namespace = festivecrusaders
narrative_event = {
	id = festivecrusaders.1
	title = "EVTNAMEHOHO1"
	desc = "EVTDESCHOHO1"
	picture = "GFX_evt_crusaders"
	border = "GFX_event_narrative_frame_religion"
	
	major = yes
	only_playable = yes
	only_men = yes
	religion_group = christian
	has_global_flag = christian_crusades_unlocked
	
	trigger = {
		OR = {
			religion = catholic
			religion = cathar
			religion = fraticelli
			religion = waldensian
			religion = lollard
		}

		is_heretic = no
		
		NOT = { 
		is_title_active = d_knightsofsaintnick 
		
		}
		
	}
	
	mean_time_to_happen = {
		months = 15
	}
	
	immediate = {
		activate_title = { title = d_knightsofsaintnick status = yes }
		create_random_soldier = {
			dynasty = none
			random_traits = yes
			religion = ROOT
			culture = italian
			religion = catholic
			trait = charitable
		}
		
		new_character = {
			d_knightsofsaintnick = {
				grant_title = PREV
			}
			d_knightsofsaintnickorthodox = {
			grant_title = PREV
			}
			set_defacto_liege = THIS
			wealth = 250
			set_government_type = feudal_government
		}
		
		religion_authority = {
			modifier = religious_order_formed
			years = 10
		}
	}
	option = {
		name = "EVTOPTAHOHO1"
		trigger = {
			religion = ROOT
		}
	}
	option = {
		name = "EVTOPTBHOHO1"
		trigger = {
			NOT = { religion_group = christian }
		}
	}
	option = {
		name = "EVTOPTBHOHO1"
		trigger = {
			religion_group = christian
			NOT = { religion = ROOT }
		}
	}
}