#1000-1500
namespace = suppliedtrait
character_event = {
hide_window = yes
	id = suppliedtrait.1000
	desc = EVNTDESCsuppliedtrait.1000
	
		trigger = { 	
				in_command = yes
				war = yes
				NOT = { trait = "Supplied by Naval Port"}
				any_realm_province = {
						fort_has_building = "Home_Harbor"}
				
					any_province = {
						fort_has_building = "Naval_Port"}
						
				
				}
				
				
	mean_time_to_happen = { days = 1 }
	
	option = {
		name = "EVTOPTsuppliedtrait.1000"
		
		hidden_tooltip = {}
		add_trait = "Supplied by Naval Port"
			
	}
	}
	
	namespace = suppliedtrait
character_event = {
hide_window = yes
	id = suppliedtrait.1001
	desc = EVNTDESCsuppliedtrait.1001
	
		trigger = {
			trait = "Supplied by Naval Port"
				
			OR = {
				NOT = { any_realm_province = {
					fort_has_building = "Home_Harbor"} 
				}
				
				NOT = { any_province = {
					fort_has_building = "Naval_Port"} 
				}
			}	
		}
				
				
	mean_time_to_happen = { days = 1 }
	
	option = {
		name = "EVTOPTsuppliedtrait.1001"
		
		hidden_tooltip = {}
		remove_trait = "Supplied by Naval Port"
			
	}
	}
	