targetted_decisions = {
	grant_medal_f = {
		only_playable = yes
		ai_check_interval = 12

		from_potential = {
			has_landed_title = d_americanist
		}

		potential = {
			NOT = {	character = FROM }
			NOT = { trait = medal_freedom }
			OR = {
				has_job_title = yes
				is_landed = yes
				has_minor_title = title_commander
				has_minor_title = title_chief_justice
				has_minor_title = title_attorney_general
				has_minor_title = title_vice_president
				has_minor_title = title_chief_of_staff
				has_minor_title = title_national_intelligence
				has_minor_title = title_joint_chief
				any_spouse = { character = FROM }
				any_child = { character = FROM }
			}
		}

		allow = {	
			scaled_wealth = 0.25
			prisoner = no
			in_command = no
			is_inaccessible_trigger = no
			ROOT = {
				age = 16
				NOT = { trait = incapable }
				NOT = { trait = infirm }
				is_inaccessible_trigger = no
				prisoner = no
				in_command = no
				religion = americanist
			}
		}
		
		effect = {
			custom_tooltip = { text = grant_mf }
			FROM = {
				scaled_wealth = -0.25
				save_event_target_as = mf_giver
			}
			ROOT = { 
				hidden_tooltip = {
					character_event = { id = MF.1 }
				}
			}
		}

		revoke_allowed = {
			always = no
		}

		ai_will_do = {
			factor = 0.2
			
			modifier = {
				factor = 1.5
				reverse_opinion = { who = FROM value = 40 }
			}
			modifier = {
				factor = 0.2
				NOT = { reverse_opinion = { who = FROM value = 5 } }
			}
			modifier = {
				factor = 0
				FROM = { is_rival = ROOT }
			}
			modifier = {
				factor = 100
				FROM = {
					OR = {
						is_friend = ROOT
						dynasty = ROOT
						AND = {
							culture = FROM
							higher_tier_than = COUNT
							opinion = { who = ROOT value = 70 }
						}
						AND = {
							culture = FROM
							higher_tier_than = DUKE
							NOT = { opinion = { who = ROOT value < 10 } }
						}
						AND = {
							NOT = { culture = FROM }
							higher_tier_than = DUKE
							opinion = { who = ROOT value = 70 } 
						}
					}
				}
			}
			modifier = {
				factor = 2.5
				ROOT = {
					higher_tier_than = COUNT
				}
			}
			modifier = {
				factor = 5
				ROOT = {
					higher_tier_than = DUKE
					NOT = { culture = FROM }
				}
			}
			modifier = {
				factor = 10
				ROOT = {
					higher_tier_than = KING
					NOT = { culture = FROM }
				}
			}
			modifier = {
				factor = 5
				ROOT = {
					culture = FROM
				}
			}
		}
	}
}