
# # #
#
#  Begin Chinook (Aviation Mod 2.0 revised)
#
# # #

# =============================================================================
# Objects
# =============================================================================

BEGIN Object
	Name				 SupplyTruck
	Width				 2
	Height				 8
	MaxStackSize		 -1
	NumSlots			 8
	NumSprites			 3
	BEGIN	Sprite		 x 67 y 1 w 4 h 15 RotateType 4
		BEGIN	Marker	 x 1  y 9  orientation.x 0.0000000	orientation.y 0.0000000	 Index 0  END
		BEGIN	Marker	 x 3  y 9  orientation.x 0.0000000	orientation.y 0.0000000	 Index 1  END
		BEGIN	Marker	 x 1  y 7  orientation.x 0.0000000	orientation.y 0.0000000	 Index 2  END
		BEGIN	Marker	 x 3  y 7  orientation.x 0.0000000	orientation.y 0.0000000	 Index 3  END
		BEGIN	Marker	 x 1  y 5  orientation.x 0.0000000	orientation.y 0.0000000	 Index 4  END
		BEGIN	Marker	 x 3  y 5  orientation.x 0.0000000	orientation.y 0.0000000	 Index 5  END
		BEGIN	Marker	 x 1  y 3  orientation.x 0.0000000	orientation.y 0.0000000	 Index 6  END
		BEGIN	Marker	 x 3  y 3  orientation.x 0.0000000	orientation.y 0.0000000	 Index 7  END
	END
	BEGIN	Sprite		 x 67 y 16 w 4 h 15 RotateType 4
		BEGIN Marker	 x 2 y 2.5 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker	 x 2 y 2.5 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker	 x 2 y 2.5 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker	 x 2 y 2.5 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker	 x 2 y 9 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker	 x 2 y 9 orientation.x 0 orientation.y 0 Index 5 END
		BEGIN Marker	 x 2 y 9 orientation.x 0 orientation.y 0 Index 6 END
		BEGIN Marker	 x 2 y 9 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN	Sprite		 x 69 y 32 w 2 h 2 RotateType 4
		BEGIN Marker	 x 1 y 1 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker	 x 1 y 1 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker	 x 1 y 1 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker	 x 1 y 1 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker	 x 1 y 1 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker	 x 1 y 1 orientation.x 0 orientation.y 0 Index 5 END
		BEGIN Marker	 x 1 y 1 orientation.x 0 orientation.y 0 Index 6 END
		BEGIN Marker	 x 1 y 1 orientation.x 0 orientation.y 0 Index 7 END
	END
	SpriteScale			 1.2
	Properties			 Vehicle
	Properties			 Scripted
END

BEGIN Object
	Name				 PrisonerBus
	Width				 2
	Height				 8
	RenderDepth			 3
	MaxStackSize		 -1
	NumSlots			 8
	BEGIN	Sprite		 x 72 y 1 w 4 h 10 RotateType 4 TopAligned false END
	SpriteScale			 1
	Properties			 Vehicle
	Properties			 Scripted
END

BEGIN Object
    Name					 ChinookPadIntake
    Price					 -1
    Toughness				 400.0000
    Width					 3
    Height					 3
    ConstructionTime		 -1
	Teleportable			 true
    BlockedBy				 Wall
    Properties				 Scripted
    MadeOf					 HollowMetal
	Properties				 DontAvoid
    ViewRange				 6
	SpriteScale				 2
	NumSprites				 5
	BEGIN	 Sprite			 x 51 y 39 w 6 h 6 RotateType 4
		BEGIN Marker		 x 3 y 3 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	 Sprite			 x 32 y 39 w 6 h 6 RotateType 4
		BEGIN Marker		 x 3 y 3 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	 Sprite			 x 38 y 39 w 6 h 6 RotateType 4
		BEGIN Marker		 x 3 y 3 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	 Sprite			 x 44 y 39 w 6 h 6 RotateType 4
		BEGIN Marker		 x 3 y 3 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	 Sprite			 x 57 y 39 w 6 h 6 RotateType 4
		BEGIN Marker		 x 3 y 3 orientation.x 0 orientation.y 0 Index 0 END
	END
END

BEGIN Object
    Name					 ChinookPadDelivery
    Price					 -2500
    Toughness				 400.0000
    Width					 3
    Height					 3
    ConstructionTime		 0
	Teleportable			 true
    BlockedBy				 Wall
    Properties				 Scripted
    MadeOf					 HollowMetal
	Properties				 DontAvoid
    ViewRange				 6
	SpriteScale				 2
	NumSprites				 5
	BEGIN	 Sprite			 x 51 y 39 w 6 h 6 RotateType 4
		BEGIN Marker		 x 3 y 3 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	 Sprite			 x 26 y 39 w 6 h 6 RotateType 4
		BEGIN Marker		 x 3 y 3 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	 Sprite			 x 38 y 39 w 6 h 6 RotateType 4
		BEGIN Marker		 x 3 y 3 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	 Sprite			 x 44 y 39 w 6 h 6 RotateType 4
		BEGIN Marker		 x 3 y 3 orientation.x 0 orientation.y 0 Index 0 END
	END
	BEGIN	 Sprite			 x 57 y 39 w 6 h 6 RotateType 4
		BEGIN Marker		 x 3 y 3 orientation.x 0 orientation.y 0 Index 0 END
	END
END

BEGIN Object
	Name					 ChinookPadExports
    Price					 -2500
    Toughness				 400.0000
    Width					 3
    Height					 3
    ConstructionTime		 0
	Teleportable			 true
    BlockedBy				 Wall
    Properties				 Scripted
    MadeOf					 HollowMetal
	Properties				 DontAvoid
    ViewRange				 6
	SpriteScale				 2
	NumSprites				 5
	NumSlots				 8
	BEGIN	 Sprite			 x 51 y 39 w 6 h 6 RotateType 4
		BEGIN Marker		 x 3 y 3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 2.26 y 5.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.85 y 5.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 1.75 y 5.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 2.25 y 5.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 2.75 y 5.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 3.25 y 5.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 3.75 y 5.3 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN	 Sprite			 x 20 y 39 w 6 h 6 RotateType 4
		BEGIN Marker		 x 3 y 3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 2.26 y 5.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.85 y 5.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 1.75 y 5.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 2.25 y 5.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 2.75 y 5.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 3.25 y 5.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 3.75 y 5.3 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN	 Sprite			 x 38 y 39 w 6 h 6 RotateType 4
		BEGIN Marker		 x 3 y 3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 2.26 y 5.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.85 y 5.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 1.75 y 5.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 2.25 y 5.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 2.75 y 5.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 3.25 y 5.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 3.75 y 5.3 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN	 Sprite			 x 44 y 39 w 6 h 6 RotateType 4
		BEGIN Marker		 x 3 y 3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 2.26 y 5.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.85 y 5.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 1.75 y 5.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 2.25 y 5.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 2.75 y 5.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 3.25 y 5.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 3.75 y 5.3 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN	 Sprite			 x 57 y 39 w 6 h 6 RotateType 4
		BEGIN Marker		 x 3 y 3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 2.26 y 5.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.85 y 5.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 1.75 y 5.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 2.25 y 5.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 2.75 y 5.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 3.25 y 5.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 3.75 y 5.3 orientation.x 0 orientation.y 0 Index 7 END
	END
END

