#Dragons Expanded
death_undead = {
	long_desc = "DEATH_UNDEAD"
	violent = yes
	can_nokiller = yes
	icon = 1
}

#GENERAL
death_battle_raiding = {
	violent = yes
	long_desc = "DEATH_BATTLE_RAIDING"
	can_nokiller = yes
	icon = 2
}
death_tourney_joust = {
	violent = yes
	long_desc = "DEATH_TOURNEY_JOUST"
	can_nokiller = yes
}
death_bandits = {
	long_desc = "DEATH_BANDITS"
	sound_list = {
		female = {
			"female_violent_death_01"
			"female_violent_death_02"
			"female_violent_death_03"
			"female_violent_death_04"
		}
		male = {
			"male_violent_death_01"
			"male_violent_death_02"
			"male_violent_death_03"
			"male_violent_death_04"
			"male_violent_death_05"
		}
	}
}
death_stillborn = {
	long_desc = "DEATH_STILLBORN"
	icon = 8
}
death_sold_slave = {
	long_desc = "DEATH_SOLD_SLAVE"
	death_date_desc = "DEATH_DATE_SOLD_SLAVE"
	icon = 3
}
death_dragon = { #killed by a dragon (usually wild)
	violent = yes
	long_desc = "DEATH_DRAGON"
	can_nokiller = yes
	icon = 7
	sound_list = {
		female = {
			"burning_female_01"
			"burning_female_02"
			"burning_female_03"
		}
		male = {
			"burning_male_01"
			"burning_male_02"
			"burning_male_03"
			"burning_male_04"
		}
	}
}
death_battle_dragon_fire = { #killed by a dragon rider in siege/battle etc
	violent = yes
	long_desc = "DEATH_BATTLE_DRAGON_FIRE"
	can_nokiller = yes
	icon = 7
	sound_list = {
		female = {
			"burning_female_01"
			"burning_female_02"
			"burning_female_03"
		}
		male = {
			"burning_male_01"
			"burning_male_02"
			"burning_male_03"
			"burning_male_04"
		}
	}
}
death_dragon_duel = { #killed by another dragon rider in a dragon duel
	violent = yes
	long_desc = "DEATH_DRAGON_DUEL"
	can_nokiller = yes
	icon = 7
}
death_sickly_dragon = {
	long_desc = "DEATH_SICKLY_DRAGON"
}
death_sickly = { #sickly trait does not work in history for some reason
	long_desc = "DEATH_SICKLY"
}
death_duel_trial_by_seven = {
	violent = yes
	long_desc = "DEATH_duel_trial_by_seven"
	icon = 2
}
death_duel_battle = {
	violent = yes
	long_desc = "DEATH_duel_battle"
	icon = 2
}
death_duel_trial_by_combat = {
	violent = yes
	long_desc = "DEATH_duel_trial_by_combat"
	icon = 2
}
death_duel_melee = {
	violent = yes
	long_desc = "DEATH_duel_melee"
	icon = 2
}
death_duel_regency = {
	violent = yes
	long_desc = "DEATH_duel_regency"
	icon = 2
}
death_duel_rogue_kg = {
	violent = yes
	long_desc = "DEATH_duel_rogue_kg"
	icon = 2
}
death_duel_vs_rogue_kg = {
	violent = yes
	long_desc = "DEATH_duel_vs_rogue_kg"
	icon = 2
}
death_duel_kingsmoot = {
	violent = yes
	long_desc = "DEATH_duel_kingsmoot"
	icon = 2
}
death_duel_honour = {
	violent = yes
	long_desc = "DEATH_duel_honour"
	icon = 2
}
death_duel_murder_attempt = {
	violent = yes
	long_desc = "DEATH_death_duel_murder_attempt"
	icon = 2
}
death_battle_bloodrider = {
	violent = yes
	long_desc = "DEATH_battle_bloodrider"
	can_nokiller = yes
	icon = 2
}
#ACCIDENT
#Update the death_accident_trigger with new death reasons
death_accident_faceless = {
	violent = yes
	long_desc = "DEATH_ACCIDENT_FACELESS"
	can_nokiller = yes
	murder_unknown = yes
}
death_accident_horse = { #trampled by a horse
	violent = yes
	long_desc = "DEATH_ACCIDENT_HORSE"
	sound_list = {
		female = {
			"falling_female_01"
			"falling_female_02"
			"falling_female_03"
		}
		male = {
			"falling_male_01"
			"falling_male_02"
			"falling_male_03"
		}
	}
}
death_accident_dragon_hatching = {
	violent = yes
	long_desc = "DEATH_ACCIDENT_DRAGON_HATCHING"
	can_nokiller = yes
	icon = 4
	sound_list = {
		female = {
			"burning_female_01"
			"burning_female_02"
			"burning_female_03"
		}
		male = {
			"burning_male_01"
			"burning_male_02"
			"burning_male_03"
			"burning_male_04"
		}
	}
}
death_accident_hunting = {
	violent = yes
	long_desc = "DEATH_ACCIDENT_HUNTING"
	sound_list = {
		female = {
			"attacked_bear_female_01"
			"attacked_bear_female_02"
			"attacked_bear_female_03"
		}
		male = {
			"attacked_bear_male_01"
			"attacked_bear_male_02"
			"attacked_bear_male_03"
		}
	}
}
death_accident_wildfire = {
	violent = yes
	can_nokiller = yes
	long_desc = "DEATH_ACCIDENT_WILDFIRE"
	icon = 5
	sound_list = {
		female = {
			"burning_female_01"
			"burning_female_02"
			"burning_female_03"
		}
		male = {
			"burning_male_01"
			"burning_male_02"
			"burning_male_03"
			"burning_male_04"
		}
	}
}
death_accident_iron_throne = {
	violent = yes
	long_desc = "DEATH_ACCIDENT_IRON_THRONE"
}
death_accident_wyvern = {
	violent = yes
	long_desc = "DEATH_ACCIDENT_WYVERN"
	icon = 7
	sound_list = {
		female = {
			"attacked_bear_female_01"
			"attacked_bear_female_02"
			"attacked_bear_female_03"
		}
		male = {
			"attacked_bear_male_01"
			"attacked_bear_male_02"
			"attacked_bear_male_03"
		}
	}
}
#MURDER 
#Update the death_murder_unknown_trigger and the death_murder_known_trigger with new death reasons
death_murder_slayed = { #slayed in cold blood
	violent = yes
	long_desc = "DEATH_MURDER_SLAYED"
	can_nokiller = yes
}

