*Vampire Ring - new society 
*Update to current tech system
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*Rework "Wolf bite" (power of 4lvl Neuri)
*Small events with game of childs (Tryglav battle)
*Battle events of Morena
*Small local event about cult of Morena
*Better modifier for Svetovid auguries
*Tryglav auguries for dark-heresy (also in Arkona)
*Hidden trait for Chram of Vales
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*Event chain - child kidnapping by Utopiec and return
*Introduction of secret cults of new religions
*Adaptation to patch 3.0
*Rebalance few points
*Debuging
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I don't remember :)
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*New nickname - Svaromir (you must have 2 positive modifiers of Svarog and be cultist of Svarog)
*3 random events for Svarog Cult
*Ritual for Svarog in Pruszkow (Holy Place in Mazovia) - decision and events
*Rework zmey rampart and ambush on ZR tactic (too often was too low usability)
*Event chain and artifact - Crown of Chors
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*modifiers and trait based on items moved to the treasury
*rebalance
*changes in last reformation event (independent Slavic rulers can choose heresy, rather than the mainstream)
*flavour based on Arkona - horse auguries and vassalization small holy order
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*Sect mechanism for Great Chram of Rod
*Balwans for Great Chram of Rod
*Saqaliba band - slavs-soldiers for muslims (if have slavic prisoner)
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*Rewriting pagan content from 2.6.2 to (BSP) denomination (Rods chram dont have patronate)
*Pilgrimage to Grand Sanctuary of Zmey (content for Great Chram of Vales)
*Prophecy of Zmey (content for Great Chram of Vales)
*Few events for Junaks (+bugfix)
*Rus' Khaganat - decision + modifier
*Better-Slavic-Pagan (BSP) modifiers for nomads
*Remove kinslayer - diplooption (Great Chram of Perun or Vales)
*Vampire hystery - events
*Few changes for reformation
*Corection in localization
*Corection in tooltip
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*Optimalisation
*New building - zmeysh rampart
*New tactics - ambush on zmeysh rampart
*Balwans (decisions + events + diplooption)
*New mercenary (Junaks) + events and decisions with hims
*More aggresion for slavic religions
*Bonuses for Great Chram of Perun in GHW (tested not fully)
*One new random event + 2 events consequential
*Changes in COA
*Bad endings for Axe of Perun event chain
*Great Chram of Veles have own Religious Head (can be falled and created by decision)
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BASE