BEGIN Object
    Name					 ChinookPadFireman
    Price					 -600
	Properties				 Sellable
    Toughness				 40000.0000
    Width					 1
    Height					 1
    ViewRange				 6
	BlockedBy				 StaticObject
	BlockedBy				 Wall
	BlockedBy				 UtilityStation
    Properties				 Entity
	Properties				 DoesNotTire
	Properties				 Staff
	SpriteVariants			 2
	BEGIN	 Sprite			 x 69 y 42 w 2 h 2 RotateType 4 END
	BEGIN	 Sprite			 x 69 y 34 w 2 h 2 RotateType 4 END
	Properties				 Scripted
END

BEGIN Object
    Name					 ChinookPadParamedic
    Price					 -600
	Properties				 Sellable
    Toughness				 40000.0000
    Width					 1
    Height					 1
    ViewRange				 6
    Properties				 Entity
	Properties				 DoesNotTire
	Properties				 Staff
	SpriteVariants			 2
	BEGIN	 Sprite			 x 69 y 42 w 2 h 2 RotateType 4 END
	BEGIN	 Sprite			 x 69 y 36 w 2 h 2 RotateType 4 END
	Properties				 Scripted
END

BEGIN Object
    Name					 ChinookPadRiotGuard
    Price					 -800
	Properties				 Sellable
    Toughness				 40000.0000
    Width					 1
    Height					 1
    ViewRange				 6
    Properties				 Entity
	Properties				 DoesNotTire
	Properties				 Staff
	SpriteVariants			 2
	BEGIN	 Sprite			 x 69 y 42 w 2 h 2 RotateType 4 END
	BEGIN	 Sprite			 x 69 y 38 w 2 h 2 RotateType 4 END
	Properties				 Scripted
END

BEGIN Object
    Name					 ChinookPadEmergency
    Price					 -1200
	Properties				 Sellable
    Toughness				 40000.0000
    Width					 1
    Height					 1
    ViewRange				 6
    Properties				 Entity
	Properties				 DoesNotTire
	Properties				 Staff
	SpriteVariants			 2
	BEGIN	 Sprite			 x 69 y 42 w 2 h 2 RotateType 4 END
	BEGIN	 Sprite			 x 69 y 40 w 2 h 2 RotateType 4 END
	Properties				 Scripted
END

BEGIN Object     
    Name					 ChinookHook
    Width					 3
    Height					 3
    RenderDepth				 4
    Price					 -1
	NumSlots				 8
	NumSprites				 2
	BEGIN Sprite			 x 57 y 31 w 4 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1.73 y 3.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.26 y 3.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.85 y 3.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.75 y 3.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 2.25 y 3.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 2.75 y 3.3 orientation.x 0 orientation.y 0 Index 7 END
	 END
	BEGIN Sprite			 x 65 y 31 w 4 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1.73 y 3.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.26 y 3.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.85 y 3.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.75 y 3.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 2.25 y 3.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 2.75 y 3.3 orientation.x 0 orientation.y 0 Index 7 END
	 END
	Properties				 MobileObject
	Properties				 DontAvoid
END

BEGIN Object     
    Name					 ChinookHookExports
    Width					 3
    Height					 3
    RenderDepth				 4
    Price					 -1
	NumSlots				 8
	NumSprites				 3
	BEGIN Sprite			 x 57 y 31 w 4 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1.73 y 3.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.26 y 3.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.85 y 3.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.75 y 3.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 2.25 y 3.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 2.75 y 3.3 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN Sprite			 x 61 y 31 w 4 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1.73 y 3.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.26 y 3.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.85 y 3.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.75 y 3.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 2.25 y 3.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 2.75 y 3.3 orientation.x 0 orientation.y 0 Index 7 END
	END
	BEGIN Sprite			 x 65 y 31 w 4 h 4 RotateType 4 TopAligned false
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 0 END
	 BEGIN	Marker			 x 1.73 y 3.3 orientation.x 0 orientation.y 0 Index 1 END
	 BEGIN	Marker			 x 2.26 y 3.3 orientation.x 0 orientation.y 0 Index 2 END
	 BEGIN	Marker			 x 2.85 y 3.3 orientation.x 0 orientation.y 0 Index 3 END
	 BEGIN	Marker			 x 1 y 3.3 orientation.x 0 orientation.y 0 Index 4 END
	 BEGIN	Marker			 x 1.75 y 3.3 orientation.x 0 orientation.y 0 Index 5 END
	 BEGIN	Marker			 x 2.25 y 3.3 orientation.x 0 orientation.y 0 Index 6 END
	 BEGIN	Marker			 x 2.75 y 3.3 orientation.x 0 orientation.y 0 Index 7 END
	END
	Properties				 MobileObject
	Properties				 DontAvoid
END

BEGIN Object
	Name					 ChinookDoorLeft
	Width					 1
	Height					 1
	ConstructionTime		 -1
	Toughness				 100.000
	Price					 -1
	RenderDepth				 5
	SpriteScale				 1.5
	BEGIN	Sprite			 x 65 y 35 w 2 h 2 RotateType 4 TopAligned false END
	MadeOf					 SolidMetal
	Properties				 MobileObject
	Properties				 DontAvoid
END

BEGIN Object
	Name					 ChinookDoorRight
	Width					 1
	Height					 1
	ConstructionTime		 -1
	Toughness				 100.000
	Price					 -1
	RenderDepth				 5
	SpriteScale				 1.5
	BEGIN	Sprite			 x 67 y 35 w 2 h 2 RotateType 4 TopAligned false END
	MadeOf					 SolidMetal
	Properties				 MobileObject
	Properties				 DontAvoid
END

BEGIN Object
	Name					 ChinookInside
	Width					 24
	ConstructionTime		 -1
	Toughness				 100.000
    MoveSpeedFactor			 0.8
	Price					 -1
	RenderDepth				 1
    BEGIN	Sprite			 x 34 y 10 w 32 h 8 RotateType 4 TopAligned false END
	MadeOf					 SolidMetal
	Properties				 MobileObject
	Properties				 DontAvoid
END

BEGIN Object
	Name					 ChinookInsideCargo
	Width					 24
	ConstructionTime		 -1
	Toughness				 100.000
    MoveSpeedFactor			 0.8
	Price					 -1
	RenderDepth				 5
    BEGIN	Sprite			 x 34 y 19 w 32 h 8 RotateType 4 TopAligned false END
	MadeOf					 SolidMetal
	Properties				 MobileObject
	Properties				 DontAvoid
END

BEGIN Object
	Name					 ChinookInsideEmergency
	Width					 24
	ConstructionTime		 -1
	Toughness				 100.000
    MoveSpeedFactor			 0.8
	Price					 -1
	RenderDepth				 4
    BEGIN	Sprite			 x 34 y 10 w 32 h 8 RotateType 4 TopAligned false END
	MadeOf					 SolidMetal
	Properties				 MobileObject
	Properties				 DontAvoid
END

BEGIN Object
	Name					 ChinookInsideFireman
	Width					 24
	ConstructionTime		 -1
	Toughness				 100.000
    MoveSpeedFactor			 0.8
	Price					 -1
	RenderDepth				 4
    BEGIN	Sprite			 x 34 y 19 w 32 h 8 RotateType 4 TopAligned false END
	MadeOf					 SolidMetal
	Properties				 MobileObject
	Properties				 DontAvoid
END

