namespace = USC

narrative_event = {
	id = USC.1
	title = EVTNAMEUSC.1
	desc = EVTDESCUSC.1
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = virginia }
		completely_controls = k_old_dominion
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.1
		set_global_flag = virginia
		prestige = 500
		character_event = { id = USC.14 days = 12 }
	}
}

narrative_event = {
	id = USC.2
	title = EVTNAMEUSC.2
	desc = EVTDESCUSC.2
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = pennsylvania }
		completely_controls = k_allegheny
		completely_controls = k_deitscherei
		completely_controls = d_philadelphia
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.2
		set_global_flag = pennsylvania
		prestige = 500
		character_event = { id = USC.14 days = 12 }		
	}
}

narrative_event = {
	id = USC.3
	title = EVTNAMEUSC.3
	desc = EVTDESCUSC.3
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = newyork }
		completely_controls = k_hudsonia
		completely_controls = d_new_york
		completely_controls = d_long_island
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.3
		set_global_flag = newyork
		prestige = 500	
		character_event = { id = USC.14 days = 12 }
	}
}	

narrative_event = {
	id = USC.4
	title = EVTNAMEUSC.4
	desc = EVTDESCUSC.4
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = newjersey }
		completely_controls = d_north_jersey
		completely_controls = d_jersey
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.4
		set_global_flag = newjersey
		prestige = 500	
		character_event = { id = USC.14 days = 12 }
	}
}

narrative_event = {
	id = USC.5
	title = EVTNAMEUSC.5
	desc = EVTDESCUSC.5
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = newengland }
		completely_controls = k_new_england
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.5
		set_global_flag = newengland
		prestige = 500
		character_event = { id = USC.14 days = 12 }
	}
}

narrative_event = {
	id = USC.6
	title = EVTNAMEUSC.6
	desc = EVTDESCUSC.6
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = carolina }
		completely_controls = k_carolina
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = "EVTOPTAUSC.6"
		set_global_flag = carolina
		prestige = 500	
		character_event = { id = USC.14 days = 12 }
	}
}

narrative_event = {
	id = USC.7
	title = EVTNAMEUSC.7
	desc = EVTDESCUSC.7
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = the_south }
		completely_controls = k_dixieland
		completely_controls = k_magnolia
		completely_controls = k_louisiana
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.7
		set_global_flag = the_south
		prestige = 500	
		character_event = { id = USC.14 days = 12 }
	}
}

narrative_event = {
	id = USC.8
	title = EVTNAMEUSC.8
	desc = EVTDESCUSC.8
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = florida }
		completely_controls = k_florida
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.8
		set_global_flag = florida
		prestige = 500	
		character_event = { id = USC.14 days = 12 }
	}
}

narrative_event = {
	id = USC.9
	title = EVTNAMEUSC.9
	desc = EVTDESCUSC.9
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = dakota }
		completely_controls = k_lakotah
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.9
		set_global_flag = dakota
		prestige = 500	
		character_event = { id = USC.14 days = 12 }
	}
}

narrative_event = {
	id = USC.10
	title = EVTNAMEUSC.10
	desc = EVTDESCUSC.10
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = texas }
		completely_controls = e_lone_star
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.10
		set_global_flag = texas
		prestige = 500
		character_event = { id = USC.14 days = 12 }
	}
}

narrative_event = {
	id = USC.11
	title = EVTNAMEUSC.11
	desc = EVTDESCUSC.11
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = usa_caribbean }
		completely_controls = k_cuba
		completely_controls = d_puerto_rico
		completely_controls = c_virgin_islands
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.11
		set_global_flag = usa_caribbean
		prestige = 500	
		character_event = { id = USC.14 days = 12 }
	}
}

narrative_event = {
	id = USC.12
	title = EVTNAMEUSC.12
	desc = EVTDESCUSC.12
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = usa_canada }
		completely_controls = k_ontario
		completely_controls = k_quebec
		completely_controls = k_the_maritimes
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.12
		set_global_flag = usa_canada
		prestige = 500	
		character_event = { id = USC.14 days = 12 }
	}
}

narrative_event = {
	id = USC.17
	title = EVTNAMEUSC.17
	desc = EVTDESCUSC.17
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = greatlakes }
		completely_controls = k_chicagoland
		completely_controls = k_michigan
		completely_controls = k_ohio
		completely_controls = k_superior
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.17
		set_global_flag = greatlakes
		prestige = 500	
		character_event = { id = USC.14 days = 12 }
	}
}

narrative_event = {
	id = USC.18
	title = EVTNAMEUSC.18
	desc = EVTDESCUSC.18
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		completely_controls = e_heartland
		NOT = { has_global_flag = heartland }
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.18
		set_global_flag = heartland
		prestige = 500	
		character_event = { id = USC.14 days = 12 }
	}
}

