückwärts" "Vehicle_Left" "Links" "Vehicle_Right" "Rechts" "Vehicle_Boost" "Boost" "Vehicle_Brake" "Bremsen" "Set_VehicleMode" "Exo-Fahrzeug" "Vehicle_Exit" "Exo-Fahrzeug verlassen" "Vehicle_Attack" "Feuern" "Vehicle_ChangeWeapon" "Waffenmodus wechseln" "Vehicle_Scan" "Scannen" "Vehicle_Jump" "Vertikaler Schub" "Vehicle_Horn" "Hupe" "vehicle_placecheckpoint" "Kontrollpunkt platzieren" "vehicle_deletecheckpoint" "Kontrollpunkt entfernen" "Set_GalacticMap" "Galaktische Karte" "GM_Move" "Spielerbewegung" "GM_Camera" "Kamerabewegung" "GM_Gesture" "Kamerabewegung" "GM_Home" "Meine Position auswählen" "GalacticMap_PlanetBase" "Heimatbasis-System markieren" "GM_FlyFaster" "Schnellnavigation" "GM_Exit" "Karte schließen" "Menu_Screenshot" "Benutzeroberfläche ein/aus" "Action_NextScan" "Nächstes System wählen" "GM_ToggleWaypoint" "Wegpunkt hinzufügen" "GM_NextType" "Nächster Navigationsmodus" "GM_PrevType" "Vorheriger Navigationsmodus" "GM_PrevFilter" "Vorheriger Filter" "GM_NextFilter" "Nächster Filter" "GM_MoveRight" "Nach rechts drehen" "GM_MoveLeft" "Nach links drehen" "GM_MoveUp" "Nach oben bewegen" "GM_MoveDown" "Nach unten bewegen" "GM_MoveForward" "Spielerbewegung (vorwärts)" "GM_MoveBack" "Spielerbewegung (zurück)" "Galaxy_Expand" "Mehr" "Set_PhotoModeMenu" "Fotomodus" "Photo_ToggleCamera" "Kameraeffekte" "Photo_Close" "Fotomodus verlassen" "Photo_CamUp" "Kamerahöhe erhöhen" "Photo_CamDown" "Kamerahöhe verringern" "Photo_SunPos" "Sonnenposition ändern" "Photo_HideHud" "HUD ausblenden" "Photo_TakePhoto" "Screenshot aufnehmen" "Photo_CamRollLeft" "Kamera nach links rollen" "Photo_CamRollRight" "Kamera nach rechts rollen" "Set_PhotoMode" "Fotomodus (Menü)" "Photo_CategoryLeft" "Effekte: Nächste Kategorie" "Photo_CategoryRight" "Effekte: Vorherige Kategorie" "Photo_ValueInc" "Einstellung erhöhen" "Photo_ValueDec" "Einstellung verringern" "Photo_OptionUp" "Nach oben" "Photo_OptionDown" "Nach unten" "Set_BuildMenu" "Baumodus" "build_rotatey" "Teil frei drehen" "build_rotatez" "Teil frei drehen" "Build_ARotate_Left" "Teil nach links drehen" "Build_ARotate_Right" "Teil nach rechts drehen" "Build_Rotate_Left_Z" "Teil nach links drehen" "Build_Rotate_Right_Z" "Teil nach rechts drehen" "Build_Scale_Up" "Teil vergrößern" "Build_Scale_Down" "Teil verkleinern" } "italian" { "Set_Menu" "Menu" "Action_Cursor" "Movimento cursore" "Action_Camera" "Guarda" "Char_Camera" "Rotazione visuale" "vr_recentre1" "Centra visuale" "vr_recentre2" "Centra visuale" "Menu_Select" "Conferma" "Menu_Cancel" "Indietro" "Menu_PrevPage" "Pagina precedente" "Menu_NextPage" "Pagina successiva" "Menu_PrevCat" "Pagina secondaria precedente" "Menu_NextCat" "Pagina secondaria successiva" "Action_ReturnToGame" "Chiudi menu" "Quit_Menu" "Opzioni/Esci" "Stack_Split_Up" "Aumenta raggruppamento oggetto" "Stack_Split_Down" "Riduci raggruppamento oggetto" "Menu_UpCat" "Categoria superiore/Scorri pagina negozio su" "Menu_LowCat" "Categoria inferiore/Scorri pagina negozio giù" "Inventory" "Inventari" "Network_Retry" "Ritenta connessione di rete" "menu_transfer" "Trasferimento veloce" "menu_upload" "Avvia procedura" "menu_delete" "Scarta" "Menu_BuySell" "Alterna acquisto/vendita" "Menu_SwapInv" "Attiva/Disattiva inventario commerciale" "Confirm_Delete" "Elimina" "menu_canceldelete" "Selezione modalità: Annulla" "char_show" "Cambia visuale" "Skip_Message" "Salta" "menu_altselect" "Conferma mano sinistra" "Set_Onfoot" "A piedi" "Action_Move" "Muoviti" "Tag_Marker" "Marca indicatore" "Player_Forward" "Avanza" "Player_Back" "Arretra" "Player_Left" "Spostati a sinistra" "Player_Right" "Spostati a destra" "Action_Interact" "Interagisci" "Action_Melee" "Attacco corpo a corpo" "Action_Scan" "Scansiona" "torch" "Attiva torcia" "Action_Analysis" "Visore analitico" "Action_Zoom" "Ingrandisci" "Show_HUD" "Mostra interfaccia" "Action_Jump" "Salta" "Action_Run" "Corri" "Action_Fire" "Usa le armi" "Action_Secondary" "Azione secondaria" "Action_Reload" "Ricarica" "Action_SwapWeapon" "Cambia modalità arma" "Action_QuickMenu" "Menu rapido" "Action_BuildMenu" "Menu di creazione" "deconstruct" "Raccogli tecnologia" "Action_SwapSeconday" "Cambia arma secondaria" "Place_Marker" "Posiziona indicatore personalizzato" "Action_Menu" "Scoperte/Opzioni" "chat_toggle" "Attiva/Disattiva chat testuale" "chat_send" "Invia messaggio chat" "terrain_menu" "Menu modalità avanzata" "Terrain_SizeUp" "Aumenta dimensioni raggio" "Terrain_SizeDown" "Riduci dimensioni raggio" "Terrain_Left" "Ruota piano modifica a sinistra" "Terrain_Right" "Ruota piano modifica a destra" "chat_pastehold" "Tasto incolla 1" "chat_paste" "Tasto incolla 2" "autowalk" "Attiva/Disattiva camminata automatica" "vr_move" "Indica per spostarti" "vr_teleport" "Teletrasporto" "vr_holster" "Afferra multi-tool" "Vr_Turn_Left" "Virata fluida sinistra" "Vr_Turn_Right" "Virata fluida destra" "Vr_Snap_Left" "Virata brusca sinistra" "Vr_Snap_Right" "Virata brusca destra" "Interact_Left" "Interazione mano sinistra" "Melee_Left" "Attacco corpo a corpo mano sinistra" "Binocs_NextMode" "Modalità prospezione successiva" "Binocs_PrevMode" "Modalità prospezione precedente" "Action_InteractSecondary" "Interazione secondaria" "Vr_Snap_Around" "Virata 180°" "Set_OnfootQM" "Menu rapido (a piedi)" "Action_Rotate2" "Ruota parte a sinistra" "Action_Rotate" "Ruota parte a destra" "Action_Delete" "Modifica parte posizionata" "Action_ToggleInfo" "Alterna visuale costruzione" "build_pinrecipe" "Metti in evidenza formula" "Action_QuickLeft" "Sinistra" "Action_QuickRight" "Destra" "Action_QuickConfirm" "Conferma" "Action_QuickBack" "Indietro" "Action_QuickDown" "Giù" "Action_QuickUp" "Su" "build_switchbase" "Cambia base" "Build_ARotate1" "Attiva rotazione analogica 1" "Build_ARotate2" "Attiva rotazione analogica 2" "terrain_shape" "Cambia forma" "Terrain_SwitchMode" "Alterna scavo/creazione" "Set_Ship" "Comandi di volo" "ship_steer" "Virata" "Action_Accelerate" "Accelera" "Action_Brake" "Frena" "Action_Boost" "Turbo" "Action_RollLeft" "Avvitamento a sinistra / Motore a impulso" "Action_RollRight" "Avvitamento a destra / Motore a impulso" "Ship_Exit" "Esci dall'astronave" "Action_Land" "Atterra" "Action_PulseJump" "Motore a impulso" "Ship_Galactic_Map" "Mappa galattica" "ship_freelook" "Visuale libera" "Ship_Target_Next" "Bersaglio successivo" "Ship_Target_Prev" "Bersaglio precedente" "Ship_Target_Current" "Bersaglio più vicino" "Ship_Zoom" "Ingrandisci" "Set_ShipQuickMenu" "Menu rapido (nave)" "vehicle_steer" "Sterza" "Vehicle_decelerate" "Frena" "Vehicle_Forward" "Accelera" "Vehicle_Back" "Retromarcia" "Vehicle_Left" "Sinistra" "Vehicle_Right" "Destra" "Vehicle_Boost" "Turbo" "Vehicle_Brake" "Frena" "Set_VehicleMode" "Exoscafo" "Vehicle_Exit" "Esci dall'exoscafo" "Vehicle_Attack" "Spara" "Vehicle_ChangeWeapon" "Cambia modalità arma" "Vehicle_Scan" "Scansiona" "Vehicle_Jump" "Spinta verticale" "Vehicle_Horn" "Clacson" "vehicle_placecheckpoint" "Posiziona checkpoint" "vehicle_deletecheckpoint" "Cancellare checkpoint" "Set_GalacticMap" "Mappa galattica" "GM_Move" "Movimento giocatore" "GM_Camera" "Visuale sguardo" "GM_Gesture" "Visuale sguardo" "GM_Home" "Seleziona posizione attuale" "GalacticMap_PlanetBase" "Evidenzia sistema base rifugio" "GM_FlyFaster" "Navigazione veloce" "GM_Exit" "Chiudi mappa" "Menu_Screenshot" "Attiva/Disattiva interfaccia" "Action_NextScan" "Seleziona prossimo sistema" "GM_ToggleWaypoint" "Aggiunti punto di navigazione" "GM_NextType" "Prossima modalità di navigazione" "GM_PrevType" "Modalità di navigazione precedente" "GM_PrevFilter" "Filtro precedente" "GM_NextFilter" "Prossimo filtro" "GM_MoveRight" "Vira a destra" "GM_MoveLeft" "Vira a sinistra" "GM_MoveUp" "Su" "GM_MoveDown" "Giù" "GM_MoveForward" "Movimento giocatore (avanti)" "GM_MoveBack" "Movimento giocatore (indietro)" "Galaxy_Expand" "Espandi" "Set_PhotoModeMenu" "Modalità Foto" "Photo_ToggleCamera" "Effetti visuale" "Photo_Close" "Esci dalla modalità Foto" "Photo_CamUp" "Alza visuale" "Photo_CamDown" "Abbassa visuale" "Photo_SunPos" "Sposta posizione sole" "Photo_HideHud" "Nascondi interfaccia" "Photo_TakePhoto" "Scatta un'istantanea della schermata" "Photo_CamRollLeft" "Ruota visuale a sinistra" "Photo_CamRollRight" "Ruota visuale a destra" "Set_PhotoMode" "Modalità Foto (menu)" "Photo_CategoryLeft" "Effetti: Prossima categoria" "Photo_CategoryRight" "Effetti: Categoria precedente" "Photo_ValueInc" "Aumenta valore" "Photo_ValueDec" "Riduci valore" "Photo_OptionUp" "Navigazione su" "Photo_OptionDown" "Navigazione giù" "Set_BuildMenu" "Modalità costruzione" "build_rotatey" "Rotazione libera parti" "build_rotatez" "Rotazione libera parti" "Build_ARotate_Left" "Ruota parte a sinistra" "Build_ARotate_Right" "Ruota parte a destra" "Build_Rotate_Left_Z" "Ruota parte a sinistra" "Build_Rotate_Right_Z" "Ruota parte a destra" "Build_Scale_Up" "Ingrandisci parte" "Build_Scale_Down" "Riduci parte" } "japanese" { "Set_Menu" "メニュー" "Action_Cursor" "カーソル移動" "Action_Camera" "見る" "Char_Camera" "カメラ回転" "vr_recentre1" "画面の位置をリセット" "vr_recentre2" "画面の位置をリセット" "Menu_Select" "決定" "Menu_Cancel" "戻る" "Menu_PrevPage" "前のページ" "Menu_NextPage" "次のページ" "Menu_PrevCat" "前のサブページ" "Menu_NextCat" "次のサブページ" "Action_ReturnToGame" "メニュー終了" "Quit_Menu" "オプション/終了" "Stack_Split_Up" "アイテムのストック数を増やす" "Stack_Split_Down" "アイテムのストック数を減らす" "Menu_UpCat" "上のカテゴリ/前のショップページ" "Menu_LowCat" "下のカテゴリ/次のショップページ" "Inventory" "アイテムケース" "Network_Retry" "ネットワーク接続を再試行" "menu_transfer" "即輸送" "menu_upload" "加工を開始" "menu_delete" "捨てる" "Menu_BuySell" "購入/売却を切り替え" "Menu_SwapInv" "トレードするアイテムケースを切り替え" "Confirm_Delete" "削除" "menu_canceldelete" "モード選択:キャンセル" "char_show" "カメラビュー変更" "Skip_Message" "スキップ" "menu_altselect" "左手で決定" "Set_Onfoot" "足の操作" "Action_Move" "移動する" "Tag_Marker" "マーカーをタグ付けする" "Player_Forward" "前に移動する" "Player_Back" "後ろに移動する" "Player_Left" "左の攻撃" "Player_Right" "右の攻撃" "Action_Interact" "アクション" "Action_Melee" "近接攻撃" "Action_Scan" "スキャンする" "torch" "ライトをつける" "Action_Analysis" "分析レンズ" "Action_Zoom" "ズームする" "Show_HUD" "メニューを表示する" "Action_Jump" "ジャンプする" "Action_Run" "走る" "Action_Fire" "武器を発射する" "Action_Secondary" "サブアクション" "Action_Reload" "リロードする" "Action_SwapWeapon" "武器変更モード" "Action_QuickMenu" "クイックメニュー" "Action_BuildMenu" "ビルドメニュー" "deconstruct" "テクノロジーを回収する" "Action_SwapSeconday" "サブ武器切り替え" "Place_Marker" "カスタムマーカーを配置" "Action_Menu" "ディスカバリー/オプション" "chat_toggle" "テキストチャットのオン/オフ" "chat_send" "チャットメッセージ送信" "terrain_menu" "高度モードメニュー" "Terrain_SizeUp" "柱サイズを拡大" "Terrain_SizeDown" "柱サイズを縮小" "Terrain_Left" "編集中の平面を左に回転" "Terrain_Right" "編集中の平面を右に回転" "chat_pastehold" "ペーストキー1" "chat_paste" "ペーストキー2" "autowalk" "オート歩行オン/オフ" "vr_move" "ポイント方向へ前進" "vr_teleport" "テレポート" "vr_holster" "マルチツールを握る" "Vr_Turn_Left" "スムーズターン左" "Vr_Turn_Right" "スムーズターン右" "Vr_Snap_Left" "スナップターン左" "Vr_Snap_Right" "スナップターン右" "Interact_Left" "左手でアクション" "Melee_Left" "左手で近接攻撃" "Binocs_NextMode" "次の調査モード" "Binocs_PrevMode" "前の調査モード" "Action_InteractSecondary" "セカンダリ操作" "Vr_Snap_Around" "180度ターン" "Set_OnfootQM" "クイックメニュー(足)" "Action_Rotate2" "パーツ回転(左)" "Action_Rotate" "パーツ回転(右)" "Action_Delete" "配置したパーツを変更" "Action_ToggleInfo" "建築カメラをオン/オフ" "build