BEGIN Object
    Name					 HoseXY
    Toughness				 10000000.0
    Width					 1
    Height					 1
    RenderDepth				 0
	Properties				 MobileObject
	BEGIN	Sprite			 x 1 y 29 w 1 h 1 RotateType 4 TopAligned false END
END

BEGIN Object
	Name					 ChinookObstructorSide
	Width					 1
	Height					 4
	ConstructionTime		 -1
	Toughness				 100.000
    MoveSpeedFactor			 0.1
	Group					 StaticObject
	BlockedBy				 Wall
	BlockedBy				 StaticObject
	BlockedBy				 UtilityStation
	Price					 -1
	RenderDepth				 2
	BEGIN	Sprite			 x 1 y 29 w 1 h 4 RotateType 4 TopAligned false END
	MadeOf					 SolidMetal
	Properties				 BlockMovement
	Properties				 StaticObject
END

BEGIN Object
	Name					 ChinookObstructorBottom
	Width					 4
	Height					 1
	ConstructionTime		 -1
	Toughness				 100.000
    MoveSpeedFactor			 0.1
	Group					 StaticObject
	BlockedBy				 Wall
	BlockedBy				 StaticObject
	BlockedBy				 UtilityStation
	Price					 -1
	RenderDepth				 2
	BEGIN	Sprite			 x 3 y 35 w 4 h 1 RotateType 4 TopAligned false END
	MadeOf					 SolidMetal
	Properties				 BlockMovement
	Properties				 StaticObject
END

BEGIN Object
	Name					 ChinookObstructorTop
    Width					 12
	Height					 1
	ConstructionTime		 -1
	Toughness				 100.000
    MoveSpeedFactor			 0.1
	Group					 StaticObject
	BlockedBy				 Wall
	BlockedBy				 StaticObject
	BlockedBy				 UtilityStation
	Price					 -1
	RenderDepth				 2
    BEGIN	Sprite			 x 19 y 18 w 12 h 1 RotateType 4 TopAligned false END
	MadeOf					 SolidMetal
	Properties				 BlockMovement
	Properties				 StaticObject
END

BEGIN Object
	Name					 ChinookLandingStripSpawner
	Width					 20
	Height					 9
	ConstructionTime		 0
	Toughness				 100.000
	Price					 500
	RenderDepth				 0
	Properties				 SlowDelivery
	Properties				 StaticObject
	Properties				 DontAvoid
	MadeOf					 SolidMetal
	Properties				 Scripted
    BEGIN	Sprite			 x 36 y 29 w 20 h 9 RotateType 4 TopAligned false END
END

# =============================================================================
# Control Terminals

BEGIN Object
    Name                     ChinookIntakeTerminal
    Price					 -15000
    Toughness				 50.0000
    Width					 4
    Height					 1
	RenderDepth				 4
    ConstructionTime		 0
    ViewRange				 4
    MoveSpeedFactor			 0.01
    BlockedBy				 Wall
    BlockedBy				 StaticObject
    BlockedBy				 UtilityStation
    Properties				 Scripted
	Properties				 Electrical
    MadeOf					 HollowMetal
    BEGIN	Sprite			 x 1 y 39 w 8 h 3 RotateType 4 TopAligned false END
    BEGIN	Sprite			 x 9 y 39 w 8 h 3 RotateType 4 TopAligned false END
	ToolbarSprite			 CctvMonitorToolbar
END

BEGIN Object
    Name                     ChinookDeliveryTerminal
    Price					 -15000
    Toughness				 50.0000
    Width					 2
    Height					 1
	RenderDepth				 4
    ConstructionTime		 0
    MoveSpeedFactor			 0.01
    ViewRange				 4
    BlockedBy				 Wall
    BlockedBy				 StaticObject
    BlockedBy				 UtilityStation
    Properties				 Scripted
	Properties				 Electrical
    MadeOf					 HollowMetal
    BEGIN	Sprite			 x 1 y 42 w 4 h 3 RotateType 4 TopAligned false END
    BEGIN	Sprite			 x 5 y 42 w 4 h 3 RotateType 4 TopAligned false END
	ToolbarSprite			 CctvMonitorToolbar
END

# =============================================================================
# Symbols

BEGIN Object
    Name					 ChinookDeliveryDisplayLeft
    Toughness				 10000000.0
    Width					 1
    Height					 1
    RenderDepth				 3
	NumSprites				 4
    BEGIN	Sprite			 x 17 y 42 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 15 y 42 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 10 y 42 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 13 y 42 w 2 h 2 RotateType 4 END
END

# 0 = OFFLINE
# 1 = AUTO
# 2 = NO CARGO
# 3 = CARGO READY

BEGIN Object
    Name					 ChinookDeliveryDisplayRight
    Toughness				 10000000.0
    Width					 1
    Height					 1
    RenderDepth				 3
	NumSprites				 3
    BEGIN	Sprite			 x 17 y 42 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 15 y 44 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 13 y 44 w 2 h 2 RotateType 4 END
END

# 0 = OFFLINE
# 1 = IDLE
# 2 = ON ROUTE

BEGIN Object
    Name					 ChinookIntakeDisplayLeft
    Toughness				 10000000.0
    Width					 1
    Height					 1
    RenderDepth				 3
	NumSprites				 5
    BEGIN	Sprite			 x 58 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 45 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 48 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 55 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 10 y 44 w 2 h 2 RotateType 4 END
END

BEGIN Object
    Name					 ChinookIntakeDisplayRight
    Toughness				 10000000.0
    Width					 1
    Height					 1
    RenderDepth				 3
	NumSprites				 5
    BEGIN	Sprite			 x 59 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 46 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 53 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 56 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 11 y 44 w 2 h 2 RotateType 4 END
END

BEGIN Object
    Name					 ChinookPrisonerIcon
    Toughness				 10000000.0
    Width					 1
    Height					 1
    RenderDepth				 3
	NumSprites				 8
    BEGIN	Sprite			 x 49 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 46 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 51 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 43 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 53 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 56 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 34 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 11 y 44 w 2 h 2 RotateType 4 END
END

BEGIN Object
    Name					 ChinookQuantityIcon
    Toughness				 10000000.0
    Width					 1
    Height					 1
    RenderDepth				 3
	NumSprites				 5
    BEGIN	Sprite			 x 36 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 38 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 40 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 42 y 27 w 2 h 2 RotateType 4 END
    BEGIN	Sprite			 x 10 y 27 w 2 h 2 RotateType 4 END
END

BEGIN Object
    Name					 ChinookDeliveryGrantChecker
    Width					 1
    Height					 1
	Price					 -1
	Properties				 Sellable
    RenderDepth				 0
    BEGIN	Sprite			 x 65 y 38 w 1 h 1 RotateType 4 END
	Properties				 Scripted
END

# =============================================================================
# Materials
# =============================================================================

BEGIN Object     
    Name					 ChinookFuel
    MaxStackSize			 3
    RenderDepth				 1  
    Price					 -5
    BEGIN	Sprite			 x 66 y 38 w 1 h 1 RotateType 4 END
    BEGIN	StackSprite		 x 68 y 38 w 1 h 1 RotateType 4 END
    Properties				 Material
    SpriteScale				 0.5
END

