"controller_mappings"
{
	"version"		"3"
	"revision"		"1096"
	"title"		"XBox One controller tag fix"
	"description"		"Official bindings plus fix for tagging in game."
	"creator"		"76561197965196521"
	"controller_type"		"controller_xboxone"
	"major_revision"		"1005"
	"minor_revision"		"0"
	"Timestamp"		"1565638955"
	"actions"
	{
		"FRONTEND"
		{
			"title"		"#Set_Menu"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Move"
				{
					"title"		"#Action_Cursor"
					"input_mode"		"joystick_move"
				}
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
				"char_cam"
				{
					"title"		"#Char_Camera"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"vr_recentre1"		"#Vr_Recentre1"
				"vr_recentre2"		"#Vr_Recentre2"
				"SELECT"		"#Menu_Select"
				"Back"		"#Menu_Cancel"
				"left"		"#Menu_PrevPage"
				"right"		"#Menu_NextPage"
				"alt_left"		"#Menu_PrevCat"
				"alt_right"		"#Menu_NextCat"
				"Exit"		"#Action_ReturnToGame"
				"quitmenu"		"#Quit_Menu"
				"up"		"#Stack_Split_Up"
				"Down"		"#Stack_Split_Down"
				"alt_up"		"#Menu_UpCat"
				"alt_down"		"#Menu_LowCat"
				"Inventory"		"#Inventory"
				"netretry"		"#Network_Retry"
				"menu_transfer"		"#Menu_Transfer"
				"menu_upload"		"#Menu_Upload"
				"menu_delete"		"#Menu_Delete"
				"shop_buy_sell"		"#Menu_BuySell"
				"inventory_swap"		"#Menu_SwapInv"
				"confirmdelete"		"#Confirm_Delete"
				"menu_canceldelete"		"#Menu_CancelDelete"
				"char_show"		"#Char_Show"
				"skipmessage"		"#Skip_Message"
				"menu_altselect"		"#Menu_AltSelect"
			}
		}
		"OnFootControls"
		{
			"title"		"#Set_Onfoot"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
				"Move"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"tagmarker"		"#Tag_Marker"
				"vr_recentre1"		"#Vr_Recentre1"
				"vr_recentre2"		"#Vr_Recentre2"
				"Forward"		"#Player_Forward"
				"reverse"		"#Player_Back"
				"left"		"#Player_Left"
				"right"		"#Player_Right"
				"interact"		"#Action_Interact"
				"melee"		"#Action_Melee"
				"scan"		"#Action_Scan"
				"torch"		"#Torch"
				"analysis"		"#Action_Analysis"
				"zoom"		"#Action_Zoom"
				"showhud"		"#Show_HUD"
				"jump"		"#Action_Jump"
				"boost"		"#Action_Run"
				"fire"		"#Action_Fire"
				"alt_fire"		"#Action_Secondary"
				"reload"		"#Action_Reload"
				"swap_weapon"		"#Action_SwapWeapon"
				"quick_menu"		"#Action_QuickMenu"
				"build_menu"		"#Action_BuildMenu"
				"deconstruct"		"#Deconstruct"
				"swap_secondary"		"#Action_SwapSeconday"
				"placemarker"		"#Place_Marker"
				"Inventory"		"#Inventory"
				"pause_menu"		"#Action_Menu"
				"chat_toggle"		"#Chat_Toggle"
				"chat_send"		"#Chat_Send"
				"terrain_menu"		"#Terrain_Menu"
				"alt_up"		"#Terrain_SizeUp"
				"alt_down"		"#Terrain_SizeDown"
				"alt_left"		"#Terrain_Left"
				"alt_right"		"#Terrain_Right"
				"chat_pastehold"		"#Chat_PasteHold"
				"chat_paste"		"#Chat_Paste"
				"autowalk"		"#AutoWalk"
				"vr_move"		"#Vr_Move"
				"vr_teleport"		"#Vr_Teleport"
				"vr_holster"		"#Vr_Holster"
				"skipmessage"		"#Skip_Message"
				"vr_turnleft"		"#Vr_Turn_Left"
				"vr_turnright"		"#Vr_Turn_Right"
				"vr_snapleft"		"#Vr_Snap_Left"
				"vr_snapright"		"#Vr_Snap_Right"
				"interactleft"		"#Interact_Left"
				"SELECT"		"#Menu_Select"
				"meleeleft"		"#Melee_Left"
				"bin_nextmode"		"#Binocs_NextMode"
				"bin_prevmode"		"#Binocs_PrevMode"
				"interactsecondary"		"#Action_InteractSecondary"
				"Back"		"#Menu_Cancel"
				"vr_snaparound"		"#Vr_Snap_Around"
			}
		}
		"OnFootQuickMenu"
		{
			"title"		"#Set_OnfootQM"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
				"Move"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"vr_recentre1"		"#Vr_Recentre1"
				"vr_recentre2"		"#Vr_Recentre2"
				"rotate_left"		"#Action_Rotate2"
				"rotate_right"		"#Action_Rotate"
				"Delete"		"#Action_Delete"
				"toggle_info"		"#Action_ToggleInfo"
				"build_pinrecipe"		"#Build_PinRecipe"
				"ui_left"		"#Action_QuickLeft"
				"ui_right"		"#Action_QuickRight"
				"SELECT"		"#Action_QuickConfirm"
				"Back"		"#Action_QuickBack"
				"Down"		"#Action_QuickDown"
				"up"		"#Action_QuickUp"
				"build_switchbase"		"#Build_SwitchBase"
				"swap_weapon"		"#Action_SwapWeapon"
				"Inventory"		"#Inventory"
				"pause_menu"		"#Action_Menu"
				"jump"		"#Action_Jump"
				"boost"		"#Action_Run"
				"vr_turnleft"		"#Vr_Turn_Left"
				"vr_turnright"		"#Vr_Turn_Right"
				"vr_snapleft"		"#Vr_Snap_Left"
				"vr_snapright"		"#Vr_Snap_Right"
				"build_arot1"		"#Build_ARotate1"
				"build_arot2"		"#Build_ARotate2"
				"Forward"		"#Player_Forward"
				"reverse"		"#Player_Back"
				"left"		"#Player_Left"
				"right"		"#Player_Right"
				"vr_move"		"#Vr_Move"
				"vr_teleport"		"#Vr_Teleport"
				"swap_secondary"		"#Action_SwapSeconday"
				"fire"		"#Action_QuickConfirm"
				"alt_up"		"#Terrain_SizeUp"
				"alt_down"		"#Terrain_SizeDown"
				"terrain_edit"		"#Action_Fire"
				"terrain_shape"		"#"
				"alt_left"		"#Terrain_Left"
				"alt_right"		"#Terrain_Right"
				"vr_snaparound"		"#Vr_Snap_Around"
				"terrain_switch"		"#Terrain_SwitchMode"
			}
		}
		"ShipControls"
		{
			"title"		"#Set_Ship"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
				"ship_steer"
				{
					"title"		"#Ship_Steer"
					"input_mode"		"joystick_move"
				}
			}
			"AnalogTrigger"
			{
				"acceleration"		"#Action_Accelerate"
				"braking"		"#Action_Brake"
			}
			"Button"
			{
				"vr_recentre1"		"#Vr_Recentre1"
				"vr_recentre2"		"#Vr_Recentre2"
				"quick_menu"		"#Action_QuickMenu"
				"Forward"		"#Action_Accelerate"
				"brake"		"#Action_Brake"
				"boost"		"#Action_Boost"
				"left"		"#Action_RollLeft"
				"right"		"#Action_RollRight"
				"Exit"		"#Ship_Exit"
				"land"		"#Action_Land"
				"fire"		"#Action_Fire"
				"swap_weapon"		"#Action_SwapWeapon"
				"scan"		"#Action_Scan"
				"pulse_jump"		"#Action_PulseJump"
				"ship_galmap"		"#Ship_Galactic_Map"
				"ship_freelook"		"#Ship_FreeLook"
				"ship_targetnext"		"#Ship_Target_Next"
				"ship_targetprev"		"#Ship_Target_Prev"
				"ship_targetcur"		"#Ship_Target_Current"
				"zoom"		"#Ship_Zoom"
				"pause_menu"		"#Action_Menu"
				"chat_toggle"		"#Chat_Toggle"
				"chat_send"		"#Chat_Send"
				"Inventory"		"#Inventory"
				"chat_pastehold"		"#Chat_PasteHold"
				"chat_paste"		"#Chat_Paste"
				"skipmessage"		"#Skip_Message"
				"interactleft"		"#Interact_Left"
				"interact"		"#Action_Interact"
				"showhud"		"#Show_HUD"
				"tagmarker"		"#Tag_Marker"
				"Back"		"#Menu_Cancel"
			}
		}
		"ShipQuickMenu"
		{
			"title"		"#Set_ShipQuickMenu"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"ship_steer"
				{
					"title"		"#Ship_Steer"
					"input_mode"		"joystick_move"
				}
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
				"vehicle_steer"
				{
					"title"		"#Vehicle_Steer"
					"input_mode"		"joystick_move"
				}
			}
			"AnalogTrigger"
			{
				"acceleration"		"#Action_Accelerate"
				"braking"		"#Action_Brake"
				"vehicle_dec"		"#Vehicle_decelerate"
			}
			"Button"
			{
				"vr_recentre1"		"#Vr_Recentre1"
				"vr_recentre2"		"#Vr_Recentre2"
				"quick_menu"		"#Action_QuickMenu"
				"Back"		"#Action_QuickBack"
				"ui_right"		"#Action_QuickRight"
				"ui_left"		"#Action_QuickLeft"
				"up"		"#Action_QuickUp"
				"Down"		"#Action_QuickDown"
				"SELECT"		"#Action_QuickConfirm"
				"Inventory"		"#Inventory"
				"pause_menu"		"#Action_Menu"
				"left"		"#Action_RollLeft"
				"right"		"#Action_RollRight"
				"Forward"		"#Action_Accelerate"
				"brake"		"#Action_Brake"
				"forward2"		"#Vehicle_Forward"
				"reverse"		"#Vehicle_Back"
				"alt_left"		"#Vehicle_Left"
				"alt_right"		"#Vehicle_Right"
				"boost"		"#Vehicle_Boost"
				"land"		"#Action_Land"
				"brake2"		"#Vehicle_Brake"
			}
		}
		"VehicleMode"
		{
			"title"		"#Set_VehicleMode"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"vehicle_steer"
				{
					"title"		"#Vehicle_Steer"
					"input_mode"		"joystick_move"
				}
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
			}
			"AnalogTrigger"
			{
				"vehicle_dec"		"#Vehicle_decelerate"
			}
			"Button"
			{
				"vr_recentre1"		"#Vr_Recentre1"
				"vr_recentre2"		"#Vr_Recentre2"
				"quick_menu"		"#Action_QuickMenu"
				"forward2"		"#Vehicle_Forward"
				"reverse"		"#Vehicle_Back"
				"alt_left"		"#Vehicle_Left"
				"alt_right"		"#Vehicle_Right"
				"Exit"		"#Vehicle_Exit"
				"fire"		"#Vehicle_Attack"
				"swap_weapon"		"#Vehicle_ChangeWeapon"
				"scan"		"#Vehicle_Scan"
				"boost"		"#Vehicle_Boost"
				"jump"		"#Vehicle_Jump"
				"alt_fire"		"#Vehicle_Horn"
				"vehicle_placecheckpoint"		"#Vehicle_PlaceCheckpoint"
				"vehicle_deletecheckpoint"		"#Vehicle_DeleteCheckpoint"
				"pause_menu"		"#Action_Menu"
				"chat_toggle"		"#Chat_Toggle"
				"chat_send"		"#Chat_Send"
				"Inventory"		"#Inventory"
				"chat_pastehold"		"#Chat_PasteHold"
				"chat_paste"		"#Chat_Paste"
				"tagmarker"		"#Tag_Marker"
				"interact"		"#Action_Interact"
				"interactleft"		"#Interact_Left"
				"showhud"		"#Show_HUD"
				"brake2"		"#Vehicle_Brake"
				"Back"		"#Menu_Cancel"
			}
		}
		"GalacticMap"
		{
			"title"		"#Set_GalacticMap"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Move"
				{
					"title"		"#GM_Move"
					"input_mode"		"joystick_move"
				}
				"Camera"
				{
					"title"		"#GM_Camera"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"vr_recentre1"		"#Vr_Recentre1"
				"vr_recentre2"		"#Vr_Recentre2"
				"map_gesture"		"#GM_Gesture"
				"home"		"#GM_Home"
				"gal_base"		"#GalacticMap_PlanetBase"
				"boost"		"#GM_FlyFaster"
				"Exit"		"#GM_Exit"
				"screenshot"		"#Menu_Screenshot"
				"choose_next"		"#Action_NextScan"
				"fire"		"#GM_ToggleWaypoint"
				"alt_right"		"#GM_NextType"
				"alt_left"		"#GM_PrevType"
				"alt_up"		"#GM_PrevFilter"
				"alt_down"		"#GM_NextFilter"
				"Back"		"#Menu_Cancel"
				"SELECT"		"#Menu_Select"
				"map_moveright"		"#GM_MoveRight"
				"map_moveleft"		"#GM_MoveLeft"
				"up"		"#GM_MoveUp"
				"Down"		"#GM_MoveDown"
				"Forward"		"#GM_MoveForward"
				"reverse"		"#GM_MoveBack"
				"scan"		"#Action_Scan"
				"expand"		"#Galaxy_Expand"
			}
		}
		"PhotoModeMvCam"
		{
			"title"		"#Set_PhotoModeMenu"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
				"Move"
				{
					"title"		"#Action_Move"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"vr_recentre1"		"#Vr_Recentre1"
				"vr_recentre2"		"#Vr_Recentre2"
				"toggle_camera"		"#Photo_ToggleCamera"
				"Exit"		"#Photo_Close"
				"up"		"#Photo_CamUp"
				"Down"		"#Photo_CamDown"
				"fire"		"#Photo_SunPos"
				"hide_hud"		"#Photo_HideHud"
				"SELECT"		"#Photo_TakePhoto"
				"alt_left"		"#Photo_CamRollLeft"
				"alt_right"		"#Photo_CamRollRight"
				"Forward"		"#Player_Forward"
				"reverse"		"#Player_Back"
				"left"		"#Player_Left"
				"right"		"#Player_Right"
				"Inventory"		"#Inventory"
				"pause_menu"		"#Action_Menu"
			}
		}
		"PhotoModeMenu"
		{
			"title"		"#Set_PhotoMode"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Move"
				{
					"title"		"#Action_Cursor"
					"input_mode"		"joystick_move"
				}
			}
			"Button"
			{
				"vr_recentre1"		"#Vr_Recentre1"
				"vr_recentre2"		"#Vr_Recentre2"
				"toggle_camera"		"#Photo_ToggleCamera"
				"Exit"		"#Photo_Close"
				"ui_left"		"#Photo_CategoryLeft"
				"ui_right"		"#Photo_CategoryRight"
				"up"		"#Photo_ValueInc"
				"Down"		"#Photo_ValueDec"
				"alt_up"		"#Photo_OptionUp"
				"alt_down"		"#Photo_OptionDown"
				"hide_hud"		"#Photo_HideHud"
				"fire"		"#Photo_SunPos"
				"SELECT"		"#Menu_Select"
				"Back"		"#Menu_Cancel"
				"pause_menu"		"#Action_Menu"
				"Inventory"		"#Inventory"
			}
		}
		"BuildMenuAnalogueRotate"
		{
			"title"		"#Set_BuildMenu"
			"legacy_set"		"0"
			"StickPadGyro"
			{
				"Camera"
				{
					"title"		"#Action_Camera"
					"input_mode"		"joystick_move"
				}
			}
			"AnalogTrigger"
			{
				"build_rotatey"		"#Build_RotateY"
				"build_scale"		"#Build_Scale"
			}
			"Button"
			{
				"vr_recentre1"		"#Vr_Recentre1"
				"vr_recentre2"		"#Vr_Recentre2"
				"quick_menu"		"#Action_QuickMenu"
				"build_menu"		"#Action_BuildMenu"
				"build_arot1"		"#Build_ARotate1"
				"build_arot2"		"#Build_ARotate2"
				"build_arotleft"		"#Build_ARotate_Left"
				"build_arotright"		"#Build_ARotate_Right"
				"build_scaleup"		"#Build_Scale_Up"
				"build_scaledown"		"#Build_Scale_Down"
				"toggle_info"		"#Action_ToggleInfo"
				"SELECT"		"#Action_QuickConfirm"
			}
		}
	}
	"action_layers"
	{
	}
	"localization"
	{
		"english"
		{
			"Set_Menu"		"Menus"
			"Action_Cursor"		"Cursor Movement"
			"Action_Camera"		"Look"
			"Char_Camera"		"Rotate Camera"
			"vr_recentre1"		"Recentre View"
			"vr_recentre2"		"Recentre View"
			"Menu_Select"		"Confirm"
			"Menu_Cancel"		"Back"
			"Menu_PrevPage"		"Previous Page"
			"Menu_NextPage"		"Next Page"
			"Menu_PrevCat"		"Previous Sub Page"
			"Menu_NextCat"		"Next Sub Page"
			"Action_ReturnToGame"		"Exit Menu"
			"Quit_Menu"		"Options/Quit"
			"Stack_Split_Up"		"Increase Item Stack"
			"Stack_Split_Down"		"Decrease Item Stack"
			"Menu_UpCat"		"Upper Category/Shop Page Up"
			"Menu_LowCat"		"Lower Category/Shop Page Down"
			"Inventory"		"Inventories"
			"Network_Retry"		"Retry Network Connection"
			"menu_transfer"		"Quick transfer"
			"menu_upload"		"Initiate Process"
			"menu_delete"		"Discard"
			"Menu_BuySell"		"Toggle Buy / Sell"
			"Menu_SwapInv"		"Toggle Trade Inventory"
			"Confirm_Delete"		"Delete"
			"menu_canceldelete"		"Mode Select: Cancel"
			"char_show"		"Change Camera View"
			"Skip_Message"		"Skip"
			"menu_altselect"		"Left Hand Confirm"
			"Set_Onfoot"		"On Foot"
			"Action_Move"		"Move"
			"Tag_Marker"		"Tag Marker"
			"Player_Forward"		"Move Forward"
			"Player_Back"		"Move Backward"
			"Player_Left"		"Strafe Left"
			"Player_Right"		"Strafe Right"
			"Action_Interact"		"Interact"
			"Action_Melee"		"Melee Attack"
			"Action_Scan"		"Scan"
			"torch"		"Activate Torch"
			"Action_Analysis"		"Zoom"
			"Action_Zoom"		"Zoom"
			"Show_HUD"		"Show HUD"
			"Action_Jump"		"Jump"
			"Action_Run"		"Run"
			"Action_Fire"		"Fire Weapons"
			"Action_Secondary"		"Secondary Action"
			"Action_Reload"		"Reload"
			"Action_SwapWeapon"		"Change Weapon Mode"
			"Action_QuickMenu"		"Quick Menu"
			"Action_BuildMenu"		"Build Menu"
			"deconstruct"		"Pick Up Technology"
			"Action_SwapSeconday"		"Switch Alt Weapon"
			"Place_Marker"		"Place Custom Marker"
			"Action_Menu"		"Discoveries/Options"
			"chat_toggle"		"Toggle Text Chat"
			"chat_send"		"Send Chat Message"
			"terrain_menu"		"Advanced Mode Menu"
			"Terrain_SizeUp"		"Increase Beam Size"
			"Terrain_SizeDown"		"Decrease Beam Size"
			"chat_pastehold"		"Paste Key 1"
