decisions = {

	restore_roman_empire_1 = {
		only_independent = yes
		is_high_prio = yes
		
		potential = {
			is_playable = yes
			has_dlc = "Legacy of Rome"
			has_landed_title = e_hre
			is_adult = yes
			prisoner = no
			NOT = { trait = incapable }
			NOT = { has_global_flag = rome_restored }
		}
		allow = {
			primary_title = { title = e_hre }
			prestige = 3000
			completely_controls = d_latium
			completely_controls = d_venice
			completely_controls = d_ferrara
			completely_controls = d_sicily
			completely_controls = d_genoa
			completely_controls = d_capua
			completely_controls = d_apulia
			completely_controls = d_thrace
			completely_controls = d_antioch
			completely_controls = d_jerusalem
			completely_controls = d_alexandria
			completely_controls = d_athens
			completely_controls = d_tunis
			completely_controls = d_croatia
			completely_controls = d_con
		}
		effect = {
			set_global_flag = rome_restored
			narrative_event = { id = LoR.696969 tooltip = EVTTOOLTIPLoR.20 }
		}
		ai_will_do = {
			factor = 1
		}
	}
}