# =============================================================================
# Vehicles
# =============================================================================

BEGIN Object     
    Name					 ChinookIntake
    Price					 -1
    Toughness				 500000.0000
    Width					 24
    MoveSpeedFactor			 1
    RenderDepth				 4
	Properties				 MobileObject
	Properties				 DontAvoid
    Properties				 Scripted
    AutoOrder				 ChinookFuel
    AutoOrderQuantity		 3
	NumSprites				 5
    BEGIN	Sprite			 x 1 y 1 w 32 h 8 RotateType 4 TopAligned false END
    BEGIN   Sprite			 x 1 y 10 w 32 h 8 RotateType 4 TopAligned false END
    BEGIN	Sprite			 x 1 y 19 w 32 h 8 RotateType 4 TopAligned false END
    BEGIN	Sprite			 x 1 y 28 w 32 h 8 RotateType 4 TopAligned false END
    BEGIN	Sprite			 x 34 y 1 w 32 h 8 RotateType 4 TopAligned false END
END

BEGIN Object     
    Name					 ChinookDelivery
    Price					 -1
    Toughness				 500000.0000
    Width					 24
    MoveSpeedFactor			 1
    RenderDepth				 6
	Properties				 MobileObject
	Properties				 DontAvoid
    Properties				 Scripted
	NumSprites				 5
	NumSlots				 32
    BEGIN	Sprite			 x 1 y 1 w 32 h 8 RotateType 4 TopAligned false END
    BEGIN   Sprite			 x 1 y 10 w 32 h 8 RotateType 4 TopAligned false END
    BEGIN	Sprite			 x 1 y 19 w 32 h 8 RotateType 4 TopAligned false END
    BEGIN	Sprite			 x 1 y 28 w 32 h 8 RotateType 4 TopAligned false END
    BEGIN	Sprite			 x 34 y 1 w 32 h 8 RotateType 4 TopAligned false END
END

BEGIN Object     
    Name					 ChinookExports
    Price					 -1
    Toughness				 500000.0000
    Width					 24
    MoveSpeedFactor			 1
    RenderDepth				 6
	Properties				 MobileObject
	Properties				 DontAvoid
    Properties				 Scripted
	NumSprites				 5
	NumSlots				 32
    BEGIN	Sprite			 x 1 y 1 w 32 h 8 RotateType 4 TopAligned false END
    BEGIN   Sprite			 x 1 y 10 w 32 h 8 RotateType 4 TopAligned false END
    BEGIN	Sprite			 x 1 y 19 w 32 h 8 RotateType 4 TopAligned false END
    BEGIN	Sprite			 x 1 y 28 w 32 h 8 RotateType 4 END
    BEGIN	Sprite			 x 34 y 1 w 32 h 8 RotateType 4 TopAligned false END
END

BEGIN Object     
    Name					 ChinookFireman
    Price					 -1
    Toughness				 500000.0000
    Width					 24
    MoveSpeedFactor			 1
    RenderDepth				 6
	Properties				 MobileObject
	Properties				 DontAvoid
    Properties				 Scripted
	NumSprites				 5
	NumSlots				 6
    BEGIN	Sprite			 x 1 y 1 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 18 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 18.8 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 19.6 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN   Sprite			 x 1 y 10 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 18 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 18.8 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 19.6 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN	Sprite			 x 1 y 19 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 18 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 18.8 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 19.6 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN	Sprite			 x 1 y 28 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 18 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 18.8 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 19.6 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN	Sprite			 x 34 y 1 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 18 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 18.8 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 19.6 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
END

BEGIN Object     
    Name					 ChinookParamedic
    Price					 -1
    Toughness				 500000.0000
    Width					 24
    MoveSpeedFactor			 1
    RenderDepth				 6
	Properties				 MobileObject
	Properties				 DontAvoid
    Properties				 Scripted
	NumSprites				 5
	NumSlots				 6
    BEGIN	Sprite			 x 1 y 1 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 15.6 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 16.4 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 17.2 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN   Sprite			 x 1 y 10 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 15.6 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 16.4 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 17.2 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN	Sprite			 x 1 y 19 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 15.6 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 16.4 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 17.2 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN	Sprite			 x 1 y 28 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 15.6 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 16.4 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 17.2 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN	Sprite			 x 34 y 1 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 15.6 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 16.4 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 17.2 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
END

BEGIN Object     
    Name					 ChinookRiotGuard
    Price					 -1
    Toughness				 500000.0000
    Width					 24
    MoveSpeedFactor			 1
    RenderDepth				 6
	Properties				 MobileObject
	Properties				 DontAvoid
    Properties				 Scripted
	NumSprites				 5
	NumSlots				 6
    BEGIN	Sprite			 x 1 y 1 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 15.6 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 16.4 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 17.2 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN   Sprite			 x 1 y 10 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 15.6 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 16.4 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 17.2 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN	Sprite			 x 1 y 19 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 15.6 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 16.4 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 17.2 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN	Sprite			 x 1 y 28 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 15.6 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 16.4 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 17.2 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN	Sprite			 x 34 y 1 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 15.6 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 16.4 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 17.2 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
END

BEGIN Object     
    Name					 ChinookEmergency
    Price					 -1
    Toughness				 500000.0000
    Width					 24
    MoveSpeedFactor			 1
    RenderDepth				 6
	Properties				 MobileObject
	Properties				 DontAvoid
    Properties				 Scripted
	NumSprites				 5
	NumSlots				 6
    BEGIN	Sprite			 x 1 y 1 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 15.6 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 16.4 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 17.2 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN   Sprite			 x 1 y 10 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 15.6 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 16.4 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 17.2 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN	Sprite			 x 1 y 19 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 15.6 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 16.4 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 17.2 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN	Sprite			 x 1 y 28 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 15.6 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 16.4 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 17.2 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
    BEGIN	Sprite			 x 34 y 1 w 32 h 8 RotateType 4 TopAligned false
		BEGIN Marker		 x 18 y 4.75 orientation.x 0 orientation.y 0 Index 0 END
		BEGIN Marker		 x 18.8 y 4.75 orientation.x 0 orientation.y 0 Index 1 END
		BEGIN Marker		 x 19.6 y 4.75 orientation.x 0 orientation.y 0 Index 2 END
		BEGIN Marker		 x 15.6 y 4.65 orientation.x 0 orientation.y 0 Index 3 END
		BEGIN Marker		 x 16.4 y 4.65 orientation.x 0 orientation.y 0 Index 4 END
		BEGIN Marker		 x 17.2 y 4.65 orientation.x 0 orientation.y 0 Index 5 END
	END
END

# =============================================================================
# Entities
# =============================================================================

BEGIN Object
	Name					 ChinookPilot
	Toughness				 1000.0000
    MoveSpeedFactor			 0.500000
	RenderDepth				 3
	ViewRange				 12
	BlockedBy				 Wall
	BlockedBy				 StaticObject
	BlockedBy				 UtilityStation
	Properties				 Entity
    Properties				 DoesNotTire
	Properties				 Scripted
    SpriteVariants			 4
    BEGIN	Sprite			 x 1 y 36 w 2 h 2 RotateType 1 END
    BEGIN	Sprite			 x 9 y 36 w 2 h 2 RotateType 1 END
    BEGIN	Sprite			 x 17 y 36 w 2 h 2 RotateType 1 END
    BEGIN	Sprite			 x 25 y 36 w 2 h 2 RotateType 1 END
END

