##################################################
#
# STRATEGIC EFFECTS - A.K.A. "TRIGGERED MODIFIERS"
#
##################################################

"HQ at War" = {

potential = {
independent = yes
is_ruler = yes
}

trigger = {
		owner = {
		ai = no
		any_province = { 
		fort_has_building = "HQ" 
		}
		war = yes
		}}

		
land_morale = 0.05
icon = 1
}


"HQ at Peace" = {

potential = {
independent = yes
is_ruler = yes
}

trigger = {
		owner = {
		ai = no
		any_realm_province = { 
		fort_has_building = "HQ" 
		}
		war = no
		}}

local_tax_modifier = -0.10
vassal_opinion = -05
icon = 19
}