			"chat_paste"		"Paste Key 2"
			"autowalk"		"Toggle Auto Walk"
			"vr_move"		"Point to Move"
			"vr_teleport"		"Teleport"
			"vr_holster"		"Grab Multi-Tool"
			"Vr_Turn_Left"		"Smooth Turn Left"
			"Vr_Turn_Right"		"Smooth Turn Right"
			"Vr_Snap_Left"		"Snap Turn Left"
			"Vr_Snap_Right"		"Snap Turn Right"
			"Interact_Left"		"Left Hand Interaction"
			"Melee_Left"		"Left Hand Melee"
			"Binocs_NextMode"		"Next Survey Mode"
			"Binocs_PrevMode"		"Previous Survey Mode"
			"Action_InteractSecondary"		"Secondary Interaction"
			"Vr_Snap_Around"		"Turn 180"
			"Set_OnfootQM"		"Quick Menu (On Foot)"
			"Action_Rotate2"		"Rotate Part Left"
			"Action_Rotate"		"Rotate Part Right"
			"Action_Delete"		"Modify Placed Part"
			"Action_ToggleInfo"		"Toggle Build Camera"
			"build_pinrecipe"		"Pin Formula"
			"Action_QuickLeft"		"Navigate Left"
			"Action_QuickRight"		"Navigate Right"
			"Action_QuickConfirm"		"Confirm"
			"Action_QuickBack"		"Back"
			"Action_QuickDown"		"Navigate Down"
			"Action_QuickUp"		"Navigate Up"
			"build_switchbase"		"Switch Base"
			"Build_ARotate1"		"Activate Analogue Rotate 1"
			"Build_ARotate2"		"Activate Analogue Rotate 2"
			"Terrain_SwitchMode"		"Toggle Mine / Create"
			"Set_Ship"		"Flight Controls"
			"ship_steer"		"Steer"
			"Action_Accelerate"		"Thrust"
			"Action_Brake"		"Brake"
			"Action_Boost"		"Boost"
			"Action_RollLeft"		"Roll Left / Pulse Drive"
			"Action_RollRight"		"Roll Right / Pulse Drive"
			"Ship_Exit"		"Exit Ship"
			"Action_Land"		"Land Ship"
			"Action_PulseJump"		"Pulse Engine"
			"Ship_Galactic_Map"		"Galactic Map"
			"ship_freelook"		"Free Look"
			"Ship_Target_Next"		"Next Target"
			"Ship_Target_Prev"		"Previous Target"
			"Ship_Target_Current"		"Closest Target"
			"Ship_Zoom"		"Zoom In"
			"Set_ShipQuickMenu"		"Quick Menu (In Ship)"
			"vehicle_steer"		"Steer"
			"Vehicle_decelerate"		"Brake"
			"Vehicle_Forward"		"Accelerate"
			"Vehicle_Back"		"Brake"
			"Vehicle_Left"		"Left"
			"Vehicle_Right"		"Right"
			"Vehicle_Boost"		"Boost"
			"Vehicle_Brake"		"Brake"
			"Set_VehicleMode"		"Exocraft"
			"Vehicle_Exit"		"Exit Exocraft"
			"Vehicle_Attack"		"Fire"
			"Vehicle_ChangeWeapon"		"Switch Weapon Mode"
			"Vehicle_Scan"		"Scan"
			"Vehicle_Jump"		"Vertical Thrust"
			"Vehicle_Horn"		"Horn"
			"vehicle_placecheckpoint"		"Place Checkpoint"
			"vehicle_deletecheckpoint"		"Delete Checkpoint"
			"Set_GalacticMap"		"Galactic Map"
			"GM_Move"		"Player Movement"
			"GM_Camera"		"Camera Look"
			"GM_Gesture"		"Camera Look"
			"GM_Home"		"Highlight Home System"
			"GalacticMap_PlanetBase"		"Highlight Home Base System"
			"GM_FlyFaster"		"Fast Navigation"
			"GM_Exit"		"Exit Map"
			"Menu_Screenshot"		"Toggle UI"
			"Action_NextScan"		"Select Next System"
			"GM_ToggleWaypoint"		"Add Waypoint"
			"GM_NextType"		"Next Navigation Mode"
			"GM_PrevType"		"Previous Navigation Mode"
			"GM_PrevFilter"		"Previous Filter"
			"GM_NextFilter"		"Next Filter"
			"GM_MoveRight"		"Move Right"
			"GM_MoveLeft"		"Move Left"
			"GM_MoveUp"		"Move Up"
			"GM_MoveDown"		"Move Down"
			"GM_MoveForward"		"Player Movement (Forward)"
			"GM_MoveBack"		"Player Movement (Back)"
			"Galaxy_Expand"		"Expand System Info"
			"Set_PhotoModeMenu"		"Photo Mode"
			"Photo_ToggleCamera"		"Camera Effects"
			"Photo_Close"		"Exit Photo Mode"
			"Photo_CamUp"		"Raise Camera Height"
			"Photo_CamDown"		"Lower Camera Height"
			"Photo_SunPos"		"Move Sun Position"
			"Photo_HideHud"		"Hide HUD"
			"Photo_TakePhoto"		"Take Screenshot"
			"Photo_CamRollLeft"		"Roll Camera Left"
			"Photo_CamRollRight"		"Roll Camera Right"
			"Set_PhotoMode"		"Photo Mode (Menu)"
			"Photo_CategoryLeft"		"Effects: Next Category"
			"Photo_CategoryRight"		"Effects: Previous Category"
			"Photo_ValueInc"		"Increase Setting"
			"Photo_ValueDec"		"Decrease Setting"
			"Photo_OptionUp"		"Navigate Up"
			"Photo_OptionDown"		"Navigate Down"
			"Set_BuildMenu"		"Building Mode"
			"build_rotatey"		"Free Rotate Part"
			"Build_ARotate_Left"		"Rotate Part Left"
			"Build_ARotate_Right"		"Rotate Part Right"
		}
		"brazilian"
		{
			"Set_Menu"		"Menus"
			"Action_Cursor"		"Movimento do cursor"
			"Action_Camera"		"Olhar"
			"Char_Camera"		"Girar câmera"
			"vr_recentre1"		"Recentralizar visão"
			"vr_recentre2"		"Recentralizar visão"
			"Menu_Select"		"Confirmar"
			"Menu_Cancel"		"Voltar"
			"Menu_PrevPage"		"Página anterior"
			"Menu_NextPage"		"Próxima página"
			"Menu_PrevCat"		"Subpágina anterior"
			"Menu_NextCat"		"Próxima subpágina"
			"Action_ReturnToGame"		"Sair do menu"
			"Quit_Menu"		"Opções/Sair"
			"Stack_Split_Up"		"Aumentar pilha de itens"
			"Stack_Split_Down"		"Reduzir pilha de itens"
			"Menu_UpCat"		"Categoria superior/Subir página da loja"
			"Menu_LowCat"		"Categoria inferior/Descer página da loja"
			"Inventory"		"Inventários"
			"Network_Retry"		"Reconectar rede"
			"menu_transfer"		"Transferência rápida"
			"menu_upload"		"Iniciar processo"
			"menu_delete"		"Descartar"
			"Menu_BuySell"		"Alternar entre comprar/vender"
			"Menu_SwapInv"		"Alternar inventário de negociação"
			"Confirm_Delete"		"Excluir"
			"menu_canceldelete"		"Seleção de modo: Cancelar"
			"char_show"		"Mudar a visão da câmera"
			"Skip_Message"		"Pular"
			"menu_altselect"		"Confirmar com a mão esquerda"
			"Set_Onfoot"		"A pé"
			"Action_Move"		"Mover-se"
			"Tag_Marker"		"Aplicar marcador"
			"Player_Forward"		"Ir para a frente"
			"Player_Back"		"Ir para trás"
			"Player_Left"		"Ir para a esquerda"
			"Player_Right"		"Ir para a direita"
			"Action_Interact"		"Interagir"
			"Action_Melee"		"Ataque físico"
			"Action_Scan"		"Verificar"
			"torch"		"Acender lanterna"
			"Action_Analysis"		"Zoom"
			"Action_Zoom"		"Zoom"
			"Show_HUD"		"Mostrar HUD"
			"Action_Jump"		"Saltar"
			"Action_Run"		"Correr"
			"Action_Fire"		"Disparar armas"
			"Action_Secondary"		"Ação secundária"
			"Action_Reload"		"Recarregar"
			"Action_SwapWeapon"		"Alterar modo de arma"
			"Action_QuickMenu"		"Menu rápido"
			"Action_BuildMenu"		"Menu de construção"
			"deconstruct"		"Recolher tecnologia"
			"Action_SwapSeconday"		"Mudar arma alternativa"
			"Place_Marker"		"Colocar marcador personalizado"
			"Action_Menu"		"Descobertas/Opções"
			"chat_toggle"		"Alternar chat por texto"
			"chat_send"		"Enviar mensagem de chat"
			"terrain_menu"		"Menu do modo avançado"
			"Terrain_SizeUp"		"Aumentar tamanho do feixe"
			"Terrain_SizeDown"		"Reduzir tamanho do feixe"
			"chat_pastehold"		"Tecla de colar 1"
			"chat_paste"		"Tecla de colar 2"
			"autowalk"		"Alternar caminhada automática"
			"vr_move"		"Apontar para mover"
			"vr_teleport"		"Teletransportar"
			"vr_holster"		"Pegar multiferramenta"
			"Vr_Turn_Left"		"Virada suave para a esquerda"
			"Vr_Turn_Right"		"Virada suave para a direita"
			"Vr_Snap_Left"		"Virada brusca para a esquerda"
			"Vr_Snap_Right"		"Virada brusca para a direita"
			"Interact_Left"		"Interação com a mão esquerda"
			"Melee_Left"		"Ataque físico com a mão esquerda"
			"Binocs_NextMode"		"Próximo modo de pesquisa"
			"Binocs_PrevMode"		"Modo de pesquisa anterior"
			"Action_InteractSecondary"		"Interação secundária"
			"Vr_Snap_Around"		"Virar 180"
			"Set_OnfootQM"		"Menu rápido (a pé)"
			"Action_Rotate2"		"Girar peça para a esquerda"
			"Action_Rotate"		"Girar peça para a direita"
			"Action_Delete"		"Modificar peça posicionada"
			"Action_ToggleInfo"		"Alternar câmera de construção"
			"build_pinrecipe"		"Fixar fórmula"
			"Action_QuickLeft"		"Navegar para a esquerda"
			"Action_QuickRight"		"Navegar para a direita"
			"Action_QuickConfirm"		"Confirmar"
			"Action_QuickBack"		"Voltar"
			"Action_QuickDown"		"Navegar para baixo"
			"Action_QuickUp"		"Navegar para cima"
			"build_switchbase"		"Alternar base"
			"Build_ARotate1"		"Ativar rotação analógica 1"
			"Build_ARotate2"		"Ativar rotação analógica 2"
			"Terrain_SwitchMode"		"Alternar entre minerar/criar"
			"Set_Ship"		"Controles de voo"
			"ship_steer"		"Direção"
			"Action_Accelerate"		"Impulsionar"
			"Action_Brake"		"Reduzir"
			"Action_Boost"		"Incrementar"
			"Action_RollLeft"		"Rolar para a esquerda/Mecanismo de pulso"
			"Action_RollRight"		"Rolar para a direita/Mecanismo de pulso"
			"Ship_Exit"		"Sair da nave"
			"Action_Land"		"Pousar nave"
			"Action_PulseJump"		"Mecanismo de pulso"
			"Ship_Galactic_Map"		"Mapa galáctico"
			"ship_freelook"		"Visão livre"
			"Ship_Target_Next"		"Alvo seguinte"
			"Ship_Target_Prev"		"Alvo anterior"
			"Ship_Target_Current"		"Alvo mais próximo"
			"Ship_Zoom"		"Aumentar zoom"
			"Set_ShipQuickMenu"		"Menu rápido (na nave)"
			"vehicle_steer"		"Direção"
			"Vehicle_decelerate"		"Freio"
			"Vehicle_Forward"		"Acelerador"
			"Vehicle_Back"		"Freio"
			"Vehicle_Left"		"Esquerda"
			"Vehicle_Right"		"Direita"
			"Vehicle_Boost"		"Incrementar"
			"Vehicle_Brake"		"Freio"
			"Set_VehicleMode"		"Exoveículo"
			"Vehicle_Exit"		"Sair do exoveículo"
			"Vehicle_Attack"		"Disparar"
			"Vehicle_ChangeWeapon"		"Alternar modo de arma"
			"Vehicle_Scan"		"Verificar"
			"Vehicle_Jump"		"Impulso vertical"
			"Vehicle_Horn"		"Buzina"
			"vehicle_placecheckpoint"		"Colocar ponto de controle"
			"vehicle_deletecheckpoint"		"Excluir o ponto de controle"
			"Set_GalacticMap"		"Mapa galáctico"
			"GM_Move"		"Movimento do jogador"
			"GM_Camera"		"Visão da câmera"
			"GM_Gesture"		"Visão da câmera"
			"GM_Home"		"Destacar sistema de origem"
			"GalacticMap_PlanetBase"		"Destacar sistema da base residencial"
			"GM_FlyFaster"		"Navegação rápida"
			"GM_Exit"		"Sair do mapa"
			"Menu_Screenshot"		"Alternar interface"
			"Action_NextScan"		"Selecionar próximo sistema"
			"GM_ToggleWaypoint"		"Adicionar ponto de referência"
			"GM_NextType"		"Próximo modo de navegação"
			"GM_PrevType"		"Modo de navegação anterior"
			"GM_PrevFilter"		"Filtro anterior"
			"GM_NextFilter"		"Próximo filtro"
			"GM_MoveRight"		"Virar para a direita"
			"GM_MoveLeft"		"Virar para a esquerda"
			"GM_MoveUp"		"Mover para cima"
			"GM_MoveDown"		"Mover para baixo"
			"GM_MoveForward"		"Movimento do jogador (para a frente)"
			"GM_MoveBack"		"Movimento do jogador (para trás)"
			"Galaxy_Expand"		"Expandir"
			"Set_PhotoModeMenu"		"Modo de foto"
			"Photo_ToggleCamera"		"Efeitos da câmera"
			"Photo_Close"		"Sair do modo de foto"
			"Photo_CamUp"		"Aumentar altura da câmera"
			"Photo_CamDown"		"Câmera mais baixa"
			"Photo_SunPos"		"Mover posição do sol"
			"Photo_HideHud"		"Ocultar HUD"
			"Photo_TakePhoto"		"Capturar tela"
			"Photo_CamRollLeft"		"Rolar câmera para a esquerda"
			"Photo_CamRollRight"		"Rolar câmera para a direita"
			"Set_PhotoMode"		"Modo de foto (Menu)"
			"Photo_CategoryLeft"		"Efeitos: Próxima categoria"
			"Photo_CategoryRight"		"Efeitos: Categoria anterior"
			"Photo_ValueInc"		"Aumentar ajuste"
			"Photo_ValueDec"		"Reduzir ajuste"
			"Photo_OptionUp"		"Navegar para cima"
			"Photo_OptionDown"		"Navegar para baixo"
			"Set_BuildMenu"		"Modo de construção"
			"build_rotatey"		"Girar peça livremente"
			"Build_ARotate_Left"		"Girar peça para a esquerda"
			"Build_ARotate_Right"		"Girar peça para a direita"
		}
		"dutch"
		{
			"Set_Menu"		"Menu's"
			"Action_Cursor"		"Aanwijzer verplaatsen"
			"Action_Camera"		"Rondkijken"
			"Char_Camera"		"Camera draaien"
			"vr_recentre1"		"Perspectief centreren"
			"vr_recentre2"		"Perspectief centreren"
			"Menu_Select"		"Bevestigen"
			"Menu_Cancel"		"Terug"
			"Menu_PrevPage"		"Vorige pagina"
			"Menu_NextPage"		"Volgende pagina"
			"Menu_PrevCat"		"Vorige subpagina"
			"Menu_NextCat"		"Volgende subpagina"
			"Action_ReturnToGame"		"Menu verlaten"
			"Quit_Menu"		"Opties/Stoppen"
			"Stack_Split_Up"		"Voorwerpstapel verhogen"
			"Stack_Split_Down"		"Voorwerpstapel verlagen"
			"Menu_UpCat"		"Omhoog/Vorige winkelpagina"
			"Menu_LowCat"		"Omlaag/Volgende winkelpagina"
			"Inventory"		"Inventarissen"
			"Network_Retry"		"Opnieuw verbinden met netwerk"
			"menu_transfer"		"Snel verplaatsen"
			"menu_upload"		"Procedure initiëren"
			"menu_delete"		"Weggooien"
			"Menu_BuySell"		"Wisselen tussen kopen/verkopen"
			"Menu_SwapInv"		"Handelsinventaris aan/uit"
			"Confirm_Delete"		"Verwijderen"
			"menu_canceldelete"		"Speltype kiezen: annuleren"
			"char_show"		"Ander cameraperspectief"
			"Skip_Message"		"Overslaan"
			"menu_altselect"		"Bevestigen met linkerhand"
			"Set_Onfoot"		"Te voet"
			"Action_Move"		"Verplaatsen"
			"Tag_Marker"		"Markering volgen"
			"Player_Forward"		"Naar voren"
			"Player_Back"		"Naar achteren"
			"Player_Left"		"Zijdelings stappen naar links"
			"Player_Right"		"Zijdelings stappen naar rechts"
			"Action_Interact"		"Interactie"
			"Action_Melee"		"Contactaanval"
			"Action_Scan"		"Scannen"
			"torch"		"Zaklamp inschakelen"
			"Action_Analysis"		"Zoomen"
			"Action_Zoom"		"Zoomen"
			"Show_HUD"		"Scherminfo weergeven"
			"Action_Jump"		"Springen"
			"Action_Run"		"Rennen"
			"Action_Fire"		"Wapens afvuren"
			"Action_Secondary"		"Secundaire actie"
			"Action_Reload"		"Herladen"
			"Action_SwapWeapon"		"Andere wapenstand "
			"Action_QuickMenu"		"Snelmenu"
			"Action_BuildMenu"		"Bouwmenu"
			"deconstruct"		"Technologie oppakken"
			"Action_SwapSeconday"		"Ander tweede wapen"
			"Place_Marker"		"Eigen markering plaatsen"
			"Action_Menu"		"Ontdekkingen/opties"
			"chat_toggle"		"Tekstchat aan/uit"
			"chat_send"		"Chatbericht sturen"
			"terrain_menu"		"Menu geavanceerde stand"
			"Terrain_SizeUp"		"Grotere straal"
			"Terrain_SizeDown"		"Kleinere straal"
			"chat_pastehold"		"Sleutel 1 plakken"
			"chat_paste"		"Sleutel 2 plakken"
			"autowalk"		"Automatisch lopen aan/uit"
			"vr_move"		"Aanwijzen om te bewegen"
			"vr_teleport"		"Teleporteren"
			"vr_holster"		"Multitool pakken"
			"Vr_Turn_Left"		"Soepel naar links draaien"
			"Vr_Turn_Right"		"Soepel naar rechts draaien"
			"Vr_Snap_Left"		"Snel naar links draaien"
			"Vr_Snap_Right"		"Snel naar rechts draaien"
			"Interact_Left"		"Interactie met linkerhand"
			"Melee_Left"		"Contactaanval met linkerhand"
			"Binocs_NextMode"		"Volgende verkenningsfunctie"
			"Binocs_PrevMode"		"Vorige verkenningsfunctie"
			"Action_InteractSecondary"		"Secundaire interactie"
			"Vr_Snap_Around"		"180º draaien"
			"Set_OnfootQM"		"Snelmenu (te voet)"
			"Action_Rotate2"		"Onderdeel linksom draaien"
			"Action_Rotate"		"Onderdeel rechtsom draaien"
			"Action_Delete"		"Geplaatst onderdeel aanpassen"
			"Action_ToggleInfo"		"Bouwcamera aan/uit"
			"build_pinrecipe"		"Formule vastzetten"
			"Action_QuickLeft"		"Naar links"
			"Action_QuickRight"		"Naar rechts"
			"Action_QuickConfirm"		"Bevestigen"
			"Action_QuickBack"		"Terug"