BEGIN Object
	Name					 ChinookGuard
	Toughness				 1000.0000
    MoveSpeedFactor			 0.500000
	RenderDepth				 3
	ViewRange				 12
	BlockedBy				 Wall
	BlockedBy				 StaticObject
	BlockedBy				 UtilityStation
	Equipment				 AssaultRifle
	Properties				 Entity
    Properties				 DoesNotTire
	Properties				 Scripted
	Sprite					 Soldier
    SpriteVariants			 4
END

BEGIN Object     
    Name					 Fireman
    Toughness				 10.0000
    RenderDepth				 5
    ViewRange				 12
    BlockedBy				 Wall  
    BlockedBy				 StaticObject  
    BlockedBy				 UtilityStation  
    Sprite					 Fireman  
    Properties				 Entity
    Properties				 DoesNotTire
	Equipment				 Hose
END

BEGIN Object     
    Name					 Paramedic
    Toughness				 10.0000
    RenderDepth				 5
    ViewRange				 12
    BlockedBy				 Wall  
    BlockedBy				 StaticObject  
    BlockedBy				 UtilityStation  
    Sprite					 Paramedic  
    Properties				 Entity
    Properties				 DoesNotTire
END

BEGIN Object     
    Name					 RiotGuard  
    MoveSpeedFactor			 0.500000  
    Toughness				 60.0000  
    RenderDepth				 5
    ViewRange				 12
    BlockedBy				 Wall  
    BlockedBy				 StaticObject  
    BlockedBy				 UtilityStation  
    Sprite					 RiotGuard  
    Properties				 Entity
    Properties				 Guard
    Properties				 DoesNotTire
    Equipment				 Baton
END

BEGIN Object     
    Name					 Soldier  
    MoveSpeedFactor			 0.500000  
    Toughness				 60.0000  
    RenderDepth				 5
    ViewRange				 12
    BlockedBy				 Wall  
    BlockedBy				 StaticObject  
    BlockedBy				 UtilityStation  
    Sprite					 Soldier  
    Properties				 Entity
    Properties				 DoesNotTire
    Properties				 Guard
    Properties				 Staff
    SpriteVariants			 4
    Equipment				 AssaultRifle
END

BEGIN Object     
    Name            	     FireStarter
    Price					 -1
    Sprite      	         Fire
    Properties      	     Entity
    Properties				 DoesNotTire
    Properties      	     Staff
	Properties      	     Scripted
END

# =============================================================================
# Rooms
# =============================================================================

BEGIN Room
    Name                 ChinookIntakeTower
	BEGIN Requirement Type MinimumSize x 4 y 2 END
    BEGIN Requirement Type 	Object   Id     ChinookIntakeTerminal       END
END

BEGIN Room
    Name                 ChinookDeliveriesTower
	BEGIN Requirement Type MinimumSize x 2 y 2 END
    BEGIN Requirement Type 	Object   Id     ChinookDeliveryTerminal       END
END

BEGIN Room
    Name                 ChinookDeliveries
    BEGIN Requirement Type Object   Id     ChinookPadDelivery       END
END

BEGIN Room
    Name                 ChinookLandingZone
    BEGIN Requirement Type MinimumSize  x 13  y 7 END
    BEGIN LikelyObject   Id     ChinookPadIntake       END
END

BEGIN Room
    Name                 ChinookFuelDepot
    BEGIN Requirement   Type Enclosed                   END
END

# # #
#
#  End Chinook (Aviation Mod 2.0 revised)
#
# # #



# # #
#
#  Begin Callouts
#
# # #

BEGIN Callout
	Name				 ChinookFirebrigade
	Cost				 -250
	MaxNumber			 9
	Vehicle				 ChinookFireman
	Entity				 Fireman
	NumEntities			 6
	Sprite				 EmergencyParamedics
END

BEGIN Callout
	Name				 ChinookParamedics
	Cost				 -250
	MaxNumber			 9
	Vehicle				 ChinookParamedic
	Entity				 Paramedic
	NumEntities			 6
	Sprite				 EmergencyParamedics
END

BEGIN Callout
	Name				 ChinookRiotGuards
	MaxNumber			 9
	Cost				 -250
	Vehicle				 ChinookRiotGuard
	Entity				 RiotGuard
	NumEntities			 6
	Sprite				 EmergencyRiotPolice
    Research			 Chinook
END

BEGIN Callout
	Name				 ChinookParaTroopers
	MaxNumber			 9
	Cost				 -2500
	Vehicle				 ChinookEmergency
	Entity				 Soldier
	NumEntities			 6
	Sprite				 EmergencyRiotPolice
    Research			 Chinook
END

# # #
#
#  End Callouts
#
# # #




#---Construction Material for all floors

BEGIN Object
	Name				 FloorMaterial
	MaxStackSize		 120
	Teleportable		 true
	Price				 -5
	Properties			 Material
END

#---

BEGIN Material
	Name				 MenuWater
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 Concrete
	BEGIN Sprite0	 x 10  y 30	 END
END

BEGIN Material
	Name				 Water
	ConstructionTime	 0
	Price				 -5
	SpriteType			 RandomArea
	BlockMovement		 true
	MoveCost			 0.100000
	SoftEdged			 1
	IndoorOutdoor		 1
	NumSprites			 2
	BEGIN Sprite0		 x 0 y 26 END
	BEGIN Sprite1		 x 6 y 1 END
END


BEGIN Material
	Name				 WaterStable
	ConstructionTime	 0
	SpriteType			 RandomArea
	BlockMovement		 true
	MoveCost			 0.070000
	Price				 -5
	SoftEdged			 1
	NumSprites			 2
	BEGIN Sprite0		 x 0 y 26 END
	BEGIN Sprite1		 x 6 y 1 END
END

BEGIN Material   
    Name                 Road  
    ConstructionTime     0
    ObjectRequired       FloorMaterial  
    SpriteType           RandomArea  
    NumSprites           2  
    BEGIN Sprite0    x 15  y 6  END
    BEGIN Sprite1    x 2  y 2  END
END

BEGIN Material
	Name				 RoadMarkings
	ConstructionTime	 0
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0		 x 19 y 6 END
	BEGIN Sprite1		 x 1 y 2 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RoadMarkingsLeft
	ConstructionTime	 0
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 17 y 6 END
	BEGIN Sprite1		 x 1 y 2 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RoadMarkingsRight
	ConstructionTime	 0
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 18 y 6 END
	BEGIN Sprite1		 x 1 y 2 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RoadCrossing
	ConstructionTime	 0
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 17  y 3	 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RoadCrossingLeft
	ConstructionTime	 0
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 19  y 3	 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 RoadCrossingRight
	ConstructionTime	 0
	ObjectRequired		 FloorMaterial
	SpriteType			 SingleSprite
	NumSprites			 2
	SoftEdged			 -1
	BEGIN Sprite0		 x 20  y 3	 END
	Properties			 CanPlaceOnRoad
END

