Welcome to Mono Combo Normal!

Collect colored blocks, avoid greys. As long you don't hit greys, your combo multiplier incerase one per colored block. If you hit a grey block, the multiplier is lost.
Also, there's an accuracy bonus you get after finishing the map. If you complete the Song with 100% accuracy, you get an additional Perfect bonus!


v2.02, by Madeline/ Rin Satsuki
Press "I" to display accuracy multiplier display on scoreboard, press "K" to hide.
Press "U" to display score delta display on scoreboard, press "J" to hide.

V2.02 Changes:
+ Added keyboard toggles to display accuracy multiplier and score delta.
* Fixed track generation on "specific" songs.
V2 Changes:
+ Base points of colored blocks set to 300.
+ Grey blocks now count towards the accuracy when successfully avoided.
+ Successfully avoided grey blocks now give 10 base points, affected by the combo multiplier.
* Hide scorechanges ingame (showdelta=false).
* Tidied up a shitton of code.
* Removed the accuracy bonus per block calculation. Instead, there is a bonus score based on accuracy after finishing the track.
* Changed the ranking criteria a bit. Now it's simmilar to the osu!catch.
* Reduced the grey blocks to ~65%.
* The summary at the end now shows hit/total block count of colored and grey blocks.
- Removed annoying Weeaboo Comboburst sounds (lol), the combobreak soundeffect stays.


Never thought I ever update this again. But here ya go.