			"Action_QuickDown"		"Omlaag"
			"Action_QuickUp"		"Omhoog"
			"build_switchbase"		"Andere basis"
			"Build_ARotate1"		"Analoog draaien activeren 1"
			"Build_ARotate2"		"Analoog draaien activeren 2"
			"Terrain_SwitchMode"		"Wisselen tussen delven/maken"
			"Set_Ship"		"Besturing vliegen"
			"ship_steer"		"Sturen"
			"Action_Accelerate"		"Versnellen"
			"Action_Brake"		"Afremmen"
			"Action_Boost"		"Boosten"
			"Action_RollLeft"		"Naar links rollen / Pulsmotor"
			"Action_RollRight"		"Naar rechts rollen / Pulsmotor"
			"Ship_Exit"		"Schip verlaten"
			"Action_Land"		"Landen met schip"
			"Action_PulseJump"		"Pulsmotor "
			"Ship_Galactic_Map"		"Galactische kaart"
			"ship_freelook"		"Vrij rondkijken"
			"Ship_Target_Next"		"Volgend doelwit"
			"Ship_Target_Prev"		"Vorig doelwit"
			"Ship_Target_Current"		"Dichtstbijzijnd doelwit"
			"Ship_Zoom"		"Inzoomen"
			"Set_ShipQuickMenu"		"Snelmenu (schip)"
			"vehicle_steer"		"Sturen"
			"Vehicle_decelerate"		"Afremmen"
			"Vehicle_Forward"		"Versnellen"
			"Vehicle_Back"		"Afremmen"
			"Vehicle_Left"		"Naar links"
			"Vehicle_Right"		"Naar rechts"
			"Vehicle_Boost"		"Boosten"
			"Vehicle_Brake"		"Afremmen"
			"Set_VehicleMode"		"Exocraft"
			"Vehicle_Exit"		"Exocraft verlaten"
			"Vehicle_Attack"		"Schieten"
			"Vehicle_ChangeWeapon"		"Andere wapenstand"
			"Vehicle_Scan"		"Scannen"
			"Vehicle_Jump"		"Verticale stuwraket gebruiken"
			"Vehicle_Horn"		"Claxon"
			"vehicle_placecheckpoint"		"Checkpoint plaatsen"
			"vehicle_deletecheckpoint"		"Checkpoint verwijderen"
			"Set_GalacticMap"		"Galactische kaart"
			"GM_Move"		"Speler verplaatsen"
			"GM_Camera"		"Camerabeweging"
			"GM_Gesture"		"Camerabeweging"
			"GM_Home"		"Thuisstelsel markeren"
			"GalacticMap_PlanetBase"		"Thuisbasis markeren"
			"GM_FlyFaster"		"Snel navigeren"
			"GM_Exit"		"Kaart verlaten"
			"Menu_Screenshot"		"Interface aan/uit"
			"Action_NextScan"		"Volgend systeem selecteren"
			"GM_ToggleWaypoint"		"Routepunt toevoegen"
			"GM_NextType"		"Volgende navigatiefunctie"
			"GM_PrevType"		"Vorige navigatiefunctie"
			"GM_PrevFilter"		"Vorig filter"
			"GM_NextFilter"		"Volgend filter"
			"GM_MoveRight"		"Naar rechts"
			"GM_MoveLeft"		"Naar links"
			"GM_MoveUp"		"Omhoog bewegen"
			"GM_MoveDown"		"Omlaag bewegen"
			"GM_MoveForward"		"Speler verplaatsen (vooruit)"
			"GM_MoveBack"		"Speler verplaatsen (achteruit)"
			"Galaxy_Expand"		"Maximaliseren"
			"Set_PhotoModeMenu"		"Fotomodule"
			"Photo_ToggleCamera"		"Camera-effecten"
			"Photo_Close"		"Fotomodule afsluiten"
			"Photo_CamUp"		"Camera hoger"
			"Photo_CamDown"		"Camera lager"
			"Photo_SunPos"		"Zon verplaatsen"
			"Photo_HideHud"		"Scherminfo verbergen"
			"Photo_TakePhoto"		"Screenshot maken"
			"Photo_CamRollLeft"		"Camera naar links"
			"Photo_CamRollRight"		"Camera naar rechts"
			"Set_PhotoMode"		"Fotomodule (menu)"
			"Photo_CategoryLeft"		"Effecten: volgende categorie"
			"Photo_CategoryRight"		"Effecten: vorige categorie"
			"Photo_ValueInc"		"Instelling verhogen"
			"Photo_ValueDec"		"Instelling verlagen"
			"Photo_OptionUp"		"Omhoog navigeren"
			"Photo_OptionDown"		"Omlaag navigeren"
			"Set_BuildMenu"		"Bouwmodule"
			"build_rotatey"		"Onderdeel vrij ronddraaien"
			"Build_ARotate_Left"		"Onderdeel linksom draaien"
			"Build_ARotate_Right"		"Onderdeel rechtsom draaien"
		}
		"french"
		{
			"Set_Menu"		"Menus"
			"Action_Cursor"		"Déplacement du curseur"
			"Action_Camera"		"Regarder"
			"Char_Camera"		"Faire pivoter la caméra"
			"vr_recentre1"		"Recentrer la vue"
			"vr_recentre2"		"Recentrer la vue"
			"Menu_Select"		"Confirmer"
			"Menu_Cancel"		"Retour"
			"Menu_PrevPage"		"Page précédente"
			"Menu_NextPage"		"Page suivante"
			"Menu_PrevCat"		"Sous-page précédente"
			"Menu_NextCat"		"Sous-page suivante"
			"Action_ReturnToGame"		"Quitter le menu"
			"Quit_Menu"		"Options/Quitter"
			"Stack_Split_Up"		"Augmenter l'ensemble d'objets"
			"Stack_Split_Down"		"Réduire l'ensemble d'objets"
			"Menu_UpCat"		"Défiler vers le haut la page Catégorie/Boutique"
			"Menu_LowCat"		"Défiler vers le bas la page Catégorie/Boutique "
			"Inventory"		"Inventaires"
			"Network_Retry"		"Réessayer de se connecter au réseau"
			"menu_transfer"		"Transfert rapide"
			"menu_upload"		"Démarrer le processus"
			"menu_delete"		"Jeter"
			"Menu_BuySell"		"Activer/désactiver les achats / ventes"
			"Menu_SwapInv"		"Activer/désactiver l'échange d'inventaire"
			"Confirm_Delete"		"Supprimer"
			"menu_canceldelete"		"Sélection de mode : annuler"
			"char_show"		"Changer la vue de caméra"
			"Skip_Message"		"Passer"
			"menu_altselect"		"Confirmation main gauche"
			"Set_Onfoot"		"À pied"
			"Action_Move"		"Se déplacer"
			"Tag_Marker"		"Placer un marqueur"
			"Player_Forward"		"Avancer"
			"Player_Back"		"Reculer"
			"Player_Left"		"Déplacement latéral gauche"
			"Player_Right"		"Déplacement latéral droit"
			"Action_Interact"		"Interagir"
			"Action_Melee"		"Attaque au corps à corps"
			"Action_Scan"		"Scanner"
			"torch"		"Allumer la lampe-torche"
			"Action_Analysis"		"Zoom"
			"Action_Zoom"		"Zoom"
			"Show_HUD"		"Afficher l'ATH"
			"Action_Jump"		"Sauter"
			"Action_Run"		"Courir"
			"Action_Fire"		"Tirer avec les armes"
			"Action_Secondary"		"Action secondaire"
			"Action_Reload"		"Recharger"
			"Action_SwapWeapon"		"Changer de mode d'arme"
			"Action_QuickMenu"		"Menu rapide"
			"Action_BuildMenu"		"Menu de construction"
			"deconstruct"		"Ramasser la technologie"
			"Action_SwapSeconday"		"Changer d'arme alternative"
			"Place_Marker"		"Placer un marqueur personnalisé"
			"Action_Menu"		"Découvertes/options"
			"chat_toggle"		"Ouvrir/fermer chat textuel"
			"chat_send"		"Envoyer un message sur le chat"
			"terrain_menu"		"Menu de mode avancé"
			"Terrain_SizeUp"		"Augmenter la taille du rayon"
			"Terrain_SizeDown"		"Réduire la taille du rayon"
			"chat_pastehold"		"Touche de collage 1"
			"chat_paste"		"Touche de collage 2"
			"autowalk"		"Activer/désactiver la marche automatique"
			"vr_move"		"Pointer pour se déplacer"
			"vr_teleport"		"Téléportation"
			"vr_holster"		"Prendre le multi-outil"
			"Vr_Turn_Left"		"Virage souple à gauche"
			"Vr_Turn_Right"		"Virage souple à droite"
			"Vr_Snap_Left"		"Virage sec à gauche"
			"Vr_Snap_Right"		"Virage sec à droite"
			"Interact_Left"		"Interaction main gauche"
			"Melee_Left"		"Corps à corps main gauche"
			"Binocs_NextMode"		"Mode de sondage suivant"
			"Binocs_PrevMode"		"Mode de sondage précédent"
			"Action_InteractSecondary"		"Interaction secondaire"
			"Vr_Snap_Around"		"Virage à 180°"
			"Set_OnfootQM"		"Menu rapide (à pied)"
			"Action_Rotate2"		"Faire pivoter la pièce vers la gauche"
			"Action_Rotate"		"Faire pivoter la pièce vers la droite"
			"Action_Delete"		"Modifier un élément placé"
			"Action_ToggleInfo"		"Activer/désactiver la caméra de construction"
			"build_pinrecipe"		"Épingler la formule"
			"Action_QuickLeft"		"Naviguer vers la gauche"
			"Action_QuickRight"		"Naviguer vers la droite"
			"Action_QuickConfirm"		"Confirmer"
			"Action_QuickBack"		"Retour"
			"Action_QuickDown"		"Naviguer vers le bas"
			"Action_QuickUp"		"Naviguer vers le haut"
			"build_switchbase"		"Changer de base"
			"Build_ARotate1"		"Activer la rotation analogique 1"
			"Build_ARotate2"		"Activer la rotation analogique 2"
			"Terrain_SwitchMode"		"Activer/désactiver mine / Créer"
			"Set_Ship"		"Commandes de vol"
			"ship_steer"		"Tourner"
			"Action_Accelerate"		"Poussée"
			"Action_Brake"		"Freiner"
			"Action_Boost"		"Turbo"
			"Action_RollLeft"		"Roulis à gauche / Propulseur à impulsions"
			"Action_RollRight"		"Roulis à droite / Propulseur à impulsions"
			"Ship_Exit"		"Quitter le vaisseau"
			"Action_Land"		"Faire atterrir le vaisseau"
			"Action_PulseJump"		"Pulsoréacteur"
			"Ship_Galactic_Map"		"Carte galactique"
			"ship_freelook"		"Vue libre"
			"Ship_Target_Next"		"Cible suivante"
			"Ship_Target_Prev"		"Cible précédente"
			"Ship_Target_Current"		"Cible la plus proche"
			"Ship_Zoom"		"Zoom avant"
			"Set_ShipQuickMenu"		"Menu rapide (vaisseau)"
			"vehicle_steer"		"Tourner"
			"Vehicle_decelerate"		"Freiner"
			"Vehicle_Forward"		"Accélérer"
			"Vehicle_Back"		"Freiner"
			"Vehicle_Left"		"Gauche"
			"Vehicle_Right"		"Droite"
			"Vehicle_Boost"		"Turbo"
			"Vehicle_Brake"		"Freiner"
			"Set_VehicleMode"		"Exonef"
			"Vehicle_Exit"		"Sortir de l'exonef"
			"Vehicle_Attack"		"Tirer"
			"Vehicle_ChangeWeapon"		"Changer de mode d'arme"
			"Vehicle_Scan"		"Scanner"
			"Vehicle_Jump"		"Poussée verticale"
			"Vehicle_Horn"		"Klaxon"
			"vehicle_placecheckpoint"		"Placer le point de contrôle"
			"vehicle_deletecheckpoint"		"Supprimer le point de passage"
			"Set_GalacticMap"		"Carte galactique"
			"GM_Move"		"Déplacement du joueur"
			"GM_Camera"		"Vue caméra"
			"GM_Gesture"		"Vue caméra"
			"GM_Home"		"Mettre le système d'origine en surbrillance"
			"GalacticMap_PlanetBase"		"Mettre le système de la base d'origine en surbrillance"
			"GM_FlyFaster"		"Navigation rapide"
			"GM_Exit"		"Quitter la carte"
			"Menu_Screenshot"		"Activer/désactiver l'IU"
			"Action_NextScan"		"Sélectionner le système suivant"
			"GM_ToggleWaypoint"		"Ajouter un point de passage"
			"GM_NextType"		"Mode de navigation suivant"
			"GM_PrevType"		"Mode de navigation précédent"
			"GM_PrevFilter"		"Filtre précédent"
			"GM_NextFilter"		"Filtre suivant"
			"GM_MoveRight"		"Tourner à droite"
			"GM_MoveLeft"		"Tourner à gauche"
			"GM_MoveUp"		"Monter"
			"GM_MoveDown"		"Descendre"
			"GM_MoveForward"		"Déplacement du joueur (avant)"
			"GM_MoveBack"		"Déplacement du joueur (arrière)"
			"Galaxy_Expand"		"Agrandir"
			"Set_PhotoModeMenu"		"Mode photo"
			"Photo_ToggleCamera"		"Effets de caméra"
			"Photo_Close"		"Quitter le mode photo"
			"Photo_CamUp"		"Augmenter la hauteur de la caméra"
			"Photo_CamDown"		"Réduire la hauteur de la caméra"
			"Photo_SunPos"		"Changer la position du soleil"
			"Photo_HideHud"		"Masquer l'ATH"
			"Photo_TakePhoto"		"Prendre capture d'écran"
			"Photo_CamRollLeft"		"Tourner la caméra à gauche"
			"Photo_CamRollRight"		"Tourner la caméra à droite"
			"Set_PhotoMode"		"Mode photo (menu)"
			"Photo_CategoryLeft"		"Effets : catégorie suivante"
			"Photo_CategoryRight"		"Effets : catégorie précédente"
			"Photo_ValueInc"		"Augmenter le réglage"
			"Photo_ValueDec"		"Réduire le réglage"
			"Photo_OptionUp"		"Naviguer vers le haut"
			"Photo_OptionDown"		"Naviguer vers le bas"
			"Set_BuildMenu"		"Mode construction"
			"build_rotatey"		"Faire pivoter librement l'élément"
			"Build_ARotate_Left"		"Faire pivoter la pièce vers la gauche"
			"Build_ARotate_Right"		"Faire pivoter la pièce vers la droite"
		}
		"german"
		{
			"Set_Menu"		"Menüs"
			"Action_Cursor"		"Cursor-Bewegung"
			"Action_Camera"		"Umsehen"
			"Char_Camera"		"Kamera drehen"
			"vr_recentre1"		"Blick neu zentrieren"
			"vr_recentre2"		"Blick neu zentrieren"
			"Menu_Select"		"Bestätigen"
			"Menu_Cancel"		"Zurück"
			"Menu_PrevPage"		"Vorherige Seite"
			"Menu_NextPage"		"Nächste Seite"
			"Menu_PrevCat"		"Vorherige Unterseite"
			"Menu_NextCat"		"Nächste Unterseite"
			"Action_ReturnToGame"		"Verlassen"
			"Quit_Menu"		"Optionen/Beenden"
			"Stack_Split_Up"		"Gegenstandsstapel erhöhen"
			"Stack_Split_Down"		"Gegenstandsstapel reduzieren"
			"Menu_UpCat"		"Obere Kategorie/Shop-Seite nach oben"
			"Menu_LowCat"		"Untere Kategorie/Shop-Seite nach unten"
			"Inventory"		"Inventare"
			"Network_Retry"		"Netzwerkverbindung erneuern"
			"menu_transfer"		"Schnellübertragung"
			"menu_upload"		"Vorgang starten"
			"menu_delete"		"Zerstören"
			"Menu_BuySell"		"Kaufen/Verkaufen umschalten"
			"Menu_SwapInv"		"Handelsinventar ein/aus"
			"Confirm_Delete"		"Löschen"
			"menu_canceldelete"		"Moduswahl: Abbrechen"
			"char_show"		"Kameraansicht ändern"
			"Skip_Message"		"Überspringen"
			"menu_altselect"		"Bestätigen (linke Hand)"
			"Set_Onfoot"		"Zu Fuß"
			"Action_Move"		"Bewegen"
			"Tag_Marker"		"Markierung setzen"
			"Player_Forward"		"Vorwärts bewegen"
			"Player_Back"		"Rückwärts bewegen"
			"Player_Left"		"Seitwärts nach links"
			"Player_Right"		"Seitwärts nach rechts"
			"Action_Interact"		"Interagieren"
			"Action_Melee"		"Nahkampfangriff"
			"Action_Scan"		"Scannen"
			"torch"		"Taschenlampe aktivieren"
			"Action_Analysis"		"Zoomen"
			"Action_Zoom"		"Zoomen"
			"Show_HUD"		"HUD anzeigen"
			"Action_Jump"		"Springen"
			"Action_Run"		"Rennen"
			"Action_Fire"		"Waffen abfeuern"
			"Action_Secondary"		"Sekundäraktion"
			"Action_Reload"		"Nachladen"
			"Action_SwapWeapon"		"Waffenmodus ändern"
			"Action_QuickMenu"		"Schnellmenü"
			"Action_BuildMenu"		"Baumenü"
			"deconstruct"		"Technologie aufnehmen"
			"Action_SwapSeconday"		"Zweitwaffe wechseln"
			"Place_Marker"		"Eigene Markierung setzen"
			"Action_Menu"		"Entdeckungen/Optionen"
			"chat_toggle"		"Text-Chat ein/aus"
			"chat_send"		"Chat-Nachricht senden"
			"terrain_menu"		"Menü für fortgeschrittenen Modus"
			"Terrain_SizeUp"		"Balkengröße erhöhen"
			"Terrain_SizeDown"		"Balkengröße reduzieren"
			"chat_pastehold"		"Taste 1 einfügen"
			"chat_paste"		"Taste 2 einfügen"
			"autowalk"		"Autom. Gehen ein/aus"
			"vr_move"		"Deuten zum Bewegen"
			"vr_teleport"		"Teleportieren"
			"vr_holster"		"Multiwerkzeug greifen"
			"Vr_Turn_Left"		"Flüssiges Drehen nach links"
			"Vr_Turn_Right"		"Flüssiges Drehen nach rechts"
			"Vr_Snap_Left"		"Rasterdrehung nach links"
			"Vr_Snap_Right"		"Rasterdrehung nach rechts"
			"Interact_Left"		"Interaktion (linke Hand)"
			"Melee_Left"		"Nahkampf (linke Hand)"
			"Binocs_NextMode"		"Nächster Begutachtungsmodus"
			"Binocs_PrevMode"		"Vorheriger Begutachtungsmodus"
			"Action_InteractSecondary"		"Sekundärinteraktion"
			"Vr_Snap_Around"		"180-Grad-Lenkung"
			"Set_OnfootQM"		"Schnellmenü (zu Fuß)"
			"Action_Rotate2"		"Teil nach links drehen"
			"Action_Rotate"		"Teil nach rechts drehen"
			"Action_Delete"		"Platzierten Teil modifizieren"
			"Action_ToggleInfo"		"Baukamera ein/aus"
			"build_pinrecipe"		"Formel anpinnen"
			"Action_QuickLeft"		"Nach links"
			"Action_QuickRight"		"Nach rechts"
			"Action_QuickConfirm"		"Bestätigen"
			"Action_QuickBack"		"Zurück"
			"Action_QuickDown"		"Nach unten"
			"Action_QuickUp"		"Nach oben"
			"build_switchbase"		"Basis wechseln"
			"Build_ARotate1"		"Analoges Drehen 1 aktivieren"
			"Build_ARotate2"		"Analoges Drehen 2 aktivieren"
			"Terrain_SwitchMode"		"Mine umschalten/erstellen"
			"Set_Ship"		"Flugsteuerung"
			"ship_steer"		"Lenken"
			"Action_Accelerate"		"Schubdüsen"
			"Action_Brake"		"Bremsen"
			"Action_Boost"		"Boost"
			"Action_RollLeft"		"Nach links rollen/Impulsantrieb"