BEGIN Material   
    Name                 PavingStone  
    ConstructionTime     0
    MoveCost             1.30000  
    SoftEdged            0
    IndoorOutdoor        1  
    ObjectRequired       FloorMaterial  
    SpriteType           RandomArea  
    NumSprites           2  
    BEGIN Sprite0    x 15  y 4  END
    BEGIN Sprite1    x 5  y 2  END
END

BEGIN Material   
    Name                 ConcreteTiles  
    ConstructionTime     0
    MoveCost             1.30000  
    SoftEdged            -1  
    ObjectRequired       FloorMaterial  
    SpriteType           RandomArea  
    NumSprites           2  
    BEGIN Sprite0    x 10  y 6  END
    BEGIN Sprite1    x 2  y 2  END
END

BEGIN Material   
    Name                 Gravel  
    ConstructionTime     0
    MoveCost             0.700000  
    SoftEdged            1  
    IndoorOutdoor        1  
    ObjectRequired       FloorMaterial  
    SpriteType           RandomArea  
    SpriteOverlayScale   3  
    NumSprites           2  
    BEGIN Sprite0    x 20  y 4  END
    BEGIN Sprite1    x 5  y 2  END
END

BEGIN Material
	Name				 Mud
	ConstructionTime	 0
	MoveCost			 0.700000
	SoftEdged			 1
	IndoorOutdoor		 1
	ObjectRequired		 GrassTurf
	SpriteType			 RandomArea
	SpriteOverlayScale	 4
	NumSprites			 2
	BEGIN Sprite0	 x 25  y 8	END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material   
    Name                 Stone  
    ConstructionTime     0
    IndoorOutdoor        1  
    ObjectRequired       FloorMaterial  
    SpriteType           AlignedArea  
    NumSprites           2  
    BEGIN Sprite0    x 25  y 4  END
    BEGIN Sprite1    x 5  y 2  END
END

BEGIN Material   
    Name                 WoodenFloor  
    ConstructionTime     0
    IndoorOutdoor        2  
    ObjectRequired       FloorMaterial  
    SpriteType           RandomArea  
    NumSprites           2  
    BEGIN Sprite0    x 0  y 6  END
    BEGIN Sprite1    x 5  y 2  END
END

BEGIN Material   
    Name                 CeramicFloor  
    ConstructionTime     0
    IndoorOutdoor        2  
    ObjectRequired       FloorMaterial  
    SpriteType           RandomArea  
    NumSprites           2  
    BEGIN Sprite0    x 5  y 6  END
    BEGIN Sprite1    x 4  y 2  END
END

BEGIN Material   
    Name                 MosaicFloor  
    ConstructionTime     0
    MoveCost             1.30000  
    IndoorOutdoor        2  
    ObjectRequired       FloorMaterial  
    SpriteType           RandomArea  
    NumSprites           2  
    BEGIN Sprite0    x 10  y 4  END
    BEGIN Sprite1    x 5  y 2  END
END

BEGIN Material   
    Name                 MetalFloor  
    ConstructionTime     0
    MoveCost             1.30000  
    SoftEdged            -1  
    IndoorOutdoor        2  
    ObjectRequired       FloorMaterial  
    SpriteType           RandomArea  
    NumSprites           2  
    BEGIN Sprite0    x 15  y 8  END
    BEGIN Sprite1    x 5  y 2  END
END

BEGIN Material   
    Name                 MarbleTiles  
    ConstructionTime     0
    SoftEdged            -1  
    IndoorOutdoor        2
    ObjectRequired       FloorMaterial  
    BEGIN Sprite0    x 22  y 8  END
END

BEGIN Material   
    Name                 WhiteTiles  
    ConstructionTime     0
    SoftEdged            -1  
    IndoorOutdoor        2  
    ObjectRequired       FloorMaterial  
    BEGIN Sprite0    x 22  y 9  END
END

BEGIN Material   
    Name                 FancyTiles  
    ConstructionTime     0
    SoftEdged            -1  
    IndoorOutdoor        2  
    ObjectRequired       FloorMaterial  
    SpriteType           AlignedArea  
    NumSprites           2  
    BEGIN Sprite0    x 20  y 8  END
    BEGIN Sprite1    x 2  y 2  END
END

BEGIN Material
    Name                 Limo2Wall  
	ConstructionTime	 0
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Brick
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 8  y 12	END
END

BEGIN Material
	Name				 cinderbwall
	ConstructionTime	 0
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Brick
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 8  y 12	END
END

BEGIN Material
	Name				 MenuCompost
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	BEGIN Sprite0	 x 13  y 29	 END
END

BEGIN Material
	Name				 Farmland
	ConstructionTime	 0
	MoveCost			 0.50000
	ObjectRequired		 FloorMaterial
	SoftEdged			 -1
	IndoorOutdoor		 1
	SpriteOverlayScale	 5
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN	Sprite0		 x 25 y 8 END
	BEGIN	Sprite1		 x 5 y 2 END
END

BEGIN Material
	Name				 MenuFence
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	BEGIN Sprite0	 x 10  y 31	 END
END

BEGIN Material
	Name				 PavedBushFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	IndoorOutdoor		 1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 15  y 12	 END
END

BEGIN Material
	Name				 PavedFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 25  y 28	 END
END

BEGIN Material
	Name				 GrassFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	IndoorOutdoor		 1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 15  y 16	 END
END

BEGIN Material
	Name				 TiledBushFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	IndoorOutdoor		 1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 25  y 0	END
END

BEGIN Material
	Name				 TiledFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	Price				 -3
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 25  y 24	 END
END

BEGIN Material
	Name				 JailFence
	ConstructionTime	 0
	BlockMovement		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	Price				 -10
	SpriteType			 Connected
	NumSprites			 1
	BEGIN Sprite0	 x 6  y 27	END
END

BEGIN Material
	Name				 BurntWall
	ConstructionTime	 -1.00000
	BlockMovement		 true
	BlockVisibility		 true
	MoveCost			 0.400000
	SoftEdged			 -1
	ObjectRequired		 Brick
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0	 x 15  y 6	END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 GraveHole
	ConstructionTime	 -1
	Price				 -1
	SoftEdged			 0
	SpriteType			 RandomArea
	MoveCost			 1.000000
	NumSprites			 2
	BEGIN Sprite0	 x 12  y 6	 END
	BEGIN Sprite1	 x 3  y 2  END
END

BEGIN Material   
    Name                 CemeteryPavingStone  
    ConstructionTime     0
    MoveCost             1.30000  
    SoftEdged            1
    IndoorOutdoor        1  
    ObjectRequired       FloorMaterial  
    SpriteType           RandomArea  
    NumSprites           2  
    BEGIN Sprite0    x 15  y 4  END
    BEGIN Sprite1    x 5  y 2  END
END

BEGIN Material   
    Name                 CemeteryStone  
    ConstructionTime     0
    IndoorOutdoor        1  
	SoftEdged			 1
    ObjectRequired       FloorMaterial  
    SpriteType           AlignedArea  
    NumSprites           2  
    BEGIN Sprite0    x 25  y 4  END
    BEGIN Sprite1    x 5  y 2  END
END

BEGIN Material   
    Name                 LongGrass
    ConstructionTime     0
    MoveCost             0.700000  
    SoftEdged            1  
    IndoorOutdoor        1  
    ObjectRequired       GrassTurf  
    SpriteType           RandomArea 
    SpriteOverlayScale   4
    NumSprites           2
    BEGIN Sprite0    x 25  y 6  END
    BEGIN Sprite1    x 5  y 2  END
END