_pinrecipe" "レシピをブックマークする" "Action_QuickLeft" "左に移動" "Action_QuickRight" "右に移動" "Action_QuickConfirm" "決定" "Action_QuickBack" "戻る" "Action_QuickDown" "下に移動" "Action_QuickUp" "上に移動" "build_switchbase" "基地を切り替え" "Build_ARotate1" "アナログ回転1を起動" "Build_ARotate2" "アナログ回転2を起動" "terrain_shape" "形を変更する" "Terrain_SwitchMode" "採掘/作成の切り替え" "Set_Ship" "宇宙船の操作" "ship_steer" "操縦" "Action_Accelerate" "加速する" "Action_Brake" "ブレーキ" "Action_Boost" "ブースト" "Action_RollLeft" "左に旋回する/パルスドライブ" "Action_RollRight" "右に旋回する/パルスドライブ" "Ship_Exit" "宇宙船を出る" "Action_Land" "宇宙船を着陸させる" "Action_PulseJump" "パルスドライブ" "Ship_Galactic_Map" "ギャラクシーマップ" "ship_freelook" "自由視点" "Ship_Target_Next" "次のターゲット" "Ship_Target_Prev" "前のターゲット" "Ship_Target_Current" "最も近いターゲット" "Ship_Zoom" "ズームイン" "Set_ShipQuickMenu" "クイックメニュー(船)" "vehicle_steer" "操縦" "Vehicle_decelerate" "ブレーキ" "Vehicle_Forward" "アクセル" "Vehicle_Back" "後進" "Vehicle_Left" "左" "Vehicle_Right" "右" "Vehicle_Boost" "ブースト" "Vehicle_Brake" "ブレーキ" "Set_VehicleMode" "エクソクラフト" "Vehicle_Exit" "エクソクラフトを出る" "Vehicle_Attack" "発砲する" "Vehicle_ChangeWeapon" "武器のモードを変更する" "Vehicle_Scan" "スキャンする" "Vehicle_Jump" "ジャンプ" "Vehicle_Horn" "クラクション" "vehicle_placecheckpoint" "チェックポイントを設置する" "vehicle_deletecheckpoint" "チェックポイントを削除する" "Set_GalacticMap" "ギャラクシーマップ" "GM_Move" "プレイヤー移動" "GM_Camera" "カメラ移動" "GM_Gesture" "カメラ移動" "GM_Home" "自分の位置を選択" "GalacticMap_PlanetBase" "母星基地星系を表示" "GM_FlyFaster" "高速ナビゲーション" "GM_Exit" "マップ終了" "Menu_Screenshot" "UIオン/オフ" "Action_NextScan" "次の星系を選択" "GM_ToggleWaypoint" "マーカーを追加" "GM_NextType" "次のナビゲーションモード" "GM_PrevType" "前のナビゲーションモード" "GM_PrevFilter" "前のフィルター" "GM_NextFilter" "次のフィルター" "GM_MoveRight" "右旋回" "GM_MoveLeft" "左旋回" "GM_MoveUp" "上に動かす" "GM_MoveDown" "下に動かす" "GM_MoveForward" "プレイヤー移動(前進)" "GM_MoveBack" "プレイヤー移動(後退)" "Galaxy_Expand" "拡大" "Set_PhotoModeMenu" "フォトモード" "Photo_ToggleCamera" "カメラのエフェクト" "Photo_Close" "フォトモード終了" "Photo_CamUp" "カメラの高さを上げる" "Photo_CamDown" "カメラの高さを下げる" "Photo_SunPos" "太陽の位置を移動" "Photo_HideHud" "HUDを隠す" "Photo_TakePhoto" "スクリーンショットを撮影" "Photo_CamRollLeft" "カメラ左回転" "Photo_CamRollRight" "カメラ右回転" "Set_PhotoMode" "フォトモード(メニュー)" "Photo_CategoryLeft" "エフェクト:次カテゴリ" "Photo_CategoryRight" "エフェクト:前カテゴリ" "Photo_ValueInc" "設定値を上げる" "Photo_ValueDec" "設定値を下げる" "Photo_OptionUp" "カメラを上に移動" "Photo_OptionDown" "カメラを下に移動" "Set_BuildMenu" "建設モード" "build_rotatey" "パーツ自由回転" "build_rotatez" "パーツ自由回転" "Build_ARotate_Left" "パーツ回転(左)" "Build_ARotate_Right" "パーツ回転(右)" "Build_Rotate_Left_Z" "パーツ回転(左)" "Build_Rotate_Right_Z" "パーツ回転(右)" "Build_Scale_Up" "パーツのスケールアップ" "Build_Scale_Down" "パーツのスケールダウン" } "koreana" { "Set_Menu" "메뉴" "Action_Cursor" "커서 이동" "Action_Camera" "보기" "Char_Camera" "카메라 회전" "vr_recentre1" "시점을 다시 중앙으로" "vr_recentre2" "시점을 다시 중앙으로" "Menu_Select" "확인" "Menu_Cancel" "뒤로" "Menu_PrevPage" "이전 페이지" "Menu_NextPage" "다음 페이지" "Menu_PrevCat" "이전 하위 페이지" "Menu_NextCat" "다음 하위 페이지" "Action_ReturnToGame" "메뉴 나가기" "Quit_Menu" "설정/종료" "Stack_Split_Up" "아이템 적재 감소" "Stack_Split_Down" "아이템 적재 감소" "Menu_UpCat" "상위 범주/상점 페이지 위로 올리기" "Menu_LowCat" "하위 범주/상점 페이지 아래로 내리기" "Inventory" "인벤토리" "Network_Retry" "네트워크 접속 재시도" "menu_transfer" "빠른 전송" "menu_upload" "절차 개시" "menu_delete" "버리기" "Menu_BuySell" "구매/판매 토글" "Menu_SwapInv" "거래 인벤토리 토글" "Confirm_Delete" "삭제" "menu_canceldelete" "모드 선택: 취소" "char_show" "카메라 시점 변경" "Skip_Message" "건너뛰기" "menu_altselect" "왼쪽 손 수락" "Set_Onfoot" "도보 이동" "Action_Move" "이동" "Tag_Marker" "마커 태그" "Player_Forward" "앞으로 이동" "Player_Back" "뒤로 이동" "Player_Left" "왼쪽으로 횡이동" "Player_Right" "오른쪽으로 횡이동" "Action_Interact" "상호작용" "Action_Melee" "근접공격" "Action_Scan" "스캔" "torch" "토치 작동" "Action_Analysis" "분석 바이저" "Action_Zoom" "줌" "Show_HUD" "HUD 보이기" "Action_Jump" "점프" "Action_Run" "달리기" "Action_Fire" "무기 발사" "Action_Secondary" "보조 행동" "Action_Reload" "재장전" "Action_SwapWeapon" "무기 모드 변경" "Action_QuickMenu" "빠른 메뉴" "Action_BuildMenu" "건설 메뉴" "deconstruct" "기술 회수" "Action_SwapSeconday" "보조 무기로 전환" "Place_Marker" "사용자 정의 마커 배치" "Action_Menu" "발견/옵션" "chat_toggle" "문자 채팅 토글" "chat_send" "채팅 메시지 보내기" "terrain_menu" "고급 모드 메뉴" "Terrain_SizeUp" "광선 크기 증가" "Terrain_SizeDown" "광선 크기 감소" "Terrain_Left" "편집면을 왼쪽으로 회전" "Terrain_Right" "편집면을 오른쪽으로 회전" "chat_pastehold" "붙여넣기 키 1" "chat_paste" "붙여넣기 키 2" "autowalk" "자동으로 걷기 토글" "vr_move" "가리켜서 이동" "vr_teleport" "순간이동" "vr_holster" "멀티툴 집기" "Vr_Turn_Left" "왼쪽으로 부드럽게 회전" "Vr_Turn_Right" "오른쪽으로 부드럽게 회전" "Vr_Snap_Left" "왼쪽으로 스냅 턴" "Vr_Snap_Right" "오른쪽으로 스냅 턴" "Interact_Left" "왼쪽 손 상호작용" "Melee_Left" "왼쪽 손 근접 공격" "Binocs_NextMode" "다음 측량 모드" "Binocs_PrevMode" "이전 측량 모드" "Action_InteractSecondary" "보조 상호작용" "Vr_Snap_Around" "180도 회전" "Set_OnfootQM" "빠른 메뉴(도보 이동)" "Action_Rotate2" "부품을 왼쪽으로 회전" "Action_Rotate" "부품을 오른쪽으로 회전" "Action_Delete" "설치한 부품 수정" "Action_ToggleInfo" "건설 카메라 토글" "build_pinrecipe" "제조법 고정" "Action_QuickLeft" "왼쪽으로 이동" "Action_QuickRight" "오른쪽으로 이동" "Action_QuickConfirm" "확인" "Action_QuickBack" "뒤로" "Action_QuickDown" "아래 항목으로 이동" "Action_QuickUp" "위 항목으로 이동" "build_switchbase" "기지 전환" "Build_ARotate1" "아날로그 회전 1 활성화" "Build_ARotate2" "아날로그 회전 2 활성화" "terrain_shape" "모양 변경" "Terrain_SwitchMode" "채광/만들기 토글" "Set_Ship" "비행 조작" "ship_steer" "방향 전환" "Action_Accelerate" "가속" "Action_Brake" "감속" "Action_Boost" "부스트" "Action_RollLeft" "왼쪽으로 롤 / 펄스 엔진" "Action_RollRight" "오른쪽으로 롤 / 펄스 엔진" "Ship_Exit" "함선 나가기" "Action_Land" "함선 착륙하기" "Action_PulseJump" "펄스 엔진" "Ship_Galactic_Map" "은하계 맵" "ship_freelook" "자유롭게 둘러보기" "Ship_Target_Next" "다음 표적" "Ship_Target_Prev" "이전 표적" "Ship_Target_Current" "가장 가까운 표적" "Ship_Zoom" "확대" "Set_ShipQuickMenu" "빠른 메뉴(함선 탑승)" "vehicle_steer" "방향 전환" "Vehicle_decelerate" "감속" "Vehicle_Forward" "가속" "Vehicle_Back" "뒤로 가기" "Vehicle_Left" "왼쪽" "Vehicle_Right" "오른쪽" "Vehicle_Boost" "부스트" "Vehicle_Brake" "감속" "Set_VehicleMode" "엑소크래프트" "Vehicle_Exit" "엑소크래프트에서 내리기" "Vehicle_Attack" "발사" "Vehicle_ChangeWeapon" "무기 모드 전환" "Vehicle_Scan" "스캔" "Vehicle_Jump" "수직 분사" "Vehicle_Horn" "경적" "vehicle_placecheckpoint" "체크포인트 배치" "vehicle_deletecheckpoint" "체크포인트 삭제" "Set_GalacticMap" "은하계 지도" "GM_Move" "플레이어 이동" "GM_Camera" "카메라 둘러보기" "GM_Gesture" "카메라 둘러보기" "GM_Home" "내 위치 선택" "GalacticMap_PlanetBase" "주 기지 성계 강조 표시" "GM_FlyFaster" "빠른 이동" "GM_Exit" "지도에서 나가기" "Menu_Screenshot" "UI 토글" "Action_NextScan" "다음 성계 선택" "GM_ToggleWaypoint" "웨이포인트 추가" "GM_NextType" "다음 항법 모드" "GM_PrevType" "이전 항법 모드" "GM_PrevFilter" "이전 필터" "GM_NextFilter" "다음 필터" "GM_MoveRight" "오른쪽으로 회전" "GM_MoveLeft" "왼쪽으로 회전" "GM_MoveUp" "올라가기" "GM_MoveDown" "내려가기" "GM_MoveForward" "플레이어 이동(앞으로)" "GM_MoveBack" "플레이어 이동(뒤로)" "Galaxy_Expand" "확장" "Set_PhotoModeMenu" "사진 모드" "Photo_ToggleCamera" "카메라 효과" "Photo_Close" "사진 모드에서 나가기" "Photo_CamUp" "카메라 높이 높이기" "Photo_CamDown" "카메라 높이 낮추기" "Photo_SunPos" "태양 위치 이동" "Photo_HideHud" "HUD 숨기기" "Photo_TakePhoto" "스크린샷 촬영" "Photo_CamRollLeft" "카메라를 왼쪽으로 회전" "Photo_CamRollRight" "카메라를 오른쪽으로 회전" "Set_PhotoMode" "사진 모드 (메뉴)" "Photo_CategoryLeft" "효과: 다음 범주" "Photo_CategoryRight" "효과: 이전 범주" "Photo_ValueInc" "설정값 증가" "Photo_ValueDec" "설정값 감소" "Photo_OptionUp" "위 항목으로 이동" "Photo_OptionDown" "아래 항목으로 이동" "Set_BuildMenu" "건설 모드" "build_rotatey" "부품 자유 회전" "build_rotatez" "부품 자유 회전" "Build_ARotate_Left" "부품을 왼쪽으로 회전" "Build_ARotate_Right" "부품을 오른쪽으로 회전" "Build_Rotate_Left_Z" "부품을 왼쪽으로 회전" "Build_Rotate_Right_Z" "부품을 오른쪽으로 회전" "Build_Scale_Up" "부분 확대" "Build_Scale_Down" "부분 축소" } "polish" { "Set_Menu" "Menu" "Action_Cursor" "Ruch kursorem" "Action_Camera" "Rozglądanie się" "Char_Camera" "Obrót kamery" "vr_recentre1" "Wyśrodkuj widok" "vr_recentre2" "Wyśrodkuj widok" "Menu_Select" "Potwierdź" "Menu_Cancel" "Wstecz" "Menu_PrevPage" "Poprzednia strona" "Menu_NextPage" "Następna strona" "Menu_PrevCat" "Poprzednia podstrona" "Menu_NextCat" "Następna podstrona" "Action_ReturnToGame" "Opuść menu" "Quit_Menu" "Opcje/Wyjście" "Stack_Split_Up" "Zwiększ stos przedmiotów" "Stack_Split_Down" "Zmniejsz stos przedmiotów" "Menu_UpCat" "Wyższa kategoria / Strona w sklepie w górę" "Menu_LowCat" "Niższa kategoria / Strona w sklepie w dół" "Inventory" "Ekwipunki" "Network_Retry" "Ponów połączenie z siecią" "menu_transfer" "Szybki transfer" "menu_upload" "Rozpocznij proces" "menu_delete" "Odrzuć" "Menu_BuySell" "Przełącz kup/sprzedaj" "Menu_SwapInv" "Przełącz ekwipunek handlowy" "Confirm_Delete" "Usuń" "menu_canceldelete" "Wybór trybu: anuluj" "char_show" "Zmień widok kamery" "Skip_Message" "Pomiń" "menu_altselect" "Potwierdzanie lewą ręką" "Set_Onfoot" "Pieszo" "Action_Move" "Ruch" "Tag_Marker" "Umieść znacznik" "Player_Forward" "Idź naprzód" "Player_Back" "Idź do tyłu" "Player_Left" "Krok w lewo" "Player_Right" "Krok w prawo" "Action_Interact" "Interakcja" "Action_Melee" "Atak wręcz" "Action_Scan" "Skanowanie" "torch" "Włącz reflektor" "Action_Analysis" "Wizjer analityczny" "Action_Zoom" "Przybliżenie" "Show_HUD" "Wyświetl HUD" "Action_Jump" "Skok" "Action_Run" "Bieg" "Action_Fire" "Strzał z broni" "Action_Secondary" "Działanie dodatkowe" "Action_Reload" "Przeładowanie" "Action_SwapWeapon" "Zmiana trybu broni" "Action_QuickMenu" "Szybkie menu" "Action_BuildMenu" "Menu budowy" "deconstruct" "Pozyskaj technologię" "Action_SwapSeconday" "Przełącz broń dodatkową" "Place_Marker" "Umieść własny znacznik" "Action_Menu" "Odkrycia/opcje" "chat_toggle" "Włącz/wyłącz czat tekstowy" "chat_send" "Wyślij wiadomość na czacie" "terrain_menu" "Menu trybu zaawansowanego" "Terrain_SizeUp" "Zwiększ rozmiar promienia" "Terrain_SizeDown" "Zmniejsz rozmiar promienia" "Terrain_Left" "Obróć powierzchnię edycji w lewo" "Terrain_Right" "Obróć powierzchnię edycji w prawo" "chat_pastehold" "Klawisz wklejania 1" "chat_paste" "Klawisz wklejania 2" "autowalk" "Włącz/wyłącz automatyczne chodzenie" "vr_move" "Wskaż, by się poruszyć" "vr_teleport" "Teleportacja" "vr_holster" "Weź multinarzędzie" "Vr_Turn_Left" "Płynny zwrot w lewo" "Vr_Turn_Right" "Płynny zwrot w prawo" "Vr_Snap_Left" "Ostry zwrot w lewo" "Vr_Snap_Right" "Ostry zwrot w prawo" "Interact_Left" "Interakcja lewą ręką" "Melee_Left" "Atak wręcz lewą ręką" "Binocs_NextMode" "Następny tryb badawczy" "Binocs_PrevMode" "Poprzedni tryb badawczy" "Action_InteractSecondary" "Interakcja dodatkowa" "Vr_Snap_Around" "Obrót o 180 stopni" "Set_OnfootQM" "Szybkie menu (pieszo)" "Action_Rotate2" "Obróć część w lewo" "Action_Rotate" "Obróć część w prawo" "Action_Delete" "Zmodyfikuj umieszczoną część" "Action_ToggleInfo" "Przełącz kamerę budowy" "build_pinrecipe" "Przypnij formułę" "Action_QuickLeft" "Przesuń w lewo" "Action_QuickRight" "Przesuń w prawo" "Action_QuickConfirm" "Potwierdź" "Action_QuickBack" "Wstecz" "Action_QuickDown" "Przesuń w dół" "Action_QuickUp" "Przesuń w górę" "build_switchbase" "Przełącz podstawę" "Build_ARotate1" "Aktywuj obrót analogowy 1" "Build_ARotate2" "Aktywuj obrót analogowy 2" "terrain_shape" "Zmień kształt" "Terrain_SwitchMode" "Przełącz wydobywaj/twórz" "Set_Ship" "Sterowanie lotem" "ship_steer" "Sterowanie" "Action_Accelerate" "Ciąg" "Action_Brake" "Hamulec" "Action_Boost" "Dopalanie" "Action_RollLeft" "Zwrot w lewo / Napęd pulsacyjny" "Action_RollRight" "Zwrot w prawo / Napęd pulsacyjny" "Ship_Exit" "Opuść statek" "Action_Land" "Wyląduj statkiem" "Action_PulseJump" "Silnik