			"Action_RollRight"		"Nach rechts rollen/Impulsantrieb"
			"Ship_Exit"		"Schiff verlassen"
			"Action_Land"		"Schiff landen"
			"Action_PulseJump"		"Impulsantrieb"
			"Ship_Galactic_Map"		"Galaktische Karte"
			"ship_freelook"		"Freies Umsehen"
			"Ship_Target_Next"		"Nächstes Ziel"
			"Ship_Target_Prev"		"Vorheriges Ziel"
			"Ship_Target_Current"		"Nächstgelegenes Ziel"
			"Ship_Zoom"		"Heranzoomen"
			"Set_ShipQuickMenu"		"Schnellmenü (im Schiff)"
			"vehicle_steer"		"Lenken"
			"Vehicle_decelerate"		"Bremsen"
			"Vehicle_Forward"		"Beschleunigen"
			"Vehicle_Back"		"Bremsen"
			"Vehicle_Left"		"Links"
			"Vehicle_Right"		"Rechts"
			"Vehicle_Boost"		"Boost"
			"Vehicle_Brake"		"Bremsen"
			"Set_VehicleMode"		"Exo-Fahrzeug"
			"Vehicle_Exit"		"Exo-Fahrzeug verlassen"
			"Vehicle_Attack"		"Feuern"
			"Vehicle_ChangeWeapon"		"Waffenmodus wechseln"
			"Vehicle_Scan"		"Scannen"
			"Vehicle_Jump"		"Vertikaler Schub"
			"Vehicle_Horn"		"Hupe"
			"vehicle_placecheckpoint"		"Kontrollpunkt platzieren"
			"vehicle_deletecheckpoint"		"Kontrollpunkt entfernen"
			"Set_GalacticMap"		"Galaktische Karte"
			"GM_Move"		"Spielerbewegung"
			"GM_Camera"		"Kamerabewegung"
			"GM_Gesture"		"Kamerabewegung"
			"GM_Home"		"Heimatsystem markieren"
			"GalacticMap_PlanetBase"		"Heimatbasis-System markieren"
			"GM_FlyFaster"		"Schnellnavigation"
			"GM_Exit"		"Karte schließen"
			"Menu_Screenshot"		"Benutzeroberfläche ein/aus"
			"Action_NextScan"		"Nächstes System wählen"
			"GM_ToggleWaypoint"		"Wegpunkt hinzufügen"
			"GM_NextType"		"Nächster Navigationsmodus"
			"GM_PrevType"		"Vorheriger Navigationsmodus"
			"GM_PrevFilter"		"Vorheriger Filter"
			"GM_NextFilter"		"Nächster Filter"
			"GM_MoveRight"		"Nach rechts drehen"
			"GM_MoveLeft"		"Nach links drehen"
			"GM_MoveUp"		"Nach oben bewegen"
			"GM_MoveDown"		"Nach unten bewegen"
			"GM_MoveForward"		"Spielerbewegung (vorwärts)"
			"GM_MoveBack"		"Spielerbewegung (zurück)"
			"Galaxy_Expand"		"Mehr"
			"Set_PhotoModeMenu"		"Fotomodus"
			"Photo_ToggleCamera"		"Kameraeffekte"
			"Photo_Close"		"Fotomodus verlassen"
			"Photo_CamUp"		"Kamerahöhe erhöhen"
			"Photo_CamDown"		"Kamerahöhe verringern"
			"Photo_SunPos"		"Sonnenposition ändern"
			"Photo_HideHud"		"HUD ausblenden"
			"Photo_TakePhoto"		"Screenshot aufnehmen"
			"Photo_CamRollLeft"		"Kamera nach links rollen"
			"Photo_CamRollRight"		"Kamera nach rechts rollen"
			"Set_PhotoMode"		"Fotomodus (Menü)"
			"Photo_CategoryLeft"		"Effekte: Nächste Kategorie"
			"Photo_CategoryRight"		"Effekte: Vorherige Kategorie"
			"Photo_ValueInc"		"Einstellung erhöhen"
			"Photo_ValueDec"		"Einstellung verringern"
			"Photo_OptionUp"		"Nach oben"
			"Photo_OptionDown"		"Nach unten"
			"Set_BuildMenu"		"Baumodus"
			"build_rotatey"		"Teil frei drehen"
			"Build_ARotate_Left"		"Teil nach links drehen"
			"Build_ARotate_Right"		"Teil nach rechts drehen"
		}
		"italian"
		{
			"Set_Menu"		"Menu"
			"Action_Cursor"		"Movimento cursore"
			"Action_Camera"		"Guarda"
			"Char_Camera"		"Rotazione visuale"
			"vr_recentre1"		"Centra visuale"
			"vr_recentre2"		"Centra visuale"
			"Menu_Select"		"Conferma"
			"Menu_Cancel"		"Indietro"
			"Menu_PrevPage"		"Pagina precedente"
			"Menu_NextPage"		"Pagina successiva"
			"Menu_PrevCat"		"Pagina secondaria precedente"
			"Menu_NextCat"		"Pagina secondaria successiva"
			"Action_ReturnToGame"		"Chiudi menu"
			"Quit_Menu"		"Opzioni/Esci"
			"Stack_Split_Up"		"Aumenta raggruppamento oggetto"
			"Stack_Split_Down"		"Riduci raggruppamento oggetto"
			"Menu_UpCat"		"Categoria superiore/Scorri pagina negozio su"
			"Menu_LowCat"		"Categoria inferiore/Scorri pagina negozio giù"
			"Inventory"		"Inventari"
			"Network_Retry"		"Ritenta connessione di rete"
			"menu_transfer"		"Trasferimento veloce"
			"menu_upload"		"Avvia procedura"
			"menu_delete"		"Scarta"
			"Menu_BuySell"		"Alterna acquisto/vendita"
			"Menu_SwapInv"		"Attiva/Disattiva inventario commerciale"
			"Confirm_Delete"		"Elimina"
			"menu_canceldelete"		"Selezione modalità: Annulla"
			"char_show"		"Cambia visuale"
			"Skip_Message"		"Salta"
			"menu_altselect"		"Conferma mano sinistra"
			"Set_Onfoot"		"A piedi"
			"Action_Move"		"Muoviti"
			"Tag_Marker"		"Marca indicatore"
			"Player_Forward"		"Avanza"
			"Player_Back"		"Arretra"
			"Player_Left"		"Spostati a sinistra"
			"Player_Right"		"Spostati a destra"
			"Action_Interact"		"Interagisci"
			"Action_Melee"		"Attacco corpo a corpo"
			"Action_Scan"		"Scansiona"
			"torch"		"Attiva torcia"
			"Action_Analysis"		"Ingrandisci"
			"Action_Zoom"		"Ingrandisci"
			"Show_HUD"		"Mostra interfaccia"
			"Action_Jump"		"Salta"
			"Action_Run"		"Corri"
			"Action_Fire"		"Usa le armi"
			"Action_Secondary"		"Azione secondaria"
			"Action_Reload"		"Ricarica"
			"Action_SwapWeapon"		"Cambia modalità arma"
			"Action_QuickMenu"		"Menu rapido"
			"Action_BuildMenu"		"Menu di creazione"
			"deconstruct"		"Raccogli tecnologia"
			"Action_SwapSeconday"		"Cambia arma secondaria"
			"Place_Marker"		"Posiziona indicatore personalizzato"
			"Action_Menu"		"Scoperte/Opzioni"
			"chat_toggle"		"Attiva/Disattiva chat testuale"
			"chat_send"		"Invia messaggio chat"
			"terrain_menu"		"Menu modalità avanzata"
			"Terrain_SizeUp"		"Aumenta dimensioni raggio"
			"Terrain_SizeDown"		"Riduci dimensioni raggio"
			"chat_pastehold"		"Tasto incolla 1"
			"chat_paste"		"Tasto incolla 2"
			"autowalk"		"Attiva/Disattiva camminata automatica"
			"vr_move"		"Indica per spostarti"
			"vr_teleport"		"Teletrasporto"
			"vr_holster"		"Afferra multi-tool"
			"Vr_Turn_Left"		"Virata fluida sinistra"
			"Vr_Turn_Right"		"Virata fluida destra"
			"Vr_Snap_Left"		"Virata brusca sinistra"
			"Vr_Snap_Right"		"Virata brusca destra"
			"Interact_Left"		"Interazione mano sinistra"
			"Melee_Left"		"Attacco corpo a corpo mano sinistra"
			"Binocs_NextMode"		"Modalità prospezione successiva"
			"Binocs_PrevMode"		"Modalità prospezione precedente"
			"Action_InteractSecondary"		"Interazione secondaria"
			"Vr_Snap_Around"		"Virata 180°"
			"Set_OnfootQM"		"Menu rapido (a piedi)"
			"Action_Rotate2"		"Ruota parte a sinistra"
			"Action_Rotate"		"Ruota parte a destra"
			"Action_Delete"		"Modifica parte posizionata"
			"Action_ToggleInfo"		"Alterna visuale costruzione"
			"build_pinrecipe"		"Metti in evidenza formula"
			"Action_QuickLeft"		"Sinistra"
			"Action_QuickRight"		"Destra"
			"Action_QuickConfirm"		"Conferma"
			"Action_QuickBack"		"Indietro"
			"Action_QuickDown"		"Giù"
			"Action_QuickUp"		"Su"
			"build_switchbase"		"Cambia base"
			"Build_ARotate1"		"Attiva rotazione analogica 1"
			"Build_ARotate2"		"Attiva rotazione analogica 2"
			"Terrain_SwitchMode"		"Alterna scavo/creazione"
			"Set_Ship"		"Comandi di volo"
			"ship_steer"		"Virata"
			"Action_Accelerate"		"Accelera"
			"Action_Brake"		"Frena"
			"Action_Boost"		"Turbo"
			"Action_RollLeft"		"Avvitamento a sinistra / Motore a impulso"
			"Action_RollRight"		"Avvitamento a destra / Motore a impulso"
			"Ship_Exit"		"Esci dall'astronave"
			"Action_Land"		"Atterra"
			"Action_PulseJump"		"Motore a impulso"
			"Ship_Galactic_Map"		"Mappa galattica"
			"ship_freelook"		"Visuale libera"
			"Ship_Target_Next"		"Bersaglio successivo"
			"Ship_Target_Prev"		"Bersaglio precedente"
			"Ship_Target_Current"		"Bersaglio più vicino"
			"Ship_Zoom"		"Ingrandisci"
			"Set_ShipQuickMenu"		"Menu rapido (nave)"
			"vehicle_steer"		"Sterza"
			"Vehicle_decelerate"		"Frena"
			"Vehicle_Forward"		"Accelera"
			"Vehicle_Back"		"Frena"
			"Vehicle_Left"		"Sinistra"
			"Vehicle_Right"		"Destra"
			"Vehicle_Boost"		"Turbo"
			"Vehicle_Brake"		"Frena"
			"Set_VehicleMode"		"Exoscafo"
			"Vehicle_Exit"		"Esci dall'exoscafo"
			"Vehicle_Attack"		"Spara"
			"Vehicle_ChangeWeapon"		"Cambia modalità arma"
			"Vehicle_Scan"		"Scansiona"
			"Vehicle_Jump"		"Spinta verticale"
			"Vehicle_Horn"		"Clacson"
			"vehicle_placecheckpoint"		"Posiziona checkpoint"
			"vehicle_deletecheckpoint"		"Cancellare checkpoint"
			"Set_GalacticMap"		"Mappa galattica"
			"GM_Move"		"Movimento giocatore"
			"GM_Camera"		"Visuale sguardo"
			"GM_Gesture"		"Visuale sguardo"
			"GM_Home"		"Evidenzia sistema base"
			"GalacticMap_PlanetBase"		"Evidenzia sistema base rifugio"
			"GM_FlyFaster"		"Navigazione veloce"
			"GM_Exit"		"Chiudi mappa"
			"Menu_Screenshot"		"Attiva/Disattiva interfaccia"
			"Action_NextScan"		"Seleziona prossimo sistema"
			"GM_ToggleWaypoint"		"Aggiunti punto di navigazione"
			"GM_NextType"		"Prossima modalità di navigazione"
			"GM_PrevType"		"Modalità di navigazione precedente"
			"GM_PrevFilter"		"Filtro precedente"
			"GM_NextFilter"		"Prossimo filtro"
			"GM_MoveRight"		"Vira a destra"
			"GM_MoveLeft"		"Vira a sinistra"
			"GM_MoveUp"		"Su"
			"GM_MoveDown"		"Giù"
			"GM_MoveForward"		"Movimento giocatore (avanti)"
			"GM_MoveBack"		"Movimento giocatore (indietro)"
			"Galaxy_Expand"		"Espandi"
			"Set_PhotoModeMenu"		"Modalità Foto"
			"Photo_ToggleCamera"		"Effetti visuale"
			"Photo_Close"		"Esci dalla modalità Foto"
			"Photo_CamUp"		"Alza visuale"
			"Photo_CamDown"		"Abbassa visuale"
			"Photo_SunPos"		"Sposta posizione sole"
			"Photo_HideHud"		"Nascondi interfaccia"
			"Photo_TakePhoto"		"Scatta un'istantanea della schermata"
			"Photo_CamRollLeft"		"Ruota visuale a sinistra"
			"Photo_CamRollRight"		"Ruota visuale a destra"
			"Set_PhotoMode"		"Modalità Foto (menu)"
			"Photo_CategoryLeft"		"Effetti: Prossima categoria"
			"Photo_CategoryRight"		"Effetti: Categoria precedente"
			"Photo_ValueInc"		"Aumenta valore"
			"Photo_ValueDec"		"Riduci valore"
			"Photo_OptionUp"		"Navigazione su"
			"Photo_OptionDown"		"Navigazione giù"
			"Set_BuildMenu"		"Modalità costruzione"
			"build_rotatey"		"Rotazione libera parti"
			"Build_ARotate_Left"		"Ruota parte a sinistra"
			"Build_ARotate_Right"		"Ruota parte a destra"
		}
		"japanese"
		{
			"Set_Menu"		"メニュー"
			"Action_Cursor"		"カーソル移動"
			"Action_Camera"		"見る"
			"Char_Camera"		"カメラ回転"
			"vr_recentre1"		"画面の位置をリセット"
			"vr_recentre2"		"画面の位置をリセット"
			"Menu_Select"		"決定"
			"Menu_Cancel"		"戻る"
			"Menu_PrevPage"		"前のページ"
			"Menu_NextPage"		"次のページ"
			"Menu_PrevCat"		"前のサブページ"
			"Menu_NextCat"		"次のサブページ"
			"Action_ReturnToGame"		"メニュー終了"
			"Quit_Menu"		"オプション/終了"
			"Stack_Split_Up"		"アイテムのストック数を増やす"
			"Stack_Split_Down"		"アイテムのストック数を減らす"
			"Menu_UpCat"		"上のカテゴリ/前のショップページ"
			"Menu_LowCat"		"下のカテゴリ/次のショップページ"
			"Inventory"		"アイテムケース"
			"Network_Retry"		"ネットワーク接続を再試行"
			"menu_transfer"		"即輸送"
			"menu_upload"		"加工を開始"
			"menu_delete"		"捨てる"
			"Menu_BuySell"		"購入/売却を切り替え"
			"Menu_SwapInv"		"トレードするアイテムケースを切り替え"
			"Confirm_Delete"		"削除"
			"menu_canceldelete"		"モード選択：キャンセル"
			"char_show"		"カメラビュー変更"
			"Skip_Message"		"スキップ"
			"menu_altselect"		"左手で決定"
			"Set_Onfoot"		"足の操作"
			"Action_Move"		"移動する"
			"Tag_Marker"		"マーカーをタグ付けする"
			"Player_Forward"		"前に移動する"
			"Player_Back"		"後ろに移動する"
			"Player_Left"		"左の攻撃"
			"Player_Right"		"右の攻撃"
			"Action_Interact"		"アクション"
			"Action_Melee"		"近接攻撃"
			"Action_Scan"		"スキャンする"
			"torch"		"ライトをつける"
			"Action_Analysis"		"ズームする"
			"Action_Zoom"		"ズームする"
			"Show_HUD"		"メニューを表示する"
			"Action_Jump"		"ジャンプする"
			"Action_Run"		"走る"
			"Action_Fire"		"武器を発射する"
			"Action_Secondary"		"サブアクション"
			"Action_Reload"		"リロードする"
			"Action_SwapWeapon"		"武器変更モード"
			"Action_QuickMenu"		"クイックメニュー"
			"Action_BuildMenu"		"ビルドメニュー"
			"deconstruct"		"テクノロジーを回収する"
			"Action_SwapSeconday"		"サブ武器切り替え"
			"Place_Marker"		"カスタムマーカーを配置"
			"Action_Menu"		"ディスカバリー/オプション"
			"chat_toggle"		"テキストチャットのオン/オフ"
			"chat_send"		"チャットメッセージ送信"
			"terrain_menu"		"高度モードメニュー"
			"Terrain_SizeUp"		"柱サイズを拡大"
			"Terrain_SizeDown"		"柱サイズを縮小"
			"chat_pastehold"		"ペーストキー1"
			"chat_paste"		"ペーストキー2"
			"autowalk"		"オート歩行オン/オフ"
			"vr_move"		"ポイント方向へ前進"
			"vr_teleport"		"テレポート"
			"vr_holster"		"マルチツールを握る"
			"Vr_Turn_Left"		"スムーズターン左"
			"Vr_Turn_Right"		"スムーズターン右"
			"Vr_Snap_Left"		"スナップターン左"
			"Vr_Snap_Right"		"スナップターン右"
			"Interact_Left"		"左手でアクション"
			"Melee_Left"		"左手で近接攻撃"
			"Binocs_NextMode"		"次の調査モード"
			"Binocs_PrevMode"		"前の調査モード"
			"Action_InteractSecondary"		"セカンダリ操作"
			"Vr_Snap_Around"		"180度ターン"
			"Set_OnfootQM"		"クイックメニュー（足）"
			"Action_Rotate2"		"パーツ回転(左)"
			"Action_Rotate"		"パーツ回転(右)"
			"Action_Delete"		"配置したパーツを変更"
			"Action_ToggleInfo"		"建築カメラをオン/オフ"
			"build_pinrecipe"		"レシピをブックマークする"
			"Action_QuickLeft"		"左に移動"
			"Action_QuickRight"		"右に移動"
			"Action_QuickConfirm"		"決定"
			"Action_QuickBack"		"戻る"
			"Action_QuickDown"		"下に移動"
			"Action_QuickUp"		"上に移動"
			"build_switchbase"		"基地を切り替え"
			"Build_ARotate1"		"アナログ回転1を起動"
			"Build_ARotate2"		"アナログ回転2を起動"
			"Terrain_SwitchMode"		"採掘/作成の切り替え"
			"Set_Ship"		"宇宙船の操作"
			"ship_steer"		"操縦"
			"Action_Accelerate"		"加速する"
			"Action_Brake"		"ブレーキ"
			"Action_Boost"		"ブースト"
			"Action_RollLeft"		"左に旋回する／パルスドライブ"
			"Action_RollRight"		"右に旋回する／パルスドライブ"
			"Ship_Exit"		"宇宙船を出る"
			"Action_Land"		"宇宙船を着陸させる"
			"Action_PulseJump"		"パルスドライブ"
			"Ship_Galactic_Map"		"ギャラクシーマップ"
			"ship_freelook"		"自由視点"
			"Ship_Target_Next"		"次のターゲット"
			"Ship_Target_Prev"		"前のターゲット"
			"Ship_Target_Current"		"最も近いターゲット"
			"Ship_Zoom"		"ズームイン"
			"Set_ShipQuickMenu"		"クイックメニュー（船）"
			"vehicle_steer"		"操縦"
			"Vehicle_decelerate"		"ブレーキ"
			"Vehicle_Forward"		"アクセル"
			"Vehicle_Back"		"ブレーキ"
			"Vehicle_Left"		"左"
			"Vehicle_Right"		"右"
			"Vehicle_Boost"		"ブースト"
			"Vehicle_Brake"		"ブレーキ"
			"Set_VehicleMode"		"エクソクラフト"
			"Vehicle_Exit"		"エクソクラフトを出る"
			"Vehicle_Attack"		"発砲する"
			"Vehicle_ChangeWeapon"		"武器のモードを変更する"
			"Vehicle_Scan"		"スキャンする"
			"Vehicle_Jump"		"ジャンプ"
			"Vehicle_Horn"		"クラクション"
			"vehicle_placecheckpoint"		"チェックポイントを設置する"
			"vehicle_deletecheckpoint"		"チェックポイントを削除する"
			"Set_GalacticMap"		"ギャラクシーマップ"
			"GM_Move"		"プレイヤー移動"
			"GM_Camera"		"カメラ移動"
			"GM_Gesture"		"カメラ移動"
			"GM_Home"		"母星系を表示"
			"GalacticMap_PlanetBase"		"母星基地星系を表示"
			"GM_FlyFaster"		"高速ナビゲーション"
			"GM_Exit"		"マップ終了"
			"Menu_Screenshot"		"UIオン/オフ"
			"Action_NextScan"		"次の星系を選択"
			"GM_ToggleWaypoint"		"マーカーを追加"
			"GM_NextType"		"次のナビゲーションモード"
			"GM_PrevType"		"前のナビゲーションモード"
			"GM_PrevFilter"		"前のフィルター"
			"GM_NextFilter"		"次のフィルター"
			"GM_MoveRight"		"右旋回"
			"GM_MoveLeft"		"左旋回"
			"GM_MoveUp"		"上に動かす"
			"GM_MoveDown"		"下に動かす"
			"GM_MoveForward"		"プレイヤー移動(前進)"
			"GM_MoveBack"		"プレイヤー移動(後退)"
			"Galaxy_Expand"		"拡大"
			"Set_PhotoModeMenu"		"フォトモード"
			"Photo_ToggleCamera"		"カメラのエフェクト"
			"Photo_Close"		"フォトモード終了"
			"Photo_CamUp"		"カメラの高さを上げる"
			"Photo_CamDown"		"カメラの高さを下げる"
			"Photo_SunPos"		"太陽の位置を移動"
			"Photo_HideHud"		"HUDを隠す"
			"Photo_TakePhoto"		"スクリーンショットを撮影"
