mythical_religion_group = {
	has_coa_on_barony_only = yes
	graphical_culture = westerngfx
	crusade_cb = crusade
	playable = yes
	hostile_within_group = yes
	
	ai_convert_same_group = 2 # always try to convert
	ai_convert_other_group = 0	# never try to convert
	
	color = { 0.6 0.2 0.6 }
	
	male_names = {
		
	}
	female_names = {
		
	}
	
	high_elven_religion = {
		graphical_culture = westerngfx
		interface_skin = { mythic_interface }
		alternate_start = { has_alternate_start_parameter = { key = special_religion value = fantasy_religions } }

		icon = 61
		heresy_icon = 62
		
		color = { 0.6 0.6 0.1 }
		
		high_god_name = GOD_ILUVATAR
		
		god_names = {
			GOD_MENELTARMA GOD_NUMENOR GOD_RILLIFANE GOD_GADHELYN
		}
		evil_god_names = {
			MELKOR SAURON
		}
		
		crusade_name = CRUSADE
		scripture_name = THE_SILMARILLION
		priest_title = PRIEST
		
		investiture = yes
		can_excommunicate = yes
		can_grant_divorce = yes
		can_grant_invasion_cb = invasion
		can_grant_claim = yes
		can_call_crusade = yes
		priests_can_marry = yes
		priests_can_inherit = yes
		female_temple_holders = yes
		has_heir_designation = yes
		
		can_retire_to_monastery = yes
		
		religious_clothing_head = 0
		religious_clothing_priest = 1
		
		intermarry = dark_elven_religion
		intermarry = forest_elven_religion
		
		expel_modifier = expelled_mythical_religion
		
		dynamic_cult = no
		secret_religion = no
	}
	dark_elven_religion = {
		graphical_culture = westerngfx
		interface_skin = { mythic_interface }
		alternate_start = { has_alternate_start_parameter = { key = special_religion value = fantasy_religions } }

		icon = 61
		heresy_icon = 62
		
		color = { 0.6 0.1 0.6 }
		parent = high_elven_religion
		
		high_god_name = GOD_MELKOR
		
		god_names = {
			GOD_SAURON GOD_NUMENOR GOD_RILLIFANE GOD_GADHELYN
		}
		evil_god_names = {
			ILUVATAR
		}
		
		crusade_name = CRUSADE
		scripture_name = THE_SILMARILLION
		priest_title = SHAMAN
		
		can_excommunicate = yes
		can_grant_divorce = yes
		can_grant_invasion_cb = invasion
		can_grant_claim = yes
		can_call_crusade = no
		priests_can_marry = yes
		priests_can_inherit = yes
		
		aggression = 1.5 # AI aggression factor
		
		max_consorts = 3
		
		religious_clothing_head = 2
		religious_clothing_priest = 2
		
		intermarry = high_elven_religion
		intermarry = forest_elven_religion
		
		expel_modifier = expelled_mythical_religion
		
		dynamic_cult = no
		secret_religion = no
	}
	forest_elven_religion = {
		graphical_culture = norsegfx
		interface_skin = { magic_interface pagan_interface }
		alternate_start = { has_alternate_start_parameter = { key = special_religion value = fantasy_religions } }

		icon = 60
		
		color = { 0.1 0.6 0.1 }
		
		high_god_name = GOD_NINTI
		
		god_names = {
			GOD_PROPHETS GOD_THE_SPIRITS
		}
		evil_god_names = {
			WRAITHS THE_DARK_SPIRITS
		}
		
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_LEGENDS
		priest_title = PRYLAR
		piety_name = PAH
		
		can_excommunicate = yes
		can_grant_divorce = yes
		can_grant_claim = yes
		can_call_crusade = no
		priests_can_marry = yes
		priests_can_inherit = yes
		female_temple_holders = yes
		defensive_attrition = yes
		has_heir_designation = yes
		
		religious_clothing_head = 3
		religious_clothing_priest = 3
		
		intermarry = high_elven_religion
		intermarry = dark_elven_religion
		
		expel_modifier = expelled_mythical_religion
		
		dynamic_cult = no
		secret_religion = no
	}
		
	divine_pagan_reformed = {
		graphical_culture = pagangfx
		interface_skin = { magic_interface pagan_interface }
		secondary_event_pictures = divine_pagan
		alternate_start = { always = no }

		icon = 69
		heresy_icon = 70
		
		ai_convert_other_group = 2 # always try to convert
		
		color = { 0.3 0.6 0.85 }
		
		high_god_name = GOD_AKATOSH
		
		god_names = {
			GOD_AKATOSH GOD_THE_DIVINE GOD_FAFNIR GOD_NIDHOGG GOD_BHEITHIR GOD_LAGARFLJOT
		}
		evil_god_names = {
			DREADED_ONE EVIL_CHAOS JORMUNGANDR
		}
		
		unit_modifier = {
			levy_size = 0.25
			
			retinuesize_perc = 0.25
			
			dragons_offensive = 0.5
			knights_offensive = 0.25
			
			key = "divine_fantastical"
		}
		
		unit_home_modifier = {
			dragons_defensive = 0.75
			knights_defensive = 0.25
			
			garrison_size = 0.25
			
			key = "divine_fantastical"
		}
	
		ai_convert_same_group = 2 # overrides ai stuff at top
	
		crusade_name = GREAT_QUEST
		scripture_name = THE_SCROLLS
		priest_title = GODI
		piety_name = DIVINITY
		