pulsacyjny" "Ship_Galactic_Map" "Mapa galaktyki" "ship_freelook" "Widok dowolny" "Ship_Target_Next" "Kolejny cel" "Ship_Target_Prev" "Poprzedni cel" "Ship_Target_Current" "Najbliższy cel" "Ship_Zoom" "Przybliżenie" "Set_ShipQuickMenu" "Szybkie menu (na statku)" "vehicle_steer" "Kierowanie" "Vehicle_decelerate" "Hamulec" "Vehicle_Forward" "Przyspieszenie" "Vehicle_Back" "Odwróć" "Vehicle_Left" "Lewo" "Vehicle_Right" "Prawo" "Vehicle_Boost" "Dopalanie" "Vehicle_Brake" "Hamulec" "Set_VehicleMode" "Egzopojazd" "Vehicle_Exit" "Opuść egzopojazd" "Vehicle_Attack" "Strzał" "Vehicle_ChangeWeapon" "Zmiana trybu broni" "Vehicle_Scan" "Skanowanie" "Vehicle_Jump" "Ciąg pionowy" "Vehicle_Horn" "Klakson" "vehicle_placecheckpoint" "Umieść punkt kontrolny" "vehicle_deletecheckpoint" "Skasuj Punkt Zapisu" "Set_GalacticMap" "Mapa galaktyki" "GM_Move" "Ruch gracza" "GM_Camera" "Patrzenie kamerą" "GM_Gesture" "Patrzenie kamerą" "GM_Home" "Wybierz moje położenie" "GalacticMap_PlanetBase" "Podświetl układ z bazą" "GM_FlyFaster" "Szybka nawigacja" "GM_Exit" "Opuść mapę" "Menu_Screenshot" "Włącz/wyłącz interfejs" "Action_NextScan" "Wybierz kolejny układ" "GM_ToggleWaypoint" "Dodaj punkt orientacyjny" "GM_NextType" "Następny tryb nawigacji" "GM_PrevType" "Poprzedni tryb nawigacji" "GM_PrevFilter" "Poprzedni filtr" "GM_NextFilter" "Następny filtr" "GM_MoveRight" "Zwrot w prawo" "GM_MoveLeft" "Zwrot w lewo" "GM_MoveUp" "Ruch w górę" "GM_MoveDown" "Ruch w dół" "GM_MoveForward" "Ruch gracza (naprzód)" "GM_MoveBack" "Ruch gracza (wstecz)" "Galaxy_Expand" "Rozwiń" "Set_PhotoModeMenu" "Tryb foto" "Photo_ToggleCamera" "Efekty kamery" "Photo_Close" "Opuść tryb foto" "Photo_CamUp" "Podnieś wysokość kamery" "Photo_CamDown" "Obniż wysokość kamery" "Photo_SunPos" "Przesuń pozycję słońca" "Photo_HideHud" "Ukryj HUD" "Photo_TakePhoto" "Zrób zrzut ekranu" "Photo_CamRollLeft" "Obróć kamerę w lewo" "Photo_CamRollRight" "Obróć kamerę w prawo" "Set_PhotoMode" "Tryb foto (Menu)" "Photo_CategoryLeft" "Efekty: następna kategoria" "Photo_CategoryRight" "Efekty: poprzednia kategoria" "Photo_ValueInc" "Zwiększ ustawienie" "Photo_ValueDec" "Zmniejsz ustawienie" "Photo_OptionUp" "Przesuń w górę" "Photo_OptionDown" "Przesuń w dół" "Set_BuildMenu" "Tryb budowy" "build_rotatey" "Swobodny obrót części" "build_rotatez" "Swobodny obrót części" "Build_ARotate_Left" "Obróć część w lewo" "Build_ARotate_Right" "Obróć część w prawo" "Build_Rotate_Left_Z" "Obróć część w lewo" "Build_Rotate_Right_Z" "Obróć część w prawo" "Build_Scale_Up" "Skaluj część w górę" "Build_Scale_Down" "Skaluj część w dół" } "portuguese" { "Set_Menu" "Menus" "Action_Cursor" "Movimento do cursor" "Action_Camera" "Observar" "Char_Camera" "Rodar câmara" "vr_recentre1" "Recentrar vista" "vr_recentre2" "Recentrar vista" "Menu_Select" "Confirmar" "Menu_Cancel" "Retroceder" "Menu_PrevPage" "Página anterior" "Menu_NextPage" "Página seguinte" "Menu_PrevCat" "Subpágina anterior" "Menu_NextCat" "Subpágina seguinte" "Action_ReturnToGame" "Sair do Menu" "Quit_Menu" "Opções/Sair" "Stack_Split_Up" "Aumentar armaz. itens" "Stack_Split_Down" "Diminuir armaz. itens" "Menu_UpCat" "Categoria superior/Subir página da loja" "Menu_LowCat" "Categoria inferior/Descer página da loja" "Inventory" "Inventários" "Network_Retry" "Voltar a tentar ligar à rede" "menu_transfer" "Transferência rápida" "menu_upload" "Iniciar Processo" "menu_delete" "Descartar" "Menu_BuySell" "Alternar Comprar/Vender" "Menu_SwapInv" "Alternar inventário de comércio" "Confirm_Delete" "Apagar" "menu_canceldelete" "Selecionar modo: Cancelar" "char_show" "Alternar Vista da Câmara" "Skip_Message" "Ignorar" "menu_altselect" "Confirmar mão esquerda" "Set_Onfoot" "A Pé" "Action_Move" "Mover" "Tag_Marker" "Marcador Personalizado" "Player_Forward" "Mover para a frente" "Player_Back" "Mover para trás" "Player_Left" "Seta esquerda" "Player_Right" "Seta direita" "Action_Interact" "Interagir" "Action_Melee" "Ataque Físico" "Action_Scan" "Detetar" "torch" "Ativar Lanterna" "Action_Analysis" "Visor de Análise" "Action_Zoom" "Ampliar" "Show_HUD" "Ver interface" "Action_Jump" "Saltar" "Action_Run" "Correr" "Action_Fire" "Armas de Fogo" "Action_Secondary" "Ação secundária" "Action_Reload" "Recarregar" "Action_SwapWeapon" "Mudar Modo de Arma" "Action_QuickMenu" "Menu Rápido" "Action_BuildMenu" "Menu de Construção" "deconstruct" "Recolher Tecnologia" "Action_SwapSeconday" "Alternar Arma Alt" "Place_Marker" "Colocar marcador personalizado" "Action_Menu" "Descobertas/Opções" "chat_toggle" "Alternar chat de texto" "chat_send" "Enviar mensagem de chat" "terrain_menu" "Menu modo avançado" "Terrain_SizeUp" "Aumentar tamanho laser" "Terrain_SizeDown" "Diminuir tamanho laser" "Terrain_Left" "Girar plano editado esquerda" "Terrain_Right" "Girar plano editado direita" "chat_pastehold" "Tecla colar 1" "chat_paste" "Tecla colar 2" "autowalk" "Alternar caminhar automático" "vr_move" "Apontar para mover" "vr_teleport" "Teletransportar" "vr_holster" "Agarrar Multiferramenta" "Vr_Turn_Left" "Virar suave esquerda" "Vr_Turn_Right" "Virar suave direita" "Vr_Snap_Left" "Virar brusco esquerda" "Vr_Snap_Right" "Virar brusco direita" "Interact_Left" "Interação mão esquerda" "Melee_Left" "Corpo-a-corpo mão esquerda" "Binocs_NextMode" "Próximo Modo de Pesquisa" "Binocs_PrevMode" "Modo de Pesquisa Anterior" "Action_InteractSecondary" "Interação Secundária" "Vr_Snap_Around" "Virar 180º" "Set_OnfootQM" "Menu Rápido (A Pé)" "Action_Rotate2" "Rotação peça esquerda" "Action_Rotate" "Rotação peça direita" "Action_Delete" "Alterar peça colocada" "Action_ToggleInfo" "Ligar/desligar câmara de construção" "build_pinrecipe" "Afixar fórmula" "Action_QuickLeft" "Navegar Para a Esquerda" "Action_QuickRight" "Navegar Para a Direita" "Action_QuickConfirm" "Confirmar" "Action_QuickBack" "Retroceder" "Action_QuickDown" "Navegar Para Baixo" "Action_QuickUp" "Navegar Para Cima" "build_switchbase" "Alterar base" "Build_ARotate1" "Ativar Rotação Analógica 1" "Build_ARotate2" "Ativar Rotação Analógica 2" "terrain_shape" "Alterar Forma" "Terrain_SwitchMode" "Alternar Minar/Criar" "Set_Ship" "Comandos de Voo" "ship_steer" "Conduzir" "Action_Accelerate" "Acelerar" "Action_Brake" "Travar" "Action_Boost" "Impulso" "Action_RollLeft" "Rodar para a esquerda/Motor de Pulsação" "Action_RollRight" "Rodar para a direita/Motor de Pulsação" "Ship_Exit" "Sair da nave" "Action_Land" "Aterrar nave" "Action_PulseJump" "Motor de Pulsação" "Ship_Galactic_Map" "Mapa galáctico" "ship_freelook" "Observação livre" "Ship_Target_Next" "Alvo seguinte" "Ship_Target_Prev" "Alvo anterior" "Ship_Target_Current" "Alvo mais próximo" "Ship_Zoom" "Ampliar" "Set_ShipQuickMenu" "Menu Rápido (Na Nave)" "vehicle_steer" "Conduzir" "Vehicle_decelerate" "Travar" "Vehicle_Forward" "Acelerar" "Vehicle_Back" "Reverter" "Vehicle_Left" "Esquerda" "Vehicle_Right" "Direita" "Vehicle_Boost" "Impulso" "Vehicle_Brake" "Travar" "Set_VehicleMode" "Exonave" "Vehicle_Exit" "Sair da Exonave" "Vehicle_Attack" "Disparar" "Vehicle_ChangeWeapon" "Alterar modo da arma" "Vehicle_Scan" "Analisar" "Vehicle_Jump" "Aceleração Vertical" "Vehicle_Horn" "Buzina" "vehicle_placecheckpoint" "Colocar Ponto de Controlo" "vehicle_deletecheckpoint" "Eliminar posto de controlo" "Set_GalacticMap" "Mapa Galáctico" "GM_Move" "Movimento do jogador" "GM_Camera" "Observação câmara" "GM_Gesture" "Observação câmara" "GM_Home" "Selecionar a minha localização" "GalacticMap_PlanetBase" "Realçar sistema da base de operação" "GM_FlyFaster" "Navegação rápida" "GM_Exit" "Sair do mapa" "Menu_Screenshot" "Ativar/Desativar UI" "Action_NextScan" "Selecionar sistema seguinte" "GM_ToggleWaypoint" "Adicionar ponto de rota" "GM_NextType" "Modo de navegação seguinte" "GM_PrevType" "Modo de navegação anterior" "GM_PrevFilter" "Filtro Anterior" "GM_NextFilter" "Filtro seguinte" "GM_MoveRight" "Virar direita" "GM_MoveLeft" "Virar esquerda" "GM_MoveUp" "Mover para cima" "GM_MoveDown" "Mover para baixo" "GM_MoveForward" "Movimento do jogador (à frente)" "GM_MoveBack" "Movimento do jogador (atrás)" "Galaxy_Expand" "Expandir" "Set_PhotoModeMenu" "Modo Foto" "Photo_ToggleCamera" "Efeitos da câmara" "Photo_Close" "Sair do modo foto" "Photo_CamUp" "Aumentar altura da câmara" "Photo_CamDown" "Diminuir altura da câmara" "Photo_SunPos" "Mover posição do Sol" "Photo_HideHud" "Ocultar HUD" "Photo_TakePhoto" "Fazer captura de ecrã" "Photo_CamRollLeft" "Rodar câmara para esquerda" "Photo_CamRollRight" "Rodar câmara para direita" "Set_PhotoMode" "Modo Foto (Menu)" "Photo_CategoryLeft" "Efeitos: Categoria seguinte" "Photo_CategoryRight" "Efeitos: Categoria anterior" "Photo_ValueInc" "Aumentar definição" "Photo_ValueDec" "Diminuir definição" "Photo_OptionUp" "Navegar para cima" "Photo_OptionDown" "Navegar para baixo" "Set_BuildMenu" "Modo de Construção" "build_rotatey" "Parte livre rotatória" "build_rotatez" "Parte livre rotatória" "Build_ARotate_Left" "Rotação peça esquerda" "Build_ARotate_Right" "Rotação peça direita" "Build_Rotate_Left_Z" "Rotação peça esquerda" "Build_Rotate_Right_Z" "Rotação peça direita" "Build_Scale_Up" "Aumentar Peça" "Build_Scale_Down" "Reduzir Peça" } "russian" { "Set_Menu" "Меню" "Action_Cursor" "Перемещение указателя" "Action_Camera" "Обзор" "Char_Camera" "Поворот камеры" "vr_recentre1" "Центрировать вид" "vr_recentre2" "Центрировать вид" "Menu_Select" "Подтвердить" "Menu_Cancel" "Назад" "Menu_PrevPage" "Предыдущая страница" "Menu_NextPage" "Следующая страница" "Menu_PrevCat" "Предыдущая подстраница" "Menu_NextCat" "Следующая подстраница" "Action_ReturnToGame" "Закрыть меню" "Quit_Menu" "Параметры/Выйти" "Stack_Split_Up" "Увеличить стопку предметов" "Stack_Split_Down" "Уменьшить стопку предметов" "Menu_UpCat" "Выше на категорию/страницу в магазине" "Menu_LowCat" "Ниже на категорию/страницу в магазине" "Inventory" "Инвентарь" "Network_Retry" "Повторное подключение к сети" "menu_transfer" "Быстрое перемещение" "menu_upload" "Запустить процесс" "menu_delete" "Выбросить" "Menu_BuySell" "Продажа / Покупка" "Menu_SwapInv" "Торговый инвентарь" "Confirm_Delete" "Удалить" "menu_canceldelete" "Выбор режима: отмена" "char_show" "Переключить камеру" "Skip_Message" "Пропустить" "menu_altselect" "Подтверждение левой рукой" "Set_Onfoot" "Пешком" "Action_Move" "Движение" "Tag_Marker" "Поставить маркер" "Player_Forward" "Идти вперед" "Player_Back" "Идти назад" "Player_Left" "Шаг влево" "Player_Right" "Шаг вправо" "Action_Interact" "Взаимодействие" "Action_Melee" "Удар" "Action_Scan" "Сканирование" "torch" "Активировать фонарь" "Action_Analysis" "Анализирующий визор" "Action_Zoom" "Приближение" "Show_HUD" "Индикаторы" "Action_Jump" "Прыжок" "Action_Run" "Бег" "Action_Fire" "Огонь из орудий" "Action_Secondary" "Дополнительное действие" "Action_Reload" "Перезарядка" "Action_SwapWeapon" "Смена режима оружия" "Action_QuickMenu" "Быстрое меню" "Action_BuildMenu" "Меню созидания" "deconstruct" "Подобрать технологию" "Action_SwapSeconday" "Переключиться на другое оружие" "Place_Marker" "Поставить свою метку" "Action_Menu" "Открытия/Настройки" "chat_toggle" "Текстовый чат" "chat_send" "Сообщение в