			"Photo_CamRollLeft"		"カメラ左回転"
			"Photo_CamRollRight"		"カメラ右回転"
			"Set_PhotoMode"		"フォトモード（メニュー）"
			"Photo_CategoryLeft"		"エフェクト：次カテゴリ"
			"Photo_CategoryRight"		"エフェクト：前カテゴリ"
			"Photo_ValueInc"		"設定値を上げる"
			"Photo_ValueDec"		"設定値を下げる"
			"Photo_OptionUp"		"カメラを上に移動"
			"Photo_OptionDown"		"カメラを下に移動"
			"Set_BuildMenu"		"建設モード"
			"build_rotatey"		"パーツ自由回転"
			"Build_ARotate_Left"		"パーツ回転(左)"
			"Build_ARotate_Right"		"パーツ回転(右)"
		}
		"koreana"
		{
			"Set_Menu"		"메뉴"
			"Action_Cursor"		"커서 이동"
			"Action_Camera"		"보기"
			"Char_Camera"		"카메라 회전"
			"vr_recentre1"		"시점을 다시 중앙으로"
			"vr_recentre2"		"시점을 다시 중앙으로"
			"Menu_Select"		"확인"
			"Menu_Cancel"		"뒤로"
			"Menu_PrevPage"		"이전 페이지"
			"Menu_NextPage"		"다음 페이지"
			"Menu_PrevCat"		"이전 하위 페이지"
			"Menu_NextCat"		"다음 하위 페이지"
			"Action_ReturnToGame"		"메뉴 나가기"
			"Quit_Menu"		"설정/종료"
			"Stack_Split_Up"		"아이템 적재 감소"
			"Stack_Split_Down"		"아이템 적재 감소"
			"Menu_UpCat"		"상위 범주/상점 페이지 위로 올리기"
			"Menu_LowCat"		"하위 범주/상점 페이지 아래로 내리기"
			"Inventory"		"인벤토리"
			"Network_Retry"		"네트워크 접속 재시도"
			"menu_transfer"		"빠른 전송"
			"menu_upload"		"절차 개시"
			"menu_delete"		"버리기"
			"Menu_BuySell"		"구매/판매 토글"
			"Menu_SwapInv"		"거래 인벤토리 토글"
			"Confirm_Delete"		"삭제"
			"menu_canceldelete"		"모드 선택: 취소"
			"char_show"		"카메라 시점 변경"
			"Skip_Message"		"건너뛰기"
			"menu_altselect"		"왼쪽 손 수락"
			"Set_Onfoot"		"도보 이동"
			"Action_Move"		"이동"
			"Tag_Marker"		"마커 태그"
			"Player_Forward"		"앞으로 이동"
			"Player_Back"		"뒤로 이동"
			"Player_Left"		"왼쪽으로 횡이동"
			"Player_Right"		"오른쪽으로 횡이동"
			"Action_Interact"		"상호작용"
			"Action_Melee"		"근접공격"
			"Action_Scan"		"스캔"
			"torch"		"토치 작동"
			"Action_Analysis"		"줌"
			"Action_Zoom"		"줌"
			"Show_HUD"		"HUD 보이기"
			"Action_Jump"		"점프"
			"Action_Run"		"달리기"
			"Action_Fire"		"무기 발사"
			"Action_Secondary"		"보조 행동"
			"Action_Reload"		"재장전"
			"Action_SwapWeapon"		"무기 모드 변경"
			"Action_QuickMenu"		"빠른 메뉴"
			"Action_BuildMenu"		"건설 메뉴"
			"deconstruct"		"기술 회수"
			"Action_SwapSeconday"		"보조 무기로 전환"
			"Place_Marker"		"사용자 정의 마커 배치"
			"Action_Menu"		"발견/옵션"
			"chat_toggle"		"문자 채팅 토글"
			"chat_send"		"채팅 메시지 보내기"
			"terrain_menu"		"고급 모드 메뉴"
			"Terrain_SizeUp"		"광선 크기 증가"
			"Terrain_SizeDown"		"광선 크기 감소"
			"chat_pastehold"		"붙여넣기 키 1"
			"chat_paste"		"붙여넣기 키 2"
			"autowalk"		"자동으로 걷기 토글"
			"vr_move"		"가리켜서 이동"
			"vr_teleport"		"순간이동"
			"vr_holster"		"멀티툴 집기"
			"Vr_Turn_Left"		"왼쪽으로 부드럽게 회전"
			"Vr_Turn_Right"		"오른쪽으로 부드럽게 회전"
			"Vr_Snap_Left"		"왼쪽으로 스냅 턴"
			"Vr_Snap_Right"		"오른쪽으로 스냅 턴"
			"Interact_Left"		"왼쪽 손 상호작용"
			"Melee_Left"		"왼쪽 손 근접 공격"
			"Binocs_NextMode"		"다음 측량 모드"
			"Binocs_PrevMode"		"이전 측량 모드"
			"Action_InteractSecondary"		"보조 상호작용"
			"Vr_Snap_Around"		"180도 회전"
			"Set_OnfootQM"		"빠른 메뉴(도보 이동)"
			"Action_Rotate2"		"부품을 왼쪽으로 회전"
			"Action_Rotate"		"부품을 오른쪽으로 회전"
			"Action_Delete"		"설치한 부품 수정"
			"Action_ToggleInfo"		"건설 카메라 토글"
			"build_pinrecipe"		"제조법 고정"
			"Action_QuickLeft"		"왼쪽으로 이동"
			"Action_QuickRight"		"오른쪽으로 이동"
			"Action_QuickConfirm"		"확인"
			"Action_QuickBack"		"뒤로"
			"Action_QuickDown"		"아래 항목으로 이동"
			"Action_QuickUp"		"위 항목으로 이동"
			"build_switchbase"		"기지 전환"
			"Build_ARotate1"		"아날로그 회전 1 활성화"
			"Build_ARotate2"		"아날로그 회전 2 활성화"
			"Terrain_SwitchMode"		"채광/만들기 토글"
			"Set_Ship"		"비행 조작"
			"ship_steer"		"방향 전환"
			"Action_Accelerate"		"가속"
			"Action_Brake"		"감속"
			"Action_Boost"		"부스트"
			"Action_RollLeft"		"왼쪽으로 롤 / 펄스 엔진"
			"Action_RollRight"		"오른쪽으로 롤 / 펄스 엔진"
			"Ship_Exit"		"함선 나가기"
			"Action_Land"		"함선 착륙하기"
			"Action_PulseJump"		"펄스 엔진"
			"Ship_Galactic_Map"		"은하계 맵"
			"ship_freelook"		"자유롭게 둘러보기"
			"Ship_Target_Next"		"다음 표적"
			"Ship_Target_Prev"		"이전 표적"
			"Ship_Target_Current"		"가장 가까운 표적"
			"Ship_Zoom"		"확대"
			"Set_ShipQuickMenu"		"빠른 메뉴(함선 탑승)"
			"vehicle_steer"		"방향 전환"
			"Vehicle_decelerate"		"감속"
			"Vehicle_Forward"		"가속"
			"Vehicle_Back"		"감속"
			"Vehicle_Left"		"왼쪽"
			"Vehicle_Right"		"오른쪽"
			"Vehicle_Boost"		"부스트"
			"Vehicle_Brake"		"감속"
			"Set_VehicleMode"		"엑소크래프트"
			"Vehicle_Exit"		"엑소크래프트에서 내리기"
			"Vehicle_Attack"		"발사"
			"Vehicle_ChangeWeapon"		"무기 모드 전환"
			"Vehicle_Scan"		"스캔"
			"Vehicle_Jump"		"수직 분사"
			"Vehicle_Horn"		"경적"
			"vehicle_placecheckpoint"		"체크포인트 배치"
			"vehicle_deletecheckpoint"		"체크포인트 삭제"
			"Set_GalacticMap"		"은하계 지도"
			"GM_Move"		"플레이어 이동"
			"GM_Camera"		"카메라 둘러보기"
			"GM_Gesture"		"카메라 둘러보기"
			"GM_Home"		"모성계 강조 표시"
			"GalacticMap_PlanetBase"		"주 기지 성계 강조 표시"
			"GM_FlyFaster"		"빠른 이동"
			"GM_Exit"		"지도에서 나가기"
			"Menu_Screenshot"		"UI 토글"
			"Action_NextScan"		"다음 성계 선택"
			"GM_ToggleWaypoint"		"웨이포인트 추가"
			"GM_NextType"		"다음 항법 모드"
			"GM_PrevType"		"이전 항법 모드"
			"GM_PrevFilter"		"이전 필터"
			"GM_NextFilter"		"다음 필터"
			"GM_MoveRight"		"오른쪽으로 회전"
			"GM_MoveLeft"		"왼쪽으로 회전"
			"GM_MoveUp"		"올라가기"
			"GM_MoveDown"		"내려가기"
			"GM_MoveForward"		"플레이어 이동(앞으로)"
			"GM_MoveBack"		"플레이어 이동(뒤로)"
			"Galaxy_Expand"		"확장"
			"Set_PhotoModeMenu"		"사진 모드"
			"Photo_ToggleCamera"		"카메라 효과"
			"Photo_Close"		"사진 모드에서 나가기"
			"Photo_CamUp"		"카메라 높이 높이기"
			"Photo_CamDown"		"카메라 높이 낮추기"
			"Photo_SunPos"		"태양 위치 이동"
			"Photo_HideHud"		"HUD 숨기기"
			"Photo_TakePhoto"		"스크린샷 촬영"
			"Photo_CamRollLeft"		"카메라를 왼쪽으로 회전"
			"Photo_CamRollRight"		"카메라를 오른쪽으로 회전"
			"Set_PhotoMode"		"사진 모드 (메뉴)"
			"Photo_CategoryLeft"		"효과: 다음 범주"
			"Photo_CategoryRight"		"효과: 이전 범주"
			"Photo_ValueInc"		"설정값 증가"
			"Photo_ValueDec"		"설정값 감소"
			"Photo_OptionUp"		"위 항목으로 이동"
			"Photo_OptionDown"		"아래 항목으로 이동"
			"Set_BuildMenu"		"건설 모드"
			"build_rotatey"		"부품 자유 회전"
			"Build_ARotate_Left"		"부품을 왼쪽으로 회전"
			"Build_ARotate_Right"		"부품을 오른쪽으로 회전"
		}
		"polish"
		{
			"Set_Menu"		"Menu"
			"Action_Cursor"		"Ruch kursorem"
			"Action_Camera"		"Rozglądanie się"
			"Char_Camera"		"Obrót kamery"
			"vr_recentre1"		"Wyśrodkuj widok"
			"vr_recentre2"		"Wyśrodkuj widok"
			"Menu_Select"		"Potwierdź"
			"Menu_Cancel"		"Wstecz"
			"Menu_PrevPage"		"Poprzednia strona"
			"Menu_NextPage"		"Następna strona"
			"Menu_PrevCat"		"Poprzednia podstrona"
			"Menu_NextCat"		"Następna podstrona"
			"Action_ReturnToGame"		"Opuść menu"
			"Quit_Menu"		"Opcje/Wyjście"
			"Stack_Split_Up"		"Zwiększ stos przedmiotów"
			"Stack_Split_Down"		"Zmniejsz stos przedmiotów"
			"Menu_UpCat"		"Wyższa kategoria / Strona w sklepie w górę"
			"Menu_LowCat"		"Niższa kategoria / Strona w sklepie w dół"
			"Inventory"		"Ekwipunki"
			"Network_Retry"		"Ponów połączenie z siecią"
			"menu_transfer"		"Szybki transfer"
			"menu_upload"		"Rozpocznij proces"
			"menu_delete"		"Odrzuć"
			"Menu_BuySell"		"Przełącz kup/sprzedaj"
			"Menu_SwapInv"		"Przełącz ekwipunek handlowy"
			"Confirm_Delete"		"Usuń"
			"menu_canceldelete"		"Wybór trybu: anuluj"
			"char_show"		"Zmień widok kamery"
			"Skip_Message"		"Pomiń"
			"menu_altselect"		"Potwierdzanie lewą ręką"
			"Set_Onfoot"		"Pieszo"
			"Action_Move"		"Ruch"
			"Tag_Marker"		"Umieść znacznik"
			"Player_Forward"		"Idź naprzód"
			"Player_Back"		"Idź do tyłu"
			"Player_Left"		"Krok w lewo"
			"Player_Right"		"Krok w prawo"
			"Action_Interact"		"Interakcja"
			"Action_Melee"		"Atak wręcz"
			"Action_Scan"		"Skanowanie"
			"torch"		"Włącz reflektor"
			"Action_Analysis"		"Przybliżenie"
			"Action_Zoom"		"Przybliżenie"
			"Show_HUD"		"Wyświetl HUD"
			"Action_Jump"		"Skok"
			"Action_Run"		"Bieg"
			"Action_Fire"		"Strzał z broni"
			"Action_Secondary"		"Działanie dodatkowe"
			"Action_Reload"		"Przeładowanie"
			"Action_SwapWeapon"		"Zmiana trybu broni"
			"Action_QuickMenu"		"Szybkie menu"
			"Action_BuildMenu"		"Menu budowy"
			"deconstruct"		"Pozyskaj technologię"
			"Action_SwapSeconday"		"Przełącz broń dodatkową"
			"Place_Marker"		"Umieść własny znacznik"
			"Action_Menu"		"Odkrycia/opcje"
			"chat_toggle"		"Włącz/wyłącz czat tekstowy"
			"chat_send"		"Wyślij wiadomość na czacie"
			"terrain_menu"		"Menu trybu zaawansowanego"
			"Terrain_SizeUp"		"Zwiększ rozmiar promienia"
			"Terrain_SizeDown"		"Zmniejsz rozmiar promienia"
			"chat_pastehold"		"Klawisz wklejania 1"
			"chat_paste"		"Klawisz wklejania 2"
			"autowalk"		"Włącz/wyłącz automatyczne chodzenie"
			"vr_move"		"Wskaż, by się poruszyć"
			"vr_teleport"		"Teleportacja"
			"vr_holster"		"Weź multinarzędzie"
			"Vr_Turn_Left"		"Płynny zwrot w lewo"
			"Vr_Turn_Right"		"Płynny zwrot w prawo"
			"Vr_Snap_Left"		"Ostry zwrot w lewo"
			"Vr_Snap_Right"		"Ostry zwrot w prawo"
			"Interact_Left"		"Interakcja lewą ręką"
			"Melee_Left"		"Atak wręcz lewą ręką"
			"Binocs_NextMode"		"Następny tryb badawczy"
			"Binocs_PrevMode"		"Poprzedni tryb badawczy"
			"Action_InteractSecondary"		"Interakcja dodatkowa"
			"Vr_Snap_Around"		"Obrót o 180 stopni"
			"Set_OnfootQM"		"Szybkie menu (pieszo)"
			"Action_Rotate2"		"Obróć część w lewo"
			"Action_Rotate"		"Obróć część w prawo"
			"Action_Delete"		"Zmodyfikuj umieszczoną część"
			"Action_ToggleInfo"		"Przełącz kamerę budowy"
			"build_pinrecipe"		"Przypnij formułę"
			"Action_QuickLeft"		"Przesuń w lewo"
			"Action_QuickRight"		"Przesuń w prawo"
			"Action_QuickConfirm"		"Potwierdź"
			"Action_QuickBack"		"Wstecz"
			"Action_QuickDown"		"Przesuń w dół"
			"Action_QuickUp"		"Przesuń w górę"
			"build_switchbase"		"Przełącz podstawę"
			"Build_ARotate1"		"Aktywuj obrót analogowy 1"
			"Build_ARotate2"		"Aktywuj obrót analogowy 2"
			"Terrain_SwitchMode"		"Przełącz wydobywaj/twórz"
			"Set_Ship"		"Sterowanie lotem"
			"ship_steer"		"Sterowanie"
			"Action_Accelerate"		"Ciąg"
			"Action_Brake"		"Hamulec"
			"Action_Boost"		"Dopalanie"
			"Action_RollLeft"		"Zwrot w lewo / Napęd pulsacyjny"
			"Action_RollRight"		"Zwrot w prawo / Napęd pulsacyjny"
			"Ship_Exit"		"Opuść statek"
			"Action_Land"		"Wyląduj statkiem"
			"Action_PulseJump"		"Silnik pulsacyjny"
			"Ship_Galactic_Map"		"Mapa galaktyki"
			"ship_freelook"		"Widok dowolny"
			"Ship_Target_Next"		"Kolejny cel"
			"Ship_Target_Prev"		"Poprzedni cel"
			"Ship_Target_Current"		"Najbliższy cel"
			"Ship_Zoom"		"Przybliżenie"
			"Set_ShipQuickMenu"		"Szybkie menu (na statku)"
			"vehicle_steer"		"Kierowanie"
			"Vehicle_decelerate"		"Hamulec"
			"Vehicle_Forward"		"Przyspieszenie"
			"Vehicle_Back"		"Hamulec"
			"Vehicle_Left"		"Lewo"
			"Vehicle_Right"		"Prawo"
			"Vehicle_Boost"		"Dopalanie"
			"Vehicle_Brake"		"Hamulec"
			"Set_VehicleMode"		"Egzopojazd"
			"Vehicle_Exit"		"Opuść egzopojazd"
			"Vehicle_Attack"		"Strzał"
			"Vehicle_ChangeWeapon"		"Zmiana trybu broni"
			"Vehicle_Scan"		"Skanowanie"
			"Vehicle_Jump"		"Ciąg pionowy"
			"Vehicle_Horn"		"Klakson"
			"vehicle_placecheckpoint"		"Umieść punkt kontrolny"
			"vehicle_deletecheckpoint"		"Skasuj Punkt Zapisu"
			"Set_GalacticMap"		"Mapa galaktyki"
			"GM_Move"		"Ruch gracza"
			"GM_Camera"		"Patrzenie kamerą"
			"GM_Gesture"		"Patrzenie kamerą"
			"GM_Home"		"Podświetl układ macierzysty"
			"GalacticMap_PlanetBase"		"Podświetl układ z bazą"
			"GM_FlyFaster"		"Szybka nawigacja"
			"GM_Exit"		"Opuść mapę"
			"Menu_Screenshot"		"Włącz/wyłącz interfejs"
			"Action_NextScan"		"Wybierz kolejny układ"
			"GM_ToggleWaypoint"		"Dodaj punkt orientacyjny"
			"GM_NextType"		"Następny tryb nawigacji"
			"GM_PrevType"		"Poprzedni tryb nawigacji"
			"GM_PrevFilter"		"Poprzedni filtr"
			"GM_NextFilter"		"Następny filtr"
			"GM_MoveRight"		"Zwrot w prawo"
			"GM_MoveLeft"		"Zwrot w lewo"
			"GM_MoveUp"		"Ruch w górę"
			"GM_MoveDown"		"Ruch w dół"
			"GM_MoveForward"		"Ruch gracza (naprzód)"
			"GM_MoveBack"		"Ruch gracza (wstecz)"
			"Galaxy_Expand"		"Rozwiń"
			"Set_PhotoModeMenu"		"Tryb foto"
			"Photo_ToggleCamera"		"Efekty kamery"
			"Photo_Close"		"Opuść tryb foto"
			"Photo_CamUp"		"Podnieś wysokość kamery"
			"Photo_CamDown"		"Obniż wysokość kamery"
			"Photo_SunPos"		"Przesuń pozycję słońca"
			"Photo_HideHud"		"Ukryj HUD"
			"Photo_TakePhoto"		"Zrób zrzut ekranu"
			"Photo_CamRollLeft"		"Obróć kamerę w lewo"
			"Photo_CamRollRight"		"Obróć kamerę w prawo"
			"Set_PhotoMode"		"Tryb foto (Menu)"
			"Photo_CategoryLeft"		"Efekty: następna kategoria"
			"Photo_CategoryRight"		"Efekty: poprzednia kategoria"
			"Photo_ValueInc"		"Zwiększ ustawienie"
			"Photo_ValueDec"		"Zmniejsz ustawienie"
			"Photo_OptionUp"		"Przesuń w górę"
			"Photo_OptionDown"		"Przesuń w dół"
			"Set_BuildMenu"		"Tryb budowy"
			"build_rotatey"		"Swobodny obrót części"
			"Build_ARotate_Left"		"Obróć część w lewo"
			"Build_ARotate_Right"		"Obróć część w prawo"
		}
		"portuguese"
		{
			"Set_Menu"		"Menus"
			"Action_Cursor"		"Movimento do cursor"
			"Action_Camera"		"Observar"
			"Char_Camera"		"Rodar câmara"
			"vr_recentre1"		"Recentrar vista"
			"vr_recentre2"		"Recentrar vista"
			"Menu_Select"		"Confirmar"
			"Menu_Cancel"		"Retroceder"
			"Menu_PrevPage"		"Página anterior"
			"Menu_NextPage"		"Página seguinte"
			"Menu_PrevCat"		"Subpágina anterior"
			"Menu_NextCat"		"Subpágina seguinte"
			"Action_ReturnToGame"		"Sair do Menu"
			"Quit_Menu"		"Opções/Sair"
			"Stack_Split_Up"		"Aumentar armaz. itens"
			"Stack_Split_Down"		"Diminuir armaz. itens"
			"Menu_UpCat"		"Categoria superior/Subir página da loja"
			"Menu_LowCat"		"Categoria inferior/Descer página da loja"
			"Inventory"		"Inventários"
			"Network_Retry"		"Voltar a tentar ligar à rede"
			"menu_transfer"		"Transferência rápida"
			"menu_upload"		"Iniciar Processo"
			"menu_delete"		"Descartar"
			"Menu_BuySell"		"Alternar Comprar/Vender"
			"Menu_SwapInv"		"Alternar inventário de comércio"
			"Confirm_Delete"		"Apagar"
			"menu_canceldelete"		"Selecionar modo: Cancelar"
			"char_show"		"Alternar Vista da Câmara"
			"Skip_Message"		"Ignorar"
			"menu_altselect"		"Confirmar mão esquerda"
			"Set_Onfoot"		"A Pé"
			"Action_Move"		"Mover"
			"Tag_Marker"		"Marcador Personalizado"
			"Player_Forward"		"Mover para a frente"
			"Player_Back"		"Mover para trás"
			"Player_Left"		"Seta esquerda"
			"Player_Right"		"Seta direita"
			"Action_Interact"		"Interagir"
			"Action_Melee"		"Ataque Físico"
			"Action_Scan"		"Detetar"
			"torch"		"Ativar Lanterna"
			"Action_Analysis"		"Ampliar"
			"Action_Zoom"		"Ampliar"
			"Show_HUD"		"Ver interface"
			"Action_Jump"		"Saltar"
			"Action_Run"		"Correr"
			"Action_Fire"		"Armas de Fogo"
			"Action_Secondary"		"Ação secundária"
			"Action_Reload"		"Recarregar"
			"Action_SwapWeapon"		"Mudar Modo de Arma"
			"Action_QuickMenu"		"Menu Rápido"
			"Action_BuildMenu"		"Menu de Construção"
			"deconstruct"		"Recolher Tecnologia"
			"Action_SwapSeconday"		"Alternar Arma Alt"
			"Place_Marker"		"Colocar marcador personalizado"
			"Action_Menu"		"Descobertas/Opções"
			"chat_toggle"		"Alternar chat de texto"
			"chat_send"		"Enviar mensagem de chat"