BEGIN Material
	Name				 MenuCarpet
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 5  y 31	END
END

BEGIN Material
	Name				 FX2K_Tile10
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 9  y 11	END
END

BEGIN Material
	Name				 BlueCarpet1
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 22  y 16	 END
END

BEGIN Material
	Name				 BlueCarpet2
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 22  y 17	 END
END

BEGIN Material
	Name				 FX2K_Tile11
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 0  y 23	END
END

BEGIN Material
	Name				 LightBlueCarpet
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 16  y 15	 END
END

BEGIN Material
	Name				 FX2K_Tile12
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 1  y 23	END
END

BEGIN Material
	Name				 BlueCarpet
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 15  y 15	 END
END

BEGIN Material
	Name				 FX2K_Tile6
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 5  y 11	END
END

BEGIN Material
	Name				 OrangeCarpet
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 24  y 8	END
END

BEGIN Material
	Name				 YellowCarpet
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 13  y 28	 END
END

BEGIN Material
	Name				 YellowCarpet1
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 22  y 14	 END
END

BEGIN Material
	Name				 YellowCarpet2
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 22  y 15	 END
END

BEGIN Material
	Name				 FX2K_Tile5
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 4  y 11	END
END

BEGIN Material
	Name				 RedCarpet1
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 23  y 16	 END
END

BEGIN Material
	Name				 RedCarpet2
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 23  y 17	 END
END

BEGIN Material
	Name				 FX2K_Tile14
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 1  y 31	END
END

BEGIN Material
	Name				 RedCarpet
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 12  y 0	 END
END

BEGIN Material
	Name				 FX2K_Tile15
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 2  y 31	END
END

BEGIN Material
	Name				 GreenCarpet1
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 23  y 14	 END
END

BEGIN Material
	Name				 GreenCarpet2
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 23  y 15	 END
END

BEGIN Material
	Name				 FX2K_Tile7
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 6  y 11	END
END

BEGIN Material
	Name				 FX2K_Tile8
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 7  y 11	END
END

BEGIN Material
	Name				 GreenCarpet
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 13  y 15	 END
END

BEGIN Material
	Name				 FX2K_Tile16
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 3  y 31	END
END

BEGIN Material
	Name				 BlackCarpet
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 12  y 15	 END
END

BEGIN Material
	Name				 BlackCarpet1
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 7  y 16	END
END

BEGIN Material
	Name				 BlackCarpet2
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 7  y 17	END
END

BEGIN Material
	Name				 WhiteCarpet1
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 7  y 13	END
END

BEGIN Material
	Name				 WhiteCarpet2
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 7  y 14	END
END

BEGIN Material
	Name				 WhiteCarpet
	ConstructionTime	 0
	IndoorOutdoor		 2
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 22  y 18	 END
END

BEGIN Material
	Name				 FX2K_Tile3
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 2  y 11	END
END

BEGIN Material
	Name				 FX2K_Tile4
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 3  y 11	END
END

BEGIN Material
	Name				 MenuTiles
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 4  y 31	END
END

BEGIN Material
	Name				 BlueTiles
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 8  y 15	 END
END

BEGIN Material
	Name				 OrangeTiles
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 6  y 15	 END
END

BEGIN Material
	Name				 YellowTiles
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 9  y 15	 END
END

BEGIN Material
	Name				 RedTiles
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 7  y 15	 END
END

BEGIN Material
	Name				 RoofTiles1
	ConstructionTime	 0
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	NumSprites			 2
	BEGIN Sprite0	 x 7  y 20	 END
	BEGIN Sprite1	 x 4  y 2  END
END

BEGIN Material
	Name				 RoofTiles2
	ConstructionTime	 0
	SoftEdged			 -1
	NumSprites			 2
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 7  y 22	 END
	BEGIN Sprite1	 x 4  y 2  END
END

BEGIN Material
	Name				 SalmonTiles
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	NumSprites			 2
	MoveCost			 2.000000
	BEGIN Sprite0	 x 20  y 10	 END
	BEGIN Sprite1	 x 20  y 11	 END
END

BEGIN Material
	Name				 MetallTiles
	ConstructionTime	 0
	SoftEdged			 -1
	NumSprites			 2
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 11  y 30	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 GreyTiles
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 4  y 15	 END
END

BEGIN Material
	Name				 BlackTiles
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 5  y 15	 END
END

BEGIN Material
	Name				 MenuWood
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 5  y 30	END
END

BEGIN Material
	Name				 DarkWood
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	NumSprites			 2
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 14  y 28	END
	BEGIN Sprite1	 x 5  y 2  END
END

BEGIN Material
	Name				 DarkParkett
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	NumSprites			 2
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 24  y 14	END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 FX2K_Tile13
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 20	END
END

BEGIN Material
	Name				 WoodLaminate
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	ObjectRequired		 FloorMaterial
	NumSprites			 2
	BEGIN Sprite0	 x 21  y 10	 END
	BEGIN Sprite1	 x 21  y 11	 END
END

BEGIN Material
	Name				 MenuMosaic
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 4  y 30	END
END

BEGIN Material
	Name				 BlackMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 23  y 8	END
END

BEGIN Material
	Name				 BrownMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 24  y 9	END
END

BEGIN Material
	Name				 GreyBigMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	NumSprites			 2
	BEGIN Sprite0	 x 22  y 12	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 BlueMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	NumSprites			 2
	BEGIN Sprite0	 x 24  y 16	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 RedBigMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	NumSprites			 2
	BEGIN Sprite0	 x 26  y 18	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 YellowBigMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	NumSprites			 2
	BEGIN Sprite0	 x 28  y 18	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 GreenBigMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	NumSprites			 2
	BEGIN Sprite0	 x 30  y 18	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 WhiteBigMosaic
	ConstructionTime	 0
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	NumSprites			 2
	BEGIN Sprite0	 x 24  y 12	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 MenuStone
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 8  y 31	END
END

BEGIN Material
	Name				 StoneTiles
	ConstructionTime	 0
	SoftEdged			 -1
	NumSprites			 2
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 6  y 30	END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 LooseStone
	ConstructionTime	 0
	MoveCost			 0.70000
	SoftEdged			 1
	IndoorOutdoor		 1
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	SpriteOverlayScale	 2
	NumSprites			 2
	BEGIN Sprite0	 x 30  y 6	END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 Cobblestone
	ConstructionTime	 0
	IndoorOutdoor		 1
	NumSprites			 2
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 30  y 8	END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 FX2K_Tile9
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	MoveCost			 2.000000
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 8  y 11	END
END

BEGIN Material
	Name				 LinoleumFloor
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 2
	NumSprites			 2
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 17  y 30	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 KeramikFloor
	ConstructionTime	 0
	NumSprites			 2
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 15  y 30	 END
	BEGIN Sprite1	 x 2  y 2  END
END

BEGIN Material
	Name				 GraniteFloor
	ConstructionTime	 0
	NumSprites			 2
	SoftEdged			 -1
	SpriteType			 RandomArea
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	 x 13  y 30	 END
	BEGIN Sprite1	 x 2  y 2  END
END
BEGIN Material
	Name				 FX2K_Tile1
	ConstructionTime	 0
	SoftEdged			 -1
	MoveCost			 2.000000
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 0  y 11	END
END

