republic_governments = {

	mconstitutional_rep = {
		preferred_holdings = { CITY }
		allowed_holdings = { 
			TRADE_POST
			CITY
			CASTLE
			FAMILY_PALACE
			FORT
			HOSPITAL
		}
		allowed_holdings_culture = { # Will not get the wrong government type penalty for tribes of the same culture
			TRIBAL
		}
		accepts_liege_governments = { # Accepts other republics
			republic_government
			colonial_government
		}
		free_revoke_on_governments_religion = { # Tribal vassals of other religions can have their titles revoked for free
			tribal_government
		}
		frame_suffix = "_merchantrepublic"
		title_prefix = "mconst_"
		potential = {
			is_patrician = yes
			NOT = { is_government_potential = roman_imperial_government }
			NOT = { is_government_potential = order_government }
			has_landed_title = e_usa
			has_global_flag = edict_w
		}
		
		color = { 16 89 173 }
		
		merchant_republic = yes
		
		barons_need_dynasty = yes

		can_build_tribal = no
		
		ignore_in_vassal_limit_calculation = {
			tribal_government
		}
		
		can_imprison_without_reason = no
		can_revoke_without_reason = no
		can_grant_kingdoms_and_empires_to_other_government = yes
		can_demand_religious_conversion = no
		gets_religion_opinion_penalties = no
		gives_religion_opinion_penalties = no
		
		capital_move_delay = 600
	}
}