targeted_decisions = {
	########################################
	# 				CLAIM duels 		   #
	########################################
	makgora_decision = {
	    only_playable = yes
	    is_high_prio = yes
	    diplomacy_icon = GFX_duel_decision

		ai_check_interval = 10
	    
	    from_potential = {
	        is_playable = yes
	        is_adult = yes
	        prisoner = no
    		has_dlc = "Holy Fury"

    		culture_group = orcish_group

    		

	        has_regent = no
	        is_inaccessible_trigger = no

	        OR = {
	            ai = no	            
	            is_female = no
	            AND = {
	                is_female = yes
	                OR = {
	                    trait = brave
	                    religion_group = pagan_group
	                    is_nomadic = yes
	                    religion = buddhist
	                    religion = bogomilist
	                    gender_equality_trigger = yes
	                }
	            }
	        }
	    }
	    
	    potential = {
	        OR = {
	        	AND = { # they are independent...
		        	independent = yes
		        	FROM = { is_liege_or_above = PREV }
	        	}
	        }
	    	OR = {
		    	AND = { #Either you are adult, as well as your target...
		        	is_adult = yes
		    		FROM = { is_adult = yes }
		    	}
		    	AND = { #Or you are both children! WEIRD!
		        	is_adult = no
		    		FROM = { is_adult = no }
		    	}
	    	}
			
			culture_group = orcish_group
	        prisoner = no
	        NOT = { character = FROM }
	        is_inaccessible_trigger = no
	        FROM = { NOT = { has_character_flag = claim_duel@PREV } }
	    }
	    
	    allow = {
	    	### For CLAIM duels ###
		    culture_group = orcish_group

            #Both are healthy
            custom_tooltip = {
                text = duel_tooltip_sickness
                FROM = {
                	NOR = { #Not in sickly in bed, but sick if well treated is okay
                		has_character_modifier = bedridden_illness
                		has_character_modifier = severe_illness
						trait = incapable
					}
                }
                ROOT = {
                    NOR = { #Not in sickly in bed, but sick if well treated is okay
                		has_character_modifier = bedridden_illness
                		has_character_modifier = severe_illness
						trait = incapable
                    }
                }
            }
                
            #Checks gender and some religious stuff... (turned into apply_any_applicable_harsh_penalties_effect instead)
#            custom_tooltip = {
#                text = duel_tooltip_valid_target
#                hidden_tooltip = { ### Not female or challenger religion accepts female warriors
#                     OR = {
#                        is_female = no
#
#                        is_member_of_roots_warrior_lodge_trigger = yes
                        #
#                        #Both FROM and ROOT have gender equality
#                        AND = {
#                            OR = {
#                                trait = brave
#                                gender_equality_trigger = yes
#                                religion_group = pagan_group
#                                is_nomadic = yes
#                                religion = buddhist
#                                religion = bogomilist
#                            }
#                            FROM = {
#                                OR = {
#                                    gender_equality_trigger = yes
#                                    religion_group = pagan_group
#                                    is_nomadic = yes
#                                    religion = buddhist
#                                    religion = bogomilist
#                                }
#                            }
#                        }
#                    }
#                    ### Not priest or challenger religion is pagan
#                    trigger_if = {
#                    	limit = { is_member_of_any_warrior_lodge_trigger = no }
#                        OR = {
#                            is_priest = no
#                            FROM = { religion_group = pagan_group }
#                        }
#                    }
#                }
#            }

	        custom_tooltip = {
	            text = duel_tooltip_recent_duel
	            hidden_tooltip = {
	                FROM = { NOT = { has_character_modifier = recent_duel_timer } }
	                NOT = { has_character_modifier = recent_duel_timer }
	            }
	        }

	        custom_tooltip = {
	        	text = duel_tooltip_recent_challenge_tt
	            hidden_tooltip = {
	                FROM = { NOT = { has_character_modifier = recently_challenged_rule_timer } }
	            }	
	        }

	        custom_tooltip = {
	            #text = duel_tooltip_busy
	            text = duel_tooltip_no_war
	            hidden_tooltip = {
	                FROM = {
	                    #NOT = { has_character_flag = do_not_disturb }
	                    NOT = { war = yes }
	                }
	                #NOT = { has_character_flag = do_not_disturb }
	                NOT = { war = yes }
	            }
	        }
	        
	        is_within_diplo_range = FROM # CPU HEAVY!

	        trigger_if = {
	        	limit = {
					has_character_modifier = has_recently_declined_duel_cooldown
	        	}
	        	custom_tooltip = {
	        		text = opinion_duel_decline_cooldown_tt
		        	NOT = { 
		        		has_character_modifier = has_recently_declined_duel_cooldown
					}
	        	}
	        }
	    }
	    
	    effect = {
	    	#REQUIRED event targets for setting up duel evaluation!
	    	FROM = { save_event_target_as = combatant_1 } #the person issuing the duel...
	    	save_event_target_as = combatant_2 #the target of the duel...

	    	apply_degree_of_dishonorable_duel_effect = yes #checks a bunch of age and health statuses...
	    	apply_any_applicable_harsh_penalties_effect = yes
	        		
			

	        FROM = {
	        	set_character_flag = claim_duel@ROOT
	            pacifists_lose_piety_effect = yes
	            add_character_modifier = {
	                modifier = recent_duel_timer
	                duration = 90
	                hidden = yes
	            }
				ROOT = {
					primary_title = { save_event_target_as = target_title }
				}
				event_target:combatant_1 = { set_character_flag = wants_multiple_titles_from@event_target:combatant_2 }

	        }

	        FROM = {
	        	show_scope_change = no
	       		increase_troublemaker_status_effect = yes
				set_character_flag = makgora_issued
	        }

	        hidden_effect = {
		        FROM = {
		        	add_character_modifier = {
		        		modifier = recently_challenged_rule_timer
		                duration = 90
		                hidden = yes
		        	}
		        }
	        }
	        
			
			
	        hidden_tooltip = {
	            character_event = { id = HF.10095 days = 1 } #Duel evaluation (hidden) + result event as follow-up.
	        }
	    }
	    
	    revoke_allowed = {
	        always = no
	    }
	    ai_will_do = {
	        factor = 1
	        modifier = {
	            factor = 0
	            has_character_modifier = declined_prestige_duel_timer #if the target has already declined a duel, AI's won't attempt to duel them while the timer is still
	        }
	        modifier = {
	            factor = 0.1
	        }
	        modifier = {
	            factor = 1.1
	            trait = brave
	        }
	        modifier = {
	            factor = 1.5
	            trait = ambitious
	        }
	        title_tier_reduction_score = yes
	    }
	}

	########################################
}