BEGIN Material
	Name				 FX2K_Tile2
	ConstructionTime	 0
	SoftEdged			 -1
	MoveCost			 2.000000
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 1  y 11	END
END

BEGIN Material
	Name				 MenuChinook
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	ObjectRequired		 Concrete
	BEGIN Sprite0	 x 9  y 6	 END
END

BEGIN Material
	Name				 Heli_TL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	SpriteOverlayScale	 2
	BEGIN Sprite0	 x 16  y 22	END
END

BEGIN Material
	Name				 Heli_TC
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 17  y 22	END
END

BEGIN Material
	Name				 Heli_TR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 18  y 22	END
END

BEGIN Material
	Name				 Heli_CL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 16  y 23	END
END

BEGIN Material
	Name				 Heli_CC
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 17  y 23	END
END

BEGIN Material
	Name				 Heli_CR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 18  y 23	END
END

BEGIN Material
	Name				 Heli_BL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 16  y 24	END
END

BEGIN Material
	Name				 Heli_BC
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 17  y 24	END
END

BEGIN Material
	Name				 Heli_BR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 18  y 24	END
END

BEGIN Material
	Name				 MenuDeploy
	ConstructionTime	 0
	Price				 -100000000
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	 x 9  y 31	END
END

BEGIN Material
	Name				 T0_WhiteTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 9	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BL_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 31	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 8	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 31	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T3_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 2	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T6_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 31	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 27	y 14	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 7	y 18	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 11	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 31	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 31	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_PublicTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 31	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BL_PublicConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 30	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_PublicConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 7	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_PublicConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 30	y 3	END
	MoveCost			 2.000000
END

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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 30	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26	y 14	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 6	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 11	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 30	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 30	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 30	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 29	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 6	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 29	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
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	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 29	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 16	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 5	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 11	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 29	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
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	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 29	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 29	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 1	y 15	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 5	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 14	y 11	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 31	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 15	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 4	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 11	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_StaffConcrete
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 28	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 28	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 28	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 0	y 15	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 4	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 13	y 11	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 30	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
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	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 9	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 27	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 27	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 27	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 1	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 12	y 11	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 13	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 7	y 12	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_MinimumConcrete
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_MinimumConcrete
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_MinimumConcrete
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 25	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 0	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 1	END
	MoveCost			 2.000000
END

BEGIN Material
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	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 3	END
	MoveCost			 2.000000
END

BEGIN Material
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	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 25	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_MediumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 12	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_MediumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_MediumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 0	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_MediumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 25	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_MediumTile
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 25	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_MediumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 25	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BL_MediumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_MediumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 30	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_MediumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 29	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T3_MediumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 28	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T6_MediumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_MediumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 26	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_MediumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 25	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_MediumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 24	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_MediumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_MediumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_MediumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 24	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BL_MaximumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_MaximumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 30	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_MaximumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 29	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T3_MaximumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 28	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T6_MaximumTile
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_MaximumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 26	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_MaximumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 25	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_MaximumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 24	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_MaximumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_MaximumTile
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 23	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_MaximumTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	MoveCost			 2.000000
	BEGIN Sprite0	x 23	y 21	END
END

BEGIN Material
	Name				 BL_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 30	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 29	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T3_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 28	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T6_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 26	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 25	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 24	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_MaximumConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BL_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 30	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 29	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T3_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 28	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T6_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T9_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 26	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 T12_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 25	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TL_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 24	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 TR_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 X_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 Y_ProtectiveTile
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BL_ProtectiveConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 BR_ProtectiveConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 30	END
	MoveCost			 2.000000
END

BEGIN Material
	Name				 C_ProtectiveConcrete
	ConstructionTime	 0
	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 29	END
	MoveCost			 2.00000
END

BEGIN Material
	Name				 T3_ProtectiveConcrete
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 28	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 26	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 25	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 24	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
	IndoorOutdoor		 0
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 31	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 30	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 29	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 28	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 27	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 26	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 25	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 24	END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 23	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 22	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 21	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19	y 19	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20   y 19	   END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
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	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 22   y 19	   END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 19   y 15	   END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 20   y 15	   END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 21   y 15	   END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 26   y 20	   END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 27	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 28   y 20	   END
	MoveCost			 2.000000
END

BEGIN Material
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	SoftEdged			 -1
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0	x 29	y 20	END
	MoveCost			 2.000000
END

BEGIN Material
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	Price				 -100000000
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	ObjectRequired		 Concrete
	BEGIN Sprite0	 x 9  y 7	 END
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 0	y 24	END
	MoveCost			 2.000000
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END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 1	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 0	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 1	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
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	BEGIN Sprite0		 x 2 y 24 END
	BEGIN Sprite1		 x 1 y 2 END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	BEGIN Sprite0		 x 18	y 20	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
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	BEGIN Sprite0		 x 12	y 24	END
	BEGIN Sprite1		 x 1 y 2 END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 18	y 21	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	BEGIN Sprite0		 x 3 y 24 END
	BEGIN Sprite1		 x 1 y 2 END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 4	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 5	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 4	y 28	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 5	y 28	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 12	y 20	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 20	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 12	y 21	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 21	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 20	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 15	y 20	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 21	END
	MoveCost			 2.000000
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END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 15	y 21	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 8	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 9	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 8	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 9	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 4	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 4	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 5	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 5	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 2	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 3	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 2	y 28	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 3	y 28	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 0	y 29	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 1	y 29	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 0	y 30	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 1	y 30	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 4	y 29	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 5	y 29	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 2	y 29	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 3	y 29	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagreversecenterturnBL
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 2	y 30	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 diagreversecenterturnBR
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 3	y 30	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 whitecrosslinesTL
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 11	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 whitecrosslinesTR
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 11	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 26	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 26	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END
BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 6	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 solidyellowcenterline_horizontal
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 7	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 yellowcenterturnTL
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 0	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 1	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 0	y 28	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 1	y 28	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 6	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 yellowcrosslinesR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 7	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 yellowcrosslinesBL
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 27	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 12	y 26	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 15	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 10	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	SpriteType			 RandomArea
	NumSprites			 2
	BEGIN Sprite0		 x 12	y 24	END
	BEGIN Sprite1		 x 1 y 2 END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 verticalcurbwithzebraB
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 10	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 curbcornerTL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 16	y 20	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 17	y 20	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 curbcornerBL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 16	y 21	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 curbcornerBR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 17	y 21	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 12	y 22	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 22	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
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	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 12	y 23	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 innercurbR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 23	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 outercurbT
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 22	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 outercurbL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 15	y 22	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 outercurbB
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 23	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 outercurbR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 15	y 23	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot1TL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot1TR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 24	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot1BL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 13	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot1BR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 14	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot2TL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 15	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot2TR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 16	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot2BL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 15	y 26	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot2BR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 16	y 26	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot3TL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 17	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot3TR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 18	y 25	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot3BL
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 17	y 26	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END

BEGIN Material
	Name				 parkingspot3BR
	ConstructionTime	 0
	SoftEdged			 -1
	ObjectRequired		 FloorMaterial
	BEGIN Sprite0		 x 18	y 26	END
	MoveCost			 2.000000
	Properties			 CanPlaceOnRoad
END