чат" "terrain_menu" "Меню продвинутого режима" "Terrain_SizeUp" "Увеличить размер луча" "Terrain_SizeDown" "Уменьшить размер луча" "Terrain_Left" "Повернуть плоскость влево" "Terrain_Right" "Повернуть плоскость вправо" "chat_pastehold" "Клавиша вставки 1" "chat_paste" "Клавиша вставки 2" "autowalk" "Автоматическая ходьба" "vr_move" "Перемещение за указателем" "vr_teleport" "Телепортация" "vr_holster" "Взять мультитул" "Vr_Turn_Left" "Плавный поворот влево" "Vr_Turn_Right" "Плавный поворот вправо" "Vr_Snap_Left" "Резкий поворот влево" "Vr_Snap_Right" "Резкий поворот вправо" "Interact_Left" "Действие левой рукой" "Melee_Left" "Удар левой рукой" "Binocs_NextMode" "Следующий режим разведки" "Binocs_PrevMode" "Предыдущий режим разведки" "Action_InteractSecondary" "Дополнительное взаимодействие" "Vr_Snap_Around" "Разворот" "Set_OnfootQM" "Быстрое меню (пешком)" "Action_Rotate2" "Повернуть объект влево" "Action_Rotate" "Повернуть объект вправо" "Action_Delete" "Изменить размещенный объект" "Action_ToggleInfo" "Вкл./откл. камеру строительства" "build_pinrecipe" "Закрепить формулу" "Action_QuickLeft" "Навигация влево" "Action_QuickRight" "Навигация вправо" "Action_QuickConfirm" "Подтвердить" "Action_QuickBack" "Назад" "Action_QuickDown" "Навигация вниз" "Action_QuickUp" "Навигация вверх" "build_switchbase" "Сменить базу" "Build_ARotate1" "Включить аналоговое вращение 1" "Build_ARotate2" "Включить аналоговое вращение 2" "terrain_shape" "Изменить форму" "Terrain_SwitchMode" "Добыча / Создание" "Set_Ship" "Управление полетом" "ship_steer" "Руль" "Action_Accelerate" "Реактивная тяга" "Action_Brake" "Тормоз" "Action_Boost" "Ускорение" "Action_RollLeft" "Крен влево / импульсный привод" "Action_RollRight" "Крен вправо / импульсный привод" "Ship_Exit" "Выход из корабля" "Action_Land" "Приземление" "Action_PulseJump" "Импульсный двигатель" "Ship_Galactic_Map" "Галактическая карта" "ship_freelook" "Свободный обзор" "Ship_Target_Next" "Следующая цель" "Ship_Target_Prev" "Предыдущая цель" "Ship_Target_Current" "Ближайшая цель" "Ship_Zoom" "Приблизить" "Set_ShipQuickMenu" "Быстрое меню (на корабле)" "vehicle_steer" "Руль" "Vehicle_decelerate" "Тормоз" "Vehicle_Forward" "Газ" "Vehicle_Back" "Задний ход" "Vehicle_Left" "Влево" "Vehicle_Right" "Вправо" "Vehicle_Boost" "Ускорение" "Vehicle_Brake" "Тормоз" "Set_VehicleMode" "Вездеход" "Vehicle_Exit" "Покинуть вездеход" "Vehicle_Attack" "Выстрел" "Vehicle_ChangeWeapon" "Смена режима оружия" "Vehicle_Scan" "Сканирование" "Vehicle_Jump" "Вертикальная реактивная тяга" "Vehicle_Horn" "Клаксон" "vehicle_placecheckpoint" "Поставить контрольную точку" "vehicle_deletecheckpoint" "Удалить контрольную точку" "Set_GalacticMap" "Галактическая карта" "GM_Move" "Перемещение игрока" "GM_Camera" "Управление камерой" "GM_Gesture" "Управление камерой" "GM_Home" "Выбрать мои координаты" "GalacticMap_PlanetBase" "Выделить систему со своей базой" "GM_FlyFaster" "Быстрая навигация" "GM_Exit" "Закрыть карту" "Menu_Screenshot" "Вкл./откл. интерфейс" "Action_NextScan" "Выбрать следующую систему" "GM_ToggleWaypoint" "Добавить точку маршрута" "GM_NextType" "Следующий режим навигации" "GM_PrevType" "Предыдущий режим навигации" "GM_PrevFilter" "Предыдущий фильтр" "GM_NextFilter" "Следующий фильтр" "GM_MoveRight" "Повернуть вправо" "GM_MoveLeft" "Поворот налево" "GM_MoveUp" "Двигаться вверх" "GM_MoveDown" "Двигаться вниз" "GM_MoveForward" "Перемещение игрока (вперед)" "GM_MoveBack" "Перемещение игрока (назад)" "Galaxy_Expand" "Расширить" "Set_PhotoModeMenu" "Фоторежим" "Photo_ToggleCamera" "Эффекты камеры" "Photo_Close" "Выйти из фоторежима" "Photo_CamUp" "Поднять камеру" "Photo_CamDown" "Опустить камеру" "Photo_SunPos" "Изменить положение солнца" "Photo_HideHud" "Скрыть интерфейс" "Photo_TakePhoto" "Сделать снимок экрана" "Photo_CamRollLeft" "Повернуть камеру влево" "Photo_CamRollRight" "Повернуть камеру вправо" "Set_PhotoMode" "Фоторежим (меню)" "Photo_CategoryLeft" "Эффекты: следующая категория" "Photo_CategoryRight" "Эффекты: предыдущая категория" "Photo_ValueInc" "Повысить значение" "Photo_ValueDec" "Понизить значение" "Photo_OptionUp" "Поднять" "Photo_OptionDown" "Опустить" "Set_BuildMenu" "Режим строительства" "build_rotatey" "Свободное вращение объекта" "build_rotatez" "Свободное вращение объекта" "Build_ARotate_Left" "Повернуть объект влево" "Build_ARotate_Right" "Повернуть объект вправо" "Build_Rotate_Left_Z" "Повернуть объект влево" "Build_Rotate_Right_Z" "Повернуть объект вправо" "Build_Scale_Up" "Увеличить деталь" "Build_Scale_Down" "Уменьшить деталь" } "schinese" { "Set_Menu" "菜单" "Action_Cursor" "光标移动" "Action_Camera" "查看" "Char_Camera" "旋转镜头" "vr_recentre1" "重定位视角" "vr_recentre2" "重定位视角" "Menu_Select" "确定" "Menu_Cancel" "后退" "Menu_PrevPage" "上一页" "Menu_NextPage" "下一页" "Menu_PrevCat" "上一子页" "Menu_NextCat" "下一子页" "Action_ReturnToGame" "退出菜单" "Quit_Menu" "选项/退出" "Stack_Split_Up" "增加物品堆叠" "Stack_Split_Down" "减少物品堆叠" "Menu_UpCat" "上层类别/商店上一页" "Menu_LowCat" "下层类别/商店下一页" "Inventory" "库存" "Network_Retry" "重新尝试网络连接" "menu_transfer" "快速传输" "menu_upload" "初始化过程" "menu_delete" "丢弃" "Menu_BuySell" "切换买/卖" "Menu_SwapInv" "切换交易库存" "Confirm_Delete" "删除" "menu_canceldelete" "模式选择:取消" "char_show" "更改镜头视角" "Skip_Message" "跳过" "menu_altselect" "确认左手" "Set_Onfoot" "步行" "Action_Move" "移动" "Tag_Marker" "标出标记" "Player_Forward" "向前移动" "Player_Back" "向后移动" "Player_Left" "左平移" "Player_Right" "右平移" "Action_Interact" "互动" "Action_Melee" "近战攻击" "Action_Scan" "扫描" "torch" "激活电筒" "Action_Analysis" "分析面甲" "Action_Zoom" "缩放" "Show_HUD" "显示平视显示器" "Action_Jump" "跳跃" "Action_Run" "奔跑" "Action_Fire" "开火" "Action_Secondary" "次要行动" "Action_Reload" "装弹" "Action_SwapWeapon" "变更武器模式" "Action_QuickMenu" "快速菜单" "Action_BuildMenu" "建造菜单" "deconstruct" "选择技术" "Action_SwapSeconday" "切换备用武器" "Place_Marker" "放置自定义标记" "Action_Menu" "发现/选项" "chat_toggle" "切换文本聊天" "chat_send" "发送聊天信息" "terrain_menu" "高级模式菜单" "Terrain_SizeUp" "增加光束尺寸" "Terrain_SizeDown" "缩小光束尺寸" "Terrain_Left" "向左旋转编辑平面" "Terrain_Right" "向右旋转编辑平面" "chat_pastehold" "粘贴键 1 " "chat_paste" "粘贴键 2" "autowalk" "切换自动行走" "vr_move" "点击移动" "vr_teleport" "传送" "vr_holster" "获取多用途工具" "Vr_Turn_Left" "缓缓左转" "Vr_Turn_Right" "缓缓右转" "Vr_Snap_Left" "向左急转" "Vr_Snap_Right" "向右急转" "Interact_Left" "左手互动" "Melee_Left" "左手近战" "Binocs_NextMode" "下一项调查模式" "Binocs_PrevMode" "上一项调查模式" "Action_InteractSecondary" "次要互动" "Vr_Snap_Around" "180度转向" "Set_OnfootQM" "快捷菜单(步行)" "Action_Rotate2" "向左旋转" "Action_Rotate" "向右旋转" "Action_Delete" "修改已放置部件" "Action_ToggleInfo" "切换建造视角" "build_pinrecipe" "固定配方" "Action_QuickLeft" "向左导航" "Action_QuickRight" "向右导航" "Action_QuickConfirm" "确定" "Action_QuickBack" "后退" "Action_QuickDown" "向下导航" "Action_QuickUp" "向上导航" "build_switchbase" "转换基地" "Build_ARotate1" "启动模拟旋转1" "Build_ARotate2" "启动模拟旋转2" "terrain_shape" "更改形状" "Terrain_SwitchMode" "切换我的/创建" "Set_Ship" "飞行控制" "ship_steer" "转向" "Action_Accelerate" "推进" "Action_Brake" "制动" "Action_Boost" "推进器" "Action_RollLeft" "向左翻滚/脉冲驱动器" "Action_RollRight" "向右翻滚/脉冲驱动器" "Ship_Exit" "离开飞船" "Action_Land" "飞船着陆" "Action_PulseJump" "脉冲发动机" "Ship_Galactic_Map" "星系地图" "ship_freelook" "自由查看" "Ship_Target_Next" "下个目标" "Ship_Target_Prev" "上个目标" "Ship_Target_Current" "最近目标" "Ship_Zoom" "放大" "Set_ShipQuickMenu" "快捷菜单 (飞船)" "vehicle_steer" "转向" "Vehicle_decelerate" "制动" "Vehicle_Forward" "加速" "Vehicle_Back" "倒退" "Vehicle_Left" "左" "Vehicle_Right" "右" "Vehicle_Boost" "推进器" "Vehicle_Brake" "制动" "Set_VehicleMode" "强化艇" "Vehicle_Exit" "离开强化艇" "Vehicle_Attack" "开火" "Vehicle_ChangeWeapon" "切换武器模式" "Vehicle_Scan" "扫描" "Vehicle_Jump" "垂直推进" "Vehicle_Horn" "按喇叭" "vehicle_placecheckpoint" "放置检查站" "vehicle_deletecheckpoint" "删除检查点" "Set_GalacticMap" "银河星图" "GM_Move" "玩家移动" "GM_Camera" "镜头视角" "GM_Gesture" "镜头视角" "GM_Home" "选择我的位置" "GalacticMap_PlanetBase" "显示家园基地系统" "GM_FlyFaster" "快速导航" "GM_Exit" "退出地图" "Menu_Screenshot" "转换用户界面" "Action_NextScan" "选择下一个恒星系" "GM_ToggleWaypoint" "添加航路点" "GM_NextType" "下一导航系统" "GM_PrevType" "上一导航系统" "GM_PrevFilter" "上一筛选" "GM_NextFilter" "下一筛选" "GM_MoveRight" "向右转" "GM_MoveLeft" "向左转" "GM_MoveUp" "上移" "GM_MoveDown" "下移" "GM_MoveForward" "玩家移动(前进)" "GM_MoveBack" "玩家移动(退后)" "Galaxy_Expand" "展开" "Set_PhotoModeMenu" "相片模式" "Photo_ToggleCamera" "镜头效果" "Photo_Close" "退出照片模式" "Photo_CamUp" "提升镜头高度" "Photo_CamDown" "降低镜头高度" "Photo_SunPos" "移动太阳位置" "Photo_HideHud" "隐藏HUD" "Photo_TakePhoto" "屏幕截图" "Photo_CamRollLeft" "镜头左移" "Photo_CamRollRight" "镜头右移" "Set_PhotoMode" "相片模式(菜单)" "Photo_CategoryLeft" "效果:下一分类" "Photo_CategoryRight" "效果:上一分类" "Photo_ValueInc" "增加设置" "Photo_ValueDec" "减少设置" "Photo_OptionUp" "向上导航" "Photo_OptionDown" "向下导航" "Set_BuildMenu" "建造模式" "build_rotatey" "自由旋转部件" "build_rotatez" "自由旋转部件" "Build_ARotate_Left" "向左旋转" "Build_ARotate_Right" "向右旋转" "Build_Rotate_Left_Z" "向左旋转" "Build_Rotate_Right_Z" "向右旋转" "Build_Scale_Up" "放大部件" "Build_Scale_Down" "缩小部件" } "spanish" { "Set_Menu" "Menús" "Action_Cursor" "Movimiento del cursor" "Action_Camera" "Mirar" "Char_Camera" "Girar cámara" "vr_recentre1" "Volver a centrar vista" "vr_recentre2" "Volver a centrar vista" "Menu_Select" "Confirmar" "Menu_Cancel" "Atrás" "Menu_PrevPage" "Página anterior" "Menu_NextPage" "Siguiente página" "Menu_PrevCat" "Subpágina anterior" "Menu_NextCat" "Siguiente subpágina" "Action_ReturnToGame" "Salir del menú" "Quit_Menu" "Opciones/Salir" "Stack_Split_Up" "Aumentar acumulación de objetos" "Stack_Split_Down" "Reducir acumulación de objetos" "Menu_UpCat" "Categoría superior/Avanzar página tienda" "Menu_LowCat" "Categoría inferior/Retroceder página tienda" "Inventory" "Inventarios" "Network_Retry" "Reintentar conexión de red" "menu_transfer" "Transferencia rápida" "menu_upload" "Iniciar proceso" "menu_delete" "Descartar" "Menu_BuySell" "Activar comprar/vender" "Menu_SwapInv" "Activar inventario de comercio" "Confirm_Delete" "Borrar" "menu_canceldelete" "Selección de modo: cancelar" "char_show" "Cambiar vista de cámara" "Skip_Message" "Omitir" "menu_altselect" "Confirmar mano izquierda" "Set_Onfoot" "A pie" "Action_Move" "Moverse" "Tag_Marker" "Marcar indicador" "Player_Forward" "Avanzar" "Player_Back" "Retroceder" "Player_Left" "Moverse a la izquierda" "Player_Right" "Moverse a la derecha" "Action_Interact" "Interactuar" "Action_Melee" "Ataque de melé" "Action_Scan" "Escanear" "torch" "Encender linterna" "Action_Analysis" "Visor de análisis" "Action_Zoom" "Acercar/alejar" "Show_HUD" "Mostrar interfaz" "Action_Jump" "Saltar" "Action_Run" "Correr" "Action_Fire" "Disparar armas" "Action_Secondary" "Acción secundaria" "Action_Reload" "Recargar" "Action_SwapWeapon" "Cambiar el modo del arma" "Action_QuickMenu" "Menú rápido" "Action_BuildMenu" "Menú de construcción" "deconstruct" "Recoger tecnología" "Action_SwapSeconday" "Cambiar arma alternativa" "Place_Marker" "Colocar marcador personalizado" "Action_Menu" "Descubrimientos/Opciones" "chat_toggle" "Activar chat de texto" "chat_send" "Enviar mensaje de chat" "terrain_menu" "Menú de modo avanzado" "Terrain_SizeUp" "Aumentar tamaño de rayo" "Terrain_SizeDown" "Reducir tamaño de rayo" "Terrain_Left" "Girar plano de edición a la izquierda" "Terrain_Right" "Girar plano de edición a la derecha" "chat_pastehold" "Tecla