			"terrain_menu"		"Menu modo avançado"
			"Terrain_SizeUp"		"Aumentar tamanho laser"
			"Terrain_SizeDown"		"Diminuir tamanho laser"
			"chat_pastehold"		"Tecla colar 1"
			"chat_paste"		"Tecla colar 2"
			"autowalk"		"Alternar caminhar automático"
			"vr_move"		"Apontar para mover"
			"vr_teleport"		"Teletransportar"
			"vr_holster"		"Agarrar Multiferramenta"
			"Vr_Turn_Left"		"Virar suave esquerda"
			"Vr_Turn_Right"		"Virar suave direita"
			"Vr_Snap_Left"		"Virar brusco esquerda"
			"Vr_Snap_Right"		"Virar brusco direita"
			"Interact_Left"		"Interação mão esquerda"
			"Melee_Left"		"Corpo-a-corpo mão esquerda"
			"Binocs_NextMode"		"Próximo Modo de Pesquisa"
			"Binocs_PrevMode"		"Modo de Pesquisa Anterior"
			"Action_InteractSecondary"		"Interação Secundária"
			"Vr_Snap_Around"		"Virar 180º"
			"Set_OnfootQM"		"Menu Rápido (A Pé)"
			"Action_Rotate2"		"Rotação peça esquerda"
			"Action_Rotate"		"Rotação peça direita"
			"Action_Delete"		"Alterar peça colocada"
			"Action_ToggleInfo"		"Ligar/desligar câmara de construção"
			"build_pinrecipe"		"Afixar fórmula"
			"Action_QuickLeft"		"Navegar Para a Esquerda"
			"Action_QuickRight"		"Navegar Para a Direita"
			"Action_QuickConfirm"		"Confirmar"
			"Action_QuickBack"		"Retroceder"
			"Action_QuickDown"		"Navegar Para Baixo"
			"Action_QuickUp"		"Navegar Para Cima"
			"build_switchbase"		"Alterar base"
			"Build_ARotate1"		"Ativar Rotação Analógica 1"
			"Build_ARotate2"		"Ativar Rotação Analógica 2"
			"Terrain_SwitchMode"		"Alternar Minar/Criar"
			"Set_Ship"		"Comandos de Voo"
			"ship_steer"		"Conduzir"
			"Action_Accelerate"		"Acelerar"
			"Action_Brake"		"Travar"
			"Action_Boost"		"Impulso"
			"Action_RollLeft"		"Rodar para a esquerda/Motor de Pulsação"
			"Action_RollRight"		"Rodar para a direita/Motor de Pulsação"
			"Ship_Exit"		"Sair da nave"
			"Action_Land"		"Aterrar nave"
			"Action_PulseJump"		"Motor de Pulsação"
			"Ship_Galactic_Map"		"Mapa galáctico"
			"ship_freelook"		"Observação livre"
			"Ship_Target_Next"		"Alvo seguinte"
			"Ship_Target_Prev"		"Alvo anterior"
			"Ship_Target_Current"		"Alvo mais próximo"
			"Ship_Zoom"		"Ampliar"
			"Set_ShipQuickMenu"		"Menu Rápido (Na Nave)"
			"vehicle_steer"		"Conduzir"
			"Vehicle_decelerate"		"Travar"
			"Vehicle_Forward"		"Acelerar"
			"Vehicle_Back"		"Travar"
			"Vehicle_Left"		"Esquerda"
			"Vehicle_Right"		"Direita"
			"Vehicle_Boost"		"Impulso"
			"Vehicle_Brake"		"Travar"
			"Set_VehicleMode"		"Exonave"
			"Vehicle_Exit"		"Sair da Exonave"
			"Vehicle_Attack"		"Disparar"
			"Vehicle_ChangeWeapon"		"Alterar modo da arma"
			"Vehicle_Scan"		"Analisar"
			"Vehicle_Jump"		"Aceleração Vertical"
			"Vehicle_Horn"		"Buzina"
			"vehicle_placecheckpoint"		"Colocar Ponto de Controlo"
			"vehicle_deletecheckpoint"		"Eliminar posto de controlo"
			"Set_GalacticMap"		"Mapa Galáctico"
			"GM_Move"		"Movimento do jogador"
			"GM_Camera"		"Observação câmara"
			"GM_Gesture"		"Observação câmara"
			"GM_Home"		"Realçar sistema principal"
			"GalacticMap_PlanetBase"		"Realçar sistema da base de operação"
			"GM_FlyFaster"		"Navegação rápida"
			"GM_Exit"		"Sair do mapa"
			"Menu_Screenshot"		"Ativar/Desativar UI"
			"Action_NextScan"		"Selecionar sistema seguinte"
			"GM_ToggleWaypoint"		"Adicionar ponto de rota"
			"GM_NextType"		"Modo de navegação seguinte"
			"GM_PrevType"		"Modo de navegação anterior"
			"GM_PrevFilter"		"Filtro Anterior"
			"GM_NextFilter"		"Filtro seguinte"
			"GM_MoveRight"		"Virar direita"
			"GM_MoveLeft"		"Virar esquerda"
			"GM_MoveUp"		"Mover para cima"
			"GM_MoveDown"		"Mover para baixo"
			"GM_MoveForward"		"Movimento do jogador (à frente)"
			"GM_MoveBack"		"Movimento do jogador (atrás)"
			"Galaxy_Expand"		"Expandir"
			"Set_PhotoModeMenu"		"Modo Foto"
			"Photo_ToggleCamera"		"Efeitos da câmara"
			"Photo_Close"		"Sair do modo foto"
			"Photo_CamUp"		"Aumentar altura da câmara"
			"Photo_CamDown"		"Diminuir altura da câmara"
			"Photo_SunPos"		"Mover posição do Sol"
			"Photo_HideHud"		"Ocultar HUD"
			"Photo_TakePhoto"		"Fazer captura de ecrã"
			"Photo_CamRollLeft"		"Rodar câmara para esquerda"
			"Photo_CamRollRight"		"Rodar câmara para direita"
			"Set_PhotoMode"		"Modo Foto (Menu)"
			"Photo_CategoryLeft"		"Efeitos: Categoria seguinte"
			"Photo_CategoryRight"		"Efeitos: Categoria anterior"
			"Photo_ValueInc"		"Aumentar definição"
			"Photo_ValueDec"		"Diminuir definição"
			"Photo_OptionUp"		"Navegar para cima"
			"Photo_OptionDown"		"Navegar para baixo"
			"Set_BuildMenu"		"Modo de Construção"
			"build_rotatey"		"Parte livre rotatória"
			"Build_ARotate_Left"		"Rotação peça esquerda"
			"Build_ARotate_Right"		"Rotação peça direita"
		}
		"russian"
		{
			"Set_Menu"		"Меню"
			"Action_Cursor"		"Перемещение указателя"
			"Action_Camera"		"Обзор"
			"Char_Camera"		"Поворот камеры"
			"vr_recentre1"		"Центрировать вид"
			"vr_recentre2"		"Центрировать вид"
			"Menu_Select"		"Подтвердить"
			"Menu_Cancel"		"Назад"
			"Menu_PrevPage"		"Предыдущая страница"
			"Menu_NextPage"		"Следующая страница"
			"Menu_PrevCat"		"Предыдущая подстраница"
			"Menu_NextCat"		"Следующая подстраница"
			"Action_ReturnToGame"		"Закрыть меню"
			"Quit_Menu"		"Параметры/Выйти"
			"Stack_Split_Up"		"Увеличить стопку предметов"
			"Stack_Split_Down"		"Уменьшить стопку предметов"
			"Menu_UpCat"		"Выше на категорию/страницу в магазине"
			"Menu_LowCat"		"Ниже на категорию/страницу в магазине"
			"Inventory"		"Инвентарь"
			"Network_Retry"		"Повторное подключение к сети"
			"menu_transfer"		"Быстрое перемещение"
			"menu_upload"		"Запустить процесс"
			"menu_delete"		"Выбросить"
			"Menu_BuySell"		"Продажа / Покупка"
			"Menu_SwapInv"		"Торговый инвентарь"
			"Confirm_Delete"		"Удалить"
			"menu_canceldelete"		"Выбор режима: отмена"
			"char_show"		"Переключить камеру"
			"Skip_Message"		"Пропустить"
			"menu_altselect"		"Подтверждение левой рукой"
			"Set_Onfoot"		"Пешком"
			"Action_Move"		"Движение"
			"Tag_Marker"		"Поставить маркер"
			"Player_Forward"		"Идти вперед"
			"Player_Back"		"Идти назад"
			"Player_Left"		"Шаг влево"
			"Player_Right"		"Шаг вправо"
			"Action_Interact"		"Взаимодействие"
			"Action_Melee"		"Удар"
			"Action_Scan"		"Сканирование"
			"torch"		"Активировать фонарь"
			"Action_Analysis"		"Приближение"
			"Action_Zoom"		"Приближение"
			"Show_HUD"		"Индикаторы"
			"Action_Jump"		"Прыжок"
			"Action_Run"		"Бег"
			"Action_Fire"		"Огонь из орудий"
			"Action_Secondary"		"Дополнительное действие"
			"Action_Reload"		"Перезарядка"
			"Action_SwapWeapon"		"Смена режима оружия"
			"Action_QuickMenu"		"Быстрое меню"
			"Action_BuildMenu"		"Меню созидания"
			"deconstruct"		"Подобрать технологию"
			"Action_SwapSeconday"		"Переключиться на другое оружие"
			"Place_Marker"		"Поставить свою метку"
			"Action_Menu"		"Открытия/Настройки"
			"chat_toggle"		"Текстовый чат"
			"chat_send"		"Сообщение в чат"
			"terrain_menu"		"Меню продвинутого режима"
			"Terrain_SizeUp"		"Увеличить размер луча"
			"Terrain_SizeDown"		"Уменьшить размер луча"
			"chat_pastehold"		"Клавиша вставки 1"
			"chat_paste"		"Клавиша вставки 2"
			"autowalk"		"Автоматическая ходьба"
			"vr_move"		"Перемещение за указателем"
			"vr_teleport"		"Телепортация"
			"vr_holster"		"Взять мультитул"
			"Vr_Turn_Left"		"Плавный поворот влево"
			"Vr_Turn_Right"		"Плавный поворот вправо"
			"Vr_Snap_Left"		"Резкий поворот влево"
			"Vr_Snap_Right"		"Резкий поворот вправо"
			"Interact_Left"		"Действие левой рукой"
			"Melee_Left"		"Удар левой рукой"
			"Binocs_NextMode"		"Следующий режим разведки"
			"Binocs_PrevMode"		"Предыдущий режим разведки"
			"Action_InteractSecondary"		"Дополнительное взаимодействие"
			"Vr_Snap_Around"		"Разворот"
			"Set_OnfootQM"		"Быстрое меню (пешком)"
			"Action_Rotate2"		"Повернуть объект влево"
			"Action_Rotate"		"Повернуть объект вправо"
			"Action_Delete"		"Изменить размещенный объект"
			"Action_ToggleInfo"		"Вкл./откл. камеру строительства"
			"build_pinrecipe"		"Закрепить формулу"
			"Action_QuickLeft"		"Навигация влево"
			"Action_QuickRight"		"Навигация вправо"
			"Action_QuickConfirm"		"Подтвердить"
			"Action_QuickBack"		"Назад"
			"Action_QuickDown"		"Навигация вниз"
			"Action_QuickUp"		"Навигация вверх"
			"build_switchbase"		"Сменить базу"
			"Build_ARotate1"		"Включить аналоговое вращение 1"
			"Build_ARotate2"		"Включить аналоговое вращение 2"
			"Terrain_SwitchMode"		"Добыча / Создание"
			"Set_Ship"		"Управление полетом"
			"ship_steer"		"Руль"
			"Action_Accelerate"		"Реактивная тяга"
			"Action_Brake"		"Тормоз"
			"Action_Boost"		"Ускорение"
			"Action_RollLeft"		"Крен влево / импульсный привод"
			"Action_RollRight"		"Крен вправо / импульсный привод"
			"Ship_Exit"		"Выход из корабля"
			"Action_Land"		"Приземление"
			"Action_PulseJump"		"Импульсный двигатель"
			"Ship_Galactic_Map"		"Галактическая карта"
			"ship_freelook"		"Свободный обзор"
			"Ship_Target_Next"		"Следующая цель"
			"Ship_Target_Prev"		"Предыдущая цель"
			"Ship_Target_Current"		"Ближайшая цель"
			"Ship_Zoom"		"Приблизить"
			"Set_ShipQuickMenu"		"Быстрое меню (на корабле)"
			"vehicle_steer"		"Руль"
			"Vehicle_decelerate"		"Тормоз"
			"Vehicle_Forward"		"Газ"
			"Vehicle_Back"		"Тормоз"
			"Vehicle_Left"		"Влево"
			"Vehicle_Right"		"Вправо"
			"Vehicle_Boost"		"Ускорение"
			"Vehicle_Brake"		"Тормоз"
			"Set_VehicleMode"		"Вездеход"
			"Vehicle_Exit"		"Покинуть вездеход"
			"Vehicle_Attack"		"Выстрел"
			"Vehicle_ChangeWeapon"		"Смена режима оружия"
			"Vehicle_Scan"		"Сканирование"
			"Vehicle_Jump"		"Вертикальная реактивная тяга"
			"Vehicle_Horn"		"Клаксон"
			"vehicle_placecheckpoint"		"Поставить контрольную точку"
			"vehicle_deletecheckpoint"		"Удалить контрольную точку"
			"Set_GalacticMap"		"Галактическая карта"
			"GM_Move"		"Перемещение игрока"
			"GM_Camera"		"Управление камерой"
			"GM_Gesture"		"Управление камерой"
			"GM_Home"		"Выделить свою систему"
			"GalacticMap_PlanetBase"		"Выделить систему со своей базой"
			"GM_FlyFaster"		"Быстрая навигация"
			"GM_Exit"		"Закрыть карту"
			"Menu_Screenshot"		"Вкл./откл. интерфейс"
			"Action_NextScan"		"Выбрать следующую систему"
			"GM_ToggleWaypoint"		"Добавить точку маршрута"
			"GM_NextType"		"Следующий режим навигации"
			"GM_PrevType"		"Предыдущий режим навигации"
			"GM_PrevFilter"		"Предыдущий фильтр"
			"GM_NextFilter"		"Следующий фильтр"
			"GM_MoveRight"		"Повернуть вправо"
			"GM_MoveLeft"		"Поворот налево"
			"GM_MoveUp"		"Двигаться вверх"
			"GM_MoveDown"		"Двигаться вниз"
			"GM_MoveForward"		"Перемещение игрока (вперед)"
			"GM_MoveBack"		"Перемещение игрока (назад)"
			"Galaxy_Expand"		"Расширить"
			"Set_PhotoModeMenu"		"Фоторежим"
			"Photo_ToggleCamera"		"Эффекты камеры"
			"Photo_Close"		"Выйти из фоторежима"
			"Photo_CamUp"		"Поднять камеру"
			"Photo_CamDown"		"Опустить камеру"
			"Photo_SunPos"		"Изменить положение солнца"
			"Photo_HideHud"		"Скрыть интерфейс"
			"Photo_TakePhoto"		"Сделать снимок экрана"
			"Photo_CamRollLeft"		"Повернуть камеру влево"
			"Photo_CamRollRight"		"Повернуть камеру вправо"
			"Set_PhotoMode"		"Фоторежим (меню)"
			"Photo_CategoryLeft"		"Эффекты: следующая категория"
			"Photo_CategoryRight"		"Эффекты: предыдущая категория"
			"Photo_ValueInc"		"Повысить значение"
			"Photo_ValueDec"		"Понизить значение"
			"Photo_OptionUp"		"Поднять"
			"Photo_OptionDown"		"Опустить"
			"Set_BuildMenu"		"Режим строительства"
			"build_rotatey"		"Свободное вращение объекта"
			"Build_ARotate_Left"		"Повернуть объект влево"
			"Build_ARotate_Right"		"Повернуть объект вправо"
		}
		"schinese"
		{
			"Set_Menu"		"菜单"
			"Action_Cursor"		"光标移动"
			"Action_Camera"		"查看"
			"Char_Camera"		"旋转镜头"
			"vr_recentre1"		"重定位视角"
			"vr_recentre2"		"重定位视角"
			"Menu_Select"		"确定"
			"Menu_Cancel"		"后退"
			"Menu_PrevPage"		"上一页"
			"Menu_NextPage"		"下一页"
			"Menu_PrevCat"		"上一子页"
			"Menu_NextCat"		"下一子页"
			"Action_ReturnToGame"		"退出菜单"
			"Quit_Menu"		"选项/退出"
			"Stack_Split_Up"		"增加物品堆叠"
			"Stack_Split_Down"		"减少物品堆叠"
			"Menu_UpCat"		"上层类别/商店上一页"
			"Menu_LowCat"		"下层类别/商店下一页"
			"Inventory"		"库存"
			"Network_Retry"		"重新尝试网络连接"
			"menu_transfer"		"快速传输"
			"menu_upload"		"初始化过程"
			"menu_delete"		"丢弃"
			"Menu_BuySell"		"切换买/卖"
			"Menu_SwapInv"		"切换交易库存"
			"Confirm_Delete"		"删除"
			"menu_canceldelete"		"模式选择：取消"
			"char_show"		"更改镜头视角"
			"Skip_Message"		"跳过"
			"menu_altselect"		"确认左手"
			"Set_Onfoot"		"步行"
			"Action_Move"		"移动"
			"Tag_Marker"		"标出标记"
			"Player_Forward"		"向前移动"
			"Player_Back"		"向后移动"
			"Player_Left"		"左平移"
			"Player_Right"		"右平移"
			"Action_Interact"		"互动"
			"Action_Melee"		"近战攻击"
			"Action_Scan"		"扫描"
			"torch"		"激活电筒"
			"Action_Analysis"		"缩放"
			"Action_Zoom"		"缩放"
			"Show_HUD"		"显示平视显示器"
			"Action_Jump"		"跳跃"
			"Action_Run"		"奔跑"
			"Action_Fire"		"开火"
			"Action_Secondary"		"次要行动"
			"Action_Reload"		"装弹"
			"Action_SwapWeapon"		"变更武器模式"
			"Action_QuickMenu"		"快速菜单"
			"Action_BuildMenu"		"建造菜单"
			"deconstruct"		"选择技术"
			"Action_SwapSeconday"		"切换备用武器"
			"Place_Marker"		"放置自定义标记"
			"Action_Menu"		"发现/选项"
			"chat_toggle"		"切换文本聊天"
			"chat_send"		"发送聊天信息"
			"terrain_menu"		"高级模式菜单"
			"Terrain_SizeUp"		"增加光束尺寸"
			"Terrain_SizeDown"		"缩小光束尺寸"
			"chat_pastehold"		"粘贴键 1 "
			"chat_paste"		"粘贴键 2"
			"autowalk"		"切换自动行走"
			"vr_move"		"点击移动"
			"vr_teleport"		"传送"
			"vr_holster"		"获取多用途工具"
			"Vr_Turn_Left"		"缓缓左转"
			"Vr_Turn_Right"		"缓缓右转"
			"Vr_Snap_Left"		"向左急转"
			"Vr_Snap_Right"		"向右急转"
			"Interact_Left"		"左手互动"
			"Melee_Left"		"左手近战"
			"Binocs_NextMode"		"下一项调查模式"
			"Binocs_PrevMode"		"上一项调查模式"
			"Action_InteractSecondary"		"次要互动"
			"Vr_Snap_Around"		"180度转向"
			"Set_OnfootQM"		"快捷菜单（步行）"
			"Action_Rotate2"		"向左旋转"
			"Action_Rotate"		"向右旋转"
			"Action_Delete"		"修改已放置部件"
			"Action_ToggleInfo"		"切换建造视角"
			"build_pinrecipe"		"固定配方"
			"Action_QuickLeft"		"向左导航"
			"Action_QuickRight"		"向右导航"
			"Action_QuickConfirm"		"确定"
			"Action_QuickBack"		"后退"
			"Action_QuickDown"		"向下导航"
			"Action_QuickUp"		"向上导航"
			"build_switchbase"		"转换基地"
			"Build_ARotate1"		"启动模拟旋转1"
			"Build_ARotate2"		"启动模拟旋转2"
			"Terrain_SwitchMode"		"切换我的/创建"
			"Set_Ship"		"飞行控制"
			"ship_steer"		"转向"
			"Action_Accelerate"		"推进"
			"Action_Brake"		"制动"
			"Action_Boost"		"推进器"
			"Action_RollLeft"		"向左翻滚/脉冲驱动器"
			"Action_RollRight"		"向右翻滚/脉冲驱动器"
			"Ship_Exit"		"离开飞船"
			"Action_Land"		"飞船着陆"
			"Action_PulseJump"		"脉冲发动机"
			"Ship_Galactic_Map"		"星系地图"
			"ship_freelook"		"自由查看"
			"Ship_Target_Next"		"下个目标"
			"Ship_Target_Prev"		"上个目标"
			"Ship_Target_Current"		"最近目标"
			"Ship_Zoom"		"放大"
			"Set_ShipQuickMenu"		"快捷菜单 （飞船）"
			"vehicle_steer"		"转向"