death_murder_unknown_slayed = {
	violent = yes
	long_desc = "DEATH_MURDER_SLAYED_UNKNOWN"
	can_nokiller = yes
	murder_unknown = yes
}

death_murder_shadow = { #shadow baby
	violent = yes
	long_desc = "DEATH_MURDER_SHADOW"
	can_nokiller = yes
}

death_murder_unknown_shadow = {
	violent = yes
	long_desc = "DEATH_MURDER_SHADOW_UNKNOWN"
	can_nokiller = yes
	murder_unknown = yes
}

#SUICIDE
#Update the death_suicide_trigger with new death reasons
death_suicide_drank_wildfire = {
	violent = yes
	long_desc = "DEATH_SUICIDE_DRANK_WILDFIRE"
	icon = 5
	sound_list = {
		female = {
			"death_poisoning_female_01"
			"death_poisoning_female_02"
			"death_poisoning_female_03"
		}
		male = {
			"death_poisoning_male_01"
			"death_poisoning_male_02"
			"death_poisoning_male_03"
		}
	}
}

#SACRIFICE
#Update the death_sacrificed_trigger with new death reasons
death_sacrificed_abandoned = { #abandoment of weak infants dothraki/pirates
	long_desc = "DEATH_SACRIFICED_ABANDONED"
	death_date_desc = "DEATH_DATE_ABANDONED"
	can_nokiller = yes
}
death_sacrificed_rhllor = {
	violent = yes
	long_desc = "DEATH_SACRIFICED_RHLLOR"
	can_nokiller = yes
	icon = 4
	sound_list = {
		female = {
			"burning_female_01"
			"burning_female_02"
			"burning_female_03"
		}
		male = {
			"burning_male_01"
			"burning_male_02"
			"burning_male_03"
			"burning_male_04"
		}
	}
}
death_sacrificed_drowned = {
	violent = yes
	long_desc = "DEATH_SACRIFICED_DROWNED"
	can_nokiller = yes
	sound_list = {
		female = {
			"drowning_female_01"
			"drowning_female_02"
		}
		male = {
			"drowning_male_01"
		}
	}
}
#EXECUTION
#Update the death_execution_trigger with new death reasons
death_execution_dothraki_mutilation = { #mutilated and burnt
	violent = yes
	long_desc = "DEATH_EXECUTION_DOTHRAKI_MUTILATION"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"burning_female_01"
			"burning_female_02"
			"burning_female_03"
		}
		male = {
			"burning_male_01"
			"burning_male_02"
			"burning_male_03"
			"burning_male_04"
		}
	}
}
death_execution_dragon = { #fed to dragon
	violent = yes
	long_desc = "DEATH_EXECUTION_DRAGON"
	can_nokiller = yes
	execution = yes
	icon = 7
	sound_list = {
		female = {
			"burning_female_01"
			"burning_female_02"
			"burning_female_03"
		}
		male = {
			"burning_male_01"
			"burning_male_02"
			"burning_male_03"
			"burning_male_04"
		}
	}
}
death_execution_torture = {
	violent = yes
	long_desc = "DEATH_EXECUTION_TORTURE"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"female_violent_death_01"
			"female_violent_death_02"
			"female_violent_death_03"
			"female_violent_death_04"
		}
		male = {
			"male_violent_death_01"
			"male_violent_death_02"
			"male_violent_death_03"
			"male_violent_death_04"
			"male_violent_death_05"
		}
	}
}
death_execution_moon_door = {
	violent = yes
	long_desc = "DEATH_EXECUTION_MOON_DOOR"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"falling_female_01"
			"falling_female_02"
			"falling_female_03"
		}
		male = {
			"falling_male_01"
			"falling_male_02"
			"falling_male_03"
		}
	}
}
death_execution_snu_snu = {
	violent = yes
	long_desc = "DEATH_EXECUTION_SNU_SNU"
	can_nokiller = yes
	execution = yes
	icon = 10
	sound_list = {
		female = {
			"female_violent_death_01"
			"female_violent_death_02"
			"female_violent_death_03"
			"female_violent_death_04"
		}
		male = {
