namespace = AZC

#Shorn Ones has been created.
#Players notified.
narrative_event = {
	id = AZC.25026
	title = EVTTITLE_AZC_25026
	desc = EVTDESC_AZC_25026
	hide_from = yes
	hide_new = yes

	picture = GFX_evt_battle_mesoamerican
	
	only_playable = yes
	hide_from = yes
	
	is_triggered_only = yes
	
	option = {
		name = EVTOPTA_AZC_25026
		trigger = {
			OR = { 
				society_member_of = warrior_lodge_aztec 
				religion = aztec_reformed
				secret_religion = aztec_reformed
				can_join_society = warrior_lodge_aztec
			}
		}
		if = {
			limit = { 
				NOT = { society_member_of = warrior_lodge_aztec }
				can_join_society = warrior_lodge_aztec
			}
			join_society = warrior_lodge_aztec
		}
	}
	option = {
		name = EVTOPTB_AZC_25026
		trigger = {
			NOR = { 
				society_member_of = warrior_lodge_aztec
				religion = aztec_reformed
				secret_religion = aztec_reformed
			}
		}
	}
}

#Aztec Battle trance.
character_event = {
	id = AZC.25006
	desc = EVTDESC_AZC_25006
	picture = GFX_evt_sun_temple
	border = GFX_event_normal_frame_war
	
	is_triggered_only = yes

	immediate = { 
		random_list = { 
			33 = { trigger = { is_female = no } sound_effect = battle_trance_male_01 } 
			33 = { trigger = { is_female = no } sound_effect = battle_trance_male_02 } 
			33 = { trigger = { is_female = no } sound_effect = battle_trance_male_03 } 
			33 = { trigger = { is_female = yes } sound_effect = battle_trance_female_01 } 
			33 = { trigger = { is_female = yes } sound_effect = battle_trance_female_02 } 
			33 = { trigger = { is_female = yes } sound_effect = battle_trance_female_03 } 
		}
	}
	option = { 
		name = EVTOPTA_AZC_25006
		add_character_modifier = { 
			modifier = lodge_aztec_battle_trance_1
			duration = 2655
		}
        ai_chance = {    
            factor = 30
        }
	}
	option = { 
		name = EVTOPTB_AZC_25006
		add_character_modifier = { 
			modifier = lodge_aztec_battle_trance_2
			duration = 2655
		}
        ai_chance = {    
            factor = 30
        }
	}
	option = { 
		name = EVTOPTC_AZC_25006
		add_character_modifier = { 
			modifier = lodge_aztec_battle_trance_3
			duration = 2655
		}
        ai_chance = {    
            factor = 30
        }
	}
	option = { #Changed my mind.
		name = EVTOPTD_AZC_25006
       hidden_tooltip = {
           	if = { 
           		limit = { society_member_of = warrior_lodge_aztec } #Safety check for sneaky players.
           		add_society_currency_minor_effect = yes 
           	}
        }
        ai_chance = {    
            factor = 0
        }
	}
	after = { 
		clr_character_flag = flag_picking_battle_trance
	}
}