		priests_can_marry = yes
		can_call_crusade = yes
		join_crusade_if_bordering_hostile = yes
		allow_looting = yes
		female_temple_holders = yes
		men_can_take_consorts = yes
		#women_can_take_consorts = yes
		max_consorts = 2
		
		short_reign_opinion_year_mult = 1 # The default is 2
		
		aggression = 1.25 # AI aggression factor
		
		religious_clothing_head = 15
		religious_clothing_priest = 3
		
		dislike_tribal_organization = yes
		can_demand_religious_conversion = no
		
		intermarry = norse_pagan
		intermarry = divine_pagan
		intermarry = divine_christian
		
		expel_modifier = expelled_mythical_religion
		
		dynamic_cult = no
		secret_religion = no
		allow_in_ruler_designer = no
	}
	divine_pagan = {
		graphical_culture = pagangfx
		interface_skin = { magic_interface pagan_interface }
		alternate_start = { has_alternate_start_parameter = { key = special_religion value = fantasy_religions } }

		icon = 67
		heresy_icon = 68
		
		color = { 0.3 0.6 0.85 }
		
		high_god_name = GOD_AKATOSH
		
		god_names = {
			GOD_AKATOSH GOD_THE_DIVINE GOD_FAFNIR GOD_NIDHOGG GOD_BHEITHIR GOD_LAGARFLJOT
		}
		evil_god_names = {
			DREADED_ONE EVIL_CHAOS JORMUNGANDR
		}
		
		unit_modifier = {
			levy_size = 0.3
			
			retinuesize_perc = 0.25
			
			dragons_offensive = 0.5
			knights_offensive = 0.2
			
			key = "divine_fantastical"
		}
		
		unit_home_modifier = {
			land_morale = 0.25
			
			dragons_defensive = 0.75
			knights_defensive = 0.2
			
			garrison_size = 0.3
			
			key = "divine_fantastical"
		}
	
		ai_convert_same_group = 2 # overrides ai stuff at top
	
		crusade_name = GREAT_QUEST
		scripture_name = THE_SCROLLS
		priest_title = GODI
		piety_name = DIVINITY
		
		priests_can_marry = yes
		allow_looting = yes
		female_temple_holders = yes
		men_can_take_consorts = yes
		#women_can_take_consorts = yes
		defensive_attrition = yes
		peace_prestige_loss = yes # Lose Prestige while at peace
		allow_viking_invasion = yes
		seafarer = yes
		raised_vassal_opinion_loss = no
		max_consorts = 2
		#independence_war_score_bonus = 30 # Overrides define CONTESTED_TITLE_OCCUPIED_WARSCORE_BONUS_INDEP
		reformed = divine_pagan_reformed
		
		short_reign_opinion_year_mult = 2.5 # The default is 2
		
		aggression = 1.5 # AI aggression factor
		
		religious_clothing_head = 15
		religious_clothing_priest = 3
		
		intermarry = norse_pagan
		intermarry = divine_pagan_reformed
		
		expel_modifier = expelled_mythical_religion
		
		dynamic_cult = no
		secret_religion = no
	}
	
	chaotic = {
		graphical_culture = norsegfx
		interface_skin = { magic_interface pagan_interface }
		alternate_start = { has_alternate_start_parameter = { key = special_religion value = fantasy_religions } }

		icon = 63
		heresy_icon = 64
		
		color = { 0.6 0 0.6 }
		
		high_god_name = GOD_DUMAG
		
		god_names = {
			GOD_DUMAG GOD_CHAOS GOD_BLOOD
		}
		evil_god_names = {
			YAMBUL
		}
		
		unit_modifier = {
			levy_size = 0.25
			land_morale = 0.25
			
			retinuesize_perc = 0.25
			
			heavy_infantry_offensive = 0.25
			knights_offensive = 0.2
			
			key = "chaotic_fantastical"
		}
		
		unit_home_modifier = {
			land_morale = 0.5
			
			heavy_infantry_defensive = 0.25
			knights_defensive = 0.2
			
			garrison_size = 0.25
			
			key = "chaotic_fantastical"
		}
	
		ai_convert_same_group = 2 # overrides ai stuff at top
	
		crusade_name = GREAT_HOLY_WAR
		scripture_name = THE_RUNES
		priest_title = SHAMAN
		piety_name = CHAOS
		
		bs_marriage = yes # Brother/sister marriage allowed
		pc_marriage = yes # Parent/child marriage allowed
		
		priests_can_marry = yes
		allow_looting = yes
		peace_prestige_loss = yes # Lose Prestige while at peace
		raised_vassal_opinion_loss = no
		max_consorts = 3
		independence_war_score_bonus = 30 # Overrides define CONTESTED_TITLE_OCCUPIED_WARSCORE_BONUS_INDEP
		ignores_defensive_attrition = yes
		
		short_reign_opinion_year_mult = 3 # The default is 2
		
		aggression = 2.0 # AI aggression factor
		
		religious_clothing_head = 6
		religious_clothing_priest = 4
		
		dislike_tribal_organization = yes
		
		expel_modifier = expelled_mythical_religion
		
		dynamic_cult = no
		secret_religion = no
	}
}