			"Vehicle_decelerate"		"制动"
			"Vehicle_Forward"		"加速"
			"Vehicle_Back"		"制动"
			"Vehicle_Left"		"左"
			"Vehicle_Right"		"右"
			"Vehicle_Boost"		"推进器"
			"Vehicle_Brake"		"制动"
			"Set_VehicleMode"		"强化艇"
			"Vehicle_Exit"		"离开强化艇"
			"Vehicle_Attack"		"开火"
			"Vehicle_ChangeWeapon"		"切换武器模式"
			"Vehicle_Scan"		"扫描"
			"Vehicle_Jump"		"垂直推进"
			"Vehicle_Horn"		"按喇叭"
			"vehicle_placecheckpoint"		"放置检查站"
			"vehicle_deletecheckpoint"		"删除检查点"
			"Set_GalacticMap"		"银河星图"
			"GM_Move"		"玩家移动"
			"GM_Camera"		"镜头视角"
			"GM_Gesture"		"镜头视角"
			"GM_Home"		"显示家园系统"
			"GalacticMap_PlanetBase"		"显示家园基地系统"
			"GM_FlyFaster"		"快速导航"
			"GM_Exit"		"退出地图"
			"Menu_Screenshot"		"转换用户界面"
			"Action_NextScan"		"选择下一个恒星系"
			"GM_ToggleWaypoint"		"添加航路点"
			"GM_NextType"		"下一导航系统"
			"GM_PrevType"		"上一导航系统"
			"GM_PrevFilter"		"上一筛选"
			"GM_NextFilter"		"下一筛选"
			"GM_MoveRight"		"向右转"
			"GM_MoveLeft"		"向左转"
			"GM_MoveUp"		"上移"
			"GM_MoveDown"		"下移"
			"GM_MoveForward"		"玩家移动（前进）"
			"GM_MoveBack"		"玩家移动（退后）"
			"Galaxy_Expand"		"展开"
			"Set_PhotoModeMenu"		"相片模式"
			"Photo_ToggleCamera"		"镜头效果"
			"Photo_Close"		"退出照片模式"
			"Photo_CamUp"		"提升镜头高度"
			"Photo_CamDown"		"降低镜头高度"
			"Photo_SunPos"		"移动太阳位置"
			"Photo_HideHud"		"隐藏HUD"
			"Photo_TakePhoto"		"屏幕截图"
			"Photo_CamRollLeft"		"镜头左移"
			"Photo_CamRollRight"		"镜头右移"
			"Set_PhotoMode"		"相片模式（菜单）"
			"Photo_CategoryLeft"		"效果：下一分类"
			"Photo_CategoryRight"		"效果：上一分类"
			"Photo_ValueInc"		"增加设置"
			"Photo_ValueDec"		"减少设置"
			"Photo_OptionUp"		"向上导航"
			"Photo_OptionDown"		"向下导航"
			"Set_BuildMenu"		"建造模式"
			"build_rotatey"		"自由旋转部件"
			"Build_ARotate_Left"		"向左旋转"
			"Build_ARotate_Right"		"向右旋转"
		}
		"spanish"
		{
			"Set_Menu"		"Menús"
			"Action_Cursor"		"Movimiento del cursor"
			"Action_Camera"		"Mirar"
			"Char_Camera"		"Girar cámara"
			"vr_recentre1"		"Volver a centrar vista"
			"vr_recentre2"		"Volver a centrar vista"
			"Menu_Select"		"Confirmar"
			"Menu_Cancel"		"Atrás"
			"Menu_PrevPage"		"Página anterior"
			"Menu_NextPage"		"Siguiente página"
			"Menu_PrevCat"		"Subpágina anterior"
			"Menu_NextCat"		"Siguiente subpágina"
			"Action_ReturnToGame"		"Salir del menú"
			"Quit_Menu"		"Opciones/Salir"
			"Stack_Split_Up"		"Aumentar acumulación de objetos"
			"Stack_Split_Down"		"Reducir acumulación de objetos"
			"Menu_UpCat"		"Categoría superior/Avanzar página tienda"
			"Menu_LowCat"		"Categoría inferior/Retroceder página tienda"
			"Inventory"		"Inventarios"
			"Network_Retry"		"Reintentar conexión de red"
			"menu_transfer"		"Transferencia rápida"
			"menu_upload"		"Iniciar proceso"
			"menu_delete"		"Descartar"
			"Menu_BuySell"		"Activar comprar/vender"
			"Menu_SwapInv"		"Activar inventario de comercio"
			"Confirm_Delete"		"Borrar"
			"menu_canceldelete"		"Selección de modo: cancelar"
			"char_show"		"Cambiar vista de cámara"
			"Skip_Message"		"Omitir"
			"menu_altselect"		"Confirmar mano izquierda"
			"Set_Onfoot"		"A pie"
			"Action_Move"		"Moverse"
			"Tag_Marker"		"Marcar indicador"
			"Player_Forward"		"Avanzar"
			"Player_Back"		"Retroceder"
			"Player_Left"		"Moverse a la izquierda"
			"Player_Right"		"Moverse a la derecha"
			"Action_Interact"		"Interactuar"
			"Action_Melee"		"Ataque de melé"
			"Action_Scan"		"Escanear"
			"torch"		"Encender linterna"
			"Action_Analysis"		"Acercar/alejar"
			"Action_Zoom"		"Acercar/alejar"
			"Show_HUD"		"Mostrar interfaz"
			"Action_Jump"		"Saltar"
			"Action_Run"		"Correr"
			"Action_Fire"		"Disparar armas"
			"Action_Secondary"		"Acción secundaria"
			"Action_Reload"		"Recargar"
			"Action_SwapWeapon"		"Cambiar el modo del arma"
			"Action_QuickMenu"		"Menú rápido"
			"Action_BuildMenu"		"Menú de construcción"
			"deconstruct"		"Recoger tecnología"
			"Action_SwapSeconday"		"Cambiar arma alternativa"
			"Place_Marker"		"Colocar marcador personalizado"
			"Action_Menu"		"Descubrimientos/Opciones"
			"chat_toggle"		"Activar chat de texto"
			"chat_send"		"Enviar mensaje de chat"
			"terrain_menu"		"Menú de modo avanzado"
			"Terrain_SizeUp"		"Aumentar tamaño de rayo"
			"Terrain_SizeDown"		"Reducir tamaño de rayo"
			"chat_pastehold"		"Tecla Pegar 1"
			"chat_paste"		"Tecla Pegar 2"
			"autowalk"		"Activar caminar automático"
			"vr_move"		"Apuntar para mover"
			"vr_teleport"		"Teletransportarse"
			"vr_holster"		"Coger multiherramienta"
			"Vr_Turn_Left"		"Giro a la izquierda suave"
			"Vr_Turn_Right"		"Giro a la derecha suave"
			"Vr_Snap_Left"		"Giro a la izquierda brusco"
			"Vr_Snap_Right"		"Giro a la derecha brusco"
			"Interact_Left"		"Interacción de mano izquierda"
			"Melee_Left"		"Cuerpo a cuerpo de mano izquierda"
			"Binocs_NextMode"		"Siguiente modo de inspección"
			"Binocs_PrevMode"		"Modo de inspección anterior"
			"Action_InteractSecondary"		"Interacción secundaria"
			"Vr_Snap_Around"		"Girar 180º"
			"Set_OnfootQM"		"Menú rápido (a pie)"
			"Action_Rotate2"		"Girar pieza a la izquierda"
			"Action_Rotate"		"Girar pieza a la derecha"
			"Action_Delete"		"Modificar pieza colocada"
			"Action_ToggleInfo"		"Activar cámara de construcción"
			"build_pinrecipe"		"Fijar fórmula"
			"Action_QuickLeft"		"Navegar hacia la izquierda"
			"Action_QuickRight"		"Navegar hacia la derecha"
			"Action_QuickConfirm"		"Confirmar"
			"Action_QuickBack"		"Atrás"
			"Action_QuickDown"		"Navegar hacia abajo"
			"Action_QuickUp"		"Navegar hacia arriba"
			"build_switchbase"		"Cambiar base"
			"Build_ARotate1"		"Activar rotación analógica 1"
			"Build_ARotate2"		"Activar rotación analógica 2"
			"Terrain_SwitchMode"		"Activar extraer/crear"
			"Set_Ship"		"Controles de vuelo"
			"ship_steer"		"Conducir"
			"Action_Accelerate"		"Propulsar"
			"Action_Brake"		"Frenar"
			"Action_Boost"		"Potenciar"
			"Action_RollLeft"		"Rotar a la izquierda / Motor de pulso"
			"Action_RollRight"		"Rotar a la derecha / Motor de pulso"
			"Ship_Exit"		"Salir de la nave"
			"Action_Land"		"Aterrizar nave"
			"Action_PulseJump"		"Motor de pulso"
			"Ship_Galactic_Map"		"Mapa galáctico"
			"ship_freelook"		"Observación libre"
			"Ship_Target_Next"		"Siguiente objetivo"
			"Ship_Target_Prev"		"Objetivo anterior"
			"Ship_Target_Current"		"Objetivo más cercano"
			"Ship_Zoom"		"Acercar"
			"Set_ShipQuickMenu"		"Menú rápido (en nave)"
			"vehicle_steer"		"Conducir"
			"Vehicle_decelerate"		"Frenar"
			"Vehicle_Forward"		"Acelerar"
			"Vehicle_Back"		"Frenar"
			"Vehicle_Left"		"Izquierda"
			"Vehicle_Right"		"Derecha"
			"Vehicle_Boost"		"Potenciar"
			"Vehicle_Brake"		"Frenar"
			"Set_VehicleMode"		"Exonave"
			"Vehicle_Exit"		"Salir de la exonave"
			"Vehicle_Attack"		"Disparar"
			"Vehicle_ChangeWeapon"		"Cambiar modo de arma"
			"Vehicle_Scan"		"Escanear"
			"Vehicle_Jump"		"Impulso vertical"
			"Vehicle_Horn"		"Bocina"
			"vehicle_placecheckpoint"		"Colocar punto de control"
			"vehicle_deletecheckpoint"		"Eliminar punto de control"
			"Set_GalacticMap"		"Mapa galáctico"
			"GM_Move"		"Movimiento del jugador"
			"GM_Camera"		"Visión de cámara"
			"GM_Gesture"		"Visión de cámara"
			"GM_Home"		"Resaltar sistema de origen"
			"GalacticMap_PlanetBase"		"Resaltar sistema de la base de origen"
			"GM_FlyFaster"		"Navegación rápida"
			"GM_Exit"		"Salir del mapa"
			"Menu_Screenshot"		"Activar interfaz de usuario"
			"Action_NextScan"		"Seleccionar siguiente sistema"
			"GM_ToggleWaypoint"		"Añadir punto de control"
			"GM_NextType"		"Siguiente modo de navegación"
			"GM_PrevType"		"Modo de navegación anterior"
			"GM_PrevFilter"		"Filtro anterior"
			"GM_NextFilter"		"Siguiente filtro"
			"GM_MoveRight"		"Girar a la derecha"
			"GM_MoveLeft"		"Girar a la izquierda"
			"GM_MoveUp"		"Mover hacia arriba"
			"GM_MoveDown"		"Mover hacia abajo"
			"GM_MoveForward"		"Movimiento del jugador (hacia delante)"
			"GM_MoveBack"		"Movimiento del jugador (hacia atrás)"
			"Galaxy_Expand"		"Ampliar"
			"Set_PhotoModeMenu"		"Modo foto"
			"Photo_ToggleCamera"		"Efectos de cámara"
			"Photo_Close"		"Salir del modo foto"
			"Photo_CamUp"		"Subir altura de cámara"
			"Photo_CamDown"		"Altura de cámara baja"
			"Photo_SunPos"		"Mover posición del sol"
			"Photo_HideHud"		"Ocultar HUD"
			"Photo_TakePhoto"		"Hacer captura de pantalla"
			"Photo_CamRollLeft"		"Rodar cámara a la izquierda"
			"Photo_CamRollRight"		"Rodar cámara a la derecha"
			"Set_PhotoMode"		"Modo foto (Menú)"
			"Photo_CategoryLeft"		"Efectos: siguiente categoría"
			"Photo_CategoryRight"		"Efectos: categoría anterior"
			"Photo_ValueInc"		"Aumentar ocaso"
			"Photo_ValueDec"		"Reducir ocaso"
			"Photo_OptionUp"		"Navegar hacia arriba"
			"Photo_OptionDown"		"Navegar hacia abajo"
			"Set_BuildMenu"		"Modo de construcción"
			"build_rotatey"		"Giro libre de pieza"
			"Build_ARotate_Left"		"Girar pieza a la izquierda"
			"Build_ARotate_Right"		"Girar pieza a la derecha"
		}
		"tchinese"
		{
			"Set_Menu"		"選單"
			"Action_Cursor"		"游標移動"
			"Action_Camera"		"查看"
			"Char_Camera"		"旋轉視角"
			"vr_recentre1"		"重新置中視野"
			"vr_recentre2"		"重新置中視野"
			"Menu_Select"		"確認"
			"Menu_Cancel"		"返回"
			"Menu_PrevPage"		"上一頁"
			"Menu_NextPage"		"下一頁"
			"Menu_PrevCat"		"上一子頁"
			"Menu_NextCat"		"下一子頁"
			"Action_ReturnToGame"		"離開選單"
			"Quit_Menu"		"選項/離開"
			"Stack_Split_Up"		"增加道具堆放量"
			"Stack_Split_Down"		"減少道具堆放量"
			"Menu_UpCat"		"上一層分類／商店上一頁"
			"Menu_LowCat"		"下一層分類／商店下一頁"
			"Inventory"		"道具欄"
			"Network_Retry"		"重試網路連線"
			"menu_transfer"		"快速傳送"
			"menu_upload"		"啟動程序"
			"menu_delete"		"捨棄"
			"Menu_BuySell"		"開關購買／出售"
			"Menu_SwapInv"		"開關交易道具欄"
			"Confirm_Delete"		"刪除"
			"menu_canceldelete"		"模式選擇：取消"
			"char_show"		"變更相機景象"
			"Skip_Message"		"略過"
			"menu_altselect"		"左手確認"
			"Set_Onfoot"		"步行"
			"Action_Move"		"移動"
			"Tag_Marker"		"標記記號"
			"Player_Forward"		"前進"
			"Player_Back"		"退後"
			"Player_Left"		"往左射擊"
			"Player_Right"		"往右射擊"
			"Action_Interact"		"互動"
			"Action_Melee"		"近距離攻擊"
			"Action_Scan"		"掃描"
			"torch"		"開啟照明"
			"Action_Analysis"		"縮放"
			"Action_Zoom"		"縮放"
			"Show_HUD"		"顯示抬頭顯示器"
			"Action_Jump"		"跳"
			"Action_Run"		"跑"
			"Action_Fire"		"發射武器"
			"Action_Secondary"		"次要行動"
			"Action_Reload"		"裝填"
			"Action_SwapWeapon"		"切換武器模式"
			"Action_QuickMenu"		"快速選單"
			"Action_BuildMenu"		"建造選單"
			"deconstruct"		"拿起科技"
			"Action_SwapSeconday"		"切換其他武器"
			"Place_Marker"		"放置自訂記號"
			"Action_Menu"		"發現／選項"
			"chat_toggle"		"開關文字聊天"
			"chat_send"		"傳送聊天訊息"
			"terrain_menu"		"進階模式選單"
			"Terrain_SizeUp"		"增加光照量"
			"Terrain_SizeDown"		"減少光照量"
			"chat_pastehold"		"貼上按鍵 1"
			"chat_paste"		"貼上按鍵 2"
			"autowalk"		"開關自動行走"
			"vr_move"		"移至指向位置"
			"vr_teleport"		"傳送"
			"vr_holster"		"拿取工具組"
			"Vr_Turn_Left"		"平穩左轉"
			"Vr_Turn_Right"		"平穩右轉"
			"Vr_Snap_Left"		"急左轉"
			"Vr_Snap_Right"		"急右轉"
			"Interact_Left"		"左手互動"
			"Melee_Left"		"左手近戰"
			"Binocs_NextMode"		"下一個調查模式"
			"Binocs_PrevMode"		"上一個調查模式"
			"Action_InteractSecondary"		"次要互動"
			"Vr_Snap_Around"		"轉180度"
			"Set_OnfootQM"		"快捷選單（步行）"
			"Action_Rotate2"		"向左旋轉零件"
			"Action_Rotate"		"向右旋轉零件"
			"Action_Delete"		"修改放置的零件"
			"Action_ToggleInfo"		"開關建造視角"
			"build_pinrecipe"		"釘選製作配方"
			"Action_QuickLeft"		"往左"
			"Action_QuickRight"		"往右"
			"Action_QuickConfirm"		"確認"
			"Action_QuickBack"		"返回"
			"Action_QuickDown"		"往下"
			"Action_QuickUp"		"往上"
			"build_switchbase"		"切換基地"
			"Build_ARotate1"		"啟動類比旋轉 1"
			"Build_ARotate2"		"啟動類比旋轉 2"
			"Terrain_SwitchMode"		"開關採礦／創造"
			"Set_Ship"		"飛行控制"
			"ship_steer"		"轉向"
			"Action_Accelerate"		"推進"
			"Action_Brake"		"剎車"
			"Action_Boost"		"加速"
			"Action_RollLeft"		"向左捲動／脈衝驅動器"
			"Action_RollRight"		"向右捲動／脈衝驅動器"
			"Ship_Exit"		"離開太空船"
			"Action_Land"		"降落太空船"
			"Action_PulseJump"		"脈衝引擎"
			"Ship_Galactic_Map"		"銀河地圖"
			"ship_freelook"		"自由觀看"
			"Ship_Target_Next"		"下個目標"
			"Ship_Target_Prev"		"上個目標"
			"Ship_Target_Current"		"最接近的目標"
			"Ship_Zoom"		"放大"
			"Set_ShipQuickMenu"		"快捷選單（太空船）"
			"vehicle_steer"		"轉向"
			"Vehicle_decelerate"		"剎車"
			"Vehicle_Forward"		"加速"
			"Vehicle_Back"		"剎車"
			"Vehicle_Left"		"左"
			"Vehicle_Right"		"右"
			"Vehicle_Boost"		"加速"
			"Vehicle_Brake"		"剎車"
			"Set_VehicleMode"		"強化艇"
			"Vehicle_Exit"		"離開強化艇"
			"Vehicle_Attack"		"射擊"
			"Vehicle_ChangeWeapon"		"切換武器模式"
			"Vehicle_Scan"		"掃描"
			"Vehicle_Jump"		"垂直推進"
			"Vehicle_Horn"		"按喇叭"
			"vehicle_placecheckpoint"		"放置檢查點"
			"vehicle_deletecheckpoint"		"删除檢查點"
			"Set_GalacticMap"		"銀河地圖"
			"GM_Move"		"玩家移動"
			"GM_Camera"		"移動視角"
			"GM_Gesture"		"移動視角"
			"GM_Home"		"標示主星系"
			"GalacticMap_PlanetBase"		"標示主基地星系"
			"GM_FlyFaster"		"快速航行"
			"GM_Exit"		"離開地圖"
			"Menu_Screenshot"		"開關使用者介面"
			"Action_NextScan"		"選擇下一個星系"
			"GM_ToggleWaypoint"		"新增路標"
			"GM_NextType"		"下一個導航模式"
			"GM_PrevType"		"上一個導航模式"
			"GM_PrevFilter"		"上一個篩選"
			"GM_NextFilter"		"下一個篩選"
			"GM_MoveRight"		"右轉"
			"GM_MoveLeft"		"左轉"
			"GM_MoveUp"		"向上移動"
			"GM_MoveDown"		"向下移動"
			"GM_MoveForward"		"玩家移動（向前）"
			"GM_MoveBack"		"玩家移動（向後）"
			"Galaxy_Expand"		"展開"
			"Set_PhotoModeMenu"		"相片模式"
			"Photo_ToggleCamera"		"相機效果"
			"Photo_Close"		"離開相片模式"
			"Photo_CamUp"		"升高相機高度"
			"Photo_CamDown"		"降低相機高度"
			"Photo_SunPos"		"移動太陽位置"
			"Photo_HideHud"		"隱藏抬頭顯示器"
			"Photo_TakePhoto"		"拍攝螢幕截圖"
			"Photo_CamRollLeft"		"相機向左捲動"
			"Photo_CamRollRight"		"相機向右捲動"
			"Set_PhotoMode"		"相片模式（選單）"
			"Photo_CategoryLeft"		"效果：下一個分類"
			"Photo_CategoryRight"		"效果：上一個分類"
			"Photo_ValueInc"		"提高設定值"
			"Photo_ValueDec"		"降低設定值"
			"Photo_OptionUp"		"向上"
			"Photo_OptionDown"		"向下"
			"Set_BuildMenu"		"建築模式"
			"build_rotatey"		"自由旋轉零件"
			"Build_ARotate_Left"		"向左旋轉零件"
			"Build_ARotate_Right"		"向右旋轉零件"
		}
	}
	"group"
	{
		"id"		"0"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button A"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button B"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button X"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button Y"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"1"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_up"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button DPAD_DOWN"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_right"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button dpad_left"
						}
					}
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"deadzone"		"10818"
		}
	}
	"group"
	{
		"id"		"2"
		"mode"		"joystick_camera"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"3"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT, Run"
						}
					}
				}
			}
		}
		"settings"
		{
			"anti_deadzone"		"1638"
			"deadzone_shape"		"1"
		}
	}
	"group"
	{
		"id"		"4"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT, Tap - Increase Zoom           |  ."