narrative_event = {
	id = USC.19
	title = EVTNAMEUSC.19
	desc = EVTDESCUSC.19
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = appalachia }
		completely_controls = k_appalachia
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.19
		set_global_flag = appalachia
		prestige = 500	
		character_event = { id = USC.14 days = 12 }
	}
}

narrative_event = {
	id = USC.20
	title = EVTNAMEUSC.20
	desc = EVTDESCUSC.20
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = rockies }
		completely_controls = e_the_rockies
		completely_controls = k_arixo
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.20
		set_global_flag = rockies
		prestige = 500	
		character_event = { id = USC.14 days = 12 }
	}
}

narrative_event = {
	id = USC.21
	title = EVTNAMEUSC.21
	desc = EVTDESCUSC.21
	
	picture = GFX_evt_manifestdestiny
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		NOT = { has_global_flag = pacific }
		completely_controls = k_jefferson
		completely_controls = k_francisco
		completely_controls = k_the_valley
		completely_controls = k_sacramento
		completely_controls = k_death_valley
		completely_controls = k_socal
		completely_controls = k_cascadia
		completely_controls = k_lincoln
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.21
		set_global_flag = pacific
		prestige = 500	
		character_event = { id = USC.14 days = 12 }
	}
}

narrative_event = {
	id = USC.13
	title = EVTNAMEUSC.13
	desc = EVTDESCUSC.13
	
	picture = GFX_evt_us_seal
	
	ai = no
	
	trigger = {
		has_dlc = "Legacy of Rome"
		has_landed_title = e_usa
		
		has_global_flag = virginia
		has_global_flag = pennsylvania
		has_global_flag = newjersey
		has_global_flag = newyork
		has_global_flag = newengland
		has_global_flag = carolina
		has_global_flag = the_south
		has_global_flag = florida
		has_global_flag = dakota
		has_global_flag = texas
		has_global_flag = greatlakes
		has_global_flag = heartland
		has_global_flag = k_appalachia
		has_global_flag = rockies
		has_global_flag = pacific
		
		NOT = { has_global_flag = second_america }
	}	
	
	mean_time_to_happen = {
		days = 1
	}
	
	option = {
		name = EVTOPTAUSC.13
		set_global_flag = second_america
		prestige = 500	
		character_event = { id = USC.14 days = 12 }
	}
}
	
character_event = {
	id = USC.14
	desc = EVTDESCUSC.14
	picture = GFX_evt_victory_arch_byzantine
	
	hide_from = yes
		
	is_triggered_only = yes
	
	trigger = {
			has_landed_title = e_usa
	}
	
	option = {
		name = EVTOPTAUSC.14
		character_event = { id = USC.15 days = 12 tooltip = EVTTOOLTIPUSC.15 }
		scaled_wealth = -0.3
		prestige = 75
	}
	option = {
		name = EVTOPTBUSC.14
		scaled_wealth = -0.1
		prestige = 25
	}
	option = {
		name = EVTOPTCUSC.14
		prestige = -30
	}
}

# Triumph Held
character_event = {
	id = USC.15
	desc = EVTDESCUSC.15
	picture = GFX_evt_victory_arch_byzantine
	
	hide_from = yes
	
	is_triggered_only = yes
	
	option = {
		name = EVTOPTAUSC.15
		custom_tooltip = {
			text = us_triumph_held
			hidden_tooltip = {
				any_realm_lord = {
					limit = {
						primary_title = { higher_tier_than = BARON }
						NOT = { character = ROOT }
					}
					opinion = {
						modifier = opinion_triumph_held
						who = ROOT
					}
					character_event = { id = USC.16 }
				}
			}
		}
	}
}

# Triumph Held Vassals
character_event = {
	id = USC.16
	desc = EVTDESCUSC.16
	picture = GFX_evt_victory_arch_byzantine
	
	is_triggered_only = yes
	
	option = {
		name = EVTOPTAUSC.16
	}
}	
#character_event = {
#	id = USC.11
#	desc = EVTDESCUSC.11
#	
#	picture = GFX_evt_inauguration
#	
#	trigger = {
#	    has_landed_title = c_americanist
#	    has_landed_title = e_usa
#	    NOT = { 
#		    has_character_flag = seperatepreschar 
#			trait = temppres 
#
#	    } 
#	}
#	
#	mean_time_to_happen = {
#		days = 1
#	}
#	
#	option = {
#		name = EVTOPTAUSC.11
#		activate_title = { title = c_americanist status = no }
#		add_trait = tyrant10
#		piety = -150
#	}
#	option = {
#		name = EVTOPTBUSC.11
#		set_global_flag = seperatepres
#		set_character_flag = seperatepreschar
#		add_trait = zealot
#		piety = 300
#    }
#}
	