Pegar 1" "chat_paste" "Tecla Pegar 2" "autowalk" "Activar caminar automático" "vr_move" "Apuntar para mover" "vr_teleport" "Teletransportarse" "vr_holster" "Coger multiherramienta" "Vr_Turn_Left" "Giro a la izquierda suave" "Vr_Turn_Right" "Giro a la derecha suave" "Vr_Snap_Left" "Giro a la izquierda brusco" "Vr_Snap_Right" "Giro a la derecha brusco" "Interact_Left" "Interacción de mano izquierda" "Melee_Left" "Cuerpo a cuerpo de mano izquierda" "Binocs_NextMode" "Siguiente modo de inspección" "Binocs_PrevMode" "Modo de inspección anterior" "Action_InteractSecondary" "Interacción secundaria" "Vr_Snap_Around" "Girar 180º" "Set_OnfootQM" "Menú rápido (a pie)" "Action_Rotate2" "Girar pieza a la izquierda" "Action_Rotate" "Girar pieza a la derecha" "Action_Delete" "Modificar pieza colocada" "Action_ToggleInfo" "Activar cámara de construcción" "build_pinrecipe" "Fijar fórmula" "Action_QuickLeft" "Navegar hacia la izquierda" "Action_QuickRight" "Navegar hacia la derecha" "Action_QuickConfirm" "Confirmar" "Action_QuickBack" "Atrás" "Action_QuickDown" "Navegar hacia abajo" "Action_QuickUp" "Navegar hacia arriba" "build_switchbase" "Cambiar base" "Build_ARotate1" "Activar rotación analógica 1" "Build_ARotate2" "Activar rotación analógica 2" "terrain_shape" "Cambiar forma" "Terrain_SwitchMode" "Activar extraer/crear" "Set_Ship" "Controles de vuelo" "ship_steer" "Conducir" "Action_Accelerate" "Propulsar" "Action_Brake" "Frenar" "Action_Boost" "Potenciar" "Action_RollLeft" "Rotar a la izquierda / Motor de pulso" "Action_RollRight" "Rotar a la derecha / Motor de pulso" "Ship_Exit" "Salir de la nave" "Action_Land" "Aterrizar nave" "Action_PulseJump" "Motor de pulso" "Ship_Galactic_Map" "Mapa galáctico" "ship_freelook" "Observación libre" "Ship_Target_Next" "Siguiente objetivo" "Ship_Target_Prev" "Objetivo anterior" "Ship_Target_Current" "Objetivo más cercano" "Ship_Zoom" "Acercar" "Set_ShipQuickMenu" "Menú rápido (en nave)" "vehicle_steer" "Conducir" "Vehicle_decelerate" "Frenar" "Vehicle_Forward" "Acelerar" "Vehicle_Back" "Marcha atrás" "Vehicle_Left" "Izquierda" "Vehicle_Right" "Derecha" "Vehicle_Boost" "Potenciar" "Vehicle_Brake" "Frenar" "Set_VehicleMode" "Exonave" "Vehicle_Exit" "Salir de la exonave" "Vehicle_Attack" "Disparar" "Vehicle_ChangeWeapon" "Cambiar modo de arma" "Vehicle_Scan" "Escanear" "Vehicle_Jump" "Impulso vertical" "Vehicle_Horn" "Bocina" "vehicle_placecheckpoint" "Colocar punto de control" "vehicle_deletecheckpoint" "Eliminar punto de control" "Set_GalacticMap" "Mapa galáctico" "GM_Move" "Movimiento del jugador" "GM_Camera" "Visión de cámara" "GM_Gesture" "Visión de cámara" "GM_Home" "Seleccionar mi ubicación" "GalacticMap_PlanetBase" "Resaltar sistema de la base de origen" "GM_FlyFaster" "Navegación rápida" "GM_Exit" "Salir del mapa" "Menu_Screenshot" "Activar interfaz de usuario" "Action_NextScan" "Seleccionar siguiente sistema" "GM_ToggleWaypoint" "Añadir punto de control" "GM_NextType" "Siguiente modo de navegación" "GM_PrevType" "Modo de navegación anterior" "GM_PrevFilter" "Filtro anterior" "GM_NextFilter" "Siguiente filtro" "GM_MoveRight" "Girar a la derecha" "GM_MoveLeft" "Girar a la izquierda" "GM_MoveUp" "Mover hacia arriba" "GM_MoveDown" "Mover hacia abajo" "GM_MoveForward" "Movimiento del jugador (hacia delante)" "GM_MoveBack" "Movimiento del jugador (hacia atrás)" "Galaxy_Expand" "Ampliar" "Set_PhotoModeMenu" "Modo foto" "Photo_ToggleCamera" "Efectos de cámara" "Photo_Close" "Salir del modo foto" "Photo_CamUp" "Subir altura de cámara" "Photo_CamDown" "Altura de cámara baja" "Photo_SunPos" "Mover posición del sol" "Photo_HideHud" "Ocultar HUD" "Photo_TakePhoto" "Hacer captura de pantalla" "Photo_CamRollLeft" "Rodar cámara a la izquierda" "Photo_CamRollRight" "Rodar cámara a la derecha" "Set_PhotoMode" "Modo foto (Menú)" "Photo_CategoryLeft" "Efectos: siguiente categoría" "Photo_CategoryRight" "Efectos: categoría anterior" "Photo_ValueInc" "Aumentar ocaso" "Photo_ValueDec" "Reducir ocaso" "Photo_OptionUp" "Navegar hacia arriba" "Photo_OptionDown" "Navegar hacia abajo" "Set_BuildMenu" "Modo de construcción" "build_rotatey" "Giro libre de pieza" "build_rotatez" "Giro libre de pieza" "Build_ARotate_Left" "Girar pieza a la izquierda" "Build_ARotate_Right" "Girar pieza a la derecha" "Build_Rotate_Left_Z" "Girar pieza a la izquierda" "Build_Rotate_Right_Z" "Girar pieza a la derecha" "Build_Scale_Up" "Aumentar pieza" "Build_Scale_Down" "Reducir pieza" } "tchinese" { "Set_Menu" "選單" "Action_Cursor" "游標移動" "Action_Camera" "查看" "Char_Camera" "旋轉視角" "vr_recentre1" "重新置中視野" "vr_recentre2" "重新置中視野" "Menu_Select" "確認" "Menu_Cancel" "返回" "Menu_PrevPage" "上一頁" "Menu_NextPage" "下一頁" "Menu_PrevCat" "上一子頁" "Menu_NextCat" "下一子頁" "Action_ReturnToGame" "離開選單" "Quit_Menu" "選項/離開" "Stack_Split_Up" "增加道具堆放量" "Stack_Split_Down" "減少道具堆放量" "Menu_UpCat" "上一層分類/商店上一頁" "Menu_LowCat" "下一層分類/商店下一頁" "Inventory" "道具欄" "Network_Retry" "重試網路連線" "menu_transfer" "快速傳送" "menu_upload" "啟動程序" "menu_delete" "捨棄" "Menu_BuySell" "開關購買/出售" "Menu_SwapInv" "開關交易道具欄" "Confirm_Delete" "刪除" "menu_canceldelete" "模式選擇:取消" "char_show" "變更相機景象" "Skip_Message" "略過" "menu_altselect" "左手確認" "Set_Onfoot" "步行" "Action_Move" "移動" "Tag_Marker" "標記記號" "Player_Forward" "前進" "Player_Back" "退後" "Player_Left" "往左射擊" "Player_Right" "往右射擊" "Action_Interact" "互動" "Action_Melee" "近距離攻擊" "Action_Scan" "掃描" "torch" "開啟照明" "Action_Analysis" "分析護目鏡" "Action_Zoom" "縮放" "Show_HUD" "顯示抬頭顯示器" "Action_Jump" "跳" "Action_Run" "跑" "Action_Fire" "發射武器" "Action_Secondary" "次要行動" "Action_Reload" "裝填" "Action_SwapWeapon" "切換武器模式" "Action_QuickMenu" "快速選單" "Action_BuildMenu" "建造選單" "deconstruct" "拿起科技" "Action_SwapSeconday" "切換其他武器" "Place_Marker" "放置自訂記號" "Action_Menu" "發現/選項" "chat_toggle" "開關文字聊天" "chat_send" "傳送聊天訊息" "terrain_menu" "進階模式選單" "Terrain_SizeUp" "增加光照量" "Terrain_SizeDown" "減少光照量" "Terrain_Left" "向左旋轉編輯平面" "Terrain_Right" "向右旋轉編輯平面" "chat_pastehold" "貼上按鍵 1" "chat_paste" "貼上按鍵 2" "autowalk" "開關自動行走" "vr_move" "移至指向位置" "vr_teleport" "傳送" "vr_holster" "拿取工具組" "Vr_Turn_Left" "平穩左轉" "Vr_Turn_Right" "平穩右轉" "Vr_Snap_Left" "急左轉" "Vr_Snap_Right" "急右轉" "Interact_Left" "左手互動" "Melee_Left" "左手近戰" "Binocs_NextMode" "下一個調查模式" "Binocs_PrevMode" "上一個調查模式" "Action_InteractSecondary" "次要互動" "Vr_Snap_Around" "轉180度" "Set_OnfootQM" "快捷選單(步行)" "Action_Rotate2" "向左旋轉零件" "Action_Rotate" "向右旋轉零件" "Action_Delete" "修改放置的零件" "Action_ToggleInfo" "開關建造視角" "build_pinrecipe" "釘選製作配方" "Action_QuickLeft" "往左" "Action_QuickRight" "往右" "Action_QuickConfirm" "確認" "Action_QuickBack" "返回" "Action_QuickDown" "往下" "Action_QuickUp" "往上" "build_switchbase" "切換基地" "Build_ARotate1" "啟動類比旋轉 1" "Build_ARotate2" "啟動類比旋轉 2" "terrain_shape" "變更形狀" "Terrain_SwitchMode" "開關採礦/創造" "Set_Ship" "飛行控制" "ship_steer" "轉向" "Action_Accelerate" "推進" "Action_Brake" "剎車" "Action_Boost" "加速" "Action_RollLeft" "向左捲動/脈衝驅動器" "Action_RollRight" "向右捲動/脈衝驅動器" "Ship_Exit" "離開太空船" "Action_Land" "降落太空船" "Action_PulseJump" "脈衝引擎" "Ship_Galactic_Map" "銀河地圖" "ship_freelook" "自由觀看" "Ship_Target_Next" "下個目標" "Ship_Target_Prev" "上個目標" "Ship_Target_Current" "最接近的目標" "Ship_Zoom" "放大" "Set_ShipQuickMenu" "快捷選單(太空船)" "vehicle_steer" "轉向" "Vehicle_decelerate" "剎車" "Vehicle_Forward" "加速" "Vehicle_Back" "倒退" "Vehicle_Left" "左" "Vehicle_Right" "右" "Vehicle_Boost" "加速" "Vehicle_Brake" "剎車" "Set_VehicleMode" "強化艇" "Vehicle_Exit" "離開強化艇" "Vehicle_Attack" "射擊" "Vehicle_ChangeWeapon" "切換武器模式" "Vehicle_Scan" "掃描" "Vehicle_Jump" "垂直推進" "Vehicle_Horn" "按喇叭" "vehicle_placecheckpoint" "放置檢查點" "vehicle_deletecheckpoint" "删除檢查點" "Set_GalacticMap" "銀河地圖" "GM_Move" "玩家移動" "GM_Camera" "移動視角" "GM_Gesture" "移動視角" "GM_Home" "選擇我的地點" "GalacticMap_PlanetBase" "標示主基地星系" "GM_FlyFaster" "快速航行" "GM_Exit" "離開地圖" "Menu_Screenshot" "開關使用者介面" "Action_NextScan" "選擇下一個星系" "GM_ToggleWaypoint" "新增路標" "GM_NextType" "下一個導航模式" "GM_PrevType" "上一個導航模式" "GM_PrevFilter" "上一個篩選" "GM_NextFilter" "下一個篩選" "GM_MoveRight" "右轉" "GM_MoveLeft" "左轉" "GM_MoveUp" "向上移動" "GM_MoveDown" "向下移動" "GM_MoveForward" "玩家移動(向前)" "GM_MoveBack" "玩家移動(向後)" "Galaxy_Expand" "展開" "Set_PhotoModeMenu" "相片模式" "Photo_ToggleCamera" "相機效果" "Photo_Close" "離開相片模式" "Photo_CamUp" "升高相機高度" "Photo_CamDown" "降低相機高度" "Photo_SunPos" "移動太陽位置" "Photo_HideHud" "隱藏抬頭顯示器" "Photo_TakePhoto" "拍攝螢幕截圖" "Photo_CamRollLeft" "相機向左捲動" "Photo_CamRollRight" "相機向右捲動" "Set_PhotoMode" "相片模式(選單)" "Photo_CategoryLeft" "效果:下一個分類" "Photo_CategoryRight" "效果:上一個分類" "Photo_ValueInc" "提高設定值" "Photo_ValueDec" "降低設定值" "Photo_OptionUp" "向上" "Photo_OptionDown" "向下" "Set_BuildMenu" "建築模式" "build_rotatey" "自由旋轉零件" "build_rotatez" "自由旋轉零件" "Build_ARotate_Left" "向左旋轉零件" "Build_ARotate_Right" "向右旋轉零件" "Build_Rotate_Left_Z" "向左旋轉零件" "Build_Rotate_Right_Z" "向右旋轉零件" "Build_Scale_Up" "放大零件" "Build_Scale_Down" "縮小零件" } } "group" { "id" "0" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button A" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button B" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button X" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button Y" } } } } } } "group" { "id" "1" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_up" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button DPAD_DOWN" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_right" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button dpad_left" } } } } } "settings" { "requires_click" "0" "layout" "0" "deadzone" "10818" } } "group" { "id" "2" "mode" "joystick_camera" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } } } } } } "group" { "id" "3" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT, Run" } } } } } "settings" { "anti_deadzone" "1638" "deadzone_shape" "1" } } "group" { "id" "4" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT, Tap - Increase Zoom | ." } } } } "edge" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_LEFT" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "output_trigger" "1" "edge_binding_radius" "6723" "adaptive_threshold" "2" } } "group" { "id" "5" "mode" "trigger" "inputs" { "edge" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button TRIGGER_RIGHT" } } } } } "settings" { "output_trigger" "2" "edge_binding_radius" "6723" } } "group" { "id" "6" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_LEFT, Scan" } "settings" { "haptic_intensity" "3" } } } } } "settings" { "haptic_intensity" "3" "sensitivity" "546" "sensitivity_vert_scale" "39" } } "group" { "id" "7" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "8" "mode" "joystick_move" "inputs" { } "settings" { "haptic_intensity" "0" "sensitivity" "139" } } "group" { "id" "9" "mode" "joystick_move" "inputs" { } "settings" { "deadzone_outer_radius" "10397" } } "group" { "id" "11" "mode" "joystick_move" "inputs" { } "settings" { "output_joystick" "1" } } "group" { "id" "12" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT, Zoom" } } } } } "settings" { "haptic_intensity" "3" "sensitivity" "871" "sensitivity_vert_scale" "51" } } "group" { "id" "13" "mode" "joystick_move" "inputs" { } "settings" { "haptic_intensity" "0" "sensitivity" "200" } } "group" { "id" "15" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls jump, Jump" "binding" "game_action OnFootControls interactsecondary, Secondary Interaction" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls swap_secondary, Switch Alt Weapon" "binding" "game_action OnFootControls Back, Back" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls interact, Interact" "binding" "game_action OnFootControls placemarker, Place Custom Marker" "binding" "game_action OnFootControls tagmarker, Tag Marker" "binding" "game_action OnFootControls reload, Reload" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls swap_weapon, Swap Weapon" } } } } } } "group" { "id" "16" "mode" "trigger" "inputs" { "edge" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls analysis, Analysis" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "adaptive_threshold" "0" } } "group" { "id" "17" "mode" "trigger" "inputs" { "edge" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls fire, Fire Weapons" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "19" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls fire, Fire Weapon" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls boost, Boost" "binding" "game_action ShipControls Back, Back" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls land, Land Ship" "binding" "game_action ShipControls Exit, Exit Ship" "binding" "game_action ShipControls tagmarker, Tag Marker" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls swap_weapon, Swap Weapon" } } } } } } "group" { "id" "20" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls brake, Brake" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "21" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls Forward, Thrust" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "23" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND SELECT, Confirm" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND menu_canceldelete, Mode Select: Cancel" "binding" "game_action FRONTEND Back, Back" "binding" "game_action FRONTEND Exit, Exit Menu" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND menu_upload, Initiate Process" "binding" "game_action FRONTEND inventory_swap, Toggle Trade Inventory" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND menu_transfer, Quick transfer" "binding" "game_action FRONTEND netretry, Retry Network Connection" "binding" "game_action FRONTEND shop_buy_sell, Toggle Buy / Sell" } } } } } } "group" { "id" "24" "mode" "trigger" "inputs" { } } "group" { "id" "25" "mode" "trigger" "inputs" { } } "group" { "id" "26" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" "output_joystick" "3" } "gameactions" { "OnFootControls" "Camera" } } "group" { "id" "27" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls scan, Scan" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "7998" "deadzone_outer_radius" "32000" "deadzone_shape" "1" } "gameactions" { "OnFootControls" "Move" } } "group" { "id" "28" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls build_menu, Open Build Menu" } "settings" { "haptic_intensity" "1" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls quick_menu, Quick Menu" } "settings" { "haptic_intensity" "1" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls bin_nextmode, Next Survey Mode" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls showhud, Show HUD" } } } } } "settings" { "requires_click" "0" } } "group" { "id" "29" "mode" "trigger" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "ShipControls" "brake" } } "group" { "id" "30" "mode" "trigger" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "31" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "ShipControls" "Camera" } } "group" { "id" "32" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls scan, Scan" } } } } } "settings" { "virtual_mode" "1" } } "group" { "id" "33" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls ship_targetcur, Closest Target" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls quick_menu, Open Quick Menu" } "settings" { "haptic_intensity" "1" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls ship_targetnext, Next Target" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls showhud, Show HUD" "binding" "game_action ShipControls ship_targetprev, Previous Target" } } } } } "settings" { "requires_click" "0" } } "group" { "id" "34" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "35" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND netretry, Retry Network Connection" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "7999" "deadzone_outer_radius" "32000" } } "group" { "id" "37" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu jump, Jump" "binding" "game_action OnFootQuickMenu SELECT, Confirm" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu swap_secondary, Switch Alt Weapon" "binding" "game_action OnFootQuickMenu Back, Back" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu build_pinrecipe, Pin Formula" "binding" "game_action OnFootQuickMenu terrain_shape, #" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu swap_weapon, Change Weapon Mode" "binding" "game_action OnFootQuickMenu build_switchbase, Switch Base" } } } } } } "group" { "id" "38" "mode" "trigger" "inputs" { } } "group" { "id" "39" "mode" "trigger" "inputs" { } } "group" { "id" "40" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "41" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "42" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu up, Navigate Up" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu Down, Navigate Down" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu alt_right, Rotate Terrain Edit Plane Right" "binding" "game_action OnFootQuickMenu ui_right, Navigate Right" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu alt_left, Rotate Terrain Edit Plane Left" "binding" "game_action OnFootQuickMenu ui_left, Navigate Left" } } } } } "settings" { "requires_click" "0" } } "group" { "id" "44" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipQuickMenu SELECT, Confirm" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipQuickMenu Back, Back" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipQuickMenu land, Land Ship" } } } } } } "group" { "id" "45" "mode" "trigger" "inputs" { } } "group" { "id" "46" "mode" "trigger" "inputs" { } } "group" { "id" "47" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipQuickMenu up, Navigate Up" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipQuickMenu Down, Navigate Down" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipQuickMenu ui_right, Navigate Right" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipQuickMenu ui_left, Navigate Left" } } } } } "settings" { "requires_click" "0" } } "group" { "id" "48" "mode" "trigger" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "49" "mode" "trigger" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "50" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "7999" "deadzone_outer_radius" "32000" } } "group" { "id" "51" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "53" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap SELECT, Confirm" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap Back, Back" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap fire, Add Waypoint" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap expand, Expand System Info" } } } } } } "group" { "id" "54" "mode" "trigger" "inputs" { } } "group" { "id" "55" "mode" "trigger" "inputs" { } } "group" { "id" "56" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap alt_down, Next Filter" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap alt_up, Previous Filter" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap alt_right, Next Navigation Mode" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap alt_left, Previous Navigation Mode" } } } } } "settings" { "requires_click" "0" } } "group" { "id" "57" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "58" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "59" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap Down, Move Down" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "virtual_mode" "1" } } "group" { "id" "60" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap up, Move Up" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "virtual_mode" "1" } } "group" { "id" "61" "mode" "dpad" "inputs" { } } "group" { "id" "62" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "OnFootControls" "Move" } } "group" { "id" "63" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" "invert_y" "1" "sensitivity" "51" } "gameactions" { "OnFootControls" "Camera" } } "group" { "id" "64" "mode" "absolute_mouse" "inputs" { } } "group" { "id" "65" "mode" "absolute_mouse" "inputs" { } } "group" { "id" "66" "mode" "absolute_mouse" "inputs" { } } "group" { "id" "67" "mode" "absolute_mouse" "inputs" { } } "group" { "id" "68" "mode" "absolute_mouse" "inputs" { } } "group" { "id" "70" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMenu SELECT, Confirm" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMenu Exit, Exit Photo Mode" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMenu toggle_camera, Camera Effects" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMenu hide_hud, Hide HUD" } } } } } } "group" { "id" "71" "mode" "trigger" "inputs" { } } "group" { "id" "72" "mode" "trigger" "inputs" { } } "group" { "id" "73" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMenu alt_up, Navigate Up" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMenu alt_down, Navigate Down" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMenu up, Increase Setting" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMenu Down, Decrease Setting" } } } } } "settings" { "requires_click" "0" } } "group" { "id" "74" "mode" "joystick_move" "inputs" { } } "group" { "id" "76" "mode" "four_buttons" "inputs" { } } "group" { "id" "77" "mode" "trigger" "inputs" { } } "group" { "id" "78" "mode" "trigger" "inputs" { } } "group" { "id" "79" "mode" "dpad" "inputs" { } } "group" { "id" "80" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "81" "mode" "joystick_move" "inputs" { } } "group" { "id" "83" "mode" "four_buttons" "inputs" { } } "group" { "id" "84" "mode" "trigger" "inputs" { } } "group" { "id" "85" "mode" "trigger" "inputs" { } } "group" { "id" "86" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8026" "deadzone_shape" "1" } } "group" { "id" "87" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "2399" "deadzone_shape" "1" } } "group" { "id" "88" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "89" "mode" "dpad" "inputs" { } } "group" { "id" "91" "mode" "four_buttons" "inputs" { } } "group" { "id" "92" "mode" "trigger" "inputs" { } } "group" { "id" "93" "mode" "trigger" "inputs" { } } "group" { "id" "94" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "95" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "96" "mode" "dpad" "inputs" { } } "group" { "id" "98" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMvCam SELECT, Take Screenshot" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMvCam Exit, Exit Photo