						}
					}
				}
			}
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_LEFT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"output_trigger"		"1"
			"edge_binding_radius"		"6723"
			"adaptive_threshold"		"2"
		}
	}
	"group"
	{
		"id"		"5"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button TRIGGER_RIGHT"
						}
					}
				}
			}
		}
		"settings"
		{
			"output_trigger"		"2"
			"edge_binding_radius"		"6723"
		}
	}
	"group"
	{
		"id"		"6"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_LEFT, Scan"
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
			}
		}
		"settings"
		{
			"haptic_intensity"		"3"
			"sensitivity"		"546"
			"sensitivity_vert_scale"		"39"
		}
	}
	"group"
	{
		"id"		"7"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"8"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"haptic_intensity"		"0"
			"sensitivity"		"139"
		}
	}
	"group"
	{
		"id"		"9"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"deadzone_outer_radius"		"10397"
		}
	}
	"group"
	{
		"id"		"11"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"1"
		}
	}
	"group"
	{
		"id"		"12"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT, Zoom"
						}
					}
				}
			}
		}
		"settings"
		{
			"haptic_intensity"		"3"
			"sensitivity"		"871"
			"sensitivity_vert_scale"		"51"
		}
	}
	"group"
	{
		"id"		"13"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"haptic_intensity"		"0"
			"sensitivity"		"200"
		}
	}
	"group"
	{
		"id"		"15"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls jump, Jump"
							"binding"		"game_action OnFootControls interactsecondary, Secondary Interaction"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls swap_secondary, Switch Alt Weapon"
							"binding"		"game_action OnFootControls Back, Back"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls interact, Interact"
							"binding"		"game_action OnFootControls placemarker, Place Custom Marker"
							"binding"		"game_action OnFootControls reload, Reload"
							"binding"		"game_action OnFootControls tagmarker, Tag Marker"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls swap_weapon, Swap Weapon"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"16"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls analysis, Analysis"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"adaptive_threshold"		"0"
		}
	}
	"group"
	{
		"id"		"17"
		"mode"		"trigger"
		"inputs"
		{
			"edge"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls fire, Fire Weapons"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"19"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls fire, Fire Weapon"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls boost, Boost"
							"binding"		"game_action ShipControls Back, Back"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls land, Land Ship"
							"binding"		"game_action ShipControls Exit, Exit Ship"
							"binding"		"game_action ShipControls tagmarker, Tag Marker"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls swap_weapon, Swap Weapon"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"20"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls brake, Brake"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"21"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls Forward, Thrust"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"23"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND SELECT, Confirm"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND menu_canceldelete, Mode Select: Cancel"
							"binding"		"game_action FRONTEND Back, Back"
							"binding"		"game_action FRONTEND Exit, Exit Menu"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND menu_upload, Initiate Process"
							"binding"		"game_action FRONTEND inventory_swap, Toggle Trade Inventory"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND menu_transfer, Quick transfer"
							"binding"		"game_action FRONTEND shop_buy_sell, Toggle Buy / Sell"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"24"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"25"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"26"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"output_joystick"		"3"
		}
		"gameactions"
		{
			"OnFootControls"		"Camera"
		}
	}
	"group"
	{
		"id"		"27"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls scan, Scan"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7998"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"OnFootControls"		"Move"
		}
	}
	"group"
	{
		"id"		"28"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls build_menu, Open Build Menu"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls quick_menu, Quick Menu"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls bin_nextmode, Next Survey Mode"
							"binding"		"game_action OnFootControls alt_right, #Terrain_Right"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls alt_left, #Terrain_Left"
							"binding"		"game_action OnFootControls showhud, Show HUD"
						}
					}
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"29"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"ShipControls"		"brake"
		}
	}
	"group"
	{
		"id"		"30"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"31"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"ShipControls"		"Camera"
		}
	}
	"group"
	{
		"id"		"32"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls scan, Scan"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"33"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls ship_targetcur, Closest Target"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls quick_menu, Open Quick Menu"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls ship_targetnext, Next Target"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls ship_targetprev, Previous Target"
							"binding"		"game_action ShipControls showhud, Show HUD"
						}
					}
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"34"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"35"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND netretry, Retry Network Connection"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
	}
	"group"
	{
		"id"		"37"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu jump, Jump"
							"binding"		"game_action OnFootQuickMenu SELECT, Confirm"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu Back, Back"
							"binding"		"game_action OnFootQuickMenu swap_secondary, Switch Alt Weapon"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu build_pinrecipe, Pin Formula"
							"binding"		"game_action OnFootQuickMenu terrain_shape, #"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu build_switchbase, Switch Base"
							"binding"		"game_action OnFootQuickMenu swap_weapon, Change Weapon Mode"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"38"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"39"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"40"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"41"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"42"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu up, Navigate Up"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu Down, Navigate Down"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu ui_right, Navigate Right"
							"binding"		"game_action OnFootQuickMenu alt_right, #Terrain_Right"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu ui_left, Navigate Left"
							"binding"		"game_action OnFootQuickMenu alt_left, #Terrain_Left"
						}
					}
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"44"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu SELECT, Confirm"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu boost, Boost"
							"binding"		"game_action ShipQuickMenu Back, Back"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"45"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu brake, Brake"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"46"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu Forward, Thrust"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"47"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu up, Navigate Up"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu Down, Navigate Down"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu ui_right, Navigate Right"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu ui_left, Navigate Left"
						}
					}
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"48"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"49"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"50"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
		}
	}
	"group"
	{
		"id"		"51"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"53"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap SELECT, Confirm"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap Back, Back"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap fire, Add Waypoint"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap expand, Expand System Info"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"54"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"55"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"56"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap alt_down, Next Filter"
						}
						"settings"
						{
							"haptic_intensity"		"1"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap alt_up, Previous Filter"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap alt_right, Next Navigation Mode"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap alt_left, Previous Navigation Mode"
						}
					}
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"57"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"58"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"59"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap Down, Move Down"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"60"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap up, Move Up"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"61"
		"mode"		"dpad"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"62"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"OnFootControls"		"Move"
		}
	}
	"group"
	{
		"id"		"63"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"invert_y"		"1"
			"sensitivity"		"51"
		}
		"gameactions"
		{
			"OnFootControls"		"Camera"
		}
	}
	"group"
	{
		"id"		"64"
		"mode"		"absolute_mouse"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"65"
		"mode"		"absolute_mouse"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"66"
		"mode"		"absolute_mouse"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"67"
		"mode"		"absolute_mouse"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"68"
		"mode"		"absolute_mouse"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"70"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu SELECT, Confirm"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu Back, Back"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu toggle_camera, Camera Effects"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu hide_hud, Hide HUD"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"71"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"72"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"73"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu alt_up, Navigate Up"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu alt_down, Navigate Down"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu up, Increase Setting"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu Down, Decrease Setting"
						}
					}
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"74"
		"mode"		"joystick_move"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"76"
		"mode"		"four_buttons"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"77"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"78"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"79"
		"mode"		"dpad"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"80"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"81"
		"mode"		"joystick_move"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"83"
		"mode"		"four_buttons"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"84"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"85"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"86"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"5316"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
	}
	"group"
	{
		"id"		"87"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"2399"
			"deadzone_shape"		"1"
		}
	}
	"group"
	{
		"id"		"88"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"89"
		"mode"		"dpad"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"91"
		"mode"		"four_buttons"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"92"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"93"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"94"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"95"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"96"
		"mode"		"dpad"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"98"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam SELECT, Take Screenshot"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam Exit, Exit Photo Mode"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam toggle_camera, Camera Effects"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam hide_hud, Hide HUD"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"99"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"100"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"101"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"102"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"6292"
			"deadzone_shape"		"1"
		}
	}
	"group"
	{
		"id"		"103"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam up, Raise Camera Height"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam Down, Lower Camera Height"
						}
					}
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"105"
		"mode"		"four_buttons"
		"inputs"
		{
			"button_a"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode jump, Vertical Thrust"
						}
					}
				}
			}
			"button_b"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode vehicle_deletecheckpoint, Delete Checkpoint"
							"binding"		"game_action VehicleMode Back, Back"
						}
					}
				}
			}
			"button_x"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode Exit, Exit Exocraft"
							"binding"		"game_action VehicleMode tagmarker, Tag Marker"
						}
					}
				}
			}
			"button_y"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode swap_weapon, Switch Weapon Mode"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"106"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode reverse, Brake"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"107"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode fire, Fire"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"108"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
		}
	}
	"group"
	{
		"id"		"109"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"110"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode quick_menu, Quick Menu"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode showhud, Show HUD"
						}
					}
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"111"
		"mode"		"dpad"
		"inputs"
		{
			"dpad_north"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND up, Increase Item Stack"
							"binding"		"game_action FRONTEND alt_up, Upper Category/Shop Page Up"
						}
					}
				}
			}
			"dpad_south"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND Down, Decrease Item Stack"
							"binding"		"game_action FRONTEND alt_down, Lower Category/Shop Page Down"
						}
					}
				}
			}
			"dpad_east"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND alt_right, Next Sub Page"
						}
					}
				}
			}
			"dpad_west"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND alt_left, Previous Sub Page"
						}
					}
				}
			}
		}
		"settings"
		{
			"requires_click"		"0"
			"layout"		"0"
			"haptic_intensity_override"		"0"
		}
	}
	"group"
	{
		"id"		"112"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"113"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_LEFT, Scan"
						}
						"settings"
						{
							"haptic_intensity"		"3"
						}
					}
				}
			}
		}
		"settings"
		{
			"haptic_intensity"		"3"
			"sensitivity"		"546"
			"sensitivity_vert_scale"		"39"
		}
	}
	"group"
	{
		"id"		"114"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"115"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"deadzone_outer_radius"		"10397"
		}
	}
	"group"
	{
		"id"		"116"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button JOYSTICK_RIGHT, Zoom"
						}
					}
				}
			}
		}
		"settings"
		{
			"haptic_intensity"		"3"
			"sensitivity"		"871"
			"sensitivity_vert_scale"		"51"
		}
	}
	"group"
	{
		"id"		"117"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls boost, Run"
							"binding"		"game_action OnFootControls zoom, Zoom"
							"binding"		"game_action OnFootControls deconstruct, Pick Up Technology"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"output_joystick"		"0"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"OnFootControls"		"Camera"
		}
	}
	"group"
	{
		"id"		"118"
		"mode"		"dpad"
		"inputs"
		{
		}
		"settings"
		{
			"requires_click"		"0"
		}
	}
	"group"
	{
		"id"		"119"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"OnFootControls"		"Move"
		}
	}
	"group"
	{
		"id"		"120"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"invert_y"		"1"
			"sensitivity"		"51"
		}
		"gameactions"
		{
			"OnFootControls"		"Camera"
		}
	}
	"group"
	{
		"id"		"121"
		"mode"		"joystick_mouse"
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"2"
		}
	}
	"group"
	{
		"id"		"122"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls zoom, Zoom In"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"ShipControls"		"Camera"
		}
	}
	"group"
	{
		"id"		"123"
		"mode"		"joystick_mouse"
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"2"
		}
	}
	"group"
	{
		"id"		"124"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND menu_delete, Discard"
							"binding"		"game_action FRONTEND confirmdelete, Delete"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
		}
	}
	"group"
	{
		"id"		"125"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"126"
		"mode"		"joystick_mouse"
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"2"
		}
	}
	"group"
	{
		"id"		"127"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
		}
	}
	"group"
	{
		"id"		"128"
		"mode"		"joystick_mouse"
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"2"
		}
	}
	"group"
	{
		"id"		"129"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"130"
		"mode"		"joystick_mouse"
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"2"
		}
	}
	"group"
	{
		"id"		"131"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
	}
	"group"
	{
		"id"		"132"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"133"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"134"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"135"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"136"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
			"sensitivity_horiz_scale"		"78"
			"sensitivity_vert_scale"		"78"
		}
	}
	"group"
	{
		"id"		"137"
		"mode"		"dpad"
		"inputs"
		{
		}
		"settings"
		{
			"requires_click"		"0"
		}
	}
	"group"
	{
		"id"		"138"
		"mode"		"joystick_mouse"
		"inputs"
		{
		}
		"settings"
		{
			"curve_exponent"		"0"
			"output_joystick"		"2"
			"deadzone_inner_radius"		"6194"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
	}
	"group"
	{
		"id"		"139"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"140"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap scan, Scan"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"6487"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
	}
	"group"
	{
		"id"		"141"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap home, Highlight Home System"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"6292"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
	}
	"group"
	{
		"id"		"142"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"OnFootQuickMenu"		"Camera"
		}
	}
	"group"
	{
		"id"		"143"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls scan, Scan"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"ShipControls"		"ship_steer"
		}
	}
	"group"
	{
		"id"		"144"
		"mode"		"joystick_move"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"145"
		"mode"		"joystick_mouse"
		"inputs"
		{
		}
		"settings"
		{
			"output_joystick"		"2"
		}
	}
	"group"
	{
		"id"		"146"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu toggle_info, Toggle Build Camera"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"OnFootQuickMenu"		"Move"
		}
	}
	"group"
	{
		"id"		"147"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"148"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu fire, Confirm"
							"binding"		"game_action OnFootQuickMenu terrain_edit, Fire Weapons"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"149"
		"mode"		"trigger"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu Delete, Modify Placed Part"
						}
						"settings"
						{
							"haptic_intensity"		"2"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"150"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND confirmdelete, Delete"
							"binding"		"game_action FRONTEND menu_delete, Discard"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"6550"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"FRONTEND"		"char_cam"
		}
	}
	"group"
	{
		"id"		"151"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"6877"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"ShipQuickMenu"		"ship_steer"
		}
	}
	"group"
	{
		"id"		"152"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7365"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"ShipQuickMenu"		"Camera"
		}
	}
	"group"
	{
		"id"		"153"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"VehicleMode"		"vehicle_dec"
		}
	}
	"group"
	{
		"id"		"154"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"ShipQuickMenu"		"acceleration"
		}
	}
	"group"
	{
		"id"		"155"
		"mode"		"trigger"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"ShipQuickMenu"		"braking"
		}
	}
	"group"
	{
		"id"		"156"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode alt_fire, Horn"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7072"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"VehicleMode"		"Camera"
		}
	}
	"group"
	{
		"id"		"157"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode scan, Scan"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"8047"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
			"output_axis"		"0"
		}
		"gameactions"
		{
			"VehicleMode"		"vehicle_steer"
		}
	}
	"group"
	{
		"id"		"158"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam fire, Move Sun Position"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7945"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"PhotoModeMvCam"		"Camera"
		}
	}
	"group"
	{
		"id"		"159"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7950"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"PhotoModeMvCam"		"Camera"
		}
	}
	"group"
	{
		"id"		"160"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7948"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"PhotoModeMvCam"		"Move"
		}
	}
	"group"
	{
		"id"		"162"
		"mode"		"four_buttons"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"163"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"164"
		"mode"		"trigger"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"165"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
	}
	"group"
	{
		"id"		"166"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND netretry, Retry Network Connection"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"FRONTEND"		"Move"
		}
	}
	"group"
	{
		"id"		"167"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap scan, Scan"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"8032"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"GalacticMap"		"Move"
		}
	}
	"group"
	{
		"id"		"168"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap home, Highlight Home System"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"7999"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"GalacticMap"		"Camera"
		}
	}
	"group"
	{
		"id"		"169"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
			"deadzone_inner_radius"		"8032"
			"deadzone_outer_radius"		"32000"
			"deadzone_shape"		"1"
		}
		"gameactions"
		{
			"PhotoModeMenu"		"Move"
		}
	}
	"group"
	{
		"id"		"170"
		"mode"		"joystick_move"
		"inputs"
		{
			"click"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu fire, Move Sun Position"
						}
					}
				}
			}
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"PhotoModeMenu"		"Move"
		}
	}
	"group"
	{
		"id"		"171"
		"mode"		"dpad"
		"inputs"
		{
		}
		"settings"
		{
			"requires_click"		"0"
		}
	}
	"group"
	{
		"id"		"172"
		"mode"		"joystick_move"
		"inputs"
		{
		}
		"settings"
		{
			"virtual_mode"		"1"
		}
		"gameactions"
		{
			"BuildMenuAnalogueRotate"		"Camera"
		}
	}
	"group"
	{
		"id"		"10"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button start"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button SELECT"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button shoulder_left"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button SHOULDER_RIGHT"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button X"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"xinput_button A"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"14"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls pause_menu, Pause Menu"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls Inventory, Inventories"
							"binding"		"game_action OnFootControls skipmessage, Skip"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls alt_fire, Secondary Action"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls melee, Melee Attack"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootControls zoom, Zoom"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"18"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls pause_menu, Pause Menu"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls Inventory, Inventories"
							"binding"		"game_action ShipControls skipmessage, Skip"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls left, Roll Left / Pulse Drive"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls right, Roll Right / Pulse Drive"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls scan, Scan"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipControls pulse_jump, Pulse Jump"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"22"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND quitmenu, Options/Quit"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND skipmessage, Skip"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND left, Previous Page"
							"binding"		"game_action FRONTEND char_show, Change Camera View"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND right, Next Page"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action FRONTEND menu_delete, Delete"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"36"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu pause_menu, Pause Menu"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu Inventory, Inventories"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu rotate_left, Rotate Part Left"
							"binding"		"game_action OnFootQuickMenu alt_down, Decrease Beam Size"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu rotate_right, Rotate Part Right"
							"binding"		"game_action OnFootQuickMenu alt_up, Increase Beam Size"
						}
					}
				}
			}
			"button_back_right"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action OnFootQuickMenu Delete, Delete"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"43"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu pause_menu, Discoveries/Options"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu Inventory, Inventories"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu left, Roll Left / Pulse Drive"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action ShipQuickMenu right, Roll Right / Pulse Drive"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"52"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap Exit, Exit Map"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap screenshot, Toggle UI"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap boost, Fast Navigation"
						}
					}
				}
			}
			"button_back_left"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action GalacticMap screenshot, Screenshot Mode"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"69"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu pause_menu, Discoveries/Options"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu Inventory, Inventories"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu ui_right, Effects: Previous Category"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMenu ui_left, Effects: Next Category"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"75"
		"mode"		"switches"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"82"
		"mode"		"switches"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"90"
		"mode"		"switches"
		"inputs"
		{
		}
	}
	"group"
	{
		"id"		"97"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam pause_menu, Discoveries/Options"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam Inventory, Inventories"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam alt_left, Roll Camera Left"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action PhotoModeMvCam alt_right, Roll Camera Right"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"104"
		"mode"		"switches"
		"inputs"
		{
			"button_escape"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode pause_menu, Pause Menu"
						}
					}
				}
			}
			"button_menu"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode Inventory, Inventories"
						}
					}
				}
			}
			"left_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode boost, Boost"
						}
					}
				}
			}
			"right_bumper"
			{
				"activators"
				{
					"Full_Press"
					{
						"bindings"
						{
							"binding"		"game_action VehicleMode vehicle_placecheckpoint, Place Checkpoint"
						}
					}
				}
			}
		}
	}
	"group"
	{
		"id"		"161"
		"mode"		"switches"
		"inputs"
		{
		}
	}
	"preset"
	{
		"id"		"0"
		"name"		"FRONTEND"
		"group_source_bindings"
		{
			"22"		"switch active"
			"34"		"right_trackpad active"
			"35"		"joystick inactive"
			"144"		"joystick inactive"
			"165"		"joystick inactive"
			"166"		"joystick active"
			"23"		"button_diamond active"
			"24"		"left_trigger active"
			"25"		"right_trigger active"
			"111"		"dpad active"
			"124"		"right_joystick inactive"
			"150"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"1"
		"name"		"OnFootControls"
		"group_source_bindings"
		{
			"14"		"switch active"
			"26"		"right_trackpad inactive"
			"61"		"right_trackpad inactive"
			"62"		"right_trackpad inactive"
			"63"		"right_trackpad inactive"
			"65"		"right_trackpad active"
			"27"		"joystick active"
			"15"		"button_diamond active"
			"16"		"left_trigger active"
			"17"		"right_trigger active"
			"28"		"dpad active"
			"117"		"right_joystick active"
			"118"		"right_joystick inactive"
			"119"		"right_joystick inactive"
			"120"		"right_joystick inactive"
			"121"		"right_joystick inactive"
		}
	}
	"preset"
	{
		"id"		"2"
		"name"		"OnFootQuickMenu"
		"group_source_bindings"
		{
			"36"		"switch active"
			"41"		"right_trackpad inactive"
			"64"		"right_trackpad active"
			"40"		"joystick inactive"
			"146"		"joystick active"
			"37"		"button_diamond active"
			"38"		"left_trigger inactive"
			"149"		"left_trigger active"
			"39"		"right_trigger inactive"
			"147"		"right_trigger inactive"
			"148"		"right_trigger active"
			"42"		"dpad active"
			"125"		"right_joystick inactive"
			"126"		"right_joystick inactive"
			"142"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"3"
		"name"		"ShipControls"
		"group_source_bindings"
		{
			"18"		"switch active"
			"31"		"right_trackpad active"
			"66"		"right_trackpad inactive"
			"32"		"joystick inactive"
			"143"		"joystick active"
			"19"		"button_diamond active"
			"20"		"left_trigger active"
			"29"		"left_trigger inactive"
			"21"		"right_trigger active"
			"30"		"right_trigger inactive"
			"33"		"dpad active"
			"122"		"right_joystick active"
			"123"		"right_joystick inactive"
		}
	}
	"preset"
	{
		"id"		"4"
		"name"		"ShipQuickMenu"
		"group_source_bindings"
		{
			"43"		"switch active"
			"51"		"right_trackpad active"
			"67"		"right_trackpad inactive"
			"50"		"joystick inactive"
			"151"		"joystick active"
			"44"		"button_diamond active"
			"45"		"left_trigger active"
			"49"		"left_trigger inactive"
			"155"		"left_trigger inactive"
			"46"		"right_trigger active"
			"48"		"right_trigger inactive"
			"154"		"right_trigger inactive"
			"47"		"dpad active"
			"127"		"right_joystick inactive"
			"128"		"right_joystick inactive"
			"152"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"5"
		"name"		"VehicleMode"
		"group_source_bindings"
		{
			"104"		"switch active"
			"109"		"right_trackpad active"
			"108"		"joystick inactive"
			"137"		"joystick inactive"
			"145"		"joystick inactive"
			"157"		"joystick active"
			"105"		"button_diamond active"
			"106"		"left_trigger active"
			"153"		"left_trigger inactive"
			"107"		"right_trigger active"
			"110"		"dpad active"
			"136"		"right_joystick inactive"
			"156"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"6"
		"name"		"GalacticMap"
		"group_source_bindings"
		{
			"52"		"switch active"
			"58"		"right_trackpad active"
			"68"		"right_trackpad inactive"
			"57"		"joystick inactive"
			"140"		"joystick inactive"
			"167"		"joystick active"
			"53"		"button_diamond active"
			"54"		"left_trigger inactive"
			"59"		"left_trigger active"
			"55"		"right_trigger inactive"
			"60"		"right_trigger active"
			"56"		"dpad active"
			"129"		"right_joystick inactive"
			"130"		"right_joystick inactive"
			"139"		"right_joystick inactive"
			"141"		"right_joystick inactive"
			"168"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"7"
		"name"		"PhotoModeMvCam"
		"group_source_bindings"
		{
			"97"		"switch active"
			"101"		"right_trackpad active"
			"102"		"joystick inactive"
			"159"		"joystick inactive"
			"160"		"joystick active"
			"98"		"button_diamond active"
			"99"		"left_trigger active"
			"100"		"right_trigger active"
			"103"		"dpad active"
			"135"		"right_joystick inactive"
			"158"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"8"
		"name"		"PhotoModeMenu"
		"group_source_bindings"
		{
			"69"		"switch active"
			"74"		"right_trackpad inactive"
			"81"		"joystick inactive"
			"86"		"joystick inactive"
			"169"		"joystick active"
			"70"		"button_diamond active"
			"71"		"left_trigger active"
			"72"		"right_trigger active"
			"73"		"dpad active"
			"131"		"right_joystick inactive"
			"138"		"right_joystick inactive"
			"170"		"right_joystick active"
		}
	}
	"preset"
	{
		"id"		"9"
		"name"		"BuildMenuAnalogueRotate"
		"group_source_bindings"
		{
			"161"		"switch active"
			"171"		"joystick inactive"
			"172"		"joystick active"
			"162"		"button_diamond active"
			"163"		"left_trigger active"
			"164"		"right_trigger active"
		}
	}
	"settings"
	{
		"left_trackpad_mode"		"0"
		"right_trackpad_mode"		"0"
		"action_set_trigger_cursor_show"		"0"
		"action_set_trigger_cursor_hide"		"0"
	}
}
