battlemage = {
	morale = 3
	maintenance = 4
	phase_skirmish_attack = 10
	phase_melee_attack = 2
	phase_pursue_attack = 4
	phase_skirmish_defense = 6
	phase_melee_defense = 2.5
	phase_pursue_defense = 3.5
	base_type = archers
}

dragons = {
	morale = 20
	maintenance = 20
	phase_skirmish_attack = 10
	phase_melee_attack = 20
	phase_pursue_attack = 2
	phase_skirmish_defense = 15
	phase_melee_defense = 15
	phase_pursue_defense = 0.25
	base_type = heavy_cavalry
}