Mode" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMvCam toggle_camera, Camera Effects" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMvCam hide_hud, Hide HUD" } } } } } } "group" { "id" "99" "mode" "trigger" "inputs" { } } "group" { "id" "100" "mode" "trigger" "inputs" { } } "group" { "id" "101" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "102" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8026" "deadzone_shape" "1" } } "group" { "id" "103" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMvCam up, Raise Camera Height" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMvCam Down, Lower Camera Height" } } } } } "settings" { "requires_click" "0" } } "group" { "id" "105" "mode" "four_buttons" "inputs" { "button_a" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehicleMode jump, Vertical Thrust" } } } } "button_b" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehicleMode vehicle_deletecheckpoint, Delete Checkpoint" "binding" "game_action VehicleMode Back, Back" } } } } "button_x" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehicleMode Exit, Exit Exocraft" "binding" "game_action VehicleMode tagmarker, Tag Marker" } } } } "button_y" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehicleMode swap_weapon, Switch Weapon Mode" } } } } } } "group" { "id" "106" "mode" "trigger" "inputs" { } } "group" { "id" "107" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehicleMode fire, Fire" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "108" "mode" "joystick_move" "inputs" { } "settings" { "deadzone_inner_radius" "7999" "deadzone_outer_radius" "32000" } } "group" { "id" "109" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "110" "mode" "dpad" "inputs" { "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehicleMode quick_menu, Open Quick Menu" } "settings" { "haptic_intensity" "1" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehicleMode showhud, Show HUD" } } } } } "settings" { "requires_click" "0" } } "group" { "id" "111" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND alt_up, Upper Category/Shop Page Up" "binding" "game_action FRONTEND up, Increase Item Stack" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND Down, Decrease Item Stack" "binding" "game_action FRONTEND alt_down, Lower Category/Shop Page Down" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND alt_right, Next Sub Page" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND alt_left, Previous Sub Page" } } } } } "settings" { "requires_click" "0" } } "group" { "id" "112" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } } } } } } "group" { "id" "113" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_LEFT, Scan" } "settings" { "haptic_intensity" "3" } } } } } "settings" { "haptic_intensity" "3" "sensitivity" "546" "sensitivity_vert_scale" "39" } } "group" { "id" "114" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "115" "mode" "joystick_move" "inputs" { } "settings" { "deadzone_outer_radius" "10397" } } "group" { "id" "116" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button JOYSTICK_RIGHT, Zoom" } } } } } "settings" { "haptic_intensity" "3" "sensitivity" "871" "sensitivity_vert_scale" "51" } } "group" { "id" "117" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls zoom, Zoom" "binding" "game_action OnFootControls deconstruct, Pick Up Technology" "binding" "game_action OnFootControls boost, Run" } } } } } "settings" { "virtual_mode" "1" "output_joystick" "0" "deadzone_inner_radius" "7999" "deadzone_outer_radius" "32000" "deadzone_shape" "1" } "gameactions" { "OnFootControls" "Camera" } } "group" { "id" "118" "mode" "dpad" "inputs" { } "settings" { "requires_click" "0" } } "group" { "id" "119" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "OnFootControls" "Move" } } "group" { "id" "120" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" "invert_y" "1" "sensitivity" "51" } "gameactions" { "OnFootControls" "Camera" } } "group" { "id" "121" "mode" "joystick_mouse" "inputs" { } "settings" { "output_joystick" "2" } } "group" { "id" "122" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls zoom, Zoom In" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "7999" "deadzone_outer_radius" "32000" "deadzone_shape" "1" } "gameactions" { "ShipControls" "Camera" } } "group" { "id" "123" "mode" "joystick_mouse" "inputs" { } "settings" { "output_joystick" "2" } } "group" { "id" "124" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND menu_delete, Discard" "binding" "game_action FRONTEND confirmdelete, Delete" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "7999" "deadzone_outer_radius" "32000" } } "group" { "id" "125" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "126" "mode" "joystick_mouse" "inputs" { } "settings" { "output_joystick" "2" } } "group" { "id" "127" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "7999" "deadzone_outer_radius" "32000" } } "group" { "id" "128" "mode" "joystick_mouse" "inputs" { } "settings" { "output_joystick" "2" } } "group" { "id" "129" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "130" "mode" "joystick_mouse" "inputs" { } "settings" { "output_joystick" "2" } } "group" { "id" "131" "mode" "joystick_move" "inputs" { } } "group" { "id" "132" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "133" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "134" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "135" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8026" "deadzone_shape" "1" } } "group" { "id" "136" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "7999" "deadzone_outer_radius" "32000" "sensitivity_horiz_scale" "78" "sensitivity_vert_scale" "78" } } "group" { "id" "137" "mode" "dpad" "inputs" { } "settings" { "requires_click" "0" } } "group" { "id" "138" "mode" "joystick_mouse" "inputs" { } "settings" { "output_joystick" "2" "deadzone_inner_radius" "8026" "deadzone_shape" "1" } } "group" { "id" "139" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "140" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap scan, Scan" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8026" "deadzone_shape" "1" } } "group" { "id" "141" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap home, Highlight Home System" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8024" "deadzone_shape" "1" } } "group" { "id" "142" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu boost, Run" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "7999" "deadzone_outer_radius" "32000" "deadzone_shape" "1" } "gameactions" { "OnFootQuickMenu" "Camera" } } "group" { "id" "143" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls scan, Scan" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "7999" "deadzone_outer_radius" "32000" "deadzone_shape" "1" } "gameactions" { "ShipControls" "ship_steer" } } "group" { "id" "144" "mode" "joystick_move" "inputs" { } } "group" { "id" "145" "mode" "joystick_mouse" "inputs" { } "settings" { "output_joystick" "2" } } "group" { "id" "146" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu toggle_info, Toggle Build Camera" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "7999" "deadzone_outer_radius" "32000" "deadzone_shape" "1" } "gameactions" { "OnFootQuickMenu" "Move" } } "group" { "id" "147" "mode" "trigger" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "148" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu fire, Confirm" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "virtual_mode" "1" } } "group" { "id" "149" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu Delete, Modify Placed Part" } "settings" { "haptic_intensity" "2" } } } } } "settings" { "virtual_mode" "1" } } "group" { "id" "150" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND menu_delete, Discard" "binding" "game_action FRONTEND confirmdelete, Delete" } } } } } "settings" { "virtual_mode" "1" } "gameactions" { "FRONTEND" "char_cam" } } "group" { "id" "151" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8026" "deadzone_shape" "1" } "gameactions" { "ShipQuickMenu" "ship_steer" } } "group" { "id" "152" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "7954" "deadzone_shape" "1" } "gameactions" { "ShipQuickMenu" "Camera" } } "group" { "id" "153" "mode" "trigger" "inputs" { } "settings" { "virtual_mode" "1" } } "group" { "id" "154" "mode" "trigger" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "ShipQuickMenu" "acceleration" } } "group" { "id" "155" "mode" "trigger" "inputs" { } "settings" { "virtual_mode" "1" } "gameactions" { "ShipQuickMenu" "braking" } } "group" { "id" "156" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehicleMode alt_fire, Horn" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8024" "deadzone_shape" "1" } "gameactions" { "VehicleMode" "Camera" } } "group" { "id" "157" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehicleMode scan, Scan" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8026" "deadzone_shape" "1" } "gameactions" { "VehicleMode" "vehicle_steer" } } "group" { "id" "159" "mode" "four_buttons" "inputs" { } } "group" { "id" "160" "mode" "trigger" "inputs" { } } "group" { "id" "161" "mode" "trigger" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action BuildMenuAnalogueRotate fire, Confirm" } "settings" { "haptic_intensity" "2" } } } } } } "group" { "id" "162" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND netretry, Retry Network Connection" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8012" "deadzone_shape" "1" } "gameactions" { "FRONTEND" "Move" } } "group" { "id" "163" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND confirmdelete, Delete" "binding" "game_action FRONTEND menu_delete, Discard" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8026" "deadzone_shape" "1" } "gameactions" { "FRONTEND" "Camera" } } "group" { "id" "164" "mode" "joystick_move" "inputs" { } "settings" { "deadzone_inner_radius" "8026" "deadzone_shape" "1" } } "group" { "id" "165" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8026" "deadzone_shape" "1" } "gameactions" { "BuildMenuAnalogueRotate" "Camera" } } "group" { "id" "166" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap scan, Scan" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8024" "deadzone_shape" "1" } "gameactions" { "GalacticMap" "Move" } } "group" { "id" "167" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap home, Highlight Home System" } } } } } "settings" { "virtual_mode" "1" } "gameactions" { "GalacticMap" "Camera" } } "group" { "id" "168" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8024" "deadzone_shape" "1" } "gameactions" { "PhotoModeMvCam" "Move" } } "group" { "id" "169" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMvCam fire, Move Sun Position" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8024" "deadzone_shape" "1" } "gameactions" { "PhotoModeMvCam" "Camera" } } "group" { "id" "170" "mode" "joystick_move" "inputs" { } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8026" "deadzone_shape" "1" } "gameactions" { "PhotoModeMenu" "Move" } } "group" { "id" "171" "mode" "joystick_move" "inputs" { "click" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMenu