namespace = menu

character_event = {
	id = menu.90
	desc = EVTDESCMenu.90
	picture = GFX_evt_ch_01
	is_triggered_only = yes
	option = {
		name = EVTOPTAMenu.90	
	}
	option = {
		name = EVTOPTDMenu.90
			hidden_tooltip = {
				capital_scope = {
					ROOT = {
						spawn_unit = {
							province = PREV
							owner = ROOT
							disband_on_peace = no
							troops = {
								light_cavalry = { 4000 4000  }
								light_infantry = { 4000 4000  }
								pikemen = { 4000 4000 }
								horse_archers = { 4000 4000 }
								heavy_infantry = { 4000 4000  }
								knights = { 2000 2000 }
								archers = { 3000 3000 }
							}
						}
					}
				}
			}
                hidden_tooltip = {
                    character_event = {
							id = menu.90
                    }
				}		
	}
}
character_event = {
	id = menu.91
	desc = EVTDESCMenu.91
	picture = GFX_evt_ch_01
	is_triggered_only = yes
	option = {
		name = EVTOPTAMenu.91	
	}
	option = {
		name = EVTOPTDMenu.91
		hidden_tooltip = {
			capital_scope = {
				ROOT = {
					spawn_fleet = {
						province = closest
						owner = ROOT
						disband_on_peace = no
						troops = {
							galleys = { 2500 2500 }
						}
					}
				}
			}
		}
	}
}