			"male_violent_death_01"
			"male_violent_death_02"
			"male_violent_death_03"
			"male_violent_death_04"
			"male_violent_death_05"
		}
	}
}
death_execution_strangle = {
	violent = yes
	long_desc = "DEATH_EXECUTION_STRANGLE"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"female_violent_death_01"
			"female_violent_death_02"
			"female_violent_death_03"
			"female_violent_death_04"
		}
		male = {
			"male_violent_death_01"
			"male_violent_death_02"
			"male_violent_death_03"
			"male_violent_death_04"
			"male_violent_death_05"
		}
	}
}
death_execution_wolf = {
	violent = yes
	long_desc = "DEATH_EXECUTION_WOLF"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"attacked_boar_female_01"
			"attacked_boar_female_02"
			"attacked_boar_female_03"
		}
		male = {
			"attacked_boar_male_01"
			"attacked_boar_male_02"
		}
	}
}
death_execution_shadowcat = {
	violent = yes
	long_desc = "DEATH_EXECUTION_SHADOWCAT"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"attacked_tiger_female_01"
			"attacked_tiger_female_02"
			"attacked_tiger_female_03"
		}
		male = {
			"attacked_tiger_male_01"
			"attacked_tiger_male_02"
			"attacked_tiger_male_03"
		}
	}
}
death_execution_snowbear = {
	violent = yes
	long_desc = "DEATH_EXECUTION_SNOWBEAR"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"attacked_bear_female_01"
			"attacked_bear_female_02"
			"attacked_bear_female_03"
		}
		male = {
			"attacked_bear_male_01"
			"attacked_bear_male_02"
			"attacked_bear_male_03"
		}
	}
}
death_execution_direwolf = {
	violent = yes
	long_desc = "DEATH_EXECUTION_DIREWOLF"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"attacked_boar_female_01"
			"attacked_boar_female_02"
			"attacked_boar_female_03"
		}
		male = {
			"attacked_boar_male_01"
			"attacked_boar_male_02"
		}
	}
}
death_execution_brownbear = {
	violent = yes
	long_desc = "DEATH_EXECUTION_BROWNBEAR"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"attacked_bear_female_01"
			"attacked_bear_female_02"
			"attacked_bear_female_03"
		}
		male = {
			"attacked_bear_male_01"
			"attacked_bear_male_02"
			"attacked_bear_male_03"
		}
	}
}
death_execution_boar_trait = {
	violent = yes
	long_desc = "DEATH_EXECUTION_BOAR_TRAIT"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"attacked_boar_female_01"
			"attacked_boar_female_02"
			"attacked_boar_female_03"
		}
		male = {
			"attacked_boar_male_01"
			"attacked_boar_male_02"
		}
	}
}
death_execution_dog = {
	violent = yes
	long_desc = "DEATH_EXECUTION_DOG"
	can_nokiller = yes
	execution = yes
	sound_list = {
		female = {
			"attacked_boar_female_01"
			"attacked_boar_female_02"
			"attacked_boar_female_03"
		}
		male = {
			"attacked_boar_male_01"
			"attacked_boar_male_02"
		}
	}
}
death_execution_beyond_wall = {
	#violent = yes
	long_desc = "DEATH_EXECUTION_BEYOND_WALL"
	death_date_desc = "DEATH_DATE_EXECUTION_BEYOND_WALL"
	can_nokiller = yes
	execution = yes
}
death_dragonhorn = { #killed by a dragon rider in siege/battle etc
	violent = yes
	long_desc = "DEATH_DRAGONHORN"
	can_nokiller = yes
	icon = 7
	sound_list = {
		female = {
			"burning_female_01"
			"burning_female_02"
			"burning_female_03"
		}
		male = {
			"burning_male_01"
			"burning_male_02"
			"burning_male_03"
			"burning_male_04"
		}
	}
}
death_duel_poison = {
	violent = yes
	long_desc = "DEATH_duel_poison"
	icon = 2
}