fire, Move Sun Position" } } } } } "settings" { "virtual_mode" "1" "deadzone_inner_radius" "8024" "deadzone_shape" "1" } "gameactions" { "PhotoModeMenu" "Move" } } "group" { "id" "172" "mode" "dpad" "inputs" { "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action BuildMenuAnalogueRotate build_arot_right_z, Tilt Part Right" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action BuildMenuAnalogueRotate build_arot_left_z, Tilt Part Left" } } } } } "settings" { "requires_click" "0" } } "group" { "id" "173" "mode" "dpad" "inputs" { "dpad_north" { "activators" { "Full_Press" { "bindings" { "binding" "game_action BuildMenuAnalogueRotate build_scaleup, Scale Part Up" } } } } "dpad_south" { "activators" { "Full_Press" { "bindings" { "binding" "game_action BuildMenuAnalogueRotate build_scaledown, Scale Part Down" } } } } "dpad_east" { "activators" { "Full_Press" { "bindings" { "binding" "game_action BuildMenuAnalogueRotate build_arotright, Rotate Part Right" } } } } "dpad_west" { "activators" { "Full_Press" { "bindings" { "binding" "game_action BuildMenuAnalogueRotate build_arotleft, Rotate Part Left" } } } } } "settings" { "requires_click" "0" } } "group" { "id" "10" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button start" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button SELECT" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button shoulder_left" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button SHOULDER_RIGHT" } } } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button X" } } } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "xinput_button A" } } } } } } "group" { "id" "14" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls pause_menu, Pause Menu" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls Inventory, Inventories" "binding" "game_action OnFootControls skipmessage, Skip" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls alt_fire, Secondary Action" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls melee, Melee" } } } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootControls zoom, Zoom" } } } } } } "group" { "id" "18" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls pause_menu, Pause Menu" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls Inventory, Inventories" "binding" "game_action ShipControls skipmessage, Skip" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls left, Roll Left / Pulse Drive" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls right, Roll Right / Pulse Drive" } } } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls scan, Scan" } } } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipControls pulse_jump, Pulse Jump" } } } } } } "group" { "id" "22" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND quitmenu, Options/Quit" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND skipmessage, Skip" "binding" "game_action FRONTEND Inventory, Inventories" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND char_show, Change Camera View" "binding" "game_action FRONTEND left, Previous Page" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND right, Next Page" } } } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action FRONTEND menu_delete, Delete" } } } } } } "group" { "id" "36" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu pause_menu, Pause Menu" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu Inventory, Inventories" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu build_arot1, Activate Analogue Rotate 1" "binding" "game_action OnFootQuickMenu alt_down, Decrease Beam Size" "binding" "game_action OnFootQuickMenu rotate_left, Rotate Part Left" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu build_arot2, Activate Analogue Rotate 2" "binding" "game_action OnFootQuickMenu alt_up, Increase Beam Size" "binding" "game_action OnFootQuickMenu rotate_right, Rotate Part Right" } } } } "button_back_right" { "activators" { "Full_Press" { "bindings" { "binding" "game_action OnFootQuickMenu Delete, Delete" } } } } } } "group" { "id" "43" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipQuickMenu pause_menu, Discoveries/Options" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipQuickMenu Inventory, Inventories" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipQuickMenu left, Roll Left / Pulse Drive" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action ShipQuickMenu right, Roll Right / Pulse Drive" } } } } } } "group" { "id" "52" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap Exit, Exit Map" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap boost, Fast Navigation" } } } } "button_back_left" { "activators" { "Full_Press" { "bindings" { "binding" "game_action GalacticMap screenshot, Screenshot Mode" } } } } } } "group" { "id" "69" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMenu pause_menu, Discoveries/Options" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMenu Inventory, Inventories" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMenu ui_left, Effects: Next Category" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMenu ui_right, Effects: Previous Category" } } } } } } "group" { "id" "75" "mode" "switches" "inputs" { } } "group" { "id" "82" "mode" "switches" "inputs" { } } "group" { "id" "90" "mode" "switches" "inputs" { } } "group" { "id" "97" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMvCam pause_menu, Discoveries/Options" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMvCam Inventory, Inventories" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMvCam alt_left, Roll Camera Left" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action PhotoModeMvCam alt_right, Roll Camera Right" } } } } } } "group" { "id" "104" "mode" "switches" "inputs" { "button_escape" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehicleMode pause_menu, Pause Menu" } } } } "button_menu" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehicleMode Inventory, Inventories" } } } } "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehicleMode boost, Boost" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action VehicleMode vehicle_placecheckpoint, Place Checkpoint" } } } } } } "group" { "id" "158" "mode" "switches" "inputs" { "left_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action BuildMenuAnalogueRotate build_arot1, Activate Analogue Rotate 1" } } } } "right_bumper" { "activators" { "Full_Press" { "bindings" { "binding" "game_action BuildMenuAnalogueRotate build_arot2, #Build_ARotate2" } } } } } } "preset" { "id" "0" "name" "FRONTEND" "group_source_bindings" { "22" "switch active" "34" "right_trackpad active" "35" "joystick inactive" "144" "joystick inactive" "162" "joystick active" "23" "button_diamond active" "24" "left_trigger active" "25" "right_trigger active" "111" "dpad active" "124" "right_joystick inactive" "150" "right_joystick active" "163" "right_joystick inactive" } } "preset" { "id" "1" "name" "OnFootControls" "group_source_bindings" { "14" "switch active" "26" "right_trackpad inactive" "61" "right_trackpad inactive" "62" "right_trackpad inactive" "63" "right_trackpad inactive" "65" "right_trackpad active" "27" "joystick active" "15" "button_diamond active" "16" "left_trigger active" "17" "right_trigger active" "28" "dpad active" "117" "right_joystick active" "118" "right_joystick inactive" "119" "right_joystick inactive" "120" "right_joystick inactive" "121" "right_joystick inactive" } } "preset" { "id" "2" "name" "OnFootQuickMenu" "group_source_bindings" { "36" "switch active" "41" "right_trackpad inactive" "64" "right_trackpad active" "40" "joystick inactive" "146" "joystick active" "37" "button_diamond active" "38" "left_trigger inactive" "149" "left_trigger active" "39" "right_trigger inactive" "147" "right_trigger inactive" "148" "right_trigger active" "42" "dpad active" "125" "right_joystick inactive" "126" "right_joystick inactive" "142" "right_joystick active" } } "preset" { "id" "3" "name" "ShipControls" "group_source_bindings" { "18" "switch active" "31" "right_trackpad active" "66" "right_trackpad inactive" "32" "joystick inactive" "143" "joystick active" "19" "button_diamond active" "20" "left_trigger active" "29" "left_trigger inactive" "21" "right_trigger active" "30" "right_trigger inactive" "33" "dpad active" "122" "right_joystick active" "123" "right_joystick inactive" } } "preset" { "id" "4" "name" "ShipQuickMenu" "group_source_bindings" { "43" "switch active" "51" "right_trackpad active" "67" "right_trackpad inactive" "50" "joystick inactive" "151" "joystick active" "44" "button_diamond active" "45" "left_trigger inactive" "49" "left_trigger inactive" "155" "left_trigger active" "46" "right_trigger inactive" "48" "right_trigger inactive" "154" "right_trigger active" "47" "dpad active" "127" "right_joystick inactive" "128" "right_joystick inactive" "152" "right_joystick active" } } "preset" { "id" "5" "name" "VehicleMode" "group_source_bindings" { "104" "switch active" "109" "right_trackpad active" "108" "joystick inactive" "137" "joystick inactive" "145" "joystick inactive" "157" "joystick active" "105" "button_diamond active" "106" "left_trigger inactive" "153" "left_trigger active" "107" "right_trigger active" "110" "dpad active" "136" "right_joystick inactive" "156" "right_joystick active" } } "preset" { "id" "6" "name" "GalacticMap" "group_source_bindings" { "52" "switch active" "58" "right_trackpad active" "68" "right_trackpad inactive" "57" "joystick inactive" "140" "joystick inactive" "166" "joystick active" "53" "button_diamond active" "54" "left_trigger inactive" "59" "left_trigger active" "55" "right_trigger inactive" "60" "right_trigger active" "56" "dpad active" "129" "right_joystick inactive" "130" "right_joystick inactive" "139" "right_joystick inactive" "141" "right_joystick inactive" "167" "right_joystick active" } } "preset" { "id" "7" "name" "PhotoModeMvCam" "group_source_bindings" { "97" "switch active" "101" "right_trackpad active" "102" "joystick inactive" "168" "joystick active" "98" "button_diamond active" "99" "left_trigger active" "100" "right_trigger active" "103" "dpad active" "135" "right_joystick inactive" "169" "right_joystick active" } } "preset" { "id" "8" "name" "PhotoModeMenu" "group_source_bindings" { "69" "switch active" "74" "right_trackpad inactive" "81" "joystick inactive" "86" "joystick inactive" "170" "joystick active" "70" "button_diamond active" "71" "left_trigger active" "72" "right_trigger active" "73" "dpad active" "131" "right_joystick inactive" "138" "right_joystick inactive" "171" "right_joystick active" } } "preset" { "id" "9" "name" "BuildMenuAnalogueRotate" "group_source_bindings" { "158" "switch active" "164" "joystick inactive" "172" "joystick active" "159" "button_diamond active" "160" "left_trigger active" "161" "right_trigger active" "173" "dpad active" "165" "right_joystick active" } } "settings" { "left_trackpad_mode" "0" "right_trackpad_mode" "0" "action_set_trigger_cursor_show" "0" "action_set_trigger_cursor_hide" "0" } }