# Italian
pike_column_advance_tactic = {
	days = 18
	sprite = 2
	group = advance

	trigger = {
		phase = melee
		pikemen = 0.01
		flank_has_leader = yes
		leader = { 
			OR = { 
				culture = italian 
				culture = roman
				culture = spartan
			} 
		}
	}

	mean_time_to_happen = {
		days = 3
		modifier = {
			factor = 1.5
			flank_has_leader = yes
			leader = {
				martial = 8
			}
			heavy_troops = { 
				who = pikemen
				value = 0.6
			}
		}
		modifier = {
			factor = 1.5
			flank_has_leader = yes
			leader = {
				martial = 12
			}
			heavy_troops = { 
				who = pikemen
				value = 0.5
			}
		}	
		modifier = {
			factor = 1.5
			flank_has_leader = yes
			leader = {
				martial = 16
			}
			heavy_troops = { 
				who = pikemen
				value = 0.4
			}
		}	
	}

	knights_offensive = 0.6
	heavy_infantry_offensive = 1.2
	pikemen_offensive = 3
	enemy = {
		group = stand_fast
		factor = 3
	}
}
